Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.15 @ 18:35:19 Player: Delta Epsilon Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (4783) 4783 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (-523) -523 TOTAL SCORE: 10845 Bonus ------- High Alert Combat Kills 400 Follower Combat Kills 275 Met Data Miner 300 Friendly Fire -1498 Cogmind --------- Core Integrity 138/1000 Matter 16/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Kinecellerator Hardlight Generator Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Improved Airjet Improved Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON ----------- Antimatter Cannon Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Improved Sensor Array Seismic Detector Kinecellerator Advanced ECM Suite Hardlight Generator Long-range Tractor Beam Improved Field Recycling Unit Thief Drone Bay Disruptor Cannon Heavy Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . 1 . . . . . 1 Utility 6 | . . . 1 . 1 . 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 245 | 6 17 6 21 13 69 31 39 6 4 . 1 24 8 Power 30 | 1 2 1 2 1 14 1 3 1 . . . 2 2 Engine 19 | 1 1 . 2 . 10 . 2 1 . . . 2 . Core 11 | . 1 1 . 1 4 1 1 . . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 54 | 2 3 3 3 4 17 5 9 1 . . . 5 2 Treads 22 | 2 3 3 3 4 7 . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . Hover 28 | . . . . . 6 5 9 1 . . . 5 2 Flight 1 | . . . . . 1 . . . . . . . . Utility 74 | 1 3 2 5 5 21 10 12 4 2 . . 8 1 Device 44 | . 1 2 1 2 10 7 8 4 2 . . 6 1 Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 6 | . 1 . . . 2 . 1 . . . . 2 . Hackware . | . . . . . . . . . . . . . . Protection 21 | . . . 3 3 9 3 3 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 87 | 2 9 . 11 3 17 15 15 . 2 . 1 9 3 Energy Gun 13 | 1 4 . . . 5 3 . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . 3 . Ballistic Gun 35 | 1 3 . 8 3 6 6 6 . . . . 2 . Ballistic Cannon 9 | . . . . . 2 . 4 . . . . 1 2 Launcher 12 | . 2 . 1 . 2 2 2 . . . . 2 1 Special Weapon 2 | . . . . . . . . . 1 . 1 . . Impact Weapon 12 | . . . 1 . 2 4 3 . 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 1 6 1 1 . . . . 3 . Corrupted Parts 3 | . . . . . 1 . 1 1 . . . . . System Corruption 17 | . . . . . 2 . 8 7 . . . . . Parts Lost 39 | . 2 . . 3 11 1 8 2 . . . 8 4 Power 7 | . 2 . . . 1 . 2 1 . . . . 1 Propulsion 17 | . . . . 2 4 . 4 1 . . . 6 . Utility 8 | . . . . . 4 1 2 . . . . 1 . Weapon 7 | . . . . 1 2 . . . . . . 1 3 Highest Loss Streak 6 | . 1 . . 1 4 1 2 2 . . . 6 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 97 98 95 99 92 92 91 92 98 91 11 Engine 6 | . 10 11 6 4 7 1 3 7 7 7 7 5 . Core 2 | . 3 2 4 6 1 7 3 . . . . . . Treads 14 | . 28 28 30 31 18 . . . . . . . . Hover 16 | . . . . . 10 35 36 38 38 38 38 30 6 Device 10 | . 3 14 11 9 11 11 13 15 15 15 15 13 . Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 5 . Processor 6 | . 8 . . . 3 9 10 15 15 15 15 23 . Protection 5 | . . . 10 12 10 6 3 . . . . . . Energy Gun 3 | . 15 28 1 . 3 2 . . . . . . . Ballistic Gun 8 | . 12 . 19 21 7 11 3 . . . . 1 . Ballistic Cannon 2 | . . . . . 5 . 3 7 4 . . . 1 Impact Weapon 1 | . . . . . . 2 2 . 2 7 7 5 . Naked Turns 36 | . . . . . . . . . . . . 20 16 Heaviest Build 66 | 11 23 22 44 51 66 43 46 55 55 35 38 47 15 Greatest Support 80 | 40 40 40 60 63 80 36 48 48 48 48 48 48 22 Greatest Overweight (x) 5 | . . . . 1 5 1 1 1 1 . . 4 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 10 13 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 10 10 15 15 15 15 15 15 14 13 13 15 5 Average Carried 12 | . 