Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 21:16:16 Player: Cogmind Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (836) 836 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1911 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 125/125 System Corruption 2% Temperature Cool (87) Movement Walking (210) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (24) --- Ion Engine Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Heat Sink Terrain Scanner Propulsion Shielding Small Laser Beam Rifle Beam Cannon Beam Cannon Beam Cannon Beam Cannon Assault Rifle Assault Rifle Light Cannon Mace Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink Terrain Scanner Propulsion Shielding Small Laser Beam Rifle Beam Cannon Beam Cannon Beam Cannon Beam Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle Light Cannon Mace Flail [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 6 10 15 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 5 4 Treads 4 | . 2 2 Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 7 | 2 3 2 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 98 | . 98 98 Engine 12 | . 14 10 Treads 4 | . . 9 Leg 19 | . 27 11 Storage 34 | . 27 42 Energy Cannon 1 | . . 3 Ballistic Gun 21 | . 27 15 Naked Turns . | . . . Heaviest Build 72 | 13 29 72 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 1 2 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 24 | 6 12 24 Average Capacity 16 | 5 11 22 Most Carried 24 | 6 12 24 Average Carried 14 | 4 9 20 Final Capacity 24 | 6 12 24 Final Carried 20 | 6 12 20 Class Distribution -------------------- 59% | Mutant 40% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 804 | 208 66 530 Remotely . | . . . Salvage Created 828 | . 91 737 Parts 45 | . 10 35 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 1 20 Guns 8 | . 1 7 Cannons 5 | . . 5 AOE 8 | . . 8 Classes Destroyed 5 | . 3 2 Builder 4 | . 1 3 Watcher 2 | . 1 1 Grunt 18 | . 1 17 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 11 | . 2 11 Combat Bots Only 9 | . 1 9 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1771 | . 21 1750 Core 417 | . 11 406 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 58 | . 6 52 Largest 2 | . 2 2 Hottest 83 | . 40 83 Shots Fired 113 | . 12 101 Gun 74 | . 12 62 Cannon 26 | . . 26 Launcher 13 | . . 13 Special . | . . . Kinetic 74 | . 12 62 Thermal 26 | . . 26 Explosive 13 | . . 13 Electromagnetic . | . . . Robot Hit Streak 13 | . 5 13 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 70 | . 6 64 Core Hits 42 | . 4 38 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1933 | . 75 1858 Guns 631 | . 75 556 Cannons 351 | . . 351 Explosions 951 | . . 951 Melee . | . . . Ramming . | . . . Kinetic 631 | . 75 556 Thermal 351 | . . 351 Explosive 951 | . . 951 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions 46 | . . 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 56 | . . 56 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 161 | . . 161 Average Temperature 57 | . . 57 Received Heat Transfer 549 | . 12 537 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 740 | . . 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 343 | . 57 343 Initial 24 | . . 24 Average 80 | . 22 148 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 69 Level 1 14 | . . 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 4 21 Peak Tracking Total 5 | . 1 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 4 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 7 13 Successful 15 | . 5 10 Failed 5 | . 2 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 7 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 5 10 Record 6 | . . 6 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Maintenance Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1358 | 69 656 633 Spaces Moved 536 | 48 258 230 Core 14 | 14 . . Treads 112 | . . 112 Legs 410 | 34 258 118 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 160 | 107 147 186 Slowest Speed 220 | 120 180 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 17 | 3 22 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 101 | . . 101 Melee . | . . . Projectile . | . . . AOE 101 | . . 101 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 920 | 65 521 334 Wait 245 | . 231 14 Move 534 | 47 257 230 Hop . | . . . Pick Up 46 | 12 14 20 Fast Attach . | . . . Attach 20 | 6 5 9 Detach . | . . . Swap 11 | . 5 6 Drop 6 | . 3 3 Fire 58 | . 6 52 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Utility x2 1061 | -9/Materials | Lost 3 parts (1p2n) 1086 | -9/Materials | Build established: Hauler-Mutant 1294 | -9/Materials | Discovered new exit (range 15) 1299 | -9/Materials | Crushed by falling debris 1299 | -9/Materials | Core integrity fell below 50% 1306 | -9/Materials | Destroyed 9 combat bots 1352 | -9/Materials | Core integrity fell below 20% 1354 | -9/Materials | Lost 4 parts (1p1n2w) 1360 | -9/Materials | Crushed by falling debris 1360 | -9/Materials | Smashed by cave-in Last Messages --------------- 01299_ Crushed by falling debris. 01299_ Hvy. Assault Rifle destroyed. 01299_ System corrupted by crushing effect (+2). 01301_ The unstable cave ceiling collapses. 01301_ Destroyed Particle Gun. 01307_ G-47 Trooper destroyed. 01310_ Acquired 35 matter. 01314_ The unstable cave ceiling collapses. 01314_ K-01 Serf collects debris. 01316_ Acquired 18 matter. 01320_ The unstable cave ceiling collapses. 01323_ Ion Engine destroyed. 01323_ Lgt. Treads destroyed. 01325_ Acquired 17 matter. 01327_ Acquired 18 matter. 01357_ Y-45 Defender heat spikes uncontrollably. 01359_ K-01 Serf collects debris. 01360_ Y-45 Defender heat damages core (-6). 01360_ The unstable cave ceiling collapses. 01360_ Crushed by falling debris. 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""" #?????????????????? | | # < #?????????????????? | | ?######## #?????????????????? | | ????????###### #?????????????????? | | ?????????????## ##?????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? ??????????????????? | | ??????????????? ?????????????????? | | ???????????????? ????????????????? | | ???????????????? ##+????????????????? | | ???????????????? #??????????????????? | | ???????????????? ????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveFactoryChip Manual? 0 Play Time 00:22:37 Cumulative 9.3 hours Start 2020.11.15 @ 20:51:16 End 2020.11.15 @ 21:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 2 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b04ec3ec-4324-4b86-aff5-873af2498971