Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 15:26:54 Player: Gobbopathe Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (4248) 4248 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 11374 Bonus ------- High Alert Combat Kills 452 Follower Combat Kills 565 Aligned with FarCom 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/1150 Matter 158/300 Energy 34/125 System Corruption 25% Temperature Cool (12) Movement Hovering (45) Location -4/Armory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Experimental Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heavy Treads Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON ----------- Cooled Proton Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Medium Treads Improved Transmission Jammer Stealth Drone Bay Wave Gun Variable Charge Gun Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon HERF Cannon Cooled Proton Cannon Cooled Proton Cannon Heavy Phase Cannon Neutron Cannon Heavy Missile Launcher Smartbomb Launcher Great Maul [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Advanced Medium Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 2 | . . . . . 1 . . . 1 . Propulsion 1 | . . . . . . . . . 1 . Utility 8 | . . . . . 2 2 2 2 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 162 | 6 5 2 7 . 12 10 21 37 50 12 Power 22 | 1 1 . . . 3 1 4 3 8 1 Engine 7 | 1 1 . . . 2 1 1 . . 1 Core 10 | . . . . . 1 . 3 3 3 . Reactor 5 | . . . . . . . . . 5 . Propulsion 23 | 2 1 . 3 . . 1 . 4 8 4 Treads 6 | . . . . . . . . . 5 1 Leg 2 | . . . 2 . . . . . . . Wheel 12 | 2 1 . 1 . . 1 . 4 3 . Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 36 | 1 2 . 1 . 4 3 3 9 11 2 Device 15 | . 1 . . . 2 1 1 2 6 2 Storage 3 | 1 . . 1 . 1 . . . . . Processor 8 | . . . . . . 2 2 2 2 . Hackware 1 | . . . . . . . . 1 . . Protection 9 | . 1 . . . 1 . . 4 3 . Artifact . | . . . . . . . . . . . Weapon 81 | 2 1 2 3 . 5 5 14 21 23 5 Energy Gun 16 | . . . . . . 4 4 5 3 . Energy Cannon 25 | . . . 1 . 2 1 7 4 10 . Ballistic Gun 6 | 2 1 1 . . 2 . . . . . Ballistic Cannon 13 | . . . . . . . 2 6 5 . Launcher 12 | . . 1 1 . 1 . . 3 1 5 Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 2 4 . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 11 | . . . 3 . . 2 . 1 3 2 Parts Lost 42 | . . . . . 1 . 2 10 29 . Power 7 | . . . . . . . 1 2 4 . Propulsion 9 | . . . . . . . . 2 7 . Utility 16 | . . . . . 1 . 1 4 10 . Weapon 10 | . . . . . . . . 2 8 . Highest Loss Streak 10 | . . . . . 1 . 2 4 10 . Average Slot Usage (%) 92 | . 95 100 100 100 98 93 92 96 94 31 Engine 5 | . 14 14 14 14 9 7 8 . . . Core 7 | . . . . . 8 7 4 10 10 . Treads 1 | . . . . . . . . . 5 2 Wheel 11 | . 28 28 28 28 18 8 6 8 7 . Device 11 | . . . . . 8 15 20 12 12 2 Storage 12 | . 14 14 14 14 17 15 13 11 9 . Processor 13 | . . . . . . 6 16 21 21 21 Protection 7 | . 9 14 14 14 8 7 3 9 6 . Energy Gun 4 | . . . . . . 6 12 5 4 . Energy Cannon 4 | . . . . . 7 13 3 3 3 . Ballistic Gun 4 | . 28 17 18 14 17 1 . . . . Ballistic Cannon 2 | . . . . . . . 3 5 4 . Launcher 1 | . . 10 8 14 1 . . 1 . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 138 | 10 16 17 45 45 100 109 114 128 138 20 Greatest Support 88 | 26 26 26 30 26 26 28 28 28 88 77 Greatest Overweight (x) 10 | . . . 1 1 3 4 4 10 3 6 Average Overweight (x) 2 | . . . . 