6 9 12 14 14 14 14 13 13 13 12 13 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 10 10 12 14 14 15 15 12 13 13 12 4 4 Class Distribution -------------------- 65% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 6183 | 199 346 60 668 480 2042 729 1252 133 46 . 31 193 4 Remotely 363 | . . . . . . 179 . 85 . . . 99 . Salvage Created 6294 | . 484 . 1144 225 1758 1325 1085 3 . . 43 163 64 Parts 347 | . 30 . 76 7 89 69 56 . . . 2 9 9 Haulers Intercepted 20 | . 2 . 6 . 6 5 1 . . . . . . Recyclers Shooed 5 | . . . 1 . 2 1 1 . . . . . . Parts Field Recycled 9 | . . . . . . . . 6 3 . . . . Retrieved Matter 77 | . . . . . . . . 30 47 . . . . Parts Self-Destructed 4 | . . . . . . . . 1 . . 3 . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 119 | . 9 . 18 15 33 13 16 . . . 2 7 6 Melee 8 | . 1 . . . 1 . 2 . . . 1 3 . Guns 62 | . 6 . 16 15 14 9 2 . . . . . . Cannons 23 | . . . . . 15 . 6 . . . . . 2 AOE 22 | . 2 . 2 . 2 4 5 . . . . 3 4 Classes Destroyed 16 | . 5 . 5 2 3 . 1 . . . . . . Worker 15 | . 1 . 4 . 1 3 2 . . . . 1 3 Builder 5 | . . . 1 . 1 1 1 . . . . . 1 Tunneler 3 | . 1 . . . 1 . 1 . . . . . . Hauler 20 | . 2 . 6 . 6 5 1 . . . . . . Recycler 12 | . . . 2 1 2 1 6 . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 15 | . 3 . 4 . 4 1 2 . . . . 1 . Swarmer 26 | . . . 8 . 2 3 6 . . . 2 . 5 Grunt 53 | . 9 . 5 . 24 11 3 . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 19 | . . . 4 . 5 8 2 . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . . 1 . 1 . . . . 1 . Programmer 4 | . . . . . . . 4 . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . Assembled 19 | . . . . 13 . . . . . . . 6 . Best Kill Streak 9 | . 4 . 7 6 3 9 3 . . . 2 6 7 Combat Bots Only 6 | . 2 . 4 5 3 6 3 . . . 2 6 5 Max Kills in Single Turn 6 | . 2 . 2 1 2 2 2 1 . . 1 3 6 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . 1 1 2 . . . . 3 4 Melee 1 | . 1 . . . 1 . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Damage Taken 9823 | . 530 . 844 1068 2305 434 1301 321 . . 28 1514 1478 Core 2181 | . 90 . 85 149 210 43 210 45 . . 13 474 862 Absorbed by Shields 518 | . . . . 80 352 44 42 . . . . . . Redirected to Shielding 102 | . . . . . 34 68 . . . . . . . Core Remaining (%) 60 | 100 . 64 . 41 . 54 . . . . 61 44 . Volleys Fired 556 | . 63 1 70 47 182 70 76 12 1 . 1 19 14 Largest 2 | . 2 2 2 2 2 2 2 1 1 . 1 2 1 Hottest 130 | . 130 130 130 46 100 66 61 60 5 . 5 123 57 Shots Fired 964 | . 126 2 131 89 330 133 103 13 1 . 1 21 14 Gun 694 | . 120 2 128 89 160 125 54 . . . . 16 . Cannon 241 | . . . . . 165 . 46 13 . . . 4 13 Launcher 27 | . 6 . 3 . 5 8 3 . . . . 1 1 Special 2 | . . . . . . . . . 1 . 1 . . Kinetic 845 | . 63 . 124 89 303 125 99 13 . . . 16 13 Thermal 68 | . 57 2 4 . . . 1 . . . . 4 . Explosive 27 | . 6 . 3 . 5 8 3 . . . . 1 1 Electromagnetic 22 | . . . . . 22 . . . . . . . . Robot Hit Streak 28 | . 11 . 28 6 12 10 15 16 17 . 18 3 7 Robot Miss Streak 8 | . 5 . 5 5 8 5 3 . . . . 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 1 1 1 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . . . . Shots Hit Robots 595 | . 72 . 92 58 194 79 70 1 1 . 3 17 8 Core Hits 325 | . 36 . 50 38 88 63 29 . . . 1 10 10 Critical Kills 5 | . . . . . 1 1 1 . . . . 2 . Critical Parts Destroyed 8 | . 1 . . . 1 . 5 . . . . 1 . Critical Strikes 31 | . 6 . . . 7 1 13 . . . . 3 1 Burn 5 | . 5 . . . . . . . . . . . . Destroy 7 | . 1 . . . 1 1 1 . . . . 