Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.18 @ 12:45:48 Player: Rathori Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (152) 760 Value Destroyed (5282) 5282 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 11931 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (33) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Cryofiber Web > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Thermal Generator Improved Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Weapon Cycler Improved Light Armor Plating Advanced System Shield > --- WEAPON ----------- Heavy Plasma Cannon KE Penetrator Molecular Deconstructor > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Advanced Sensor Array Recoil Nullifier Improved Kinecellerator Improved ECM Suite Long-range Tractor Beam Advanced Trap Extractor Neutron Cannon Improved Remote Datajack [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . 2 . Power 2 | . . . . . 1 . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . 1 . . . . Utility 5 | . . 1 . . 1 1 . . 1 . . 1 . Weapon 2 | . . . . 1 . 1 . . . . . . . Parts Attached 198 | 6 11 21 15 36 25 17 1 . 34 12 1 15 4 Power 33 | 1 1 3 3 4 8 1 . . 7 2 . 3 . Engine 14 | 1 1 3 2 . 3 . . . 1 2 . 1 . Core 18 | . . . 1 4 5 1 . . 6 . . 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 59 | 2 3 9 6 14 7 5 . . 9 2 . 2 . Treads 9 | . . 1 . . . . . . 5 2 . 1 . Leg 49 | 2 3 8 6 14 7 5 . . 4 . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 50 | 1 3 2 3 5 3 7 1 . 11 4 . 6 4 Device 32 | . 1 . . 3 3 4 1 . 10 1 . 6 3 Storage 4 | 1 2 . . 1 . . . . . . . . . Processor 3 | . . 1 . . . 1 . . . . . . 1 Hackware 2 | . . . . . . . . . . 2 . . . Protection 9 | . . 1 3 1 . 2 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 4 7 3 13 7 4 . . 7 4 1 4 . Energy Gun 9 | 1 2 2 1 1 . . . . . . . 2 . Energy Cannon 9 | . . . . . 3 1 . . 2 2 . 1 . Ballistic Gun 24 | 1 1 4 1 8 4 3 . . 1 . . 1 . Ballistic Cannon 3 | . . . . . . . . . 3 . . . . Launcher 6 | . 1 1 1 3 . . . . . . . . . Special Weapon 4 | . . . . 1 . . . . 1 1 1 . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 1 . . 1 . 1 . . Parts Lost 83 | . 1 8 9 13 3 6 . . 4 6 . 29 4 Power 13 | . . 1 2 2 1 1 . . 1 . . 5 . Propulsion 20 | . . 4 2 4 . 3 . . . 1 . 6 . Utility 25 | . . 1 2 1 1 1 . . 1 3 . 11 4 Weapon 25 | . 1 2 3 6 1 1 . . 2 2 . 7 . Highest Loss Streak 22 | . 1 2 5 5 2 4 . . 3 4 . 22 4 Average Slot Usage (%) 89 | . 92 92 92 93 99 96 100 100 98 96 91 43 16 Engine 6 | . 14 10 8 1 7 10 6 6 2 5 11 3 . Core 4 | . . . . 6 6 1 6 6 7 4 . . . Treads 4 | . . 1 . . . . . . 3 27 23 10 . Leg 22 | . 28 29 31 35 29 24 26 26 25 . . . . Device 11 | . 3 5 . 2 14 12 13 13 22 20 17 13 8 Storage 7 | . 17 11 11 8 7 6 6 6 5 5 5 2 . Processor 5 | . . 10 11 9 7 10 6 6 . . . . 2 Protection 3 | . . 3 9 5 . 2 6 6 5 6 5 1 . Energy Gun 2 | . 13 5 8 5 . . . . . . . . . Energy Cannon 3 | . . . . . 5 6 6 6 4 7 8 1 . Ballistic Gun 9 | . 14 14 2 10 12 18 20 20 7 5 5 2 . Ballistic Cannon 1 | . . . . . . . . . 7 5 . . . Launcher 2 | . . . 8 6 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 119 | 12 41 50 50 48 68 84 84 82 117 119 91 86 19 Greatest Support 135 | 20 20 30 30 45 59 75 75 75 135 135 54 54 3 Greatest Overweight (x) 6 | . 2 4 2 3 1 1 1 1 4 1 1 4 6 Average Overweight (x) . | . . 1 1 . . . 1 1 . . 