Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.17 @ 12:17:48 Player: Daemos Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (195) 975 Value Destroyed (8281) 8281 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5776) 5776 TOTAL SCORE: 20932 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3408 Follower Combat Kills 368 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armored Scrap Engine Advanced Signal Interpreter Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scatter Rocket Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Gyrokinetic-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Signal Interpreter Armor Integrity Analyzer Improved Transmission Jammer Phase Shifter System Shield > --- WEAPON ----------- Energy Plasma Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Precision Energy Filter Scatter Rocket Array Longsword +1 [Rating: 97] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Improved Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Improved Signal Interpreter Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Scatter Rocket Array Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . 2 Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 6 | . . . . . . . 2 . . 2 . . 2 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 126 | 6 12 3 11 . 1 . 31 12 6 1 5 21 17 Power 26 | 1 1 3 3 . . . 8 4 . . 1 4 1 Engine 18 | 1 . 3 3 . . . 7 1 . . . 3 . Core 7 | . 1 . . . . . 1 3 . . 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 33 | 2 4 . 4 . . . 9 3 1 1 2 7 . Treads 2 | . . . . . . . . . . . . 2 . Leg 5 | . . . . . . . . . . . . 5 . Wheel 2 | 2 . . . . . . . . . . . . . Hover 14 | . . . . . . . 9 3 1 1 . . . Flight 10 | . 4 . 4 . . . . . . . 2 . . Utility 40 | 1 2 . 2 . . . 11 2 2 . 1 6 13 Device 16 | . . . . . . . 2 . 1 . . 3 10 Storage 1 | 1 . . . . . . . . . . . . . Processor 7 | . 1 . 1 . . . 2 . . . 1 1 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 15 | . 1 . 1 . . . 7 2 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 5 . 2 . 1 . 3 3 3 . 1 4 3 Energy Gun 8 | 2 4 . 1 . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . . . 1 . . . . . . Ballistic Cannon 4 | . 1 . . . . . . 2 . . . 1 . Launcher 4 | . . . . . . . . 1 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . 1 . 1 . 1 . 1 . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 3 3 . . . . 1 Parts Lost 50 | . 1 1 3 . . . 4 1 . . 4 11 25 Power 14 | . . 1 1 . . . 1 1 . . 2 4 4 Propulsion 13 | . 1 . 2 . . . . . . . 2 4 4 Utility 14 | . . . . . . . 2 . . . . 2 10 Weapon 9 | . . . . . . . 1 . . . . 1 7 Highest Loss Streak 8 | . 1 1 1 . . . 3 1 . . 3 6 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 82 100 87 88 88 88 94 97 81 66 65 73 53 Engine 9 | . 2 5 11 11 11 11 13 12 9 6 4 10 1 Core 3 | . 11 8 . . . . 4 5 8 6 3 . 1 Treads 1 | . . . . . . . . . . . . 3 1 Leg 4 | . . . . . . . . . . . . 13 1 Hover 11 | . . . . . . . 26 24 26 20 16 . 2 Flight 3 | . 22 28 33 33 33 33 . . . . 1 . . Device 6 | . . . . . . . . . 8 6 6 10 17 Processor 15 | . 1 14 11 11 11 11 18 27 18 13 18 13 10 Protection 8 | . 9 14 11 11 11 11 16 9 . . . 7 1 Energy Gun 4 | . 26 28 15 11 11 11 5 4 . . . . . Energy Cannon 1 | . . . . . . . . . 3 6 6 2 . Ballistic Cannon 1 | . . . . . . . . 4 . . . 3 3 Slashing Weapon 5 | . . . 