Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 21:38:25 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (3909) 3909 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 9491 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 277 Cogmind --------- Core Integrity 520/1000 Matter 134/300 Energy 66/100 System Corruption 10% Temperature Cool (13) Movement Flying (40) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Fission Core Improved Trap Scanner ECM Suite Improved KE Penetrator Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Enhanced Optical Array Seismic Detector Improved Transmission Jammer ECM Suite > --- WEAPON ----------- Advanced Plasma Cannon Improved KE Penetrator Heavy Mace > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Cooling System Improved Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Missile Launcher Rocket Array Improved Remote Datajack [Rating: 84] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Slots Evolved 10 | . . 2 2 2 . . 4 . . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . 2 . . . Utility 4 | . . . 1 2 . . 1 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 162 | 6 11 20 29 17 36 1 14 2 20 6 Power 14 | 1 3 1 2 1 2 . 3 . . 1 Engine 11 | 1 3 1 2 1 2 . . . . 1 Core 3 | . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 . 6 10 . 8 . 2 . 5 . Treads 24 | 2 . 3 9 . 7 . 2 . 1 . Leg 2 | . . 1 . . . . . . 1 . Wheel 4 | . . 2 1 . 1 . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . 3 . Utility 41 | 1 3 3 5 5 7 1 2 . 11 3 Device 18 | . 1 . 2 3 1 1 1 . 7 2 Storage 5 | 1 2 . 1 . . . . . 1 . Processor 3 | . . . . . 1 . . . 2 . Hackware . | . . . . . . . . . . . Protection 15 | . . 3 2 2 5 . 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 74 | 2 5 10 12 11 19 . 7 2 4 2 Energy Gun 5 | 1 . 2 . . 2 . . . . . Energy Cannon 8 | . . . 3 . 2 . . . 1 2 Ballistic Gun 37 | 1 3 6 5 6 8 . 6 1 1 . Ballistic Cannon 3 | . . . 1 . 2 . . . . . Launcher 6 | . 1 2 1 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 15 | . 1 . 2 5 4 . 1 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 . 1 . 1 . Parts Lost 24 | . . 4 4 2 4 . 1 1 . 8 Power 3 | . . . . 1 . . . . . 2 Propulsion 7 | . . 2 1 . 1 . . 1 . 2 Utility 8 | . . . 1 1 1 . 1 . . 4 Weapon 6 | . . 2 2 . 2 . . . . . Highest Loss Streak 6 | . . 2 3 2 3 . 1 1 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 98 95 91 91 92 92 78 78 66 Engine 7 | . 14 11 9 7 7 7 3 . . 2 Core 1 | . . . . . . . 7 11 11 6 Treads 16 | . 28 12 28 15 15 15 23 16 2 . Wheel 7 | . . 19 3 7 7 7 5 5 4 . Flight 1 | . . . . . . . . . 10 15 Device 9 | . 11 1 9 15 7 7 9 11 16 15 Storage 8 | . 14 11 9 7 7 7 5 5 4 5 Processor 3 | . . . . . 6 7 5 5 8 11 Protection 9 | . . 9 8 14 14 15 11 11 . . Energy Gun 3 | . 14 11 1 . . . . . . . Energy Cannon 7 | . . . 14 15 7 7 3 . 4 1 Ballistic Gun 9 | . 12 20 9 5 11 7 9 8 4 . Impact Weapon 1 | . 1 . . 1 1 7 3 . 4 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 13 50 63 77 85 81 76 92 85 94 38 Greatest Support 83 | 40 40 40 83 28 28 28 28 28 39 39 Greatest Overweight (x) 5 | . 1 5 4 3 2 2 3 3 3 1 Average Overweight (x) 1 | . . 2 1 2 2 2 2 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 11 20 20 20 20 20 20 20 17 9 Most Carried 20 | 6 14 20 20 20 20 20 20 20 20 10 Average Carried 17 | 4 9 18 19 19 19 20 18 19 12 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 10 5 Final Carried 20 | 6 14 20 20 19 20 20 20 20 10 5 Class Distribution -------------------- 39% | Mutant 27% | Tank 21% | Scavenger-Tank 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Matter Collected 3034 | 213 264 378 442 495 871 10 195 . 