1 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 4 Average Capacity 11 | 4 7 12 12 11 12 12 12 12 12 12 12 7 4 Most Carried 12 | . 10 12 12 12 12 12 11 11 12 12 12 11 . Average Carried 9 | . 4 11 9 9 11 10 8 11 11 10 11 4 . Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | . 10 11 10 10 11 8 11 11 12 12 12 . . Class Distribution -------------------- 27% | Mutant 21% | Scavenger-Mutant 14% | Scavenger-Gunner 12% | Tank 11% | Scavenger-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Matter Collected 4548 | 213 187 407 283 712 543 433 24 . 946 595 . 180 25 Remotely 255 | . . . . . . . . . 255 . . . . Salvage Created 6289 | . 230 670 158 1178 918 648 70 . 1401 469 . 547 . Parts 355 | . 17 53 13 76 62 36 2 . 55 22 . 19 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 2 . . 25 . . 4 Prevented 6 | . . . . . . . . . . . . . 6 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Combat Hostiles Destroyed 122 | . 9 15 8 31 15 4 3 . 15 13 . 9 . Guns 74 | . 8 15 4 23 6 2 1 . 4 5 . 6 . Cannons 26 | . . . . . 3 2 2 . 10 8 . 1 . AOE 20 | . 1 . 4 8 6 . . . 1 . . . . Classes Destroyed 13 | . 3 2 1 1 4 . . . . 1 . 1 . Worker 1 | . . . . . 1 . . . . . . . . Builder 9 | . . . . 4 2 1 . . 1 . . 1 . Recycler 13 | . . 2 . 2 1 3 . . 5 . . . . Operator 2 | . . . . . 1 1 . . . . . . . Watcher 9 | . 2 2 . 3 1 . . . 1 . . . . Swarmer 43 | . 6 8 . 11 . . 3 . 4 8 . 3 . Grunt 49 | . 3 5 4 19 9 1 . . 1 2 . 5 . Brawler 1 | . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 10 | . . 2 . 1 2 . . . 4 1 . . . Hunter 3 | . . . . . 1 2 . . . . . . . Programmer 11 | . . . . . 3 1 . . 6 1 . . . Assembled 4 | . . . 4 . . . . . . . . . . Best Kill Streak 11 | . 5 5 2 11 6 4 3 . 5 5 . 7 . Combat Bots Only 7 | . 5 3 2 7 6 2 3 . 5 5 . 6 . Max Kills in Single Turn 3 | . 1 2 2 3 2 1 2 . 2 2 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . 1 . 2 2 2 . . . 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Damage Taken 12456 | . 374 981 992 1618 980 875 42 . 994 1939 . 3151 510 Core 2495 | . 87 79 59 233 79 148 14 . 40 604 . 765 387 Absorbed by Shields 138 | . . . . . . . . . . 138 . . . Core Remaining (%) 70 | 100 65 . 65 57 88 . . 80 . . 35 . . Volleys Fired 407 | . 30 56 34 94 38 22 2 . 44 41 1 45 . Largest 4 | . 2 2 2 3 3 4 4 . 4 4 3 3 . Hottest 237 | . 60 79 79 116 125 161 161 . 237 237 213 123 . Shots Fired 855 | . 57 92 54 172 107 73 8 . 154 85 3 50 . Gun 634 | . 55 92 45 151 74 51 6 . 80 35 1 44 . Cannon 177 | . . . . . 29 22 2 . 74 44 2 4 . Launcher 36 | . 2 . 9 21 4 . . . . . . . . Special 8 | . . . . . . . . . . 6 . 2 . Kinetic 563 | . 30 79 23 97 74 51 6 . 118 56 1 28 . Thermal 205 | . 25 13 22 54 . 22 2 . 22 23 2 20 . Explosive 36 | . 2 . 9 21 4 . . . . . . . . Electromagnetic 43 | . . . . . 29 . . . 14 . . . . Robot Hit Streak 14 | . 8 11 12 13 8 7 1 . 11 6 . 14 . Robot Miss Streak 9 | . 6 5 6 5 6 9 1 . 3 4 . 2 . Penetration Max 1 | . . . . . 1 1 . . 1 . . 1 . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 516 | . 30 61 33 111 67 43 1 . 85 44 . 41 . Core Hits 306 | . 17 24 18 77 54 34 3 . 38 17 . 24 . Critical Hits 14 | . . . . . . 2 . . 4 6 . 2 . Critical Kills 6 | . . . . . . 1 . . 1 2 . 2 . Critical Parts Destroyed 7 | . . . . . . 1 . . 3 3 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12515 | . 489 953 704 2676 1648 1079 81 . 2877 1130 . 