Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 16:42:53 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (34337) 34337 TOTAL SCORE: 42767 Bonus ------- Pacifist 10669 Follower Combat Kills 21 Entered DSFs 1500 Aligned with FarCom 300 Win 3000 Win Speed 18847 Cogmind --------- Core Integrity 1499/1600 Matter 160/300 Energy 191/200 System Corruption 0% Temperature Cool (37) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (11) -- Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Coolant Injector Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Makeshift Hacking Suite Supersonic Drone Bay > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Light Quantum Reactor Makeshift Flight Unit [Rating: 144] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Terrain Scanner Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Axe Ballistic Gun Light Assault Rifle Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 9 | . . . . . 2 2 . 1 . . . . 1 1 . 1 1 Utility 8 | . . . . . 2 . . . . . 2 . 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 51 | 1 1 4 1 . 4 1 8 7 1 . . 6 . 2 5 4 6 Power 4 | . . . . . . . 1 1 . . . . . . . 2 . Engine 2 | . . . . . . . 1 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . Propulsion 28 | 1 . 2 . . 1 . 7 4 1 . . 4 . . 3 1 4 Treads 1 | 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 5 . . . . . . . . . . Flight 22 | . . 2 . . 1 . 2 4 1 . . 4 . . 3 1 4 Utility 14 | . 1 . 1 . 2 . . 2 . . . 2 . 2 1 1 2 Device 7 | . 1 . 1 . . . . 1 . . . . . 1 1 1 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 2 . . 1 . . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . 1 . 1 . . . Protection 1 | . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 5 | . . 2 . . 1 1 . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . . . . Parts Lost 19 | . . . . 1 3 1 3 1 . . . . . . 3 2 5 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 15 | . . . . 1 1 . 3 1 . . . . . . 2 2 5 Utility . | . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 2 . . . . . . . . . 1 . . Highest Loss Streak 5 | . . . . 1 3 1 4 1 . . . . . . 3 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 2 | . . . 1 2 1 1 2 1 2 3 3 4 3 2 4 4 1 Power . | . . . . . . 1 . . . . . . . . . 1 1 Propulsion . | . . . 1 1 . . 1 . . . 1 2 2 2 2 3 . Utility . | . . . . 1 1 . 1 1 2 2 2 2 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . 1 . . . . 1 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . 1 . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 22 59 76 59 57 38 59 86 92 93 86 86 81 78 74 73 79 Engine 3 | . . . . . . . 2 11 13 13 11 9 5 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . 7 8 Treads 1 | . 14 5 . . . . . . . . . . . . . . . Flight 29 | . . 18 28 16 17 7 13 40 45 46 41 41 42 38 36 32 37 Device 10 | . 8 14 19 14 9 11 7 8 6 6 9 5 7 9 5 8 12 Processor 10 | . . . . . 15 15 15 17 20 20 17 15 10 9 9 8 9 Hackware 2 | . . . . . . . . . . . . 5 5 5 9 8 8 Ballistic Gun 2 | . . 8 14 14 8 . . . . . . . . . . . . Slashing Weapon 5 | . . 12 14 14 8 3 7 6 6 6 5 5 5 4 2 . . Peak Build Rating 144 | 1 2 5 13 5 14 19 35 55 53 53 61 66 73 83 96 113 144 Average Rating 51 | . 1 4 8 4 11 13 25 50 52 53 60 59 72 80 78 104 129 On Entrance 39 | . 1 2 5 13 4 9 12 32 49 53 53 61 61 73 83 91 108 Avg Prop Armor Cover (%) 7 | 35 33 30 . . . . 20 3 3 3 3 3 2 2 3 4 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 45 | . 1 4 5 4 5 4 13 27 26 26 27 33 34 35 37 45 27 Greatest Support 83 | 3 3 8 8 4 8 4 16 40 36 36 36 44 38 43 66 60 83 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 2 2 2 5 4 2 4 4 5 4 3 5 5 3 Average Carried 2 | . . . 