5 11 11 11 9 9 7 6 6 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 12 12 8 11 11 12 12 25 28 24 24 32 45 48 Greatest Support 92 | 20 20 8 12 12 12 12 27 27 27 27 27 70 92 Greatest Overweight (x) 5 | . 2 . . . . . 2 1 1 . 1 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 4 3 5 5 5 5 5 5 3 2 5 5 Average Carried 3 | . 3 3 2 2 4 4 4 4 3 2 1 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 3 2 5 5 5 4 5 3 2 2 5 1 Scrap Engine Consumption 154 | . . . . . . . . . 15 . 22 66 51 Constructs Created 14 | . . . . . . . . . 3 . 1 6 4 Constructs Modified 39 | . . . . . . . . . 1 . . 25 13 Class Distribution -------------------- 42% | Mutant 26% | Scavenger-Mutant 12% | Hacker-Construct 4% | Scavenger-Sprinter 3% | Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -6/Garrison Hacker-Construct | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Matter Collected 2985 | 189 191 10 120 . . . 310 157 60 . 64 948 936 Remotely . | . . . . . . . . . . . . . . Salvage Created 9171 | . 423 . 250 63 . . 1933 771 326 . 287 1968 3150 Parts 402 | . 28 . 21 5 . . 81 30 13 . 31 67 126 Haulers Intercepted 10 | . 1 . . . . . 2 6 . . . . 1 Recyclers Shooed 3 | . 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Combat Hostiles Destroyed 159 | . 7 . 5 4 . . 32 9 3 . 10 34 55 Melee 67 | . . . 4 4 . . 32 7 3 . 9 7 1 Guns 8 | . 7 . 1 . . . . . . . . . . Cannons 75 | . . . . . . . . 2 . . . 27 46 AOE 7 | . . . . . . . . . . . 1 . 6 Classes Destroyed 18 | . 5 . 2 . . . 2 . . . 2 1 6 Worker 3 | . . . . . . . 1 1 . . . . 1 Builder 3 | . . . . . . . . . . . . . 3 Hauler 10 | . 1 . . . . . 2 6 . . . . 1 Recycler 8 | . 1 . . . . . 2 . 2 . . . 3 Operator 3 | . . . . . . . 1 . . . . . 2 Watcher 9 | . 3 . . . . . 3 1 . . . 1 1 Swarmer 26 | . 3 . . 4 . . 3 . . . 2 10 4 Cutter 6 | . . . . . . . . . . . 6 . . Saboteur 2 | . . . . . . . . . . . . . 2 Grunt 73 | . 4 . 1 . . . 20 6 . . . 16 26 Brawler 6 | . . . . . . . . . . . . . 6 Duelist 8 | . . . 1 . . . 1 . . . . . 6 Protector 1 | . . . . . . . . . . . . . 1 Sentry 24 | . . . 3 . . . 8 3 3 . . 6 1 Specialist 2 | . . . . . . . . . . . 2 . . Hunter 4 | . . . . . . . . . . . . 2 2 Programmer 6 | . . . . . . . . . . . . . 6 Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 3 . 3 4 . . 6 4 3 . 4 6 11 Combat Bots Only 11 | . 3 . 3 4 . . 6 2 1 . 4 6 11 Max Kills in Single Turn 5 | . 1 . 1 1 . . 1 1 1 . 1 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 1 . 4 Melee 1 | . . . 1 1 . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Damage Taken 10737 | . 152 123 234 40 . . 800 198 37 . 864 2251 6038 Core 1820 | . 65 59 61 12 . . 127 32 11 . 181 261 1011 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 203 | . . 11 21 1 . . 119 . . . . 25 26 Regen/Repaired (Parts) 1985 | . . . . . . . . 206 14 7 189 470 1099 Core Remaining (%) 69 | 100 . 50 . . . 81 . . 69 . . 48 . Volleys Fired 314 | . 29 1 5 . . . . 11 . . 2 138 128 Largest 2 | . 2 2 2 . . . . 1 . . 2 2 2 Hottest 158 | . 80 80 80 . . . . 63 . . 105 94 158 Shots Fired 374 | . 58 2 10 . . . . 11 . . 3 154 136 Gun 77 | . 58 2 10 . . . . 4 . . . . 3 Cannon 296 | . . . . . . . . 7 . . 2 154 133 Launcher 1 | . . . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . . Kinetic 244 | . . . . . . . . 7 . . 2 125 110 Thermal 108 | . 58 2 10 . . . . 4 . . . 