Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 10:01:06 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1149) 1149 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 5517 Bonus ------- Follower Combat Kills 342 Aligned with FarCom 300 Friendly Fire -234 Cogmind --------- Core Integrity 326/700 Matter 300/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Shock Rifle Power Maul Chainsword > --- INVENTORY (10) --- Micro Nuclear Core Small Storage Unit Cloak of Protection Gauss Rifle Grenade Launcher Improved Datajack Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Propulsion Shielding > --- WEAPON ----------- High-powered Shotgun Power Maul Chainsword > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Wheel Compact Wheel Small Storage Unit Cloak of Protection Gauss Rifle Grenade Launcher Improved Datajack Maul [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 54 | . 4 2 9 . 1 1 19 9 9 Power 8 | . 1 . 2 . . . 2 2 1 Engine 4 | . 1 . 1 . . . 1 1 . Core 4 | . . . 1 . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 19 | . . 2 3 . . 1 9 . 4 Treads . | . . . . . . . . . . Leg 11 | . . 2 3 . . 1 3 . 2 Wheel 4 | . . . . . . . 2 . 2 Hover 4 | . . . . . . . 4 . . Flight . | . . . . . . . . . . Utility 10 | . 1 . 2 . 1 . 2 3 1 Device 2 | . 1 . . . . . 1 . . Storage 1 | . . . . . 1 . . . . Processor 5 | . . . 1 . . . 1 2 1 Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 17 | . 2 . 2 . . . 6 4 3 Energy Gun 2 | . 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . . 2 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . 1 . . . . . 2 2 . Slashing Weapon 3 | . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 1 1 Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 4 | . . . 4 . . . . . . Parts Lost 27 | . 1 . 4 . . . 10 . 12 Power 6 | . . . 2 . . . 2 . 2 Propulsion 13 | . . . 1 . . . 4 . 8 Utility 4 | . . . 1 . . . 2 . 1 Weapon 4 | . 1 . . . . . 2 . 1 Highest Loss Streak 10 | . 1 . 1 . . . 10 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 90 100 84 100 100 100 82 93 60 Engine 5 | . 14 14 3 11 11 11 4 7 . Core 3 | . . . 5 . . . 3 7 6 Leg 15 | . 28 28 28 33 33 33 18 . . Hover 5 | . . . . . . . 14 30 . Device 2 | . 4 14 6 . . . . . . Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 10 | . . . . 11 11 11 7 12 21 Protection 3 | . . . 6 11 11 11 4 3 . Energy Gun 4 | . 5 14 10 . . . . . 5 Ballistic Gun 7 | . 11 . . 22 22 22 12 7 . Impact Weapon 6 | . 10 14 10 . . . 4 6 7 Slashing Weapon 3 | . . . . . . . 3 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 11 18 17 19 19 24 24 31 31 25 Greatest Support 52 | 20 20 20 30 30 30 35 52 32 26 Greatest Overweight (x) 8 | . . . . . . . 4 . 8 Average Overweight (x) . | . . . . . . . . . 5 Largest Inventory Capacity 10 | . 8 8 8 8 10 10 10 10 10 Average Capacity 9 | . 8 8 8 8 8 10 10 10 10 Most Carried 10 | . 8 8 8 6 8 9 10 10 10 Average Carried 8 | . 7 7 7 6 6 8 9 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 6 6 8 9 10 10 7 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 906 | 200 30 30 69 20 . 53 300 70 134 Remotely . | . . . . . . . . . . Salvage Created 1427 | . 150 . 284 . . 53 582 86 272 Parts 44 | . 4 . 9 . . 1 21 2 7 Haulers Intercepted 2 | . . . . . . . 2 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 19 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 29 | . 4 . 11 . . 1 8 1 4 Melee 14 | . 1 . 7 . . . 2 . 4 Guns 6 | . . . 1 . . 1 4 . . Classes Destroyed 9 | . 3 . 3 . . 1 2 . . Worker 5 | . . . 1 . . . 3 1 . Hauler 2 | . . . . . . . 2 . . Recycler 1 | . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 7 | . . . 7 . . . . . . Grunt 17 | . 4 . 4 . . . 5 . 4 Sentry 4 | . . . 