878 . Guns 6648 | . 317 953 327 1389 710 633 20 . 1103 396 . 800 . Cannons 3424 | . . . . . 458 373 61 . 1728 734 . 70 . Explosions 2435 | . 172 . 377 1287 480 73 . . 46 . . . . Melee . | . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . 8 . Kinetic 6442 | . 155 833 135 807 710 633 20 . 1946 674 . 529 . Thermal 3047 | . 162 120 192 582 63 446 61 . 624 456 . 341 . Explosive 2216 | . 172 . 377 1287 380 . . . . . . . . Electromagnetic 802 | . . . . . 495 . . . 307 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . 1 1 . 4 . . . 3 3 3 . . Average Corruption 1 | . . 1 1 . 1 . . . 1 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 47 | . . . 6 . 6 . . . 10 22 3 . . Message Errors 13 | . . . 3 . 3 . . . 4 3 . . . Matter Fused 9 | . . . . . . . . . 2 6 1 . . Energy Discharges 10 | . . . . . 1 . . . 1 7 1 . . Data Loss (minor) 9 | . . . 2 . . . . . 3 3 1 . . Targeting Errors 6 | . . . 1 . 2 . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 241 | . 6 . 50 49 22 15 . . 45 54 . . . Projectiles 136 | . . . . . 22 15 . . 45 54 . . . Explosions 105 | . 6 . 50 49 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 4 1 . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 4 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . . 102 85 53 . . . 123 . . 3 . Shots 10 | . . . 3 3 2 . . . 2 . . . . Rammed 5 | . . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 933 | . 57 225 175 289 332 663 48 . 494 933 14 13 . Average Temperature 159 | . 25 64 60 77 99 233 21 . 201 334 14 11 . Received Heat Transfer 2938 | . 129 273 274 648 240 198 . . 36 414 . 630 96 Effects 67 | . . . . . 1 19 . . 3 44 . . . Shutdowns 11 | . . . . . . 3 . . . 8 . . . Energy Bleed 6 | . . . . . 1 2 . . . 3 . . . Interference 9 | . . . . . . 3 . . 1 5 . . . Matter Decay 9 | . . . . . . 1 . . 1 7 . . . Short Circuit 8 | . . . . . . 3 . . . 5 . . . Damage (minor) 5 | . . . . . . 1 . . 1 3 . . . Damage (major) 15 | . . . . . . 6 . . . 9 . . . Damage (core) 4 | . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 10 | . . 1 . 2 . . . . 1 . . 6 . Heat Transferred 4469 | . 350 285 482 1139 50 494 74 . 449 450 . 696 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Peak Influence 666 | . 304 300 167 666 450 280 . . 437 . . 157 . Initial 236 | . . 56 117 27 236 128 . . 60 . . 114 . Average 205 | . 130 173 98 292 213 145 . . 317 . . 85 . Maximum Alert Level 2 | . 1 1 . 2 2 1 . . 2 . . . . Low Security (%) 51 | 100 88 58 100 41 31 84 . . 4 . . 100 . Level 1 38 | . 11 41 . 22 64 15 . . 75 . . . . Level 2 10 | . . . . 35 3 . . . 20 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 . 6 6 2 . . 2 . . . . Investigation 4 | . . 1 . 1 2 . . . . . . . . Extermination 6 | . . . . . 3 1 . . 2 . . . . Reinforcement 8 | . 1 . . 5 1 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 3 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Distress Signals 10 | . 1 2 . 3 3 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 200 | . 19 27 10 47 30 7 2 . 16 17 . 15 10 Peak Tracking Total 11 | . 5 5 5 7 4 4 3 . 3 6 . 11 9 Tactical Retreats 15 | . . 4 1 3 1 1 . . . 4 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Traps Triggered 5 | . . 3 . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Machines Disabled 25 | . . . 2 7 5 2 . . 8 . 1 . . Max in Single Turn 2 | . . . 1 2 2 2 . . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Machines Accessed 26 | . 7 2 . 3 10 2 1 . 1 . . . . Terminals 14 | . 5 1 . 2 6 . . . . . . . . Fabricators 2 | . . . . . 1 . . . 1 . . . . Repair Stations 3 | . . . . 1 2 . . . . . . . . Recycling Units 6 | . 2 1 . . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 75 | . 27 5 . 11 27 2 1 . 2 . . . . Successful 38 | . 16 3 . 5 12 1 1 . . . . . . Failed 37 | . 11 2 . 6 15 1 . . 2 . . . . Catastrophic 9 | . 1 . . 2 3 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . 11 3 . 6 13 . . . 1 . 1 . . Terminals 50 | . 19 4 . 8 19 . . . . . . . . Fabricators 4 | . . . . . 2 . . . 2 . . . . Repair Stations 7 | . . . . 3 4 . . . . . . . . Recycling Units 13 | . 8 1 . . 2 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . 5 1 . 2 5 . 1 . . . . . . Record 3 | . 1 . . . 2 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 3 | . 1 . . 1 1 . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . 2 4 . . . . . . . . Scan Component 3 | . . . . 1 2 . . . . . . . . Repair 3 | . . . . 1 2 . . . . . . . . Recycling Unit Hacks 8 | . 6 1 . . . 1 . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 5 1 . 1 2 . . . . . . . . Terminals 9 | . 5 1 . 1 2 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 8 | . 5 1 . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 5 1 . 3 9 2 . . 1 . . . . Full Trace Events 4 | . 1 . . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter 252 | . . . . . 252 . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . . . . . Time 102 | . . . . 26 76 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 188 | . 188 . . . . . . . . . . . . Retrieved Matter 188 | . 188 . . . . . . . . . . . . Retrieved Components 15 | . 5 . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Total Allies 4 | . . . 1 . 1 . . . . 2 . . . Largest Group 2 | . . . . 1 1 . . . . 2 2 2 . Highest-Rated Group 60 | . . . . 31 10 . . . . 60 60 60 . Highest-Rated Ally 31 | . . . . 31 10 . . . . 30 30 30 . Total Orders 2 | . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . Ally Attacks 10 | . . . . 9 . . . . . 1 . . . Total Damage 253 | . . . . 145 . . . . . 108 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 3 . . 2 . . 1 Drone Launches 2 | . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Turns Passed 8862 | 62 612 762 631 1063 1564 533 359 36 1174 1154 79 425 408 Spaces Moved 4812 | 42 333 338 342 517 865 241 213 25 623 548 36 291 398 Core 589 | 7 . . . . . . . . . . . 184 398 Treads 744 | . . 21 . . . . . . 71 548 36 68 . Legs 3440 | 35 333 317 342 517 865 241 213 25 552 . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 39 | . . . . . . . . . . . . 39 . Fastest Speed 40 | 50 120 150 150 120 120 120 150 150 120 170 190 40 50 Average Speed 140 | 108 134 157 150 130 142 149 150 150 138 179 190 100 99 Slowest Speed 350 | 120 180 240 180 210 150 150 150 150 250 190 190 250 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 70 28 56 40 27 6 43 7 14 60 5 9 70 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 . . . . . 1 . 1 . 1 1 . . Scrap Searched 8 | . . . 1 . . . 1 . . 3 . . 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 372 | . 6 . 70 114 40 35 . . 65 37 2 3 . Melee . | . . . . . . . . . . . . . . Projectile 84 | . . . . 1 . 12 . . 29 37 2 3 . AOE 288 | . 6 . 70 113 40 23 . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Total 6198 | 55 437 471 403 759 1116 366 247 24 830 657 46 378 409 Wait 660 | 8 54 46 7 89 170 70 29 . 98 53 6 23 7 Move 4799 | 41 332 337 341 516 864 240 212 24 622 547 35 290 398 Hop . | . . . . . . . . . . . . . . Pick Up 56 | . 7 7 3 14 6 5 3 . 9 2 . . . Fast Attach 60 | 6 2 3 3 8 3 5 . . 13 4 1 8 4 Attach 46 | . . 7 7 8 4 4 . . 6 3 . 7 . Detach 3 | . . . . . . . . . 1 1 1 . . Swap 93 | . 9 11 5 20 18 9 1 . 15 5 . . . Drop 64 | . 3 4 3 10 13 6 . . 22 1 2 . . Fire 407 | . 30 56 34 94 38 22 2 . 44 41 1 45 . Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 291 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Materials 477 | -10/Materials | Discovered new exit (range 13) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -9/Materials | Discovered new exit (range 8) 1435 | -9/Materials | Identified exit to Mines 1437 | -9/Materials | Entered Mines 1545 | -9/Mines | Assembled infested the area 1644 | -9/Mines | Lost 5 parts (1p1n1u2w) 2038 | -9/Mines | Build established: Scavenger-Mutant 2055 | -9/Mines | Discovered new exit (range 8) 2064 | -9/Mines | Identified exit to Materials 2065 | -9/Mines | Received a Mining Laser from a helpful Derelict 2068 | -9/Mines | Entered Materials 2068 | -8/Materials | Accompanied by 1 ally 2068 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2223 | -8/Materials | Lost 3 parts (1p1n1w) 2314 | -8/Materials | Repaired Hcp. Storage Unit 2384 | -8/Materials | Lost 3 parts (1p2w) 2412 | -8/Materials | Destroyed 7 combat bots 2862 | -8/Materials | Destroyed 7 combat bots 2936 | -8/Materials | Lost 5 parts (3n1u1w) 3029 | -8/Materials | Discovered new exit (range 9) 3128 | -8/Materials | Identified exit to Factory 3131 | -8/Materials | Entered Factory 3131 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3379 | -7/Factory | Repaired Carbon-fiber Leg 3647 | -7/Factory | Repaired Lgt. Nuclear Core 3746 | -7/Factory | Build established: Scavenger-Skirmisher 4405 | -7/Factory | Build established: Scavenger-Gunner 4570 | -7/Factory | Discovered new exit (range 7) 4577 | -7/Factory | Identified exit to Factory 4695 | -7/Factory | Entered another Factory area 4695 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5041 | -6/Factory | Lost 4 parts (1p3n) 5150 | -6/Factory | Discovered new exit (range 14) 5228 | -6/Factory | Entered Lower Caves 5441 | -6/Lower Caves | Identified exit to Lower Caves 5478 | -6/Lower Caves | Build established: Scavenger-Tank 5521 | -6/Lower Caves | Learned Factory stockpile data 5587 | -6/Lower Caves | Entered another Lower Caves area 5605 | -6/Lower Caves | Discovered new exit (range 13) 5623 | -6/Lower Caves | Entered Factory 5623 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5624 | -5/Factory | Identified exit to Upper Caves 5714 | -5/Factory | Lost 3 parts (1u2w) 6048 | -5/Factory | Build established: Scavenger-Gunner 6161 | -5/Factory | Discovered exit to Upper Caves (range 16) 6479 | -5/Factory | Build established: Scavenger-Tank 6797 | -5/Factory | Entered Upper Caves 6943 | -5/Upper Caves | Build established: Tank 7291 | -5/Upper Caves | Encountered a Warlord checkpoint 7332 | -5/Upper Caves | Learned location of 1 exit from Factory 7363 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7413 | -5/Upper Caves | Core