29 5 Explosive 1 | . . . . . . . . . . . 1 . . Electromagnetic 21 | . . . . . . . . . . . . . 21 Robot Hit Streak 27 | . 19 . 3 . . . . 6 . . . 26 27 Robot Miss Streak 5 | . 3 2 2 . . . . 2 . . 1 2 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 532 | . 48 . 19 7 . . 104 50 7 . 26 148 123 Core Hits 240 | . 23 . 7 3 . . 36 17 5 . 14 57 78 Critical Kills 2 | . . . . . . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 48 | . . . 1 1 . . 10 5 . . 3 19 9 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . 1 . Blast 19 | . . . . . . . . . . . . 12 7 Sever 27 | . . . 1 1 . . 10 5 . . 3 6 1 Melee Attacks 255 | . . . 15 8 . . 104 42 10 . 29 44 3 Impact 1 | . . . . . . . . . . . . . 1 Slashing 254 | . . . 15 8 . . 104 42 10 . 29 44 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . 15 8 5 . 1 1 . Combat Hostiles 13 | . . . . . . . 6 2 3 . 1 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29552 | . 543 . 514 226 . . 5450 2575 716 . 1387 7249 10892 Guns 681 | . 543 . 66 . . . . 51 . . . . 21 Cannons 14141 | . . . . . . . . 168 . . 18 4482 9473 Explosions 1284 | . . . . . . . . . . . 84 . 1200 Melee 13404 | . . . 448 226 . . 5450 2356 716 . 1285 2765 158 Ramming 42 | . . . . . . . . . . . . 2 40 Kinetic 12653 | . . . . . . . . 168 . . 18 3826 8641 Thermal 2594 | . 543 . 66 . . . . 51 . . . 656 1278 Explosive 84 | . . . . . . . . . . . 84 . . Electromagnetic 775 | . . . . . . . . . . . . . 775 Impact 55 | . . . . . . . . . . . . . 55 Slashing 13349 | . . . 448 226 . . 5450 2356 716 . 1285 2765 103 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 1 1 . . . . . . 15 Average Corruption 2 | . . . 1 1 1 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . . 1 1 1 1 . . . . . . 21 Message Errors 8 | . . . 1 . . 1 . . . . . . 6 Matter Fused 5 | . . . . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . 1 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2211 | . . . 20 29 . . 426 122 131 . 37 425 1021 Projectiles 765 | . . . . . . . . . . . . 184 581 Explosions 440 | . . . . . . . . . . . . . 440 Melee 1006 | . . . 20 29 . . 426 122 131 . 37 241 . Knockbacks 64 | . . . . . . . . . . . . 20 44 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 54 | . . . . . . . . . . . . 18 36 Secondary 9 | . . . . . . . . . . . . 2 7 Self-Inflicted Damage 261 | . . . . . . . . . . . . . 261 Shots 3 | . . . . . . . . . . . . . 3 Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 10 | . . . . . . . . . . . . 1 9 Kicked 1 | . . . . . . . . . . . . 1 . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 359 | . 228 43 39 . . . 24 138 13 . . 333 359 Average Temperature 72 | . 77 22 18 . . . 12 46 13 . . 70 89 Received Heat Transfer 3569 | . 126 69 102 . . . 468 117 27 . 108 790 1762 Effects 2 | . . . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . 1 3 Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 7 | . 3 . . . . . . . . . . . 4 Heat Transferred 2186 | . 1225 . 150 . . . . 111 . . . . 700 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Peak Influence 2639 | . 301 218 501 300 . . 411 372 184 . 321 2433 2639 Initial 1106 | . . 33 71 165 . . . 46 19 . . 212 1106 Average 644 | . 179 136 276 227 . . 115 127 73 . 155 1057 1718 Maximum Alert Level 5 | . 1 1 2 1 . . 2 1 . . 1 5 5 Low Security (%) 42 | 100 50 79 32 42 . 