Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 14:02:19 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (78) 390 Value Destroyed (1998) 1998 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (29903) 29903 TOTAL SCORE: 43191 Bonus ------- Inhibited Evolution 18000 Follower Combat Kills 103 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1600/1600 Matter 142/300 Energy 296/300 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Compact Battery Advanced Weight Redist. System Advanced Targeting Computer Improved Utility Shielding Experimental Weapon Shielding Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- Molecular Deconstructor > --- INVENTORY (5) ---- Layered Medium Armor Plating Advanced Trap Extractor (6/8 Dirty Bomb) Long-range Missile Launcher Improved Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- (None) > --- UTILITY ---------- Compact Battery Improved Utility Shielding Experimental Weapon Shielding Layered Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Advanced Weight Redist. System Advanced Trap Extractor Long-range Missile Launcher Improved Plasma Cutter Power Sword [Rating: 63] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Improved Corruption Screen Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun AWS/Thermal Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Guided EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 9 | . . . . . 2 . 1 . . 1 . . 1 . . . . 1 . . . . 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . 1 . . 1 . . 1 . . . . 1 . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 75 | 2 3 . 2 2 1 11 3 . 3 4 2 9 7 1 . . 1 11 2 4 3 . 2 2 . Power 11 | . . . . . 1 . . . 1 1 . 1 2 . . . . 2 1 . 1 . 1 . . Engine 7 | . . . . . 1 . . . . 1 . 1 1 . . . . 2 . . . . 1 . . Core 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 43 | 1 1 . 1 1 . 3 3 . 1 1 1 7 5 1 . . 1 7 1 3 2 . 1 2 . Device 16 | 1 . . . . . 1 2 . 1 . 1 4 1 . . . 1 2 . 2 . . . . . Storage 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Processor 11 | . 1 . . . . 1 . . . . . 3 2 1 . . . 1 . . . . . 2 . Hackware 7 | . . . 1 . . . . . . 1 . . 1 . . . . 2 . . 1 . 1 . . Protection 6 | . . . . 1 . . 1 . . . . . 1 . . . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 1 2 . 1 1 . 8 . . 1 2 1 1 . . . . . 2 . 1 . . . . . Energy Gun 5 | . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 4 | 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 12 | . . . . . . 3 . . . . 1 . 1 . . . . 2 . 1 4 . . . . Parts Lost 20 | . 1 . . 1 . 1 . . 2 . 5 . 3 . . . . 5 . 1 . . 1 . . Power 6 | . . . . . . . . . 1 . 1 . 1 . . . . 2 . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . 1 . . . . 1 . 3 . 1 . . . . 2 . . . . . . . Weapon 6 | . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . Highest Loss Streak 5 | . 1 . . 1 . 1 . . 2 . 5 . 2 . . . . 3 . 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 4 5 4 4 4 3 4 3 4 4 4 3 3 5 5 5 4 4 3 4 4 4 4 5 4 Power . | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . 1 . . 1 1 2 . . . . . . 2 2 2 1 1 1 3 2 3 2 2 2 Weapon 2 | . 2 3 3 2 2 2 2 3 4 4 4 3 3 3 3 3 3 2 1 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | 1 2 1 . . 1 2 . . . . . 1 . 1 . . 1 . 1 1 1 . . . 1 Power 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | 1 . . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . . . Weapon 6 | . 1 1 . . . 1 . . . . . 1 . . . . . . 1 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 65 | . 42 42 48 54 43 50 77 80 73 79 66 63 74 75 75 75 75 76 63 68 67 69 75 72 67 Engine 4 | . . . . . 9 11 10 10 4 1 6 6 7 8 8 8 8 4 . . . . 5 . . Device 9 | . 14 14 14 1 . 