3 . Blast 13 | . . . . . 5 . 7 . . . . . 1 Smash 6 | . . . . . 1 . 5 . . . . . . Melee Attacks 82 | . . . 11 . 9 11 37 . . . 2 12 . Impact 82 | . . . 11 . 9 11 37 . . . 2 12 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 . 3 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15693 | . 974 . 1902 800 4660 2051 2987 60 . . 148 752 1359 Guns 6605 | . 773 . 1415 796 1721 1427 409 . . . . 64 . Cannons 3762 | . . . . . 1970 . 1439 60 . . . 65 228 Explosions 3741 | . 195 . 462 . 655 624 286 . . . . 388 1131 Melee 1385 | . . . . . 273 . 729 . . . 148 235 . Ramming 200 | . 6 . 25 4 41 . 124 . . . . . . Kinetic 9570 | . 307 . 1379 796 3461 1427 1848 60 . . . 64 228 Thermal 1794 | . 466 . 36 . 302 . . . . . . 65 925 Explosive 2514 | . 195 . 462 . 353 624 286 . . . . 388 206 Electromagnetic 230 | . . . . . 230 . . . . . . . . Impact 1385 | . . . . . 273 . 729 . . . 148 235 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 4 2 . 14 30 30 30 30 2 . Average Corruption 13 | . . . . 4 1 . 11 16 30 30 30 1 . Corruption Purged 2 | . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 151 | . . . . 14 . . 74 27 12 1 19 4 . Message Errors 36 | . . . . 4 . . 16 8 5 1 2 . . Matter Fused 28 | . . . . 1 . . 14 5 3 . 4 1 . Heat Flow Errors 24 | . . . . 2 . . 9 3 2 . 7 1 . Energy Discharges 23 | . . . . 1 . . 10 7 1 . 3 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . 2 . . 6 1 . . 1 . . Data Loss (major) 12 | . . . . 2 . . 5 2 . . 2 1 . Misfires 5 | . . . . 1 . . 3 1 . . . . . Alerts 4 | . . . . . . . 3 . 1 . . . . Misdirections 6 | . . . . . . . 6 . . . . . . Weapon Failures 2 | . . . . 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1206 | . . . 44 . 222 37 564 53 . . 126 91 69 Projectiles 331 | . . . . . 40 . 170 53 . . 63 . 5 Explosions 294 | . . . 44 . 95 37 . . . . . 54 64 Melee 581 | . . . . . 87 . 394 . . . 63 37 . Knockbacks 43 | . . . . . 25 . 13 . . . . 1 4 Impact 12 | . . . . . 3 . 8 . . . . 1 . Kinetic 27 | . . . . . 19 . 4 . . . . . 4 Secondary 4 | . . . . . 3 . 1 . . . . . . Self-Inflicted Damage 447 | . 21 . . . 111 . 61 . . . . 71 183 Shots 8 | . 1 . . . 3 . . . . . . 1 3 Rammed 17 | . 3 . 4 2 6 . 2 . . . . . . Targets Rammed 19 | . 4 . 4 2 7 . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . Highest Temperature 289 | . 232 69 90 172 289 57 286 163 272 . 285 175 34 Average Temperature 56 | . 77 37 15 38 65 15 57 49 116 . 85 68 28 Received Heat Transfer 2113 | . 294 . 234 72 954 166 198 . . . . 72 123 Effects 2 | . . . . . 1 . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 5 . 3 . . . 1 2 . Impact Corruptions 26 | . . . . . 5 . 16 . . . 4 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . 1 Heat Transferred 2553 | . 1553 . 50 . 200 . . . . . . 100 650 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Peak Influence 833 | . 314 88 430 180 546 833 711 . . . . 181 606 Initial 324 | . . 64 . 140 . 230 324 . . . . 28 15 Average 246 | . 146 49 209 70 250 516 427 . . . . 89 167 Maximum Alert Level 3 | . 1 . 2 . 2 3 3 . . . . . 2 Low Security (%) 49 | 100 69 100 58 100 43 . . . . . . 100 72 Level 1 28 | . 30 . 29 . 36 43 46 . . . . . . Level 2 19 | . . . 12 . 20 22 51 . . . . . 26 Level 3 2 | . . . . . . 34 2 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 2 . 6 2 9 . . . . 7 3 Investigation 13 | . 2 . 2 . . 1 3 . . . . 3 2 Extermination 4 | . . . . . . . 4 . . . . . . Reinforcement 11 | . . . . . 6 . 1 . . . . 3 1 Assault 1 | . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 4 1 Construction Impeded 4 | . . . . . 3 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 17 | . 1 . 3 . 7 3 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 255 | . 21 2 34 16 71 21 53 . . . 1 21 15 Peak Tracking Total 8 | . 3 2 5 2 6 6 6 . . . 1 4 8 Tactical Retreats 37 | . . . 3 . 15 1 12 . . . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 12 | . 1 . 1 . . 2 6 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 39 | . 3 . 2 . 3 8 7 . . . . 2 14 Max in Single Turn 11 | . 1 . 1 . 1 1 1 . . . . 1 11 Garrison Access 4 | . . . . . 1 . 2 . . . . 1 . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 59 | . 5 . 6 1 10 7 15 1 . 4 . 7 3 Terminals 34 | . 5 . 5 . 7 6 8 . . . . 2 1 Fabricators 6 | . . . . . . . 3 . . . . 1 2 Repair Stations 3 | . . . . . 1 1 . . . . . 1 . Recycling Units 2 | . . . 1 . . . 1 . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . . . 2 . Garrison Access 4 | . . . . . 1 . 2 . . . . 1 . Total Hacks 193 | . 20 . 23 1 32 23 35 1 . 31 . 19 8 Successful 99 | . 7 . 6 1 17 12 12 1 . 31 . 8 4 Failed 93 | . 12 . 17 . 15 11 23 . . . . 11 4 Catastrophic 15 | . 1 . 1 . 3 1 7 . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 62 | . 13 . 19 . 16 10 4 . . . . . . Terminals 111 | . 20 . 20 . 25 19 21 . . . . 4 2 Fabricators 12 | . . . . . . . 4 . . . . 2 6 Repair Stations 11 | . . . . . 3 4 . . . . . 4 . Recycling Units 5 | . . . 3 . . . 2 . . . . . . Scanalyzers 12 | . . . . . 2 . 4 . . . . 6 . Garrison Access 9 | . . . . . 2 . 4 . . . . 3 . Terminal Hacks 73 | . 6 . 4 1 10 10 7 1 . 31 . 2 1 Record 13 | . . . 1 . . . . . . 11 . 1 . Part Schematic 16 | . 1 . . . 1 3 . . . 11 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Robot Analysis 5 | . 2 . 2 . 1 . . . . . . . . Prototype ID Bank 5 | . . . . . . . 2 . . 3 . . . Open Door 3 | . . . . 1 . 1 . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . Terminal Index 3 | . . . 1 . 1 . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 Alert Level 5 | . 1 . . . 1 2 1 . . . . . . Unreport Threat 4 | . . . . . 3 . . . . . . 1 . Locate Traps 3 | . 1 . . . . 1 1 . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . . 3 Load Schematic 3 | . . . . . . . 1 . . . . . 2 Build 2 | . . . . . . . 1 . . . . . 1 Repair Station Hacks 6 | . . . . . 1 2 . . . . . 3 . Scan Component 4 | . . . . . 1 1 . . . . . 2 . Repair 2 | . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . 1 . . . . 3 . Insert Component 4 | . . . . . 1 . 1 . . . . 2 . Analyze 2 | . . . . . 1 . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . Seal Access 3 | . . . . . 1 . 2 . . . . . . Unauthorized Hacks 6 | . 1 . 2 . 3 . . . . . . . . Terminals 6 | . 1 . 2 . 3 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . 6 . 9 6 14 . . . . 7 3 Full Trace Events 9 | . 1 . 1 . 1 . 1 . . . . 3 2 Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 2 3 . . . 11 . 1 . Parts Built 2 | . . . . . . . 1 . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 149 | . . . . . . . 73 . . . . . 76 Total Part Build Rating 8 | . . . . . . . 3 . . . . . 5 Parts Repaired 2 | . . . . . . 1 . . . . . 1 . Time 114 | . . . . . . 53 . . . . . 61 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . 1 . . Robot Hacks Applied 2 | . . . . . . . . . 1 . 1 . . parse_system 2 | . . . . . . . . . 1 . 1 . . Relay Couplers Released 4 | . . . . . 3 . . . . . . 1 . Machine Destruction 4 | . . . . . 3 . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 15 | . . 3 . 1 . 10 . . . . 