100 78 85 100 100 71 . . Level 1 17 | . 50 20 46 57 . . 21 14 . . 28 18 . Level 2 7 | . . . 21 . . . . . . . . 21 . Level 3 4 | . . . . . . . . . . . . 15 . Level 4 13 | . . . . . . . . . . . . 20 52 Level 5 7 | . . . . . . . . . . . . 22 5 High Security 5 | . . . . . . . . . . . . . 41 Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 44 | . . . 1 . . . 3 4 . . 4 . 32 Investigation 3 | . . . . . . . 1 2 . . . . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 9 | . . . 1 . . . 2 . . . 4 . 2 Assault 27 | . . . . . . . . 2 . . . . 25 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Distress Signals 11 | . 1 . 3 . . . 4 3 . . . . . Communications Jammed 111 | . . . . . . . . . . . . . 111 Distress Signals 111 | . . . . . . . . . . . . . 111 Times Spotted 321 | . 12 17 24 6 . . 41 13 2 . 18 45 143 Peak Tracking Total 36 | . 3 11 11 4 . . 5 4 1 . 8 5 36 Tactical Retreats 37 | . 1 5 6 1 . . 4 2 . . 5 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Traps Triggered 24 | . . . . . . . 5 2 . . 2 13 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Machines Disabled 23 | . . . . . . . . . 3 . . 7 13 Max in Single Turn 4 | . . . . . . . . . 1 . . 2 4 Garrison Access 1 | . . . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Machines Accessed 45 | . 7 . 4 . 1 . 7 11 9 1 . 3 2 Terminals 37 | . 7 . 3 . . . 6 10 6 1 . 3 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 121 | . 25 . 9 . 1 . 22 30 21 2 . 6 5 Successful 73 | . 9 . 5 . 1 . 17 25 11 1 . 3 1 Failed 48 | . 16 . 4 . . . 5 5 10 1 . 3 4 Catastrophic 6 | . 3 . . . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 15 . 4 . 1 . 5 12 2 . . 2 . Terminals 100 | . 25 . 6 . . . 18 24 17 2 . 6 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . 3 . . . . 6 . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . Scanalyzers 7 | . . . . . . . 4 . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 53 | . 9 . 2 . 1 . 13 17 7 1 . 3 . Part Schematic 2 | . . . . . . . . . 2 . . . . Robot Analysis 5 | . 1 . . . . . . 4 . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . . . Open Door 4 | . . . . . . . . 4 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . Alert Level 7 | . 1 . 1 . . . 3 2 . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . Locate Traps 5 | . 2 . . . . . 1 2 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . 1 . 1 . . . . Zone Layout 3 | . 1 . . . . . 1 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 1 . . . . 6 . . . . . Scan Component 4 | . . . 1 . . . . 3 . . . . . Repair 3 | . . . . . . . . 3 . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . . Report Inventory 3 | . . . . . . . . . 3 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . 4 . . . . . 1 Insert Component 4 | . . . . . . . 3 . . . . . 1 Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . 2 . . . . . Terminals 4 | . . . 2 . . . . 2 . . . . . Assimilate 4 | . . . 2 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 4 . . . 7 7 7 . . 2 2 Full Trace Events 5 | . 1 . 1 . . . 1 1 . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . . Time 210 | . . . . . . . . 210 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Total Allies 19 | . . . 1 . . . . 13 . . . 5 . Largest Group 11 | . . . 1 . . . . 11 4 3 . 3 2 Highest-Rated Group 197 | . . . 10 . . . . 197 71 61 . 