2 12 10 12 18 15 20 21 16 16 16 16 11 7 7 7 7 6 6 6 Storage 2 | . . . . . . 5 10 10 5 . . . . . . . . . . 5 6 7 7 6 6 Processor 12 | . 12 14 7 . . 6 10 10 10 9 9 21 29 25 25 25 25 20 15 15 9 7 7 12 12 Hackware 14 | . . . 6 14 11 11 10 10 10 17 13 . 1 8 8 8 8 17 23 23 23 23 27 26 25 Protection 6 | . . . . 11 1 . 4 10 10 9 7 . . 8 8 8 8 11 7 6 11 15 14 13 12 Energy Gun 2 | . . . 6 13 10 3 . . . . . . . 8 8 8 6 2 6 3 . . . . . Ballistic Gun 4 | . 15 14 14 14 11 5 20 20 14 7 . 8 4 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 2 7 . . . . . . . . . 5 6 6 6 5 Slashing Weapon 1 | . . . . . . . . . . . . 6 8 . . . 1 3 . 3 1 . . . . Peak Build Rating 63 | 2 4 3 7 7 8 24 24 24 26 29 34 32 47 52 52 52 52 59 47 50 56 53 63 63 63 Average Rating 34 | 1 3 3 4 6 7 16 22 23 23 28 24 24 36 47 52 52 49 46 42 38 44 52 59 62 62 On Entrance 30 | . 2 3 3 7 7 8 20 24 24 26 27 6 32 47 52 52 52 52 31 47 46 46 53 58 63 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 24 | 3 4 2 3 3 5 11 11 11 15 15 12 11 12 11 11 11 11 18 24 24 15 10 12 10 10 Greatest Support 12 | 3 3 3 3 3 3 9 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Greatest Overweight (x) 5 | . 1 . . . 1 3 . . 2 1 . 2 . . . . . 5 5 3 3 . 3 . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 5 5 4 4 4 5 5 5 4 4 5 5 5 4 4 3 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 4 5 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 39% | Hacker-Mutant 8% | Scavenger-Mutant 4% | Ninja 3% | Commander-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Ninja | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2094 | 277 92 2 20 54 . 238 . . 132 67 . 224 181 30 . . 40 200 30 90 100 30 150 . 137 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3406 | 182 205 . . 52 . 905 . 39 168 343 . 224 51 . 122 . 49 251 138 318 200 . 22 . 137 Parts 178 | 16 18 . . 8 . 47 . 3 9 21 . 11 3 . 9 . 2 15 4 5 4 . . . 3 Haulers Intercepted 6 | . 1 . . . . 4 . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . 3 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . . 9 . 1 . 2 3 2 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 40 | . 6 . . 4 . 12 . 1 3 1 . 2 . . 5 . 2 . 2 . . . 2 . . Melee 5 | . . . . . . . . . 1 1 . 2 . . . . 1 . . . . . . . . Guns 20 | . 6 . . 1 . 2 . 1 2 . . . . . 5 . 1 . 2 . . . . . . AOE 13 | . . . . 3 . 10 . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 2 3 . . . . 4 . 1 . 3 . . . . . . 2 . . . . . . . . Worker 6 | . . . . . . 1 . . . 4 . 1 . . . . . . . . . . . . . Builder 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . Tunneler 8 | 5 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Hauler 6 | . 1 . . . . 4 . . . . . 1 . . . . . . . . . . . . . Recycler 6 | 1 . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Mechanic 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 12 | . 3 . . 4 . . . . . . . . . . 5 . . . . . . . . . . Grunt 16 | . 3 . . . . 11 . . 2 . . . . . . . . . . . . . . . . Sentry 4 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . Programmer 5 | . . . . . . . . . . 1 . 2 . . . . . . 1 . . . 1 . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 6 3 . . 5 . 8 . 1 2 2 . 2 1 . 5 . 2 2 1 1 . . 1 . 1 Combat Bots Only 5 | . 3 . . 4 . 4 . 1 2 1 . 1 . . 5 . 1 . 1 . . . 1 . . Max Kills in Single Turn 2 | 1 1 . . 2 . 2 . 1 1 1 . 1 1 . 1 . 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 234 | . 27 . . 15 . 15 . . 47 4 1 13 1 11 14 . . 30 10 21 . . 24 1 . Missed 86 | . 2 . . 2 . 6 . . 25 2 . 4 1 7 4 . . 13 6 8 . . 5 1 . Hits 148 | . 25 . . 13 . 9 . . 22 2 1 9 . 4 10 . . 17 4 13 . . 19 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Projectile 147 | . 25 . . 13 . 