integrity fell below 50% 7425 | -5/Upper Caves | Lost 4 parts (2u2w) 7496 | -5/Upper Caves | Learned Factory stockpile data 7695 | -5/Upper Caves | Build established: Mutant 7905 | -5/Upper Caves | Discovered new exit (range 7) 7951 | -5/Upper Caves | Entered another Upper Caves area 7951 | -5/Upper Caves | Accompanied by 2 allies 7963 | -5/Upper Caves | Discovered new exit (range 7) 7992 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8007 | -5/Upper Caves | Found Prototype Special Weapon 8007 | -5/Upper Caves | Identified Molecular Deconstructor 8030 | -5/Upper Caves | Entered Factory 8030 | -4/Factory | Accompanied by 2 allies 8030 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8031 | -4/Factory | Identified exit to Upper Caves 8052 | -4/Factory | Build established: Tank 8288 | -4/Factory | Lost 22 parts (4p5n7u6w) 8359 | -4/Factory | Lost 4 parts (1p1n1u1w) 8403 | -4/Factory | Spotted B-86 Titan 8420 | -4/Factory | Core integrity fell below 50% 8454 | -4/Factory | Build established: Mutant 8455 | -4/Factory | Entered Upper Caves 8490 | -4/Upper Caves | Encountered a Warlord checkpoint 8581 | -4/Upper Caves | Learned Research security intel 8815 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8831 | -4/Upper Caves | Attacked by a faux Warlord 8841 | -4/Upper Caves | Core integrity fell below 20% 8863 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 39-8WU(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Wave Gun fries itself beyond repair. Unknown Treads fries itself beyond repair. Penetrated by HV Slug. Knocked back. Penetrated by HV Slug. Remote Force Field destroyed. Adv. Hardlight Generator destroyed. Adv. System Shield destroyed. Searching scrap... Found Adv. Field Recycling Unit. Found 20 Matter. Acquired 15 matter. Adv. Targeting Computer destroyed. Searching scrap... Found Imp. Core Analyzer. Found Imp. Launcher Guidance Computer. Found 10 Matter. G-67 Veteran springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????? #?????##???????##????? | | ????????????????????????? #????# ??????? #????? | | ?????????????????######### #????# ##???## #????? | | ????????????????"""" """"# #????# ## ### # #????? | | ???????????????#"""" sss # #????# # # #???## | | ???????????????#"""" # #????# ## ! # #?### | | ???????????????# # ###### # % ## ### | | ???????????????+ @ ## ! ## ## | | ???????????????# # # # ## # | | ???????????????#" # ### ## # | | ???????????????#" T gggg # #?# ## | | ???????????????#"""""""""# ### ########## | | ????????????????########## #?# #????????## | | ???????????????????????? ####?# #?????????## | | ??????????????????????? #????# #??????????# | | ??????????????????????#### #????# #??????????# | | ?????????????????????????# ????# ??????????# | | ????????????????????????? ????# ??????????### | | ????????????????????????? ????#####???????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 62 Recoil Reduction 8 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction I Survived The Infestation Omniscient Cartographer Remodeling Respectable Loadout Challenges ------------ None Game ------ Seed LinkedMolecularClaw Manual? 0 Play Time 01:40:20 Cumulative 15.8 hours Start 2021.09.18 @ 11:05:59 End 2021.09.18 @ 12:45:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f0485c0-b79a-4969-8490-98e646c0b551