1 . . Largest Group 10 | . . 3 2 1 . 10 . . . . 1 . . Highest-Rated Group 173 | . . 40 24 31 . 173 . . . . 96 . . Highest-Rated Ally 96 | . . 16 16 31 . 29 . . . . 96 . . Total Orders 1 | . . . . . 1 . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . Ally Attacks 114 | . . 11 26 3 57 4 . . . . 10 3 . Total Damage 999 | . . 134 265 21 173 60 . . . . 341 5 . Kills 9 | . . 2 4 . 1 1 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Robot Analysis Total 5 | . 2 . 2 . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 . . 3 . . Drone Launches 14 | . . . . . 11 . . . . . . 3 . Drone Recoveries 11 | . . . . . 11 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 14447 | 80 1502 524 1881 1057 3410 913 2418 600 208 44 384 779 647 Spaces Moved 12652 | 48 775 274 921 526 2090 900 3556 872 264 92 490 1126 718 Core 82 | 4 . . . . . . . . . . . 36 42 Treads 3333 | 44 775 274 921 526 793 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 383 | . . . . . 383 . . . . . . . . Hover 8854 | . . . . . 914 900 3556 872 264 92 490 1090 676 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 48 45 40 48 48 48 48 42 50 Average Speed 85 | 150 160 160 160 164 115 60 47 63 64 48 48 45 72 Slowest Speed 290 | 160 160 160 160 240 250 118 126 110 110 48 48 290 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 4 86 43 51 73 77 83 62 79 42 77 75 33 19 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . 3 . . . 3 1 . . . . Spaces Dug 46 | . . . . . 7 3 25 10 . . . 1 . Terrain Destroyed 453 | . 36 . 26 . 121 59 55 15 . . . 9 132 Melee 23 | . . . . . 2 3 17 . . . . 1 . Projectile 88 | . . . . . 48 . 20 15 . . . 1 4 AOE 342 | . 36 . 26 . 71 56 18 . . . . 7 128 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Total 15284 | 53 918 359 1189 626 2761 1160 4109 904 300 91 634 1349 831 Wait 1467 | . 37 73 133 28 334 131 327 6 28 . 141 142 87 Move 12638 | 47 774 273 920 525 2089 899 3555 870 263 91 489 1125 718 Hop . | . . . . . . . . . . . . . . Pick Up 90 | . 13 1 10 4 19 6 21 4 2 . . 8 2 Fast Attach 92 | 6 6 1 7 5 35 6 11 . . . . 9 6 Attach 34 | . . . 1 2 4 1 11 2 2 . 1 8 2 Detach 19 | . 1 . 1 1 2 1 4 . 1 . . 7 1 Swap 119 | . 11 5 13 6 30 24 17 4 2 . . 7 . Drop 141 | . 9 5 19 6 50 10 23 5 1 . . 12 1 Fire 556 | . 63 1 70 47 182 70 76 12 1 . 1 19 14 Melee 82 | . . . 11 . 9 11 37 . . . 2 12 . Ram 2 | . . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 17 | . 4 . 4 2 7 . . . . . . . . Escape Stasis 26 | . . . . . . . 25 1 . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 6) 746 | -10/Materials | Central database locked down 1337 | -10/Materials | Discovered new exit (range 14) 1583 | -10/Materials | Entered Mines 1603 | -10/Mines | Met a Derelict bent on vengeance 1699 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1700 | -10/Mines | Learned location of Storage (-8) 1789 | -10/Mines | Discovered new exit (range 12) 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Accompanied by 2 allies 2107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -9/Materials | Discovered new exit (range 15) 2819 | -9/Materials | Build established: Scavenger-Mutant 2840 | -9/Materials | Discovered new exit (range 16) 3467 | -9/Materials | Build established: Mutant 3988 | -9/Materials | Entered Mines 3989 | -9/Mines | Assembled infested the area 3991 | -9/Mines | Received a Mining Laser from a helpful Derelict 4062 | -9/Mines | Core integrity fell below 50% 4162 | -9/Mines | Found the Drone Emporium 4172 | -9/Mines | Found Prototype