9 . . 22 2 . 9 . 4 10 . . 17 4 13 . . 19 . . Critical Strikes 8 | . . . . . . 1 . . 2 . . 1 . 1 1 . . 1 . . . . 1 . . Damage Taken 2663 | . 244 . . 104 . 171 . . 206 30 359 133 102 74 149 . . 274 86 262 . . 469 . . Core 807 | . 93 . . 25 . 83 . . 43 15 55 75 . 16 60 . . 78 . 67 . . 197 . . Absorbed by Shields 22 | . . . . . . . . . 22 . . . . . . . . . . . . . . . . Redirected to Shielding 171 | . . . . . . . . . . . . . . . . . . 11 . 26 . . 134 . . Regen/Repaired (Parts) 195 | . . . . . . 69 . . . . . . . . . . . . . . . . 126 . . Core Remaining (%) 86 | 100 . . . 52 . 84 . . 93 . . 82 . . . . 92 . . . . 80 84 100 100 Volleys Fired 160 | 19 21 2 . 11 1 23 . 3 6 5 2 7 . . . . . 6 . . . . 22 19 13 Largest 2 | 1 2 1 . 2 1 2 . 2 2 2 1 1 . . . . . 2 . . . . 1 1 1 Hottest 128 | 20 60 20 . 60 30 50 . 50 50 50 43 25 . . . . . 128 . . . . . . . Shots Fired 251 | 19 28 2 . 20 1 33 . 6 12 8 2 5 . 9 14 . 9 9 11 9 . . 22 19 13 Gun 169 | 19 28 2 . 18 . 19 . 6 12 6 . 5 . 9 14 . 9 2 11 9 . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Launcher 20 | . . . . 2 1 14 . . . . 2 . . . . . . 1 . . . . . . . Special 56 | . . . . . . . . . . 2 . . . . . . . . . . . . 22 19 13 Kinetic 86 | 19 25 2 . 9 . 2 . 6 12 6 . 5 . . . . . . . . . . . . . Thermal 78 | . . . . 9 . 9 . . . . . . . 9 14 . 9 8 11 9 . . . . . Explosive 11 | . . . . 2 1 5 . . . . 2 . . . . . . 1 . . . . . . . Electromagnetic 20 | . 3 . . . . 17 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 4 7 2 . 4 . 10 . 2 4 2 . 1 . 3 7 . 2 1 6 7 . . 4 . . Robot Miss Streak 3 | 2 2 1 . 2 . 1 . 1 2 3 . 1 . 3 2 . 3 2 1 1 . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 63 | . . . . . . 9 . . . . . . . 9 14 . 9 2 11 9 . . . . . Shots Hit Robots 183 | 11 20 1 . 9 . 24 . 3 11 16 . 17 5 5 11 . 7 8 10 14 4 . 6 . 1 Core Hits 111 | 7 11 . . 5 . 41 . 1 5 8 . 4 1 1 5 . 3 5 5 7 1 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 116 | . . . . . . . . . 11 23 . 24 14 . . . 4 15 . 9 10 . 5 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . . . . . . . . 24 14 . . . 4 13 . 9 10 . 5 . 1 Piercing 34 | . . . . . . . . . 11 23 . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . 10 . 3 3 . . . 2 4 . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Inflicted 7193 | 141 232 10 . 300 . 1807 . 51 231 666 . 812 345 139 313 . 291 383 341 705 342 . . . 84 Guns 2150 | 141 232 10 . 82 . 375 . 51 132 38 . 33 . 139 313 . 54 31 341 178 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1721 | . . . . 218 . 1432 . . . . . . . . . . . 71 . . . . . . . Melee 3322 | . . . . . . . . . 99 628 . 779 345 . . . 237 281 . 527 342 . . . 84 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 650 | 141 195 10 . 18 . 32 . 51 132 38 . 33 . . . . . . . . . . . . . Thermal 1377 | . . . . 64 . 257 . . . . . . . 139 313 . 54 31 341 178 . . . . . Explosive 760 | . . . . 218 . 471 . . . . . . . . . . . 71 . . . . . . . Electromagnetic 1084 | . 37 . . . . 1047 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2595 | . . . . . . . . . . . . 779 345 . . . 237 281 . 527 342 . . . 84 Piercing 727 | . . . . . . . . . 99 628 . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . 1 19 19 . . . . . . . . . . . . . Average Corruption 12 | . . . . . . . . . . 1 10 14 . . . . . . . . . . . . . Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Effects 33 | . . . . . . . . . . 1 4 28 . . . . . . . . . . . . . Message Errors 7 | . . . . . . . . . . . 1 6 . . . . . . . . . . . . . Matter Fused 13 | . . . . . . . . . . . 1 12 . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 844 | . . . . 17 . 20 . . . 139 . 151 140 . . . 51 4 . 