1 2 3 3 3 2 . Largest Inventory Capacity 20 | 6 6 6 12 12 20 20 20 20 20 4 Average Capacity 17 | 5 6 6 6 12 19 20 20 20 19 4 Most Carried 20 | 6 6 6 8 10 20 20 20 20 20 4 Average Carried 15 | 2 5 6 6 8 14 19 19 17 17 2 Final Capacity 20 | 6 6 6 12 12 20 20 20 20 4 4 Final Carried 20 | 6 6 6 8 10 20 20 20 20 4 4 Class Distribution -------------------- 34% | Hauler-Mutant 25% | Hauler-Skirmisher 19% | Mutant 6% | Generator-Skirmisher 5% | Scavenger-Skirmisher 3% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Generator-Skirmisher | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 2959 | 284 228 10 . 36 196 130 330 684 939 122 Remotely 565 | . . . . . . 130 330 105 . . Salvage Created 4260 | 107 400 12 . . 299 330 419 1118 1555 20 Parts 212 | 6 26 . . . 14 21 26 62 57 . Haulers Intercepted 4 | . 2 . . . 1 . . . 1 . Recyclers Shooed 5 | 1 . . . . 2 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 57 | . 5 1 . . 4 5 6 17 18 1 Guns 20 | . 5 1 . . . 1 3 5 5 . Cannons 29 | . . . . . 4 4 3 9 9 . AOE 4 | . . . . . . . . 2 1 1 Classes Destroyed 15 | 2 5 1 . . 2 1 . 3 1 . Worker 12 | . 1 . . . . . . 6 5 . Builder 10 | . 1 . . . . 1 1 5 2 . Tunneler 2 | 1 1 . . . . . . . . . Hauler 4 | . 2 . . . 1 . . . 1 . Recycler 4 | 1 . . . . . . . . 3 . Operator 1 | . . . . . . . . . 1 . Watcher 9 | . 1 . . . 1 1 1 3 2 . Swarmer 2 | . . . . . . . . 2 . . Grunt 13 | . 5 . . . . . . 5 3 . Brawler 3 | . . . . . . . . 1 2 . Sentry 12 | . . . . . 3 3 2 3 1 . Hunter 5 | . . . . . 1 . 2 . 2 . Programmer 19 | . . . . . . 2 2 5 9 1 Behemoth 2 | . . . . . . . . 1 1 . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 11 | 2 4 1 . . 2 2 2 11 5 1 Combat Bots Only 3 | . 2 1 . . 1 1 2 3 3 1 Max Kills in Single Turn 11 | 1 1 1 . . 1 1 1 11 5 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Damage Taken 9366 | . 265 168 . . 150 379 746 1758 5454 446 Core 1567 | . 42 68 . . 19 68 85 131 1073 81 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 56 96 90 90 86 . . Volleys Fired 267 | 6 33 4 . . 29 18 42 53 76 6 Largest 3 | 2 2 2 . . 2 3 3 3 3 1 Hottest 215 | 40 40 40 . . 120 191 191 215 215 46 Shots Fired 553 | 12 66 8 . . 36 24 73 132 196 6 Gun 239 | 12 66 8 . . 14 6 34 41 58 . Cannon 299 | . . . . . 22 18 39 83 137 . Launcher 15 | . . . . . . . . 8 1 6 Special . | . . . . . . . . . . . Kinetic 237 | 12 66 8 . . 14 . 12 49 76 . Thermal 228 | . . . . . 22 21 51 44 90 . Explosive 7 | . . . . . . . . . 1 6 Electromagnetic 81 | . . . . . . 3 10 39 29 . Robot Hit Streak 28 | 8 11 2 . . 9 6 14 10 28 . Robot Miss Streak 9 | 2 5 3 . . 2 1 6 9 2 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 364 | 8 43 3 . . 20 5 40 73 172 . Core Hits 195 | 4 22 3 . . 7 12 20 52 69 6 Critical Hits 4 | . . . . . 1 . . . 3 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 1 . . . 2 . Melee Attacks 38 | . . . . . . . 1 5 32 . Impact 38 | . . . . . . . 1 5 32 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14336 | 91 579 51 . . 851 663 1592 4409 5797 303 Guns 3478 | 91 579 51 . . 163 107 564 637 1286 . Cannons 6938 | . . . . . 688 556 1002 1413 3279 . Explosions 3311 | . . . . . . . . 2359 662 290 Melee 589 | . . . . . . . 26 . 563 . Ramming 20 | . . . . . . . . . 7 13 Kinetic 3593 | 91 579 51 . . 163 . 248 656 1805 . Thermal 7599 | . . . . . 688 657 1177 2629 2448 . Explosive 367 | . . . . . . . . . 77 290 Electromagnetic 2168 | . . . . . . 6 141 1124 897 . Impact 589 | . . . . . . . 26 . 563 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 10 5 19 24 Average Corruption 9 | . . . . . . . 8 4 11 19 Corruption Purged . | . . . . . . . . . . . Effects 192 | . . . . . . . 35 38 87 32 Message Errors 26 | . . . . . . . 2 11 9 4 Matter Fused 33 | . . . . . . . 