129 67 Highest-Rated Ally 43 | . . . 10 . . . . 31 29 29 . 43 38 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . 47 8 . . 22 7 Total Damage 1648 | . . . . . . . . 577 107 . . 763 201 Kills 16 | . . . . . . . . 9 1 . . 6 . Allies Corrupted 2 | . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Robot Analysis Total 5 | . 1 . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Turns Passed 10184 | 40 424 206 337 75 143 112 2613 924 530 20 211 3111 1438 Spaces Moved 9006 | 40 750 519 672 147 363 239 1994 766 794 43 174 1482 1023 Core 10 | 2 . . . . . . . . . . . 5 3 Treads 609 | . . . . . . . . . . . . 312 297 Legs 1386 | . . . . . . . . . . . . 1146 240 Wheels 83 | 38 45 . . . . . . . . . . . . Hover 4269 | . . . . . . . 1990 766 794 43 174 19 483 Flight 2649 | . 705 519 672 147 363 239 4 . . . . . . Fastest Speed 32 | 50 37 37 32 32 32 32 32 42 42 42 42 97 50 Average Speed 63 | 78 40 37 32 32 32 32 42 42 45 42 54 138 105 Slowest Speed 300 | 80 200 37 34 32 32 32 170 106 106 42 110 300 172 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 30 | . 8 5 11 . . 6 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 94 85 53 25 70 51 88 73 97 1 93 92 30 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . Terrain Destroyed 266 | . . . . . . . . 1 . . 21 164 80 Melee . | . . . . . . . . . . . . . . Projectile 68 | . . . . . . . . 1 . . . 19 48 AOE 198 | . . . . . . . . . . . 21 145 32 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Gar Fac Total 12720 | 45 806 524 746 162 389 268 3658 1308 959 44 256 2342 1213 Wait 2860 | . 11 6 49 5 23 34 1498 467 131 . 32 583 21 Move 8933 | 39 733 508 650 146 362 226 1993 765 793 42 173 1480 1023 Hop 29 | . 8 5 10 . . 6 . . . . . . . Pick Up 23 | . 4 . 1 3 1 1 8 1 1 . . 3 . Fast Attach 92 | 6 10 . 6 . 1 . 27 10 5 . 4 15 8 Attach 21 | . 1 1 3 . . . 2 1 1 1 1 3 7 Detach 13 | . . . . . . . 2 2 2 . 1 4 2 Swap 13 | . 1 2 2 . . . 2 1 . . . 3 2 Drop 75 | . 9 1 5 . 2 1 22 7 12 1 . 15 . Fire 314 | . 29 1 5 . . . . 11 . . 2 138 128 Melee 255 | . . . 15 8 . . 104 42 10 . 29 44 3 Ram 5 | . . . . . . . . . . . . . 5 Kick 1 | . . . . . . . . . . . . 1 . Crush 4 | . . . . . . . . . . . . . 4 Escape Stasis 54 | . . . . . . . . . . . 14 30 10 Rewire 28 | . . . . . . . . 1 4 . . 23 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 41 | -11/Junkyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 16) 51 | -10/Materials | Identified exit to Mines 51 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 465 | -10/Materials | Entered Mines 486 | -10/Mines | Met a Derelict bent on vengeance 545 | -10/Mines | Learned location of Zion (-6) 566 | -10/Mines | Assembled infested the area 571 | -10/Mines | Assisted by a Guerilla fighting off Assembled 609 | -10/Mines | Discovered exit to Materials (range 10) 671 | -10/Mines | Entered Materials 671 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 792 | -9/Materials | Discovered new exit (range 12) 795 | -9/Materials | Identified exit to Materials 954 | -9/Materials | Discovered new exit (range 16) 985 | -9/Materials | Identified exit to Mines 1008 | -9/Materials | Entered Mines 1018 | -9/Mines | Discovered exit to Materials (range 13) 1082 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1082 | -9/Mines | Discovered new exit (range 5) 1083 | -9/Mines | Identified exit to Exiles 1083 | -9/Mines | Entered Exiles 1088 | -9/Exiles | Discovered new exit (range 15) 1092 | -9/Exiles | Met 8R-AWN 1097 | -9/Exiles | Met EX-HEX 1108 | -9/Exiles | Met EX-DEC 1122 | -9/Exiles | Met EX-BIN 1126 | -9/Exiles | Aligned with FarCom system 1126 | -9/Exiles | Given EX-Vault access code 1135 | -9/Exiles | Opened EX-Vault 1138 | -9/Exiles | Found Latent Energy Streamer 1141 | -9/Exiles | Found Longsword +1 1149 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1153 | -9/Exiles | Exiles lab attacked by MAIN.C 1162 | -9/Exiles | Build established: Scavenger-Sprinter 1223 | -9/Exiles | Discovered new exit (range 10) 1226 | -9/Exiles | Identified exit to Mines 1226 | -9/Exiles | Stole two prototypes: Longsword +1, Latent Energy Streamer 1226 | -9/Exiles | Entered Mines 1306 | -8/Mines | Discovered exit to Materials (range 9) 1338 | -8/Mines | Entered Materials 1338 | -8/Materials | Evolved 2 slots: Utility x2 1647 | -8/Materials | Build established: Mutant 2211 | -8/Materials | Discovered new exit (range 15) 2742 | -8/Materials | Lost 3 parts (1p1u1w) 3024 | -8/Materials | Discovered new exit (range 5) 3027 | -8/Materials | Identified exit to Factory 3291 | -8/Materials | Discovered new exit (range 8) 3294 | -8/Materials | Identified exit to Storage 3951 | -8/Materials | Entered Storage 4032 | -8/Storage | Repaired Imp. Airjet 4103 | -8/Storage | Repaired Imp. Airjet 4175 | -8/Storage | Repaired Imp. Airjet 4506 | -8/Storage | Found Prototype Launcher 4506 | -8/Storage | Identified Scatter Rocket Array 4563 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4570 | -8/Storage | Used back door to open Recycling access 4570 | -8/Storage | Discovered new exit (range 4) 4571 | -8/Storage | Identified exit to Recycling 4785 | -8/Storage | Met a pair of Derelict thieves 4856 | -8/Storage | Build established: Commander-Mutant 4875 | -8/Storage | Entered Recycling 4875 | -8/Recycling | Accompanied by 4 allies 4883 | -8/Recycling | Found Scrap Engine 5192 | -8/Recycling | Discovered new exit (range 16) 5231 | -8/Recycling | Identified exit to Factory 5256 | -8/Recycling | Build established: Mutant 5405 | -8/Recycling | Entered Factory 5405 | -6/Factory | Accompanied by 3 allies 5405 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5407 | -6/Factory | FarCom data flow suspended 5424 | -6/Factory | Identified exit to DSF 5425 | -6/Factory | Entered DSF 5461 | -6/DSF | Additional patrols routed to DSF 5597 | -6/DSF | Sterilization system engaged 5610 | -6/DSF | Discovered new exit (range 14) 5617 | -6/DSF | Ambient heat levels rising (+10) 5618 | -6/DSF | Lost 3 parts (1p2n) 5632 | -6/DSF | Ambient heat levels rising (+10) 5635 | -6/DSF | Identified exit to Garrison 5636 | -6/DSF | Entered Garrison 5744 | -6/Garrison | Lost 6 parts (1p3n1u1w) 5996 | -6/Garrison | Triggered checkpoint 6022 | -6/Garrison | Build established: Scavenger-Mutant 6308 | -6/Garrison | Triggered checkpoint 6402 | -6/Garrison | Triggered checkpoint 6918 | -6/Garrison | Triggered checkpoint 6954 | -6/Garrison | Installed Relay Interface Framework 7017 | -6/Garrison | Discovered new exit (range 12) 7029 | -6/Garrison | Identified exit to Factory 7048 | -6/Garrison | Triggered checkpoint 7148 | -6/Garrison | Triggered checkpoint 7226 | -6/Garrison | Triggered checkpoint 7250 | -6/Garrison | Triggered checkpoint 7407 | -6/Garrison | Discovered exit to Factory (range 23) 7407 | -6/Garrison | Discovered exit to Factory (range 28) 7407 | -6/Garrison | Discovered exit to Factory (range 61) 7443 | -6/Garrison | Triggered checkpoint 7493 | -6/Garrison | Learned Factory security intel 7954 | -6/Garrison | Triggered checkpoint 8323 | -6/Garrison | Phase Generator disabled 8392 | -6/Garrison | Core integrity fell below 50% 8747 | -6/Garrison | Entered Factory 8747 | -5/Factory | Accompanied by 2 allies 8747 | -5/Factory | Evolved 2 slots: Utility x2 8986 | -5/Factory | Spotted B-75 Beast 9014 | -5/Factory | Destroyed B-75 Beast 9035 | -5/Factory | Build established: Hacker-Construct 9347 | -5/Factory | First assault squad dispatched 9422 | -5/Factory | Garrison activated, responded to threat 9503 | -5/Factory | Destroyed 7 combat bots 9590 | -5/Factory | High security lockdown imminent 9670 | -5/Factory | High security lockdown engaged 9848 | -5/Factory | Destroyed 8 combat bots 9944 | -5/Factory | Destroyed 11 combat bots 9985 | -5/Factory | Lost 3 parts (1p1n1w) 10026 | -5/Factory | Core integrity fell below 50% 10027 | -5/Factory | System corruption reached 10% 10077 | -5/Factory | Lost 6 parts (1n2u3w) 10172 | -5/Factory | Lost 8 parts (1p1n3u3w) 10176 | -5/Factory | Core integrity fell below 20% 10185 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- P-70 Sage resets O-24 Administrator, system corruption cleaned. Slug penetrates Fabricator. Scrap Engine envelopes itself in armor. Arm. Scrap Engine consumes Prototype Reactor. Arm. Scrap Engine consumes Imp. Propulsion Shielding. Penetrated by Slug. Arm. Scrap Engine consumes Imp. Propulsion Shielding. Arm. Scrap Engine consumes Prototype Reactor. Slug penetrates Wall. Penetrated by Slug. Arm. Scrap Engine consumes Prototype Reactor. Arm. Scrap Engine consumes Imp. Propulsion Shielding. Hovering Gyrokinetic-Biometal Exoskeleton destroyed. Arm. Scrap Engine damaged due to network destabilization (-10). Slug penetrates Wall. Penetrated by Slug. Slammed into G-67 Veteran. Destabilizing: System corrupted (+2). Slammed into G-67 Veteran. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # #?#############+### | | # """ """ """ ##############?# | | # """ """ """ # #?# | | / """ """ """ # ! #?# | | # + #?# | | # [ """ # #?# | | #### """ # #?# " %""" """ " | | #??? %= """ ################ "" " " """ " | | #??? % G%% "" """ " | | #?## " %"" "" | | #?# %%%%% "!! 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""??????????????????????????????? | | #????" ????????????????????????????????? | | ! #????" ????????????????????????????????? | | #???? ????????????????????????????????? | | #????? ????????????????????????????????? | | ###########??????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Airjet | -8/Materials | Scanalyzed Force Field | -8/Recycling | Hacked Gauss Rifle | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Universal Adapter \\IAMDERELICT Challenges ------------ None Game ------ Seed ThunderOmegaNetwork Manual? 0 Play Time 02:14:08 Cumulative 43.0 hours Start 2023.09.16 @ 12:02:01 End 2023.09.17 @ 12:17:48 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03719a91-eb72-4464-89c5-0b58e8c3af0d