1 2 1 1 2 1 2 3 3 4 3 2 3 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 2 2 2 5 2 2 4 3 5 3 2 5 4 1 Class Distribution -------------------- 50% | Scout 25% | Hacker-Scout 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -3/Research Scout | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Matter Collected 600 | 96 . 71 . 65 . . . 111 126 21 . . . 110 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Hostile Shots Fired 227 | . . 38 . 19 12 . 11 62 . 2 . 16 . . 17 18 32 Missed 126 | . . 22 . 8 6 . 6 41 . 1 . 8 . . 11 11 12 Hits 101 | . . 16 . 11 6 . 5 21 . 1 . 8 . . 6 7 20 Melee 3 | . . . . . . . . . . . . . . . 2 1 . Projectile 98 | . . 16 . 11 6 . 5 21 . 1 . 8 . . 4 6 20 AOE 2 | . . . . . . . . . . . . . . . 2 . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . Damage Taken 1926 | . . 133 . 90 140 . 218 174 . 20 . 105 . 50 351 177 468 Core 323 | . . 65 . 49 35 . 53 5 . . . 15 . . . . 101 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 54 93 . 92 . . 99 . 98 100 . 100 100 93 Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . 1 . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 53 | . . . . 4 5 1 . 6 2 . 2 . . 3 . 18 12 Impact . | . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . 4 5 1 . 6 2 . 2 . . 3 . . . Piercing 30 | . . . . . . . . . . . . . . . . 18 12 Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 89 | . . . . . 89 . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 89 | . . . . . 89 . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . 89 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 1 1 3 . Average Corruption 2 | . . . . . . . . . . . . . . 1 1 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . . . . . . . . . . 114 Shots 1 | . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . . . . . . . . 288 74 73 3 28 72 42 35 252 192 Average Temperature 97 | . . . . . . . . 170 35 39 1 28 36 18 22 97 102 Received Heat Transfer 171 | . . 18 . . 45 . . 60 . 9 . 30 . . . 9 . Effects 4 | . . . . . . . . 4 . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 100 100 84 97 Level 1 2 | . . . . . . . . . . . . . . . . 15 2 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 276 | . . 71 . 67 57 7 . 93 . . 25 41 36 35 18 276 202 Initial 174 | . . . . . 22 7 . . . . 23 11 21 18 18 2 174 Average 53 | . . 43 . 30 29 2 . 46 . . 22 13 24 19 7 68 174 Influence Increases 1039 | . . 111 . 77 65 1 . 155 . 30 4 30 15 27 15 377 132 Destroy 0b10 Robot/C 60 | . . 60 . . . . . . . . . . . . . . . Destroy Leader 10 | . . 10 . . . . . . . . . . . . . . . Allied During Kill 11 | . . 11 . . . . . . . . . . . . . . . Successful Hack 81 | . . . . . 16 . . 14 . . . . . 21 . 12 18 Select Force Hacks 50 | . . . . . . . . . . . . . . . . 50 . Disable Machine 15 | . . . . . . . . . . . . . . . . . 15 Destroy Structure 137 | . . . . 2 4 1 . 6 . . 4 . . 6 . 45 69 Partial Spotted 105 | . . . . . 45 . . 15 . . . 15 15 . . . 15 Lose Combat Pursuer 570 | . . 30 . 75 . . . 120 . 30 . 15 . . 15 270 15 Influence Decreases 873 | . . 60 51 20 105 18 . 71 62 15 24 6 20 38 35 91 257 Entered New Map 318 | . . . 51 . 35 10 . . 32 5 14 6 20 18 7 3 117 Time Decay 396 | . . 60 . 20 40 7 . 61 30 10 10 . . 20 . 68 70 Lost Part 139 | . . . . . 30 1 . 10 . . . . . . 28 20 50 Lost Ally 20 | . . . . . . . . . . . . . . . . . 20 Squads Dispatched 14 | . 1 . . . . . . 5 . . . 1 . . 1 3 3 Investigation 5 | . . . . . . . . 4 . . . . . . . 1 . Extermination 4 | . . . . . . . . 1 . . . . . . . 1 2 Reinforcement 5 | . 1 . . . . . . . . . . 1 . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Distress Signals 4 | . . . . . 1 . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 91 | . 