9 6 13 5 Heat Flow Errors 17 | . . . . . . . 5 5 4 3 Energy Discharges 19 | . . . . . . . 2 8 7 2 Parts Rejected 3 | . . . . . . . 1 1 1 . Data Loss (minor) 13 | . . . . . . . 2 3 7 1 Data Loss (major) 3 | . . . . . . . 1 . 1 1 Misfires 3 | . . . . . . . 1 . 2 . Misdirections 18 | . . . . . . . . . 5 13 Targeting Errors 43 | . . . . . . . 9 4 27 3 Weapon Failures 14 | . . . . . . . 3 . 11 . Overload Shots . | . . . . . . . . . . . Overflow Damage 968 | . . . . . 52 . 62 683 171 . Projectiles 228 | . . . . . 52 . 48 47 81 . Explosions 678 | . . . . . . . . 636 42 . Melee 62 | . . . . . . . 14 . 48 . Knockbacks 28 | . . . . . . . 4 5 19 . Impact 1 | . . . . . . . . . 1 . Kinetic 25 | . . . . . . . 4 5 16 . Secondary 2 | . . . . . . . . . 2 . Self-Inflicted Damage 20 | . . . . . . . . . 14 6 Shots 1 | . . . . . . . . . 1 . Rammed 5 | . . . . . . . . . 3 2 Targets Rammed 5 | . . . . . . . . . 3 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 419 | . 12 32 . . 314 234 419 340 390 214 Average Temperature 95 | . 4 19 . . 91 73 115 85 117 86 Received Heat Transfer 1274 | . 147 80 . . . . 27 303 681 36 Effects 14 | . . . . . 3 . 5 1 5 . Shutdowns 5 | . . . . . . . 1 1 3 . Energy Bleed 2 | . . . . . . . . . 2 . Interference 6 | . . . . . 2 . 4 . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 3 . Combat Hostiles 4 | . . . . . . . . 1 3 . Parts Fried 10 | . . . . . . . 3 4 3 . Impact Corruptions 3 | . . . . . . . 1 . 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 17 | . . . . . 2 4 4 5 2 . Heat Transferred 11095 | . . . . . 1520 1385 2424 2639 3127 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Peak Influence 802 | 10 177 69 . . 123 102 127 790 802 787 Initial 392 | . 6 69 . . . . 37 61 226 392 Average 226 | 3 65 69 . . 42 38 48 376 430 465 Maximum Alert Level 3 | . . . . . . . . 3 3 3 Low Security (%) 60 | 100 100 100 . 100 100 100 100 34 14 . Level 1 6 | . . . . . . . . . 25 18 Level 2 30 | . . . . . . . . 60 58 75 Level 3 1 | . . . . . . . . 5 1 5 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . . . . 1 2 3 7 7 3 Investigation 4 | . . . . . 1 1 . . 1 1 Extermination 8 | . . . . . . 1 2 2 2 1 Reinforcement 5 | . . . . . . . 1 2 2 . Assault 5 | . . . . . . . . 2 2 1 Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 1 . Haulers Reinforced 2 | . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 14 | . 1 . . . . 1 . 3 4 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 10 4 . . 2 5 9 28 53 25 Peak Tracking Total 15 | . 4 5 . . 2 3 3 6 13 15 Tactical Retreats 12 | . . . . . . . 1 3 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 4 | . . . . . 1 1 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 44 | . 1 . . . . . 1 20 21 1 Max in Single Turn 19 | . 1 . . . . . 1 18 19 1 Garrison Access 5 | . . . . . . . 1 3 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 47 | . 1 . 4 . 7 3 8 12 6 6 Terminals 18 | . 1 . . . 4 1 3 5 2 2 Fabricators 10 | . . . . . . . 1 3 2 4 Repair Stations 5 | . . . . . 1 . 2 2 . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 3 | . . . . . 2 . . . 1 . Garrison Access 6 | . . . . . . 1 2 2 1 . Total Hacks 162 | . 4 . 49 . 23 4 15 33 15 19 Successful 106 | . 1 . 49 . 15 2 5 18 9 7 Failed 56 | . 3 . . . 8 2 10 15 6 12 Catastrophic 10 | . . . . . 2 1 3 . 2 2 Database Lockouts . | . . . . . . . . . . . Manual 23 | . . . 1 . 8 1 4 5 1 3 Terminals 54 | . 4 . . . 16 2 6 13 5 8 Fabricators 29 | . . . . . . . 3 10 5 11 Repair Stations 15 | . . . . . 3 . 4 8 . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 7 | . . . . . 4 . . . 3 . Garrison Access 7 | . . . . . . 1 2 2 2 . Terminal Hacks 64 | . 1 . 49 . 6 1 1 4 2 . Record 50 | . . . 49 . . . . . 1 . Part Schematic 1 | . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . Prototype ID Bank 5 | . . . . . 2 . . 2 1 . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 14 | . . . . . . . 1 5 2 6 Load Schematic 9 | . . . . . . . 1 3 1 4 Build 5 | . . . . . . . . 2 1 2 Repair Station Hacks 7 | . . . . . 2 . . 5 . . Scan Component 4 | . . . . . 1 . . 3 . . Repair 3 | . . . . . 1 . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . 4 . . . 3 . Insert Component 4 | . . . . . 2 . . . 2 . Analyze 3 | . . . . . 2 . . . 1 . Garrison Access Hacks 4 | . . . . . . . 1 2 1 . Seal Access 4 | . . . . . . . 1 2 1 . Unauthorized Hacks 10 | . . . . . 3 1 2 2 1 1 Terminals 9 | . . . . . 3 . 2 2 1 1 Assimilate 1 | . . . . . . . . . 1 . Botnet 7 | . . . . . 2 . 2 2 . 1 Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Tunnel 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 1 . . . 6 2 7 10 6 6 Full Trace Events 3 | . . . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built 9 | . . . . . . . . 3 . 6 Matter 756 | . . . . . . . . 252 . 504 Time 201 | . . . . . . . . 67 . 134 Total Robot Build Rating 36 | . . . . . . . . 12 . 24 Part Schematics Acquired 4 | . . . . . 3 . . . 1 . Parts Built 4 | . . . . . . . . 2 2 . Matter 534 | . . . . . . . . 256 278 . Time 197 | . . . . . . . . 128 69 . Total Part Build Rating 34 | . . . . . . . . 16 18 . Parts Repaired 3 | . . . . . 1 . . 2 . . Time 79 | . . . . . 38 . . 41 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . 1 . Part Schematics Acquired 3 | . . . . . 2 . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies 21 | . . . . . . . 1 3 1 16 Largest Group 10 | . . . . . . . 1 3 1 10 Highest-Rated Group 481 | . . . . . . . 32 60 26 481 Highest-Rated Ally 58 | . . . . . . . 32 32 26 58 Total Orders 3 | . . . . . . . . . 2 1 STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 90 | . . . . . . . 11 16 . 63 Total Damage 2528 | . . . . . . . 308 333 . 1887 Kills 15 | . . . . . . . 4 1 . 10 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . 5 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 7544 | 72 238 86 462 234 812 958 1115 1660 1553 354 Spaces Moved 5168 | 45 142 79 491 227 560 670 723 1009 770 452 Core 416 | 2 . . . . . . . . 85 329 Treads 279 | . . . . . . . . . 257 22 Legs 1 | . . . 1 . . . . . . . Wheels 4371 | 43 142 79 490 227 560 670 723 1009 428 . Hover 101 | . . . . . . . . . . 101 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 90 90 90 100 100 120 130 125 50 40 Average Speed 117 | 91 90 90 91 100 119 129 130 133 136 64 Slowest Speed 350 | 100 90 90 100 100 120 130 140 190 220 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 34 27 91 44 43 22 25 35 24 34 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 12 | . . . . . . . . 4 8 . Terrain Destroyed 214 | . . . . . 3 . . 31 72 108 Melee 12 | . . . . . . . . 4 8 . Projectile 33 | . . . . . 3 . . 14 16 . AOE 169 | . . . . . . . . 13 48 108 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 6070 | 62 189 84 505 234 663 741 829 1204 1050 509 Wait 258 | . . . . 6 42 21 17 70 82 20 Move 5158 | 44 141 78 490 226 559 669 722 1008 769 452 Hop . | . . . . . . . . . . . Pick Up 85 | 6 4 . 2 2 16 9 10 18 16 2 Fast Attach 46 | 6 2 . 5 . 2 4 3 8 8 8 Attach 50 | . 1 . . . 4 1 5 13 22 4 Detach 11 | . . . . . . 2 . 1 3 5 Swap 66 | . 2 2 2 . 