123 199 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 41 | . . . . 17 . 20 . . . . . . . . . . . 4 . . . . . . . Melee 803 | . . . . . . . . . . 139 . 151 140 . . . 51 . . 123 199 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 32 . . . . . . . . . . . 46 . . . . . . . Shots 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 221 | . 10 . . 20 . . . . . 172 . 221 . . . . . . . . . . . . . Average Temperature 25 | . 4 . . 8 . . . . . 106 . 221 . . . . . . . . . . . . . Received Heat Transfer 465 | . 96 . . . . 99 . . 123 . . . . 9 . . . 18 . 75 . . 45 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Heat Transferred 1791 | . . . . 150 . 346 . . . . . . . 185 407 . 74 37 370 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Low Security (%) 89 | 100 100 100 . 100 100 95 100 100 100 100 100 100 100 . . . . 15 . . . . 55 100 100 Level 1 10 | . . . . . . 4 . . . . . . . . . . . 84 . . . . 44 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 302 | 10 70 18 . 85 20 208 84 42 87 45 14 81 30 . . . . 300 . . . . 302 45 24 Initial 300 | . . 18 . . . . 72 40 31 45 . . . . . . . 300 . . . . 300 33 . Average 53 | 1 39 4 . 33 . 86 71 24 52 11 . 21 3 . . . . 231 . . . . 171 9 1 Influence Increases 2719 | 30 147 . . 110 20 557 16 42 76 112 14 171 69 60 110 . 15 443 50 80 10 . 431 111 45 Destroy 0b10 Robot/C 840 | . 120 . . 80 . 300 . 40 60 20 . 40 . . 100 . . . 40 . . . 40 . . Destroy 0b10 Robot/NC 225 | 30 5 . . 10 . 50 . . . 35 . 15 10 . . . 15 20 . 20 10 . . . 5 Destroy Leader 174 | . 22 . . 10 . 70 . . . 10 . 22 . . 10 . . . 10 . . . 20 . . Allied During Kill 55 | . . . . . . 53 . 2 . . . . . . . . . . . . . . . . . Successful Hack 257 | . . . . . . 24 16 . . 14 . 61 8 . . . . 47 . . . . 41 6 40 Disable Machine 135 | . . . . . 15 . . . . 15 . 30 45 . . . . . . . . . 30 . . Destroy Structure 118 | . . . . 10 5 30 . . 1 3 14 3 6 . . . . 46 . . . . . . . Advance Influence 600 | . . . . . . . . . . . . . . . . . . 300 . . . . 300 . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 300 | . . . . . . 15 . . 15 15 . . . 60 . . . 30 . 60 . . . 105 . Influence Decreases 2715 | 30 100 47 . 110 20 397 118 58 31 198 15 171 69 10 100 60 15 264 229 76 14 . 372 170 41 Entered New Map 356 | . . 29 . . . . 88 18 11 42 1 . . . 10 60 . . 67 . 4 . . 26 . Time Decay 2050 | 30 90 18 . 100 20 347 30 . . 156 10 171 59 10 90 . 15 214 162 71 10 . 262 144 41 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 129 | . 10 . . 10 . 10 . . 20 . 4 . 10 . . . . 50 . 5 . . 10 . . Lost Ally 80 | . . . . . . 40 . 40 . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 4 . . . . 2 . 2 . 2 . 1 . . . . . 1 . . . . 2 5 1 Investigation 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 2 1 Reinforcement 9 | . 2 . . . . 1 . 2 . 1 . . . . . . . . . . . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 9 | . 2 . . . . 2 . . . 1 . . . . . . . 1 . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 97 | . 12 . . 4 . 14 . 1 4 6 6 4 4 4 5 . 3 9 2 4 . 2 8 5 . Peak Tracking Total 6 | . 4 . . 2 . 5 . 2 5 2 6 1 1 4 5 . 2 4 1 3 . 2 3 5 2 Tactical Retreats 12 | . . . . . . 1 . . 1 1 . . . 1 . . . 1 . 3 . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 15 | . . . . . . 6 . 1 3 2 . 1 2 . . . . . . . . . . . . Indirectly 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 12 | . . . . . 1 . . . . 1 . 2 3 . . . . . . 1 2 . 2 . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . 1 1 . . . . . . 1 1 . 1 . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 56 | . 1 1 2 . . 9 2 . . 4 . 6 5 . 1 . . 6 . . 4 . 7 4 4 Terminals 31 | . 1 1 . . . 7 2 . . 2 . 1 4 . . . . 4 . . . . 