Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 23:25:26 Player: KURIIRI Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (1689) 1689 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 3896 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 157 Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Spread Laser Grenade Launcher Rocket Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Light Treads Compact Wheel Armored Wheel Compact Battery Hacking Suite Improved Trap Extractor Heavy EM Pulse Gun Heavy EM Pulse Gun Spread Laser Spread Laser Grenade Launcher Rocket Launcher Improved Datajack Mace Scythe [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 63 | 7 23 7 20 6 Power 4 | 1 2 . 1 . Engine 4 | 1 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 1 6 1 Treads 11 | 2 2 1 6 . Leg . | . . . . . Wheel 3 | . 2 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 5 3 3 . Device 6 | . 3 3 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 33 | 3 12 3 10 5 Energy Gun 22 | 1 8 1 8 4 Energy Cannon 2 | . 2 . . . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . 7 . 1 11 Power 2 | . 1 . . 1 Propulsion 5 | . 2 . . 3 Utility 3 | . 1 . . 2 Weapon 9 | . 3 . 1 5 Highest Loss Streak 9 | . 4 . 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 89 100 97 91 Engine 12 | . 13 14 11 11 Treads 28 | . 24 28 33 27 Device 11 | . 8 14 11 10 Storage 12 | . 14 14 11 11 Protection 3 | . . . 9 7 Energy Gun 21 | . 18 27 19 17 Ballistic Gun 2 | . 6 . . . Peak Build Rating 20 | 6 11 18 20 20 Average Rating 12 | 4 6 12 18 18 On Entrance 10 | . 6 11 16 20 Naked Turns 1 | . . . . 1 Heaviest Build 40 | 14 33 32 40 38 Greatest Support 62 | 40 40 42 62 62 Greatest Overweight (x) 3 | . 2 . . 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 14 Most Carried 15 | 2 14 15 15 15 Average Carried 11 | 1 5 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 14 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 939 | 261 367 61 250 . Remotely 156 | . 156 . . . Salvage Created 2643 | . 907 . 1711 25 Parts 155 | . 50 . 105 . Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 60 | . 16 . 33 11 Guns 38 | . 11 . 27 . AOE 21 | . 5 . 5 11 Classes Destroyed 11 | . 8 . 2 1 Worker 6 | . 4 . 2 . Builder 3 | . 2 . 1 . Hauler 6 | . 2 . 4 . Recycler 4 | . 1 . 3 . Mechanic 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 6 | . 3 . 3 . Swarmer 16 | . 3 . 13 . Grunt 26 | . 13 . 13 . Sentry 7 | . . . 7 . Assembled 11 | . . . . 11 Best Kill Streak 11 | . 3 . 9 11 Combat Bots Only 11 | . 3 . 4 11 Max Kills in Single Turn 4 | . 2 . 2 4 Gunslinging 1 | . . . 1 . Exploded 4 | . 2 . 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 284 | . 101 . 139 44 Missed 83 | . 28 . 49 6 Damage Taken 3107 | . 784 . 1155 1168 Core 489 | . 87 . 111 291 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 138 | . 47 . 91 . Core Remaining (%) 82 | 100 . 65 . . Volleys Fired 230 | . 86 2 123 19 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 90 90 Shots Fired 396 | . 161 4 210 21 Gun 377 | . 157 4 206 10 Cannon . | . . . . . Launcher 19 | . 4 . 4 11 Special . | . . . . . Kinetic 48 | . 48 . . . Thermal 33 | . 33 . . . Explosive 19 | . 4 . 4 11 Electromagnetic 296 | . 76 4 206 10 Robot Hit Streak 11 | . 7 . 11 5 Robot Miss Streak 6 | . 6 . 5 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 5 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 215 | . 95 1 108 11 Core Hits 135 | . 44 . 63 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 2 . 6 1 Burn 2 | . 2 . . . Corrupt 7 | . . . 6 1 Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4764 | . 1657 13 2402 692 Guns 3028 | . 1228 . 1723 77 Cannons . | . . . . . Explosions 1684 | . 398 . 671 615 Melee . | . . . . . Ramming 52 | . 31 13 8 . Kinetic 385 | . 385 . . . Thermal 928 | . 528 . 400 . Explosive 1031 | . 145 . 