1 6 . 23 7 . 1 11 . 3 . 6 . . 5 23 5 Peak Tracking Total 26 | . 1 3 . 26 7 . 1 9 . 3 . 5 . . 4 15 6 Tactical Retreats 14 | . . 1 . 1 . . . 4 . 1 . 1 . . 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Traps Triggered 4 | . . . . . . . . 1 . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Machines Accessed 17 | . . . 1 . 1 2 . 5 . . 1 . . 3 . 3 1 Terminals 11 | . . . . . 1 2 . 4 . . 1 . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 39 | . . . 1 . 2 5 . 15 . . 1 . . 5 . 8 2 Successful 15 | . . . 1 . 1 1 . 2 . . 1 . . 3 . 5 1 Failed 24 | . . . . . 1 4 . 13 . . . . . 2 . 3 1 Catastrophic 4 | . . . . . . . . 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 10 | . . . 1 . . 3 . . . . . . . . . 4 2 Terminals 29 | . . . . . 2 5 . 13 . . 1 . . 1 . 5 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 4 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . Terminal Hacks 10 | . . . 1 . 1 1 . 2 . . 1 . . 1 . 3 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . 1 . . . . 1 . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . Retrieve Study 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . 2 1 Terminals 2 | . . . . . . . . . . . . . . . . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 1 1 . 5 . . . . . 2 . 2 1 Full Trace Events 4 | . . . . . . . . 4 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Total Allies 4 | . . 3 . . . . . . . . . . . . . . 1 Largest Group 3 | . . 3 . . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . 40 . . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . 16 . . . . . . . . . . . . . . 45 Total Orders 33 | . . . . . . 4 . 5 . . 2 . 2 2 . 10 8 EXPLORE 18 | . . . . . . 2 . 3 . . 1 . 1 1 . 5 5 RETURN 15 | . . . . . . 2 . 2 . . 1 . 1 1 . 5 3 Ally Attacks 8 | . . 8 . . . . . . . . . . . . . . . Total Damage 88 | . . 88 . . . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Active Infowar (turns) 1208 | . 27 145 77 57 83 69 44 152 72 37 24 36 13 48 27 152 145 Optics 899 | . . . . . 80 69 44 152 72 37 24 36 13 48 27 152 145 Terrain 1208 | . 27 145 77 57 83 69 44 152 72 37 24 36 13 48 27 152 145 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . . . . . . . Drone Launches 16 | . . . . . . 1 . 2 . . 1 . 1 1 3 4 3 Drone Recoveries 13 | . . . . . . 1 . 2 . . 1 . 1 1 1 4 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Turns Passed 1257 | 11 44 145 77 57 83 69 44 173 72 37 24 36 13 48 27 152 145 Spaces Moved 3191 | 18 85 342 205 107 164 154 74 463 238 129 65 92 39 130 77 374 435 Core 185 | 18 85 82 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3006 | . . 260 205 107 164 154 74 463 238 129 65 92 39 130 77 374 435 Fastest Speed 13 | 50 50 37 37 40 37 40 34 22 27 27 27 24 27 27 16 19 13 Average Speed 30 | 50 50 40 37 40 37 40 36 27 27 27 27 25 27 27 22 23 20 Slowest Speed 60 | 50 50 60 37 40 40 40 40 28 28 27 27 27 27 27 27 25 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . 5 . 1 4 3 1 13 . . . 4 . 3 3 7 . Potential Cave-ins 4 | . . . . 2 . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 29 93 60 43 34 12 89 24 51 25 7 82 2 11 78 28 41 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 . 1 . . 1 . . 1 . Scrap Searched 5 | . . 1 . 1 . . . . 2 1 . . . . . . . Spaces Dug 50 | . . . . 4 4 1 . 6 2 . 2 . . 3 . 17 11 Terrain Destroyed 61 | . . . . 4 4 1 . 6 2 . 2 . . 3 . 17 22 Melee 50 | . . . . 4 4 1 . 6 2 . 2 . . 3 . 17 11 Projectile . | . . . . . . . . . . . . . . . . . . AOE 11 | . . . . . . . . . . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Total 3307 | 18 85 341 205 112 171 155 85 484 240 130 67 101 40 133 81 392 467 Wait 18 | . . . . 2 1 . 