Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 22:50:48 Player: Salivanth Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (546) 546 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2046 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 77/125 System Corruption 1% Temperature Hot (220) Movement Core (250) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Improved Lightning Gun Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Utility Shielding Sensor Drone Bay > --- WEAPON ----------- Small Laser Beam Rifle Maul > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 24 | 5 3 1 12 3 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 2 | . . . 2 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 4 | . 3 1 . . Device 1 | . . 1 . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 10 | 2 . . 6 2 Energy Gun 6 | 1 . . 4 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 14 | . . 3 5 6 Power 3 | . . 1 1 1 Propulsion 3 | . . 2 . 1 Utility 2 | . . . . 2 Weapon 6 | . . . 4 2 Highest Loss Streak 6 | . . 3 2 6 To Critical Strikes . | . . . . . Average Backups 2 | . . 1 2 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 1 | . . . 1 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 85 94 79 76 Engine 10 | . 14 10 9 8 Treads 6 | . . . 10 13 Wheel 10 | . 28 26 . . Flight 2 | . . . 5 . Device 8 | . . 11 8 6 Storage 11 | . 11 14 11 11 Protection 4 | . 2 2 5 6 Energy Gun 18 | . 14 14 22 15 Ballistic Gun 8 | . 14 14 5 6 Impact Weapon 1 | . . . 1 7 Peak Build Rating 19 | 5 7 14 19 18 Average Rating 12 | 3 6 12 14 12 On Entrance 7 | . 5 7 11 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 34 | 7 13 26 34 33 Greatest Support 40 | 26 26 26 40 40 Greatest Overweight (x) 8 | . . 7 8 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 5 15 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 5 | 2 2 3 5 3 Average Carried 2 | . 1 1 2 2 Final Capacity 8 | 5 8 8 8 8 Final Carried 4 | . 1 3 4 . Class Distribution -------------------- 45% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 468 | 199 . . 269 . Remotely . | . . . . . Salvage Created 697 | . . 37 530 130 Parts 51 | . . 4 41 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 22 | . . 2 17 3 Guns 21 | . . 2 16 3 Classes Destroyed 4 | . . 1 3 . Watcher 2 | . . . 2 . Swarmer 12 | . . 2 10 . Grunt 6 | . . . 4 2 Sentry 4 | . . . 3 1 Best Kill Streak 5 | . . 1 5 2 Combat Bots Only 5 | . . 1 5 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 216 | . 20 47 101 48 Missed 65 | . 9 13 29 14 Hits 151 | . 11 34 72 34 Melee 10 | . . . . 10 Projectile 141 | . 11 34 72 24 Critical Strikes 2 | . . . . 2 Damage Taken 1843 | . 102 277 863 601 Core 495 | . 14 56 219 206 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 28 22 Core Remaining (%) 86 | 100 . 72 . . Volleys Fired 69 | 1 4 9 41 14 Largest 3 | 2 2 2 3 3 Hottest 146 | 70 70 70 146 100 Shots Fired 157 | 2 8 18 98 31 Gun 157 | 2 8 18 98 31 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 45 | 1 4 9 17 14 Thermal 105 | 1 4 9 81 10 Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 19 | 2 2 2 19 9 Robot Miss Streak 8 | . 2 8 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 99 | 2 3 5 65 24 Core Hits 37 | . 1 2 27 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 2 1 Burn 4 | . 1 . 2 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1314 | 27 35 75 773 404 Guns 1197 | 27 35 75 773 287 Cannons . | . . . . . Explosions . | . . . . . Melee 117 | . . . . 117 Ramming . | . . . . . Kinetic 254 | 15 23 13 112 91 Thermal 821 | 12 12 62 661 74 Explosive . | . . . . . Electromagnetic 122 | . . . . 122 Impact 117 | . . . . 117 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Parts Fused 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 45 | . . . . 45 Projectiles . | . . . . . Explosions . | . . . . . Melee 45 | . . . . 45 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 553 | 9 18 36 553 239 Average Temperature 106 | 6 8 16 128 81 Received Heat Transfer 417 | . 27 . 243 147 Effects 12 | . . . 12 . Shutdowns 1 | . . . 1 . Interference 4 | . . . 4 . Damage (minor) 2 | . . . 2 . Damage (major) 4 | . . . 4 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 5 . Heat Transferred 2391 | 37 111 185 1786 272 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 86 100 Level 1 6 | . . . 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 290 | . 