Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 20:11:32 Player: Sinner6 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (581) 581 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2804 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Light Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Light Assault Rifle Ripper > --- INVENTORY (10) --- Light Ion Engine Light Treads Improved Heat Sink Medium Battery (150) Light Armor Plating Small Laser Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Hammer Ripper > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Medium Battery Light Armor Plating Small Laser Light Assault Rifle Plasma Cutter [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 39 | 7 14 8 1 7 2 Power 7 | 1 3 1 . 1 1 Engine 7 | 1 3 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 4 1 . 4 . Treads 2 | . . . . 2 . Leg 6 | . 3 1 . 2 . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 4 1 1 1 . Device 2 | 1 1 . . . . Storage 2 | 1 1 . . . . Processor 3 | . 2 1 . . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 12 | 2 3 5 . 1 1 Energy Gun 3 | . 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 7 2 . . . Power 1 | . 1 . . . . Propulsion 2 | . 2 . . . . Utility 1 | . 1 . . . . Weapon 5 | . 3 2 . . . Highest Loss Streak 5 | . 5 1 . . . To Critical Strikes . | . . . . . . Average Backups 9 | 3 9 9 9 9 10 Power 1 | . 1 1 2 2 2 Propulsion 2 | 1 4 2 2 1 1 Utility 2 | . 2 3 2 2 3 Weapon 1 | . . 1 3 2 3 Tool/Special . | . . . . . . Unused Backups 10 | . 3 3 . 1 3 Power 3 | . 1 1 . . 1 Propulsion 2 | . 1 1 . . . Utility 3 | . 1 1 . . 1 Weapon 1 | . . . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 93 99 88 99 90 Engine 12 | . 13 14 11 11 13 Treads 3 | . . . . 10 9 Leg 21 | . 15 28 22 22 18 Wheel 3 | . 11 . . . . Device 1 | . 5 . . . . Storage 12 | . 14 14 11 11 9 Processor 10 | . 7 14 11 11 9 Protection 3 | . . . 11 11 9 Energy Gun 12 | . 13 14 . 9 9 Ballistic Gun 6 | . 9 5 11 1 4 Special Weapon 1 | . . 5 . . . Slashing Weapon 3 | . . . 11 11 9 Peak Build Rating 21 | 9 10 12 13 18 21 Average Rating 10 | 6 7 8 13 16 19 On Entrance 10 | . 9 8 12 13 18 Avg Prop Armor Cover (%) 9 | . . . . 9 . Naked Turns . | . . . . . . Heaviest Build 30 | 14 21 19 22 26 30 Greatest Support 26 | 20 26 20 20 26 26 Greatest Overweight (x) 1 | . 1 . 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 7 10 10 9 10 10 Average Carried 9 | 3 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 7 8 10 9 10 8 Class Distribution -------------------- 37% | Mutant 37% | Scavenger-Mutant 24% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Derelict-Mutant | -9/Mines Derelict-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 648 | 281 179 66 . 122 . Remotely . | . . . . . . Salvage Created 887 | 123 502 96 . 166 . Parts 57 | 6 31 12 . 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | . 11 6 . 1 . Melee 1 | . . 1 . . . Guns 10 | . 6 3 . 1 . Cannons 2 | . . 2 . . . AOE 5 | . 5 . . . . Classes Destroyed 7 | 2 4 . . 1 . Worker 2 | . . . . 2 . Builder 3 | . 3 . . . . Tunneler 3 | 2 . . . 1 . Recycler 3 | 1 1 . . 1 . Watcher 2 | . 2 . . . . Swarmer 7 | . 3 4 . . . Grunt 11 | . 8 2 . 1 . Best Kill Streak 9 | 2 9 2 . 2 . Combat Bots Only 5 | . 5 2 . 1 . Max Kills in Single Turn 3 | 1 3 1 . 1 . Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 150 | . 98 52 . . . Missed 45 | . 26 19 . . . Hits 105 | . 72 33 . . . Projectile 105 | . 72 33 . . . Damage Taken 1221 | . 901 309 . 11 . Core 235 | . 186 49 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 6 . 100 . Volleys Fired 86 | 5 49 22 7 3 . Largest 2 | 2 2 2 1 1 . Hottest 120 | 40 90 120 20 56 . Shots Fired 130 | 7 76 37 7 3 . Gun 118 | 7 72 29 7 3 . Cannon . | . . . . . . Launcher 4 | . 4 . . . . Special 8 | . . 8 . . . Kinetic 43 | 7 28 1 7 . . Thermal 83 | . 44 36 . 3 . Explosive 4 | . 4 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 5 11 11 3 1 . Robot Miss Streak 4 | . 4 3 1 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 72 | 5 35 24 4 4 . Core Hits 50 | 4 32 9 2 3 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Burn 2 | . 2 . . . . Melee Attacks 6 | . . 3 . 3 . Impact . | . . . . . . Slashing 6 | . . 3 . 3 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1490 | 52 820 308 33 277 . Guns 773 | 52 426 232 33 30 . Cannons . | . . . . . . Explosions 370 | . 370 . . . . Melee 275 | . . 28 . 247 . Ramming 24 | . 24 . . . . Kinetic 273 | 52 188 . 33 . . Thermal 548 | . 238 280 . 30 . Explosive 370 | . 370 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 275 | . . 28 . 247 . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 1 5 . . . Message Errors 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 111 | . . . . 111 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 111 | . . . . 111 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . 10 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 3 | . 3 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 294 | . 252 294 . 66 . Average Temperature 77 | . 71 88 . 36 . Received Heat Transfer 522 | . 