39 127 Remotely . | . . . . . . . . . . . Salvage Created 5070 | . 269 839 1379 740 1362 . 315 . 39 127 Parts 278 | . 21 58 68 45 72 . 6 . 7 1 Haulers Intercepted 11 | . . 2 3 1 4 . 1 . . . Recyclers Shooed 4 | . . . 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Combat Hostiles Destroyed 79 | . 8 14 20 12 22 . 3 . . . Guns 30 | . 5 7 5 2 8 . 3 . . . Cannons 33 | . . . 14 9 10 . . . . . AOE 13 | . 3 7 . . 3 . . . . . Classes Destroyed 16 | . 4 7 2 2 . . . . 1 . Worker 7 | . 1 . 1 3 2 . . . . . Builder 4 | . . 1 . . 3 . . . . . Tunneler 2 | . . . . . . . . . 2 . Hauler 11 | . . 2 3 1 4 . 1 . . . Recycler 5 | . . 2 2 . . . . . . 1 Operator 2 | . . 1 . . 1 . . . . . Watcher 13 | . 3 3 4 2 1 . . . . . Swarmer 16 | . 3 3 3 3 4 . . . . . Grunt 25 | . 5 4 5 . 9 . 2 . . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 22 | . . 5 6 2 8 . 1 . . . Specialist 1 | . . . . 1 . . . . . . Hunter 8 | . . . 5 3 . . . . . . Programmer 4 | . . . . 3 1 . . . . . Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 10 | . 4 5 10 3 5 . 3 . 1 1 Combat Bots Only 5 | . 3 4 5 2 3 . 2 . . . Max Kills in Single Turn 3 | . 2 2 2 2 3 . 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . 1 2 . . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Hostile Shots Fired 626 | . 50 47 79 127 231 . 18 2 12 60 Missed 187 | . 11 12 23 48 70 . 4 . 6 13 Damage Taken 7232 | . 483 647 1102 1218 1967 . 312 85 137 1281 Core 1005 | . 97 89 58 122 159 . . . 17 463 Absorbed by Shields 137 | . . . . . . . . . . 137 Core Remaining (%) 77 | 100 61 77 89 . . 59 . . . . Volleys Fired 273 | . 32 43 57 40 59 . 12 . 15 15 Largest 3 | . 2 3 3 3 3 . 3 . 2 1 Hottest 176 | . 70 135 164 164 176 . 136 . 131 98 Shots Fired 686 | . 60 120 147 120 172 1 34 . 17 15 Gun 394 | . 57 116 58 40 93 1 27 . 2 . Cannon 283 | . . . 89 80 77 . 7 . 15 15 Launcher 9 | . 3 4 . . 2 . . . . . Special . | . . . . . . . . . . . Kinetic 330 | . 29 72 52 40 107 1 27 . 2 . Thermal 347 | . 28 44 95 80 63 . 7 . 15 15 Explosive 9 | . 3 4 . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | . 16 16 26 13 23 . 9 . 11 . Robot Miss Streak 4 | . 3 4 4 4 2 1 2 . 1 . Penetration Max 1 | . . . 1 . 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 443 | . 46 72 99 75 116 . 25 . 4 6 Core Hits 204 | . 19 37 46 33 56 . 10 . 2 1 Critical Kills 4 | . . . 1 1 2 . . . . . Critical Parts Destroyed 5 | . . . . 1 1 . 2 . 1 . Critical Strikes 14 | . 1 3 1 2 4 . 2 . 1 . Burn 4 | . 1 3 . . . . . . . . Meltdown 2 | . . . . 1 1 . . . . . Destroy 7 | . . . 1 1 2 . 2 . 1 . Blast 1 | . . . . . 1 . . . . . Melee Attacks 74 | . 2 . 2 20 24 . 5 . 11 10 Impact 74 | . 2 . 2 20 24 . 5 . 11 10 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 . . . 2 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10532 | . 782 1518 2083 1675 3288 . 588 . 215 383 Guns 4268 | . 556 996 673 380 1232 . 409 . 22 . Cannons 4467 | . . . 1406 1276 1573 . 179 . 33 . Explosions 1020 | . 223 522 . 15 260 . . . . . Melee 759 | . . . . . 216 . . . 160 383 Ramming 18 | . 3 . 4 4 7 . . . . . Kinetic 3869 | . 282 631 642 380 1503 . 409 . 22 . Thermal 4988 | . 274 487 1437 1276 1302 . 179 . 33 . Explosive 883 | . 223 400 . . 260 . . . . . Electromagnetic 15 | . . . . 15 . . . . . . Impact 759 | . . . . . 216 . . . 160 383 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . 2 . . 