271 615 Electromagnetic 2368 | . 568 . 1723 77 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 5 1 Message Errors 2 | . . . 2 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 62 | . 30 . 32 . Projectiles . | . . . . . Explosions 62 | . 30 . 32 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 184 | . 38 . 87 59 Shots 7 | . 1 . 4 2 Rammed 14 | . 7 4 3 . Targets Rammed 17 | . 10 4 3 . Kicked . | . . . . . Crushed 3 | . 3 . . . Highest Temperature 226 | . 160 . 226 . Average Temperature 41 | . 44 . 23 . Received Heat Transfer 713 | . 318 . 375 20 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 10 | . 3 . 7 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1612 | . 1162 . 450 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | . 5 . 7 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 1079 | . 343 102 1079 451 Initial 420 | . . 75 5 420 Average 286 | . 210 26 601 418 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 49 | 100 47 100 8 . Level 1 19 | . 52 . 9 5 Level 2 19 | . . . 49 94 Level 3 10 | . . . 32 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 5 . 7 . Investigation 8 | . 3 . 5 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 31 . 55 14 Peak Tracking Total 11 | . 3 . 4 11 Tactical Retreats 7 | . 2 . 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts 29 | . . 29 . . Triggered . | . . . . . Disarmed 12 | . . . 12 . Reprogrammed 4 | . . 4 . . Reused . | . . . . . Traps Extracted 2 | . . 2 . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 9 | . 1 2 6 . Max in Single Turn 3 | . 1 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 22 | . 8 1 13 . Terminals 15 | . 6 . 9 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 72 | . 23 1 48 . Successful 36 | . 11 1 24 . Failed 34 | . 11 . 23 . Catastrophic 2 | . . . 2 . Database Lockouts 2 | . 1 . 1 . Manual 41 | . 17 . 24 . Terminals 51 | . 19 . 32 . Fabricators . | . . . . . Repair Stations 12 | . 3 . 9 . Recycling Units 2 | . 1 . 1 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 15 | . 6 1 8 . Robot Analysis 6 | . 5 . 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Level Access Points 1 | . . . 1 . Locate Traps 3 | . . . 3 . Disarm Traps 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 . 6 . Terminals 7 | . 2 . 5 . Botnet 4 | . 1 . 3 . Operators 2 | . . . 2 . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 7 . 11 . Full Trace Events 7 | . 4 . 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 74 | . 26 . 48 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . 2 1 . STAY 2 | . . 1 1 . FOLLOW 1 | . . 1 . . Ally Attacks 40 | . . . 40 . Total Damage 396 | . . . 396 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 5 | . 4 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4633 | 87 1456 1402 1511 177 Spaces Moved 1754 | 50 620 407 628 49 Core 4 | 3 . . . 1 Treads 1680 | 47 569 407 628 29 Legs . | . . . . . Wheels 70 | . 51 . . 19 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 110 152 155 50 Average Speed 159 | 153 169 156 155 142 Slowest Speed 240 | 160 240 160 155 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 95 91 64 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 22 | . . . 22 . Terrain Destroyed 154 | . 45 12 55 42 Melee . | . . . . . Projectile . | . . . . . AOE 154 | . 45 12 55 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3176 | 57 857 1169 959 134 Wait 1033 | . 99 710 165 59 Move 1750 | 49 619 406 627 49 Hop . | . . . . . Pick Up 28 | 1 16 4 7 . Fast Attach 15 | 6 8 . 1 . Attach 10 | . 5 . 2 3 Detach 1 | . 1 . . . Swap 38 | 1 10 7 17 3 Drop 24 | . 3 6 14 1 Fire 230 | . 86 2 123 19 Melee 1 | . . 1 . . Ram . | . . . . . Kick . | . . . . . Crush 17 | . 10 4 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 29 | . . 