4 2 3 Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 1 Total Hacks 120 | . 5 2 2 . . 14 3 . . 9 . 16 7 . 1 . . 12 . . 17 . 15 10 7 Successful 86 | . 1 . 2 . . 12 2 . . 6 . 7 3 . 1 . . 9 . . 17 . 10 9 7 Failed 34 | . 4 2 . . . 2 1 . . 3 . 9 4 . . . . 3 . . . . 5 1 . Catastrophic 8 | . 1 1 . . . . . . . 1 . . 1 . . . . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . 2 1 . . 1 1 . . 5 . 3 4 . . . . 5 . 1 . . 7 5 . Terminals 59 | . 5 2 . . . 11 3 . . 3 . 3 6 . . . . 8 . . . . 8 5 5 Fabricators 7 | . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . Repair Stations 9 | . . . . . . 2 . . . . . 2 . . . . . . . . . . 5 . . Recycling Units 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . 7 1 . . . . 2 . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 2 2 Terminal Hacks 55 | . 1 . 2 . . 8 2 . . 1 . 2 3 . 1 . . 5 . . 17 . 4 4 5 Record 6 | . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . 3 1 . . . . . . . . . . . . . 4 . . . . Open Door 6 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Level Access Points 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 Branch Access Points 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Registered Components 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Zone Layout 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . Scan Component 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Repair 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 2 2 Seal Access 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 1 Coupler Status 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Unauthorized Hacks 7 | . . . . . . 1 . . . 4 . 1 . . . . . . . . . . . 1 . Terminals 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 1 . . . 4 2 . . 3 . 6 4 . . . . 5 . . . . 7 2 4 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . 93 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Part Studies Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Time 83 | . . . . . . 38 . . . . . . . . . . . . . . . . 45 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Non-combat 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . . . 10 8 8 . . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . . . 173 141 141 . . . . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 29 29 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . . 28 . 40 . . . . . . . . . . . . . . . . . Total Damage 827 | . . . . . . 289 . 538 . . . . . . . . . . . . . . . . . Kills 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 3243 | 56 252 109 156 11 . 432 62 62 228 518 108 662 386 200 . . 1 . . . . . . . . Sensors 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Seismic 584 | 56 252 109 156 11 . . . . . . . . . . . . . . . . . . . . . T.N.C. 2658 | . . . . . . 432 62 62 228 518 108 662 386 200 . . . . . . . . . . . Machine Analysis 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . 1 . . 2 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 8280 | 119 252 109 156 270 538 785 62 62 228 518 108 662 386 230 191 40 216 442 402 429 179 166 561 727 442 Spaces Moved 9535 | 130 249 153 304 380 240 508 68 80 202 463 171 934 641 429 365 79 348 461 314 429 247 319 714 789 518 Core 9535 | 130 249 153 304 380 240 508 68 80 202 463 171 934 641 429 365 79 348 461 314 429 247 319 714 789 518 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 59 | 50 50 50 50 50 51 108 50 50 64 85 50 53 50 50 50 50 50 61 107 77 50 50 54 50 50 Slowest Speed 300 | 50 100 50 50 50 100 200 50 50 150 100 50 150 50 50 50 50 50 300 300 200 200 50 200 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 3 49 18 69 52 13 54 2 88 34 14 75 20 17 61 43 17 58 10 52 58 60 48 29 15 13 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . . . . 1 . . . 3 . . . . Known Exits Taken 13 | . 1 1 . . . . 1 . . . . 1 1 1 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . . . . . . . . . . . . 1 1 1 . . . . Scrap Searched 14 | . . 1 . 2 . . . . . . . . . 2 2 . . . . 4 . 3 . . . Spaces Dug 16 | . . . . . . . . . 1 3 . 3 3 . . . . 6 . . . . . . . Terrain Destroyed 146 | . . . . 10 5 58 . . 1 3 29 3 3 1 3 . 5 22 . 3 . . . . . Melee 16 | . . . . . . . . . 1 3 . 3 3 . . . . 6 . . . . . . . Projectile 14 | . . . . . . 1 . . . . . . . 1 3 . 5 1 . 3 . . . . . AOE 116 | . . . . 10 5 57 . . . . 29 . . . . . . 15 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Gar Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 11712 | 164 350 183 307 440 652 718 94 100 273 543 189 1056 682 444 372 78 384 596 379 512 287 325 831 1080 673 Wait 1595 | 7 70 27 . 43 406 156 22 10 24 43 11 63 9 12 8 . 22 68 55 58 . 2 76 266 137 Move 9509 | 129 248 152 303 379 239 507 67 79 201 463 169 933 640 428 364 78 347 460 313 428 246 318 713 788 517 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 59 | 6 3 1 1 2 1 7 . 4 . . . 4 3 1 . . 2 9 3 2 6 2 1 . 1 Fast Attach 78 | 2 1 . . 1 1 9 2 . 2 6 2 8 9 1 . . 2 11 . 4 9 . 5 2 1 Attach 34 | . 3 . 2 . . 4 . . . . . 1 2 . . . 2 6 4 2 3 1 3 . 1 Detach 12 | . 2 . . . . 1 1 . . . . . . . . . . 1 2 3 . . 2 . . Swap 24 | . . . . 2 2 . 1 . 2 2 2 2 . . . . . 3 . 2 . . 2 4 . Drop 88 | 1 2 1 1 2 2 11 1 4 . 2 2 4 5 2 . . 5 17 2 4 13 2 2 1 2 Fire 160 | 19 21 2 . 11 1 23 . 3 6 5 2 7 . . . . . 6 . . . . 22 19 13 Melee 115 | . . . . . . . . . 11 22 . 24 14 . . . 4 15 . 9 10 . 5 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 27 . 1 10 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/DSF -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Mines 372 | -10/Materials | Entered Mines 439 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 449 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 449 | -10/Mines | Discovered new exit (range 5) 451 | -10/Mines | Identified exit to Exiles 481 | -10/Mines | Entered Exiles 494 | -10/Exiles | Met 8R-AWN 501 | -10/Exiles | Met EX-HEX 516 | -10/Exiles | Met EX-BIN 529 | -10/Exiles | Met EX-DEC 531 | -10/Exiles | Learned location of Zion (-7) 548 | -10/Exiles | Aligned with FarCom system 548 | -10/Exiles | Given EX-Vault access code 560 | -10/Exiles | Opened EX-Vault 566 | -10/Exiles | Found AWS/Thermal 576 | -10/Exiles | Warned to stay clear of 0b10 Research branches 633 | -10/Exiles | Discovered new exit (range 10) 637 | -10/Exiles | Left Exiles lab with AWS/Thermal 637 | -10/Exiles | Entered Mines 694 | -9/Mines | Discovered new exit (range 6) 751 | -9/Mines | Discovered new exit (range 5) 907 | -9/Mines | Entered Materials 907 | -8/Materials | Evolved 2 slots: Utility x2 941 | -8/Materials | Discovered new exit (range 13) 1445 | -8/Materials | Entered Storage 1468 | -8/Storage | Found Prototype Launcher 1468 | -8/Storage | Identified Gui. EMP Blaster 1896 | -8/Storage | Discovered new exit (range 15) 2049 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2175 | -8/Storage | Repaired Imp. Grenade Launcher 2230 | -8/Storage | Entered Factory 2230 | -7/Factory | Accompanied by 8 allies 2230 | -7/Factory | Evolved 1 slot: Utility x1 2267 | -7/Factory | Identified exit to DSF 2292 | -7/Factory | Entered DSF 2292 | -7/DSF | Accompanied by 8 allies 2320 | -7/DSF | Additional patrols routed to DSF 2347 | -7/DSF | Discovered new exit (range 14) 2354 | -7/DSF | Entered Garrison 2360 | -7/Garrison | Lost 3 allies 2406 | -7/Garrison | Triggered checkpoint 2460 | -7/Garrison | Triggered