4 4 . 16 16 10 Average Corruption 4 | . . 2 . . 3 4 . 11 11 10 Corruption Purged 16 | . . . . . . . . . 16 . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . . 6 . . 26 6 . 9 9 1 Message Errors 12 | . . 1 . . 7 1 . . 3 . Matter Fused 12 | . . 2 . . 6 2 . 1 1 . Heat Flow Errors 10 | . . 1 . . 5 . . 4 . . Energy Discharges 8 | . . 1 . . 4 . . 1 1 1 Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 3 | . . 1 . . 1 . . . 1 . Data Loss (major) 3 | . . . . . . 2 . . 1 . Misfires 2 | . . . . . . 1 . . 1 . Alerts 2 | . . . . . 1 . . . 1 . Misdirections 3 | . . . . . . . . 3 . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 350 | . 10 11 1 22 184 . . . . 122 Projectiles 33 | . . . 1 22 10 . . . . . Explosions 21 | . 10 11 . . . . . . . . Melee 296 | . . . . . 174 . . . . 122 Knockbacks 7 | . . . . . 6 . . . . 1 Impact 2 | . . . . . 1 . . . . 1 Kinetic 5 | . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 196 | . . 173 2 18 3 . . . . . Shots 7 | . . 6 . 1 . . . . . . Rammed 3 | . . . 1 1 1 . . . . . Targets Rammed 4 | . 1 . 1 1 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 371 | . 261 328 202 171 214 . 371 224 200 280 Average Temperature 77 | . 80 102 62 43 70 . 118 106 62 117 Received Heat Transfer 1535 | . 237 165 117 72 636 . 90 . 27 191 Effects 1 | . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . 4 . . . . 2 Impact Corruptions 7 | . . . . . 4 . . . . 3 Robots Melted 3 | . . . 1 1 1 . . . . . Combat Hostiles 3 | . . . 1 1 1 . . . . . Parts Melted 24 | . 1 5 8 5 4 . 1 . . . Heat Transferred 9891 | . 888 1247 2664 2183 2509 . 350 . 50 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Peak Influence 604 | . 212 462 408 251 604 200 131 45 65 136 Initial 200 | . . 55 . 63 109 200 22 45 31 29 Average 164 | . 97 231 203 80 318 98 55 38 35 59 Maximum Alert Level 2 | . 1 2 2 1 2 1 . . . . Low Security (%) 61 | 100 86 34 48 87 20 69 100 100 100 100 Level 1 29 | . 13 55 32 12 57 30 . . . . Level 2 8 | . . 10 18 . 22 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 . 4 6 6 . 2 . 2 . Investigation 4 | . 1 . 1 1 1 . . . . . Extermination 7 | . . . . 3 2 . 1 . 1 . Reinforcement 10 | . 1 . 3 2 2 . 1 . 1 . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Distress Signals 9 | . . 2 3 2 1 . . . 1 . Communications Jammed 51 | . . . . . . . . . . 51 Distress Signals 51 | . . . . . . . . . . 51 Times Spotted 159 | . 14 26 27 23 40 . 3 5 11 10 Peak Tracking Total 7 | . 4 4 6 4 5 . 2 5 7 6 Tactical Retreats 10 | . . 2 . 1 4 . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Traps Triggered 11 | . 2 1 1 . 2 . 1 . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Machines Disabled 16 | . 2 4 . 1 8 . 1 . . . Max in Single Turn 2 | . 1 2 . 1 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Machines Accessed 37 | . 3 6 5 6 9 5 . . 1 2 Terminals 33 | . 3 6 4 5 8 5 . . . 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . Total Hacks 86 | . 10 17 9 11 21 8 . . 4 6 Successful 32 | . 7 5 2 4 8 3 . . 1 2 Failed 54 | . 3 12 7 7 13 5 . . 3 4 Catastrophic 11 | . . 1 2 3 1 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 55 | . 10 14 7 7 9 5 . . 3 . Terminals 78 | . 10 17 7 10 20 8 . . . 6 Fabricators 4 | . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 2 1 1 . . . . . Terminal Hacks 14 | . . 3 1 2 5 1 . . . 2 Record 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . 1 1 . . . . . Unreport Threat 5 | . . 2 1 . 1 1 . . . . Locate Traps 3 | . . . . 1 1 . . . . 