6 5 13 16 20 . Drop 73 | . 6 . 6 . 5 12 8 11 19 6 Fire 267 | 6 33 4 . . 29 18 42 53 76 6 Melee 38 | . . . . . . . 1 5 32 . Ram 5 | . . . . . . . . . 3 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . . . . . . 8 1 . 4 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 371 | -10/Mines | Assembled infested the area 378 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 378 | -10/Mines | Discovered new exit (range 5) 397 | -10/Mines | Entered Exiles 409 | -10/Exiles | Discovered new exit (range 15) 422 | -10/Exiles | Met 8R-AWN 435 | -10/Exiles | Met EX-HEX 464 | -10/Exiles | Met EX-BIN 529 | -10/Exiles | Aligned with FarCom system 530 | -10/Exiles | Given EX-Vault access code 551 | -10/Exiles | Opened EX-Vault 558 | -10/Exiles | Found Prototype Slashing Weapon 558 | -10/Exiles | Identified Longsword +1 567 | -10/Exiles | Found Prototype Energy Cannon 567 | -10/Exiles | Identified Gui. Plasma Cannon 570 | -10/Exiles | Found Prototype Leg 570 | -10/Exiles | Identified Potential Leg 596 | -10/Exiles | Warned to stay clear of 0b10 Research branches 621 | -10/Exiles | Met EX-DEC 626 | -10/Exiles | Learned location of Zion (-6) 679 | -10/Exiles | Visited The Gauntlet 851 | -10/Exiles | Discovered new exit (range 10) 859 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 859 | -10/Exiles | Entered Mines 1044 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1080 | -9/Mines | Discovered new exit (range 8) 1093 | -9/Mines | Entered Materials 1093 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1395 | -8/Materials | Build established: Hauler-Mutant 1653 | -8/Materials | Repaired Imp. Heat Sink? 1654 | -8/Materials | Discovered new exit (range 7) 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Utility x2 2765 | -7/Factory | Discovered new exit (range 13) 2863 | -7/Factory | Entered another Factory area 2863 | -6/Factory | Evolved 2 slots: Utility x2 3082 | -6/Factory | Build established: Hauler-Skirmisher 3430 | -6/Factory | System corruption reached 10% 3756 | -6/Factory | Build established: Hauler-Mutant 3948 | -6/Factory | Discovered new exit (range 9) 3978 | -6/Factory | Entered another Factory area 3978 | -5/Factory | Accompanied by 1 ally 3978 | -5/Factory | Evolved 2 slots: Utility x2 4177 | -5/Factory | Build established: Hauler-Skirmisher 4316 | -5/Factory | P-70 Sage assimilated allied Guardian 5a 4389 | -5/Factory | Lost 4 parts (2u2w) 4529 | -5/Factory | Garrison activated, responded to threat 4575 | -5/Factory | Spotted B-75 Beast 4609 | -5/Factory | Destroyed B-75 Beast 4697 | -5/Factory | Lost 4 parts (1p1n2u) 4932 | -5/Factory | Fabricated B-48 Gladiator? 5102 | -5/Factory | Build established: Hauler-Mutant 5140 | -5/Factory | Repaired Arm. Wheel 5396 | -5/Factory | Repaired Magnetic Acceleration Cannon 5477 | -5/Factory | Build established: Hauler-Skirmisher 5478 | -5/Factory | First assault squad dispatched 5566 | -5/Factory | Discovered new exit (range 15) 5606 | -5/Factory | Fabricated Lgt. Particle Reactor (x2) 5638 | -5/Factory | Entered another Factory area 5638 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6214 | -4/Factory | Spotted B-86 Titan 6240 | -4/Factory | Destroyed B-86 Titan 6289 | -4/Factory | Found Prototype Processor 6289 | -4/Factory | Identified Exp. Melee Analysis Suite 6331 | -4/Factory | Build established: Scavenger-Skirmisher 6365 | -4/Factory | System corruption reached 10% 6399 | -4/Factory | Lost 5 parts (1p2n2u) 6601 | -4/Factory | Lost 3 parts (1p1n1u) 6888 | -4/Factory | First assault squad dispatched 7003 | -4/Factory | Fabricated Biometal Heavy Treads? 