Device 4175 | -9/Mines | Identified Thief Drone Bay 4323 | -9/Mines | Learned Materials emergency access door positions 5014 | -9/Mines | Discovered new exit (range 6) 5045 | -9/Mines | Entered Materials 5045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5688 | -8/Materials | Lost 4 parts (1n2u1w) 6250 | -8/Materials | Discovered new exit (range 27) 6927 | -8/Materials | Discovered new exit (range 15) 7130 | -8/Materials | Identified exit to Storage 8178 | -8/Materials | Discovered new exit (range 3) 8455 | -8/Materials | Entered Storage 8523 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8696 | -8/Storage | Repaired Broken Lrn. Tractor Beam 8922 | -8/Storage | Garrison activated, responded to threat 8975 | -8/Storage | Identified exit to Factory 9368 | -8/Storage | Entered Factory 9368 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9956 | -7/Factory | System corruption reached 10% 10291 | -7/Factory | Build established: Scavenger-Mutant 10495 | -7/Factory | Fabricated Hvy. Assault Cannon? 10633 | -7/Factory | Discovered new exit (range 20) 10789 | -7/Factory | Identified exit to Lower Caves 10934 | -7/Factory | Discovered new exit (range 11) 10968 | -7/Factory | Search patrols dispatched 11012 | -7/Factory | Discovered exit to Lower Caves (range 17) 11278 | -7/Factory | Build established: Scavenger-Scout 11308 | -7/Factory | Garrison activated, responded to threat 11418 | -7/Factory | Search patrols dispatched 11786 | -7/Factory | Entered Lower Caves 11877 | -7/Lower Caves | Learned 8 Factory zone layouts 12293 | -7/Lower Caves | Crushed by falling debris 12295 | -7/Lower Caves | System corruption reached 30% 12383 | -7/Lower Caves | Discovered new exit (range 5) 12385 | -7/Lower Caves | Identified exit to Lower Caves 12386 | -7/Lower Caves | Entered another Lower Caves area 12396 | -7/Lower Caves | Discovered new exit (range 9) 12400 | -7/Lower Caves | Identified exit to Factory 12485 | -7/Lower Caves | Encountered a Warlord checkpoint 12585 | -7/Lower Caves | Discovered new exit (range 20) 12593 | -7/Lower Caves | Identified exit to Data Miner 12594 | -7/Lower Caves | Entered Data Miner 12594 | -7/Data Miner | Discovered new exit (range 6) 12602 | -7/Data Miner | Met Data Miner 12613 | -7/Data Miner | Learned location of Section 7 (-2) 12613 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12622 | -7/Data Miner | Received God Mode back door access code from Data Miner 12637 | -7/Data Miner | Identified exit to Proximity Caves 12638 | -7/Data Miner | Entered Proximity Caves 12657 | -6/Proximity Caves | Learned Factory security intel 12689 | -6/Proximity Caves | Learned Factory emergency access door positions 12696 | -6/Proximity Caves | Escorted by Enhanced Grunt 12777 | -6/Proximity Caves | Learned Factory emergency access door positions 12929 | -6/Proximity Caves | Discovered exit to Factory (range 20) 12967 | -6/Proximity Caves | Spotted B-75 Beast 13022 | -6/Proximity Caves | Entered Factory 13022 | -6/Factory | Evolved 2 slots: Utility x2 13118 | -6/Factory | Repaired Broken Hvy. Rocket Launcher 13237 | -6/Factory | Incoming assault squad redirected 13423 | -6/Factory | Build established: Scout 13597 | -6/Factory | Incoming investigation squad redirected 13662 | -6/Factory | Incoming investigation squad redirected 13691 | -6/Factory | Discovered new exit (range 19) 13711 | -6/Factory | Identified exit to Factory 13729 | -6/Factory | Discovered exit to Factory (range 19) 13730 | -6/Factory | Assembled infested ambush trap array 13781 | -6/Factory | Released all parts (9) 13782 | -6/Factory | Incoming assault squad redirected 13797 | -6/Factory | Core integrity fell below 50% 13801 | -6/Factory | Entered another Factory area 13801 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13809 | -5/Factory | Lost 6 parts (5n1w) 13995 | -5/Factory | Incoming investigation squad redirected 14029 | -5/Factory | Build established: Mutant 14280 | -5/Factory | Fabricated Antimatter Cannon? 