1 3 . . . . . . . 1 10 Move 3094 | 17 84 333 204 104 155 147 71 439 237 128 64 85 38 123 70 361 434 Hop 35 | . . 3 . 1 4 3 1 10 . . . 2 . 3 3 5 . Pick Up 13 | . . 1 . . 1 . 4 1 . 2 . 2 . . 1 . 1 Fast Attach 35 | 1 1 3 1 . 2 2 7 3 1 . . 1 . 2 4 4 3 Attach 18 | . . . . . 1 1 1 5 . . 1 . 2 1 . 1 5 Detach 5 | . . . . 1 . 1 . 1 . . . . . . 1 . 1 Swap 10 | . . 1 . . 1 . . 2 . . . 5 . . 1 . . Drop 15 | . . . . . 1 . . 3 . . . 6 . 1 1 2 1 Fire . | . . . . . . . . . . . . . . . . . . Melee 53 | . . . . 4 5 1 . 6 2 . 2 . . 3 . 18 12 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 15) 56 | -10/Materials | Entered Mines 61 | -10/Mines | Learned Materials trap positions 66 | -10/Mines | Met a Derelict bent on vengeance 78 | -10/Mines | Discovered new exit (range 11) 88 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 159 | -10/Mines | Learned 4 Materials zone layouts 165 | -10/Mines | Discovered new exit (range 8) 199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 199 | -10/Mines | Discovered new exit (range 5) 201 | -10/Mines | Entered Exiles 210 | -10/Exiles | Met 8R-AWN 217 | -10/Exiles | Met EX-HEX 227 | -10/Exiles | Met EX-BIN 231 | -10/Exiles | Aligned with FarCom system 231 | -10/Exiles | Given EX-Vault access code 240 | -10/Exiles | Opened EX-Vault 243 | -10/Exiles | Found Supersonic Drone Bay 251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 262 | -10/Exiles | Met EX-DEC 276 | -10/Exiles | Discovered new exit (range 10) 278 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 278 | -10/Exiles | Entered Mines 288 | -9/Mines | Assembled infested the area 293 | -9/Mines | Learned location of Zion (-6) 333 | -9/Mines | Discovered new exit (range 6) 335 | -9/Mines | Entered Materials 335 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 336 | -8/Materials | Identified exit to Factory 337 | -8/Materials | Loaded intel: 17 trap records 418 | -8/Materials | Entered Factory 418 | -7/Factory | Evolved 2 slots: Propulsion x2 440 | -7/Factory | Lost 3 parts (1n2w) 487 | -7/Factory | Identified exit to DSF 487 | -7/Factory | Entered DSF 513 | -7/DSF | Additional patrols routed to DSF 525 | -7/DSF | Discovered new exit (range 15) 531 | -7/DSF | Entered Factory 531 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 549 | -6/Factory | Lost 4 parts (1p3n) 574 | -6/Factory | Build established: Scout 703 | -6/Factory | Discovered new exit (range 3) 704 | -6/Factory | Entered Lower Caves 724 | -6/Lower Caves | Encountered a Warlord checkpoint 729 | -6/Lower Caves | Identified exit to Lower Caves 771 | -6/Lower Caves | Spotted B-75 Beast 776 | -6/Lower Caves | Entered another Lower Caves area 778 | -6/Lower Caves | Found DCF Scrap (15 items) 812 | -6/Lower Caves | Discovered new exit (range 5) 813 | -6/Lower Caves | Entered Factory 813 | -5/Factory | Evolved 2 slots: Utility x2 837 | -5/Factory | Spotted B-75 Beast 837 | -5/Factory | Identified exit to DSF 837 | -5/Factory | Entered DSF 865 | -5/DSF | Discovered new exit (range 20) 866 | -5/DSF | Additional patrols routed to DSF 873 | -5/DSF | Entered Factory 873 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 877 | -4/Factory | Discovered new exit (range 19) 886 | -4/Factory | Entered Research 886 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 934 | -3/Research | Identified exit to DSF 934 | -3/Research | Entered DSF 938 | -3/DSF | Discovered new exit (range 19) 955 | -3/DSF | Additional patrols routed to DSF 961 | -3/DSF | Entered Research 961 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 975 | -2/Research | Identified exit to Quarantine 990 | -2/Research | Lost 3 parts (2n1w) 1095 | -2/Research | Discovered new exit (range 13) 1113 | -2/Research | Entered Access 1113 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -1/Access | Build established: Hacker-Scout 1227 | -1/Access | Spotted B-99 Colossus 1227 | -1/Access | Spotted B-99 Colossus 1228 | -1/Access | Energy Cycler disabled 1234 | -1/Access | Discovered new exit (range 22) 1258 | *** | Escaped! Last Messages --------------- 01227_ Penetrated by Slug. 01227_ Slug penetrates Energy Cycler. 