29 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 14) 597 | -10/Materials | Lost 4 parts (1n1u2w) 1010 | -10/Materials | Discovered new exit (range 3) 1056 | -10/Materials | Central database locked down 1194 | -10/Materials | Discovered new exit (range 13) 1268 | -10/Materials | Discovered new exit (range 10) 1496 | -10/Materials | Repaired Ion Engine 1544 | -10/Materials | Entered Mines 1549 | -10/Mines | Learned location of Storage (-8) 1743 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1762 | -10/Mines | Discovered new exit (range 10) 1769 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1865 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2664 | -10/Mines | Discovered new exit (range 9) 2913 | -10/Mines | Learned Materials terminal intel 2946 | -10/Mines | Entered Materials 2946 | -9/Materials | Accompanied by 3 allies 2946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -9/Materials | Loaded intel: 12 terminal locations 3022 | -9/Materials | Discovered new exit (range 16) 3216 | -9/Materials | Central database locked down 3216 | -9/Materials | Identified exit to Materials 3333 | -9/Materials | Discovered new exit (range 12) 3588 | -9/Materials | Repaired Hvy. EM Pulse Gun 3691 | -9/Materials | Repaired Hvy. EM Pulse Gun 3746 | -9/Materials | First assault squad dispatched 4457 | -9/Materials | Entered Mines 4457 | -9/Mines | Discovered exit to Materials (range 8) 4540 | -9/Mines | Learned Materials emergency access door positions 4561 | -9/Mines | Assembled infested the area 4566 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4616 | -9/Mines | Core integrity fell below 50% 4631 | -9/Mines | Destroyed 11 combat bots 4633 | -9/Mines | Core integrity fell below 20% 4634 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04613_ R-06 Scavenger destroyed. 04613_ as-63123 destroyed. 04617_ System corrupted: Energy discharge (-73). 04617_ The unstable cave ceiling collapses. 04619_ Hvy. EM Pulse Gun destroyed. 04620_ The unstable cave ceiling collapses. 04622_ Arm. Wheel destroyed. 04623_ Hvy. EM Pulse Gun destroyed. 04623_ Lgt. Treads destroyed. 04624_ The unstable cave ceiling collapses. 04624_ Lgt. Treads destroyed. 04625_ Hvy. EM Pulse Gun destroyed. 04627_ The unstable cave ceiling collapses. 04629_ Imp. Heat Sink destroyed. 04630_ The unstable cave ceiling collapses. 04632_ Hvy. Ion Engine destroyed. 04633_ The unstable cave ceiling collapses. 04633_ Hvy. EM Pulse Gun destroyed. 04633_ D-53 Grenadier destroyed. 04633_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????? ?????????????????? | | ?????????????????# #???????????????? | | ????####????????# ##??????????????? | | ???## ##?????# % # #????????????? | | ???# ###??? < ????????????? | | ???# #??? ????????????? | | ???# #??? #?????????????? | | ???# ##?? #?????????????? | | ???# ##### ###????????????? | | ???# # #????????????? | | ???# ##????????????? | | ???# ## #?????????? | | ??## !=! ????????? | | ??# !!= % ?????????? | | ??# !/@ # #????????????? | | ??# #####????????????? | | ??# d ###????????????????? | | ??# ## #??????????????????? | | ??## ######## #??????????????????? | | ???### #??????? ###??????????????????? | | ?????# #???????###????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# ???#####??????????###?????????? | | ?????# ??## ###??????## ##????????? | | ?????# ### ##????## #????????? | | ?????# ###### #????????? | | ?????# < #?????????? | | ?????# #### ##### #?????????? | | ?????? ???# #???## #?????????? | | ??????# ???## #????# #?????????? | | ????????????## ##????## ##?????????? | | ?????????????#####??????####??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeBraceDrive Manual? 0 Play Time 00:26:51 Cumulative 198.7 hours Start 2024.11.25 @ 23:00:14 End 2024.11.25 @ 23:25:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 98 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6960918-2df0-4de8-bd24-52ed31baf9ab