7118 | -4/Factory | Lost 10 parts (1p3n3u3w) 7121 | -4/Factory | Core integrity fell below 50% 7172 | -4/Factory | Lost 7 parts (1p1n1u4w) 7179 | -4/Factory | Discovered new exit (range 12) 7190 | -4/Factory | Core integrity fell below 20% 7191 | -4/Factory | Entered Armory 7215 | -4/Armory | Found Prototype Launcher 7215 | -4/Armory | Identified Mni. Smartbomb Launcher 7227 | -4/Armory | Found Fusion Bomb Launcher 7321 | -4/Armory | Fabricated B-48 Gladiator? 7326 | -4/Armory | Fabricated B-48 Gladiator? 7466 | -4/Armory | First assault squad dispatched 7509 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 7545 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- the entryway as if waiting for something. 07505_ Attempting to rewire G-67 Veteran. 07506_ Connecting with Terminal... 07506_ Attempting to rewire G-67 Veteran. 07509_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 07509_ E-15 Imp destroyed. 07510_ Acquired Lgt. Ion Engine. 07511_ Acquired 19 matter. 07511_ P-70 Sage destroyed. 07520_ Veteran 7g destroyed. 07521_ Veteran 7b destroyed. 07524_ System corrupted: Energy discharge (-37). 07530_ Penetrated by Slug. 07534_ Acquired 83 matter. 07534_ L-61 Swordsman destroyed. 07537_ Acquired Unknown Hover Unit. 07537_ Identified Cmb. Linear Gravjet. 07540_ Acquired Cmb. Linear Gravjet. 07543_ L-61 Swordsman destroyed. 07544_ System corrupted: Energy discharge (-15). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????####################?????????????? | | ????????????????# #?????????????? | | ????????????????# """"""" #?????????????? | | ????????????????# """"""" """Y""" ###???????????? | | ????????????????# """"""" # ???????????? | | ????????????????# """"""" # #???????????? | | ???????????????## ! # #???????????? | | ???????????????# %*# #???????????? | | ???????????????## Y%*# ######??????? | | # ###+###############+######+##=## #??????? | | # w @ =%[!%gg%+! #??????? | | w [*%%*%!g# #??????? | | pp ==!!*[![%# #??????? | | # [%*[!*==!##T #??????? | | # ###+#############+#########=%!######??????? | | #?#?????????????????# ##+########?????? | | ????????????????????# = == # #?????? | | ????????????????????# = == Y/ !!!!!! #?????? | | ????????????????????# == == # !!!Y!! #?????? | | ????????????????????# # *=!#?????? | | ????????????????????#####################/##?????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# ##### ## | | ????????????????????????????????????????# | | ????????????????????????????????????#####/######## | | ????????????????????????????????????# #?? | | ????????????????????????????????????# #?? | | ????????????????????????????????????# #?? | | ????????????????????????????????????# """""" ### | | ????????????????????????????????????# """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 50 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Com. Wheel | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Smartbomb Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -5/Factory Lgt. Particle Reactor | x2 | -5/Factory | Preloaded Biometal Heavy Treads | x2 | -4/Factory | Preloaded B-48 Gladiator | x3 | -4/Armory B-48 Gladiator | x3 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeCombatMagmablaster Manual? 0 Play Time 02:26:40 Cumulative 181.5 hours Start 2021.05.05 @ 11:11:14 End 2021.05.07 @ 15:26:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84bf1463-3a17-4234-b178-c2005318f411