2 65 290 113 Initial 113 | . . . 13 113 Average 67 | . . 15 113 83 Influence Increases 669 | . 2 95 480 92 Destroy 0b10 Robot/C 440 | . . 40 340 60 Destroy 0b10 Robot/NC 10 | . . . 10 . Destroy Leader 104 | . . 10 84 10 Successful Hack 25 | . 2 . 16 7 Disable Machine 15 | . . . . 15 Lose Combat Pursuer 75 | . . 45 30 . Influence Decreases 564 | . 2 60 245 257 Entered New Map 179 | . . . 22 157 Time Decay 245 | . 2 30 173 40 Lost Part 140 | . . 30 50 60 Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 7 9 24 7 Peak Tracking Total 7 | . 7 4 7 7 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 1 1 2 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 4 1 5 3 Successful 6 | . 2 1 2 1 Failed 7 | . 2 . 3 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 4 . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 1 2 1 Record 2 | . 2 . . . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . 1 . 1 Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 5 | . . 5 . . Drone Recoveries 5 | . . 5 . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 828 | 54 95 190 393 96 Spaces Moved 458 | 47 84 169 131 27 Core 29 | 6 . 1 16 6 Treads 84 | . . . 63 21 Legs . | . . . . . Wheels 293 | 41 84 168 . . Hover . | . . . . . Flight 52 | . . . 52 . Fastest Speed 50 | 50 90 90 117 100 Average Speed 121 | 85 90 93 183 161 Slowest Speed 450 | 100 90 400 450 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 24 39 24 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 594 | 59 95 186 202 52 Wait 8 | . . 6 . 2 Move 454 | 46 83 168 130 27 Hop . | . . . . . Pick Up 26 | 6 4 2 13 1 Fast Attach . | . . . . . Attach 23 | 5 3 . 10 5 Detach 1 | . . . 1 . Swap 5 | . . 1 4 . Drop 5 | 1 1 . 3 . Fire 69 | 1 4 9 41 14 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 14) 150 | -10/Materials | Entered Mines 166 | -10/Mines | Found the Drone Emporium 169 | -10/Mines | Found Prototype Device 170 | -10/Mines | Identified Sensor Drone Bay 216 | -10/Mines | Discovered new exit (range 8) 226 | -10/Mines | Identified exit to Materials 234 | -10/Mines | Assembled infested the area 305 | -10/Mines | Build established: Mutant 340 | -10/Mines | Entered Materials 340 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 371 | -9/Materials | Lost 3 parts (1p2n) 683 | -9/Materials | Discovered new exit (range 14) 713 | -9/Materials | Core integrity fell below 50% 733 | -9/Materials | Entered Storage 794 | -9/Storage | Core integrity fell below 20% 819 | -9/Storage | Lost 6 parts (1p1n2u2w) 829 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00786_ G-34 Mercenary destroyed. 00788_ Med. Laser destroyed. 00788_ Lgt. Treads destroyed. 00793_ Maul severed. 00800_ R-06 Scavenger collects Ion Engine. 00803_ Connecting with Door Terminal... 00803_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 00804_ R-06 Scavenger collects Sml. Laser. 00807_ Acquired Prototype Energy Gun. 00808_ Identified Imp. Lightning Gun. 00812_ Door Terminal disabled. 00815_ Heat Sink fried. 00815_ Y-45 Defender destroyed. 00824_ G-34 Mercenary destroyed. 00827_ R-06 Scavenger collects Lgt. Armor Plating. 00829_ R-06 Scavenger collects Corrupted Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????# ###########???? | | ?????????????????????????????# #???? | | ?????????????????????????????# " #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# ###########???? | | ?????????????????????????????## ##?????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????????###???# #??????????????? | | ????????????????????????#@#???# #??????????????? | | ???????????????????????##l#???# #??????????????? | | ???????????????????????#rr#???# +??????????????? | | ?????????????????????" ##g##### #??????????????? | | ?????????????????????" + %g=/ #??????????????? | | ?????????????? # ##### + ???????? | | ???????????????????????# #???# #??###?????????? | | ?????????????????????? #???# #??????????????? | | ?????????????????????######???# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# +??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ###??????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed PartitionNuclearScreen Manual? 0 Play Time 00:16:05 Cumulative 1.7 hours Start 2025.10.26 @ 22:36:11 End 2025.10.26 @ 22:50:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78745bbd-6321-4b39-96a0-0d9bb4615737