14310 | -5/Factory | Core integrity fell below 50% 14438 | -5/Factory | Core integrity fell below 20% 14448 | -5/Factory | Self-destructed Last Messages --------------- 14328_ U-05 Engineer lays Concrete. 14339_ ALERT: Security rotation in progress. 14354_ Acquired Seismic Detector. 14387_ Penetrated by Slug. 14409_ Dropped Imp. Deuterium Engine. 14412_ Acquired Lrn. Tractor Beam. 14413_ Drone sends a signal. 14413_ H-66 Slayer retrieves Drone. 14419_ Slug penetrates Fusion Modulator. 14423_ Fusion Modulator explodes. 14423_ Slug penetrates Wall. 14425_ H-66 Slayer knocked back. 14428_ Slug penetrates Wall. 14431_ Penetrated by Slug. 14437_ Slug penetrates Earth. 14437_ Penetrated by Slug. 14443_ Acquired 4 matter. 14444_ Penetrated by Slug. 14447_ Antimatter Cannon destroyed. 14447_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????####????##???????????????????????????? | | ????# ???? #???????????????????????????? | | ????# ?? #???????????????????????????? | | ????# """ #???????????????????????????? | | ????# """ #???????????????????????????? | | ????# """ /#???????????????????????????? | | ????# "" #???????????????????????????? | | ????# "" /#???????????????????????????? | | ????? #?????????????+?????????????? | | ??????? ?????????????????????????????? | | ?????####+####???????????????????????????? | | ?????# #??###########??????????????? | | ?????# ####;;;; ;;;;#+##???????????? | | ?????# ##;; ] !#???????????? | | ?????# ; #???????????? | | ?????# ##;; #???????????? | | ?????# # ; #???????????? | | ?????# ## #???????????? | | ?????### ### #???????????? | | ???????# #?# @ [ #???????????? | | ???????# #?## #???????????? | | ???????# #?# h #???????????? | | ???????# #?## ; !!! #???????????? | | ???????# #??# ; !!! #???????????? | | ???????# #??# ; * !!! #???????????? | | ???????# #??# ;;;;;;;;######???????????? | | ######## #??### # ; #??????######### | | # ## ##???# ### #??????# | | # [!! #! #???# #?#^ ^^ #??????# | | # [!! # ##T ##### #??????# | | # [ + T #??????# | | # # ######### #??????# | | # # #???????# ######## ! | | #! ### ###???????# # ! | | ####+##?# #?????????# # ! | | ???# #??# #?????????# # | | ???# #??# #?????????# # | | ???# #### #?????????? # ! | | ???# #??????????####### | | ???# #??????########### ##/# ### | | ???# #??????# # *% | | ???# #???? # # | | ???# #?? # # | | ???# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 66 Evasion (%) 65 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Lrn. Missile Launcher | -8/Storage | Hacked Imp. Light Armor Plating | -8/Storage | Hacked Fusion Compressor | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Antimatter Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Antimatter Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepWardroneSteel Manual? 0 Play Time 02:42:21 Cumulative 89.4 hours Start 2023.02.15 @ 12:41:29 End 2023.02.15 @ 18:35:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d3ea589-356a-4962-ba5a-9ff2bd643bbd