1 Zone Layout 2 | . . 1 . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 16 | . 7 2 1 2 2 2 . . . . Terminals 16 | . 7 2 1 2 2 2 . . . . Track 2 | . 2 . . . . . . . . . Botnet 12 | . 3 2 1 2 2 2 . . . . Disrupt 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 3 6 5 6 7 5 . . 1 1 Full Trace Events 3 | . 1 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Total Allies 14 | . . . . . 11 . . 1 . 2 Largest Group 10 | . . . . . 10 1 . 1 . 2 Highest-Rated Group 225 | . . . . . 225 100 . 31 . 42 Highest-Rated Ally 100 | . . . . . 100 100 . 31 . 22 Total Orders . | . . . . . . . . . . . Ally Attacks 87 | . . . . . 82 . . 2 . 3 Total Damage 1408 | . . . . . 1258 . . 41 . 109 Kills 9 | . . . . . 9 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Turns Passed 9574 | 127 909 1299 1223 1720 2173 283 350 175 1079 236 Spaces Moved 5720 | 73 418 734 576 936 1288 201 192 119 960 223 Core 3 | 3 . . . . . . . . . . Treads 778 | 70 418 16 273 . 1 . . . . . Legs . | . . . . . . . . . . . Wheels 4229 | . . 718 303 936 1287 201 192 119 473 . Hover . | . . . . . . . . . . . Flight 710 | . . . . . . . . . 487 223 Fastest Speed 34 | 50 160 120 130 130 130 130 130 130 34 34 Average Speed 124 | 155 174 128 151 131 130 130 136 137 82 35 Slowest Speed 400 | 160 240 400 240 145 320 130 145 145 145 117 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 Cave-ins Triggered 2 | . . . . . 1 . . . . 1 Exploration Rate (%) 49 | 5 90 61 61 23 96 58 6 93 15 39 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 82 | . 2 7 2 15 18 . 3 . 21 14 Terrain Destroyed 183 | . 11 78 3 17 30 . 5 . 22 17 Melee 32 | . 2 . 2 15 1 . 3 . 7 2 Projectile 47 | . . . 1 2 12 . 2 . 15 15 AOE 104 | . 9 78 . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Ext Total 7548 | 84 533 1021 820 1299 1620 224 249 132 1222 344 Wait 1012 | . 58 175 108 270 176 22 7 9 166 21 Move 5703 | 72 417 733 575 936 1287 200 192 118 959 214 Hop 2 | . . . . . . . . . . 2 Pick Up 101 | 6 7 25 18 7 11 . 9 . 18 . Fast Attach 33 | 6 1 3 4 3 6 . 3 . 6 1 Attach 37 | . . 5 6 2 5 . 4 1 10 4 Detach 9 | . . 1 . . . . . 2 2 4 Swap 92 | . 10 12 19 12 25 1 7 1 4 1 Drop 137 | . 5 24 30 9 23 1 10 1 31 3 Fire 273 | . 32 43 57 40 59 . 12 . 15 15 Melee 74 | . 2 . 2 20 24 . 5 . 11 10 Ram 2 | . . . 1 . 1 . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . 47 Rewire 25 | . . . . . 3 . . . . 22 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 13) 128 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Discovered new exit (range 3) 710 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Discovered new exit (range 14) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1466 | -9/Materials | Build established: Scavenger-Tank 1656 | -9/Materials | Discovered new exit (range 7) 1943 | -9/Materials | Discovered new exit (range 9) 2150 | -9/Materials | Discovered new exit (range 3) 2336 | -9/Materials | Entered another Materials area 2336 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2596 | -8/Materials | Lost 3 parts (1u2w) 3463 | -8/Materials | Build established: Tank 3503 | -8/Materials | Discovered new exit (range 16) 3559 | -8/Materials | Entered Factory 3559 | -7/Factory | Evolved 2 slots: Utility x2 4378 | -7/Factory | Discovered new exit (range 15) 4721 | -7/Factory | Cargo convoy interrupted 4769 | -7/Factory | Discovered new exit (range 10) 5279 | -7/Factory | Entered Storage 5592 | -7/Storage | Lost 3 parts (1u2w) 6100 | -7/Storage | Crushed by falling debris 6586 