01228_ ALERT: Power surge detected, dispatching additional patrols. 01228_ Energy Cycler explodes. 01231_ Slug penetrates Wall. 01231_ Nuclear Pulse Thruster+ destroyed. 01231_ Q-thruster destroyed. 01231_ Nuclear Pulse Thruster+ destroyed. 01231_ Knocked back. 01231_ Slug penetrates Wall. 01231_ Penetrated by Slug. 01234_ EXIT=FOUND 01234_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1I. 01243_ W-44 Eye sends out distress signal. 01252_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A019. 01257_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??#??? ? ?# "" "" # #??### | | ?#?##?#?#?##### + ####?? | | ?#?##??##??# # " #??### | | ????##???## # """ ##?#?# | | ?#???#??##?# # """#?#### | | ??????????## # ! " #####? | | ?#?##?##?????############+######### #?###? | | ???????#?#? ??###?# # ! #?#??? | | ? ? ?? ?#?#?# #####"########## | | ?? ?? #?### ###?## !! # | | ?#?#?#+?????????### !! ###### !! # | | ???? ? ?#?? ?#?### !! #?#### # | | ? ? ? ??# ?##?## ! #??### # | | #??? ??? #?? ##?#?# ###?######+##### | | ?? ??? ?? ??###?# #?##?##?## ###?? | | # ??? ?? ?????# ##?####### ##??# | | ? ? ???? #? ##??## #?###??### #??## | | ? ? ? ? ?? ??#??#;######################?## #### | | #??? ?? #???#???# #######?#?###?#########?# ## " | | ?? ?????##??######; ####################### ##"" | | #????#??#?# """T""" "??" ### " | | ?#???#?#### """ """ """" ?#?# " | | #?#??????## "?"" "## " | | ???#?#??#?# """" | | ##?#?#??### "" ""?" " | | #?????###?# @" """" " | | ?##?#?###?# "?"" " | | ?###??#???# """" BB ###"## # | | ?#?#??#??## """" BB ######%# | | #?????#?#?# """" # # # | | ?#???#??#?# ####### ##########?########## !# # | | ??#?##?##?# ##?#?#######?###?###?#####??# # # | | ??#??#?##?# ??????#?#?#?#??##??#????##?### + # | | ??#?#??####??##????#??#?##??#?#??###??#### # # | | ? ???? ?? ???#?##?#?#??#####?################ ## | | ?? ? ? ??? ?###Y????#???##?##?# | | ????? ? ??#? # ?? ?? ? ?#??###+##### ######## | | ????????? ? ?#??? ? ?? ?##?# ? # #?##?### | | ?????? ??????#???? ? ?????? # # #? ? ?# | | ??????????? ?#? ? ?? ""#???# # # ? ?# | | ???????? ????? ??? ???????### [ # #? ?# | | ???????????? ?????"?"?? ?"???## # + ? ?# | | ???????????????????????o?????## = # # ????# | | ????????????????"??"?????"????######## # ??? # | | ??????????????? "????"???"#?#?#??#???# ###?##?# | | ?????????????????"???"????????####?#?# ####?#?# | | ???????????????????????????????#####?# ###?#??# | | ??????????????????????? ?????###??### #####?## | | ???????????????????????#?#?????##?#### ####?#?# | | ?????????????????#?????????#????#???## #?#???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 33 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 66 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -3/Research | Hacked Deuterium Engine | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatFireDriveblaster Manual? 0 Play Time 00:45:23 Cumulative 742.0 hours Start 2025.12.04 @ 15:59:12 End 2025.12.04 @ 16:42:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type 0 Total 79 Types 41/5/13/6/6/1/1/3/0/3 Lore% 97 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb5db17a-ca62-4ae7-b65a-b8419c68de09