474 42 . 6 . Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1586 | . 804 708 . 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 163 | 5 163 88 15 25 8 Initial 26 | . 3 26 15 . 8 Average 39 | 1 87 34 4 1 8 Influence Increases 696 | 15 368 268 . 45 . Destroy 0b10 Robot/C 440 | . 220 200 . 20 . Destroy 0b10 Robot/NC 65 | 15 30 . . 20 . Destroy Leader 94 | . 54 40 . . . Allied During Kill 8 | . . 8 . . . Successful Hack 26 | . 21 . . 5 . Disable Machine 15 | . 15 . . . . Destroy Structure 33 | . 28 5 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 688 | 10 304 296 41 23 14 Entered New Map 85 | . 2 43 26 . 14 Time Decay 513 | 10 232 233 15 23 . Lost Part 90 | . 70 20 . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 17 11 1 2 . Peak Tracking Total 6 | . 6 3 . 2 . Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 5 . . 1 . Terminals 6 | . 5 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 10 . . 2 . Successful 6 | . 5 . . 1 . Failed 6 | . 5 . . 1 . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 12 | . 10 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 . . 1 . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 84 | . . 84 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1109 | 49 202 246 86 517 9 Optics 858 | . . 246 86 517 9 Terrain 251 | 49 202 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1909 | 96 601 600 86 517 9 Spaces Moved 1188 | 73 414 362 39 297 3 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 904 | . 203 362 39 297 3 Wheels 276 | 65 211 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 190 120 120 Average Speed 122 | 76 101 120 190 155 166 Slowest Speed 190 | 80 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 49 64 7 56 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 31 | . 26 5 . . . Melee . | . . . . . . Projectile 5 | . . 5 . . . AOE 26 | . 26 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1499 | 103 527 470 46 346 7 Wait 123 | 11 28 60 . 24 . Move 1183 | 72 413 361 38 296 3 Hop . | . . . . . . Pick Up 27 | 8 10 5 . 4 . Fast Attach 11 | 6 2 3 . . . Attach 14 | 1 6 1 1 2 3 Detach 3 | . 1 . . 1 1 Swap 18 | . 7 4 . 7 . Drop 20 | . 8 6 . 6 . Fire 86 | 5 49 22 7 3 . Melee 6 | . . 3 . 3 . Ram 1 | . 1 . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . 5 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Core integrity fell below 50% 330 | -10/Materials | Lost 5 parts (1p1n1u2w) 332 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Entered Mines 841 | -10/Mines | Received a Mining Laser from a helpful Derelict 865 | -10/Mines | Discovered new exit (range 3) 919 | -10/Mines | Core integrity fell below 20% 990 | -10/Mines | Discovered new exit (range 6) 1027 | -10/Mines | Discovered new exit (range 11) 1050 | -10/Mines | Build established: Scavenger-Mutant 1071 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Discovered new exit (range 15) 1384 | -9/Materials | Entered Mines 1431 | -9/Mines | Found DCF Scrap (13 items) 1463 | -9/Mines | Learned Materials stockpile data 1719 | -9/Mines | Found a hidden stash of uninstalled traps 1741 | -9/Mines | Build established: Derelict-Mutant 1754 | -9/Mines | Assembled infested the area 1759 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1848 | -9/Mines | Discovered new exit (range 12) 1901 | -9/Mines | Entered Materials 1901 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1910 | -8/Materials | Self-destructed Last Messages --------------- 01873_ G-34 Mercenary destroyed. 01874_ R-06 Scavenger collects Aluminum Leg. 01876_ 6W-EWE(h) exits level. 01878_ U-05 Engineer lays Concrete. 01878_ R-06 Scavenger collects Wheel. 01879_ U-05 Engineer lays Concrete. 01883_ R-06 Scavenger collects Heat Sink. 01884_ U-05 Engineer lays Concrete. 01887_ R-06 Scavenger collects Aluminum Leg. 01888_ U-05 Engineer lays Concrete. 01895_ Connecting with Terminal... 01895_ Current location identified: Mines >>Layout(Zone) Retrieving Zone 4W layout... Downloaded map data. 01896_ U-05 Engineer lays Concrete. PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x6)... Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????#????????????????????? | | ???????? #????????????????????? | | ???????? #????????????????????? | | ???????? #????????????????????? | | ???????? #????????????????????? | | ?????### #????????????????????? | | ?????# #????????????????????? | | ?????# +????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | # ??# #????????????????????? | | # #@ #????????????????????? | | # + +????????????????????? | | #" # #????????????????????? | | #T ??# #????????????????????? | | ?????# #????????????????????? | | ?????#####????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????!????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberRelayMindspike Manual? 0 Play Time 01:12:50 Cumulative 47.9 hours Start 2026.06.27 @ 01:57:17 End 2026.06.28 @ 20:11:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 8 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ce1cf4-c5eb-4096-9a62-b6cf16f2b921