checkpoint 2473 | -7/Garrison | Discovered new exit (range 15) 2568 | -7/Garrison | Installed Relay Interface Framework 2582 | -7/Garrison | Entered Factory 2582 | -6/Factory | Evolved 1 slot: Utility x1 2833 | -6/Factory | Build established: Scavenger-Mutant 3100 | -6/Factory | Sucked down chute 3100 | -6/Factory | Entered Waste 3115 | -6/Waste | EMP discharged 3118 | -6/Waste | Spotted C-40 Crusher 3125 | -6/Waste | Spotted C-40 Crusher 3125 | -6/Waste | Spotted C-40 Crusher 3145 | -6/Waste | Spotted C-40 Crusher 3174 | -6/Waste | Crushed by falling debris 3175 | -6/Waste | System corruption reached 10% 3179 | -6/Waste | Spotted C-40 Crusher 3182 | -6/Waste | Spotted C-40 Crusher 3182 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3202 | -6/Waste | Discovered new exit (range 12) 3208 | -6/Waste | Entered Factory 3213 | -6/Factory | Lost 5 parts (1p3u1w) 3555 | -6/Factory | Identified exit to Factory 3758 | -6/Factory | Build established: Ninja 3870 | -6/Factory | Entered another Factory area 3870 | -5/Factory | Evolved 1 slot: Utility x1 3900 | -5/Factory | Identified exit to Upper Caves 3900 | -5/Factory | Identified exit to Extension 4120 | -5/Factory | Discovered new exit (range 6) 4256 | -5/Factory | Entered Upper Caves 4387 | -5/Upper Caves | Build established: Mutant 4396 | -5/Upper Caves | Entered a destroyed Warlord outpost 4470 | -5/Upper Caves | Discovered new exit (range 5) 4472 | -5/Upper Caves | Identified exit to Upper Caves 4486 | -5/Upper Caves | Entered another Upper Caves area 4501 | -5/Upper Caves | Discovered new exit (range 6) 4621 | -5/Upper Caves | Discovered new exit (range 9) 4676 | -5/Upper Caves | Identified exit to Warlord 4677 | -5/Upper Caves | Entered Warlord 4713 | -5/Warlord | Discovered new exit (range 8) 4716 | -5/Warlord | Identified exit to Proximity Caves 4717 | -5/Warlord | Entered Proximity Caves 4719 | -4/Proximity Caves | Spotter reported a threat 4793 | -4/Proximity Caves | Spotter reported a threat 4819 | -4/Proximity Caves | Learned 12 Research zone layouts 4919 | -4/Proximity Caves | Discovered new exit (range 7) 4922 | -4/Proximity Caves | Identified exit to Factory 4933 | -4/Proximity Caves | Entered Factory 4933 | -4/Factory | Evolved 1 slot: Utility x1 5223 | -4/Factory | Identified exit to Research 5223 | -4/Factory | Identified exit to Upper Caves 5223 | -4/Factory | Identified exit to Armory 5317 | -4/Factory | Build established: Hacker-Mutant 5375 | -4/Factory | Entered Upper Caves 5404 | -4/Upper Caves | Lost 3 parts (1p1u1w) 5641 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5757 | -4/Upper Caves | Discovered new exit (range 14) 5777 | -4/Upper Caves | Entered another Upper Caves area 5807 | -4/Upper Caves | Entered a destroyed Warlord outpost 6017 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6062 | -4/Upper Caves | Learned Research trap positions 6137 | -4/Upper Caves | Discovered new exit (range 12) 6173 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6180 | -4/Upper Caves | Found Prototype Special Weapon 6180 | -4/Upper Caves | Identified Molecular Deconstructor 6206 | -4/Upper Caves | Entered Zhirov 6206 | -4/Zhirov | Discovered new exit (range 3) 6216 | -4/Zhirov | Met Zhirov 6225 | -4/Zhirov | Learned location of Quarantine (-3) 6225 | -4/Zhirov | Learned location of Testing (-2) 6225 | -4/Zhirov | Learned location of Command (-1) 6229 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6238 | -4/Zhirov | Found Alien Artifact 6238 | -4/Zhirov | Identified Integrated Reactor 6238 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6333 | -4/Zhirov | Found Alien Artifact 