Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:39:32 Player: Lucas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (359) 359 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1319 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 21/300 Energy 125/125 System Corruption 0% Temperature Cool (50) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY (8) ---- Light Treads Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Treads Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 15 | 6 6 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 5 | . 2 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 91 82 Engine 13 | . 14 11 Treads 26 | . 28 22 Storage 13 | . 14 11 Processor 12 | . 13 11 Ballistic Gun 10 | . 10 11 Launcher 11 | . 10 15 Naked Turns . | . . . Heaviest Build 21 | 10 16 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 5 | . 5 5 Average Carried 3 | . 3 3 Final Capacity 8 | 8 8 8 Final Carried 5 | . 5 2 Class Distribution -------------------- 93% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 242 | 92 150 . Remotely . | . . . Salvage Created 242 | . 242 . Parts 18 | . 18 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Melee 1 | . 1 . Guns 3 | . 3 . AOE 6 | . 6 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 76 | . 60 16 Missed 24 | . 17 7 Damage Taken 597 | . 414 183 Core 81 | . 67 14 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 24 | . 22 2 Largest 4 | . 2 4 Hottest 119 | . 66 119 Shots Fired 33 | . 25 8 Gun 16 | . 14 2 Cannon . | . . . Launcher 17 | . 11 6 Special . | . . . Kinetic 16 | . 14 2 Thermal . | . . . Explosive 17 | . 11 6 Electromagnetic . | . . . Robot Hit Streak 5 | . 5 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 17 . Core Hits 22 | . 20 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 750 | . 709 41 Guns 78 | . 78 . Cannons . | . . . Explosions 656 | . 615 41 Melee . | . . . Ramming 16 | . 16 . Kinetic 78 | . 78 . Thermal . | . . . Explosive 656 | . 615 41 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 46 | . . 46 Shots 1 | . . 1 Rammed 8 | . 8 . Targets Rammed 9 | . 9 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 114 | . 16 114 Average Temperature 37 | . 9 68 Received Heat Transfer 198 | . 135 63 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 304 | . 304 182 Initial 43 | . . 43 Average 135 | . 182 54 Maximum Alert Level 1 | . 1 . Low Security (%) 64 | 100 47 100 Level 1 35 | . 52 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 12 2 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 613 | 75 418 120 Spaces Moved 331 | 45 217 69 Core 4 | 4 . . Treads 327 | 41 217 69 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 150 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 46 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 94 | . 60 34 Melee . | . . . Projectile . | . . . AOE 94 | . 60 34 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 385 | 50 261 74 Wait . | . . . Move 329 | 44 216 69 Hop . | . . . Pick Up 4 | . 4 . Fast Attach 7 | 6 1 . Attach 6 | . 3 3 Detach 3 | . 3 . Swap 2 | . 2 . Drop 1 | . 1 . Fire 24 | . 22 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 9 | . 9 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 7) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Weapon x2 614 | -9/Materials | Self-destructed Last Messages --------------- 00380_ K-01 Serf collects debris. 00380_ U-05 Engineer lays Concrete. 00381_ Acquired 35 matter. 00382_ U-05 Engineer lays Concrete. 00406_ R-06 Scavenger collects Sml. Storage Unit. 00407_ K-01 Serf collects debris. 00453_ T-07 Excavator is excavating. 00478_ U-05 Engineer lays Concrete. 00483_ EXIT=FOUND PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 00512_ K-01 Serf collects debris. 00602_ Atomic Centrifuge disabled. 00603_ Terminal disabled. 00603_ Atomic Centrifuge disabled. 00610_ Critical hit (Burn: +37). 00613_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????? ? ?????????????????????????? | | ??????????????? # ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? + ?????????????????????????? | | ?????????????? # ?? ??????????????????????? | | ???????????????"" # ? ??????????????????????? | | ???????????????? ? ??????????????????????? | | ????????????????# ##+######?##??????????????? | | ????????????????# +??????????????? | | ???????????????## Y" """ #??????????????? | | ???????????????# Y "" #??????????????? | | ????????????????# """ #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# " "" #??????????????? | | ?????????????????# """ ] #??????????????? | | ?????????????????# "" """ #??????????????? | | ?????????????????# @ #??????????????? | | ?????????????????#+################??????????????? | | ????????????###### ## "" #?????????????????????? | | ????????????# # ## ""S #?????????????????????? | | ????????????# ""# ## "" #?????????????????????? | | ????????????#= T"# ## #?????????????????????? | | ????????????# ""# ## #?????????????????????? | | ????????????# # ## #######???????????????? | | ????????????# # ######+## #???????????????? | | ????????????# + #???????????????? | | ????????????# # #???????????????? | | ????????????# + #???????????????? | | ????????????#######+######## ! #???????????????? | | ??????????????# #??## ##???????????????? | | ??????????????# !#???# #????????????????? | | ??????????????# #???# #????????????????? | | ??????????????# ]! 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""" #???# #????????????????? | | ??????????????# """ #???# #????????????????? | | ??????????????# #???# #????????????????? | | ??????????????# #???# #????????????????? | | ??????????????###########???# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????#####????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 172 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatZhirovFlail Manual? 0 Play Time 00:06:00 Cumulative 5.6 hours Start 2024.04.06 @ 19:34:05 End 2024.04.06 @ 19:39:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d7b89ef-72f2-45e9-aee5-4fcb7f1ee73a