1 . . . 2 1 . Hunter 2 | . . . . . . 1 1 . . Best Kill Streak 5 | . 2 . 5 . . 1 4 1 2 Combat Bots Only 5 | . 2 . 5 . . 1 4 1 2 Max Kills in Single Turn 2 | . 1 . 2 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . 1 . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 334 | . 30 2 80 . . 8 108 18 88 Missed 76 | . 5 . 15 . . 3 20 10 23 Damage Taken 3550 | . 361 33 745 . . 77 1053 60 1221 Core 770 | . 61 . 111 . . 19 205 . 374 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 53 | . . . . . . . . 6 47 Core Remaining (%) 76 | 100 . 75 . . . 67 62 . . Volleys Fired 29 | . . . . 1 . 5 23 . . Largest 2 | . . . . 2 . 2 2 . . Hottest 40 | . . . . 40 . 40 40 . . Shots Fired 52 | . . . 2 2 . 10 38 . . Gun 52 | . . . 2 2 . 10 38 . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 50 | . . . . 2 . 10 38 . . Thermal 2 | . . . 2 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 7 | . . . 1 . . 5 7 . . Robot Miss Streak 3 | . . . . 2 . 1 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 133 | . 20 . 18 . . 9 50 5 31 Core Hits 31 | . 2 . 5 . . 4 16 . 4 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 14 | . 3 . 6 . . . 4 1 . Critical Strikes 20 | . 3 . 8 . . . 5 1 3 Smash 18 | . 3 . 8 . . . 5 1 1 Sever 2 | . . . . . . . . . 2 Melee Attacks 133 | . 24 . 32 . . . 27 9 41 Impact 81 | . 24 . 32 . . . 17 4 4 Slashing 35 | . . . . . . . 8 2 25 Piercing . | . . . . . . . . . . Sneak Attacks 12 | . 1 . . . . . 6 4 1 Combat Hostiles 4 | . . . . . . . . 3 1 Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 3923 | . 826 . 967 . . 82 1243 92 713 Guns 479 | . . . 11 . . 82 386 . . Cannons . | . . . . . . . . . . Explosions 309 | . . . 309 . . . . . . Melee 3135 | . 826 . 647 . . . 857 92 713 Ramming . | . . . . . . . . . . Kinetic 468 | . . . . . . 82 386 . . Thermal 11 | . . . 11 . . . . . . Explosive 309 | . . . 309 . . . . . . Electromagnetic . | . . . . . . . . . . Impact 2300 | . 826 . 647 . . . 656 92 79 Slashing 835 | . . . . . . . 201 . 634 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . . 2 Average Corruption 2 | . . . 4 4 4 4 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . 7 3 5 1 . . 16 Message Errors 5 | . . . 1 . . 1 . . 3 Matter Fused 11 | . . . 2 1 2 . . . 6 Heat Flow Errors 3 | . . . 1 . 2 . . . . Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 4 | . . . 1 1 1 . . . 1 Data Loss (major) 4 | . . . . 1 . . . . 3 Misfires 2 | . . . 2 . . . . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 857 | . 186 . 305 . . . 262 52 52 Projectiles . | . . . . . . . . . . Explosions 58 | . . . 58 . . . . . . Melee 799 | . 186 . 247 . . . 262 52 52 Knockbacks 14 | . 5 . 2 . . . 6 . 1 Impact 14 | . 5 . 2 . . . 6 . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 101 | . . . 101 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 273 | . . . 267 . 273 . 8 . . Average Temperature 120 | . . . 111 . 137 . 4 . . Received Heat Transfer 1119 | . 183 18 162 . . . 405 18 333 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . 3 . 4 . . . 3 1 . Impact Corruptions 34 | . 9 . 10 . . . 11 3 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 25 | . . . 25 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 371 | . 242 202 371 144 . 45 196 187 . Initial 144 | . . 94 78 144 . . 17 88 . Average 101 | . 91 131 224 144 . 34 50 122 . Maximum Alert Level 1 | . 1 1 1 . . . . . . Low Security (%) 87 | . 86 88 37 100 . 100 100 100 . Level 1 12 | . 13 11 62 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . 1 . . . 3 3 . Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . . . . . 3 2 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 1 . . . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 12 4 14 . . 1 26 4 12 Peak Tracking Total 12 | . 6 2 7 . . 1 12 1 4 Tactical Retreats 8 | . 3 1 2 . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . . . 2 . . . . 1 . Max in Single Turn 2 | . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 2 1 2 . 1 . 2 2 . Terminals 8 | . 2 . 2 . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 23 | . 3 1 10 . 1 . 3 5 . Successful 10 | . 1 1 5 . 1 . 1 1 . Failed 13 | . 2 . 5 . . . 2 4 . Catastrophic 3 | . 1 . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 12 | . 3 . 2 . 1 . 1 5 . Terminals 21 | . 3 . 10 . . . 3 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . 1 3 . 1 . . . . Record 1 | . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 . . . 1 1 . Terminals 5 | . 1 . 2 . . . 1 1 . Assimilate 2 | . . . . . . . 1 1 . Botnet 3 | . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . 2 . . . 1 2 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . 2 . . parse_system 2 | . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 6 | . . 3 . . . . 1 2 . Largest Group 3 | . . 3 3 . . . 1 2 2 Highest-Rated Group 40 | . . 40 40 . . . 10 40 40 Highest-Rated Ally 30 | . . 16 16 . . . 10 30 30 Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . 15 2 . . . . . 23 Total Damage 786 | . . 182 22 . . . . . 582 Kills 11 | . . 3 . . . . . . 8 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 3702 | . 391 243 322 99 268 35 959 191 1194 Spaces Moved 2044 | 1 238 183 150 81 222 16 525 322 306 Core 232 | . . . . . . . 6 . 226 Treads . | . . . . . . . . . . Legs 1065 | 1 238 183 150 81 222 16 118 . 56 Wheels 41 | . . . . . . . 17 . 24 Hover 706 | . . . . . . . 384 322 . Flight . | . . . . . . . . . . Fastest Speed 48 | 120 120 120 120 120 120 120 48 48 90 Average Speed 131 | 120 120 120 120 120 120 120 70 48 361 Slowest Speed 450 | 120 120 120 120 120 120 120 250 48 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 2 49 51 15 20 61 8 43 12 44 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 Spaces Dug 3 | . . . . . . . 1 2 . Terrain Destroyed 22 | . . . 19 . . . 1 2 . Melee 3 | . . . . . . . 1 2 . Projectile . | . . . . . . . . . . AOE 19 | . . . 19 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 2781 | . 296 208 226 81 223 21 1026 348 352 Wait 497 | . 21 18 33 . . . 424 1 . Move 2035 | . 237 182 149 80 221 15 524 321 306 Hop . | . . . . . . . . . . Pick Up 19 | . 6 2 . . 1 . 7 3 . Fast Attach 20 | . 1 . 5 . . . 7 3 4 Attach 14 | . 1 . 3 . . . 6 1 3 Detach 3 | . . . 1 . . . 1 1 . Swap 20 | . 2 2 1 . 1 1 6 5 2 Drop 18 | . 4 4 2 . . . 3 5 . Fire 29 | . . . . 1 . 5 23 . . Melee 126 | . 24 . 32 . . . 25 8 37 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 14) 392 | -10/Materials | Entered Mines 393 | -10/Mines | Met a Derelict testing a Signal Generator 399 | -10/Mines | Found Signal Generator 448 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 567 | -10/Mines | Discovered new exit (range 14) 623 | -10/Mines | Found the Drone Emporium 625 | -10/Mines | Identified exit to Materials 635 | -10/Mines | Entered Materials 635 | -9/Materials | Accompanied by 3 allies 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Discovered new exit (range 9) 957 | -9/Materials | Entered Mines 1006 | -9/Mines | Met a Derelict bent on vengeance 1026 | -9/Mines | Build established: Scavenger-Mutant 1052 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1052 | -9/Mines | Discovered new exit (range 5) 1056 | -9/Mines | Entered Exiles 1086 | -9/Exiles | Met 8R-AWN 1107 | -9/Exiles | Met EX-HEX 1139 | -9/Exiles | Met EX-BIN 1154 | -9/Exiles | Aligned with FarCom system 1155 | -9/Exiles | Given EX-Vault access code 1182 | -9/Exiles | Opened EX-Vault 1192 | -9/Exiles | Found Cloak of Protection 1216 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1252 | -9/Exiles | Met EX-DEC 1313 | -9/Exiles | Discovered new exit (range 11) 1324 | -9/Exiles | Left Exiles lab with Cloak of Protection 1324 | -9/Exiles | Entered Mines 1347 | -8/Mines | Discovered new exit (range 11) 1359 | -8/Mines | Entered Materials 1359 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1880 | -8/Materials | Lost 10 parts (2p4n2u2w) 2109 | -8/Materials | Build established: Mutant 2315 | -8/Materials | Discovered new exit (range 8) 2318 | -8/Materials | Entered Factory 2318 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2480 | -7/Factory | Discovered new exit (range 19) 2509 | -7/Factory | Entered Lower Caves 2509 | -7/Lower Caves | Accompanied by 2 allies 2558 | -7/Lower Caves | Lost 8 parts (2p4n1u1w) 2664 | -7/Lower Caves | Core integrity fell below 50% 3703 | -7/Lower Caves | Self-destructed Last Messages --------------- 03125_ G-47 Trooper system offline. 03137_ System corrupted: Matter fused (-10). 03151_ Sneak attack on G-47 Trooper. 03151_ Destroyed Aluminum Leg. 03151_ G-47 Trooper destroyed. 03231_ System corrupted: Energy discharge (-49). 03247_ System corrupted: Substantial component data lost. 03397_ System corrupted: IFF burst signal emitted. 03445_ System corrupted: Substantial component data lost. 03476_ Destroyed Lgt. Nuclear Core. 03485_ G-47 Trooper destroyed. 03487_ Acquired 40 matter. 03549_ System corrupted: Matter fused (-5). 03564_ Searching scrap... 03564_ Found Mak. Hammer. 03564_ Found 16 Matter. 03565_ Acquired 5 matter. 03593_ System corrupted: Energy discharge (-52). 03625_ 8PP8QT/S4HHQVDQ/>WZK21IXFMZD >RJVSMGGNF/ 03666_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????# ###??# ### #?????????? | | ????????????????# #?????# #??# #?????????? | | ?????????????? ??????# #???###?????????? | | ???????????? ???????# ##??????????????? | | ??????????? #??????## #??????????????? | | ???????????? ???????# ##?####?????????? | | ????????????# ###????????# #?## ##????????? | | ????????????## ????????????# #?# #????????? | | ?????????????# ?????????????### ### ##???????? | | ?????????????#????????????????# %/ #???????? | | ??????????????????????????????###### #???????? | | ???????????????????????????????????## #???????? | | ????????????????????????????????????## ##???????? | | ???????????????????????????##???????## #????????? | | ??????????????????????????? ######### #####????? | | ??????????????????????????# ?# #????? | | ??????????????????????????# ?# #????? | | ??????????????????????????# ??# """ " #????? | | ?????????????????????????## ???# """"""" #????? | | ?????????????????????????# ???# """"""" #????? | | ????????????????????????## ???## """ " #????? | | ???????????????????????## % #???# #????? | | ???????????????# ####### #???# #????? | | ???????????????# && ###### ########????? | | ??????????????????#&%& l ### ##???????????? | | ??????????????????#&&& @ o #????????????? | | ??????????# $ #### #????????????? | | ??????????# #### #?# #????????????? | | ??????????##### ## ?????## ## #????????????? | | ?????????????????#????????# ????????????? | | ??????????????????????????# ???????????? | | ??????????????????????????## ##??????????? | | ???????????????????????????######## #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ##???????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed CoolantCoolingFlakker Manual? 0 Play Time 00:42:36 Cumulative 86.8 hours Start 2024.04.01 @ 21:19:00 End 2024.04.02 @ 10:01:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13c344a9-be7c-437d-b321-0edb3d1999a8