6333 | -4/Zhirov | Identified Transdimensional Reconstructor 6333 | -4/Zhirov | Warped through subspace 6385 | -4/Zhirov | Entered Proximity Caves 6448 | -3/Proximity Caves | Spotter reported a threat 6454 | -3/Proximity Caves | Spotter reported a threat 6527 | -3/Proximity Caves | Discovered exit to Research (range 11) 6551 | -3/Proximity Caves | Entered Research 6551 | -3/Research | Evolved 1 slot: Utility x1 6552 | -3/Research | Identified exit to Quarantine 6554 | -3/Research | Loaded intel: 87 trap records 6576 | -3/Research | Repaired Adv. Weight Redist. System? 6801 | -3/Research | Search patrols dispatched 7056 | -3/Research | Repaired Exp. Weapon Shielding 7062 | -3/Research | Identified exit to Research 7112 | -3/Research | Entered another Research area 7112 | -2/Research | Evolved 1 slot: Utility x1 7358 | -2/Research | Identified exit to Access 7587 | -2/Research | Fabricated Adv. Gravity Neutralizer? 7839 | -2/Research | Entered Access 7839 | -1/Access | Evolved 1 slot: Utility x1 7957 | -1/Access | Identified exit to Surface 7957 | -1/Access | Watched by a mysterious "MATRIX" hacker. 8281 | *** | Escaped! Last Messages --------------- 08243_ U-05 Engineer builds a Wall. 08268_ Entropy package melds with Wall. 08269_ Wall disintegrates. 08269_ Wall destabilizing. 08272_ Wall disintegrates. 08272_ Concrete destabilizing. 08272_ Wall destabilizing. 08272_ U-05 Engineer builds a Wall. 08273_ Wall disintegrates. 08275_ Concrete disintegrates. 08276_ Concrete destabilizing. 08277_ Concrete disintegrates. 08277_ Concrete destabilizing. 08277_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08278_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3D. 08279_ The Access Shell folds into the floor. [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ?????????????????????????############/#?#####????? | | ?????????????????????????# #????? | | ?????????????????????????# ###### | | ?????????????????????????# """"" # | | ?????????????????????????# """"""""# | | ?????????????????????????# """"""""# " | | ?????????????????????????# """"" # "" | | ?????????????????????????# # " | | ?????????????????????????# + | | ???????????????????????????################## | | ???????????????????????????# #??????# | | ???????????????????????????# #########+### | | ???????????????????????????# ! 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????C?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 120 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Corruption Block 20 Armor Coverage 225 Core Shielding 20 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 30 Particle Charging 15 Offensive Hacking 46 Relay Coupler Types 1 Relay Coupler Value 21 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Weight Redist. System | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Gravity Neutralizer | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Gravity Neutralizer | x1 | -2/Research Repaired ---------- Imp. Grenade Launcher | 8% | -8/Storage Adv. Weight Redist. System | 37% | -3/Research Exp. Weapon Shielding | 26% | -3/Research Studied --------- Lrn. Missile Launcher | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Insider Info Inspector Gadget Challenges ------------ Inhibited Evolution Game ------ Seed GravitonGuidanceReplica Manual? 0 Play Time 02:11:17 Cumulative 656.6 hours Start 2026.06.18 @ 15:50:18 End 2026.06.19 @ 14:02:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 339 Adventurer 7 Explorer 18 Win Type 0 Total 62 Types 40/2/9/2/2/1/1/3/0/2 Lore% 95 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea0919fb-4252-41db-9e6c-1b0cacd76f62