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6653 | -7/Storage | Met 01-MTF 6656 | -7/Storage | Lost 3 allies 6847 | -7/Storage | Discovered new exit (range 6) 6868 | -7/Storage | Build established: Commander-Tank 7192 | -7/Storage | Discovered new exit (range 9) 7279 | -7/Storage | First assault squad dispatched 7381 | -7/Storage | Lost 3 allies 7452 | -7/Storage | Entered Recycling 7452 | -7/Recycling | Accompanied by 1 ally (01-MTF) 7457 | -7/Recycling | 01-MTF left 7631 | -7/Recycling | Build established: Mutant 7709 | -7/Recycling | Discovered new exit (range 16) 7735 | -7/Recycling | Entered Factory 7735 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8085 | -5/Factory | Sucked down chute 8085 | -5/Factory | Entered Waste 8086 | -5/Waste | Met a frightened Derelict 8100 | -5/Waste | EMP discharged 8131 | -5/Waste | Spotted C-40 Crusher 8135 | -5/Waste | Spotted C-40 Crusher 8135 | -5/Waste | Spotted C-40 Crusher 8155 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8170 | -5/Waste | Spotted C-40 Crusher 8174 | -5/Waste | Spotted C-40 Crusher 8179 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8200 | -5/Waste | EMP discharged 8200 | -5/Waste | System corruption reached 10% 8200 | -5/Waste | Spotted C-40 Crusher 8249 | -5/Waste | Discovered new exit (range 10) 8260 | -5/Waste | Entered Factory 8275 | -5/Factory | Found Prototype Launcher 8276 | -5/Factory | Identified Rocket Array 8279 | -5/Factory | Found Rocket Array 9154 | -5/Factory | Discovered new exit (range 2) 9317 | -5/Factory | Identified exit to Extension 9339 | -5/Factory | Entered Extension 9570 | -5/Extension | Crushed by falling debris 9572 | -5/Extension | Spotted B-75 Beast 9574 | -5/Extension | Spotted B-75 Beast 9575 | -5/Extension | Self-destructed Last Messages --------------- 09564_ W-25 Informer distress signal jammed. 09566_ Critical hit (Burn: +37). 09567_ Slug penetrates Earth. 09567_ Penetrated by Slug. 09570_ The unstable cave ceiling collapses. 09570_ Crushed by falling debris. 09570_ Enh. Optical Array destroyed. 09570_ System corrupted by crushing effect (+3). 09570_ Imp. Transmission Jammer destroyed. 09570_ System corrupted by crushing effect (+4). 09570_ Cooling System destroyed. 09570_ System corrupted by crushing effect (+3). 09570_ Penetrated by Slug. 09570_ Nuclear Pulse Array destroyed. 09570_ Dropped Med. Storage Unit. 09571_ R-10 Processor collects Adv. Plasma Cannon. 09573_ System corrupted: Energy discharge (-18). 09573_ Penetrated by Slug. 09573_ Adv. Sensor Array destroyed. 09575_ Lgt. Angular Momentum Engine destroyed. 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"" Y""%""#?????????????????????? | | ????????????"u" " @ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# R R#?????????????????????? | | ??????????? ?????????????????????? | | ??????????? ????????????????????? | | ???????????? ???????????????????? | | ??????????? ??????????????????? | | ???????????? uk k k ?????????????????? | | ???????????? BB BB #####?????????????????? | | ????????????? BB BB #?????????????????????? | | ????????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ???????????????? #?????????????????????? | | ??????????????????"""#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedBoreStreamer Manual? 0 Play Time 02:02:21 Cumulative 140.6 hours Start 2024.05.12 @ 19:30:12 End 2024.05.12 @ 21:38:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cfb1cc7-9d8a-4000-b5f4-c1d367f1529d