Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 20:02:45 Player: k1ll3rb0t Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (3883) 3883 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1774) 1774 TOTAL SCORE: 10917 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 765 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 134/300 Energy 75/100 System Corruption 18% Temperature Hot (203) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Improved Signal Interpreter Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Sensor Array Long-range Proton Cannon Improved Plasma Cutter Botcube Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Antigrav System Antigrav System > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Hacking Suite Authchip [R/Combat] A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Improved Sensor Array Guided EMP Blaster Improved Plasma Cutter Botcube [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Particle Charger Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 6 2 . . Power . | . . . . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . Utility 6 | . . . . . . 4 2 . . Weapon . | . . . . . . . . . . Parts Attached 111 | 6 7 12 15 6 6 32 2 1 24 Power 9 | 1 1 1 2 . . 1 1 . 2 Engine 7 | 1 1 1 2 . . 1 1 . . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 34 | 2 . 7 7 2 . 6 . . 10 Treads 19 | 2 . 1 7 2 . 6 . . 1 Leg 4 | . . . . . . . . . 4 Wheel 6 | . . 6 . . . . . . . Hover 5 | . . . . . . . . . 5 Flight . | . . . . . . . . . . Utility 44 | 1 3 1 2 4 3 19 1 1 9 Device 15 | . . . . 1 2 8 . 1 3 Storage 8 | 1 1 . 1 3 . 1 . . 1 Processor 6 | . . . . . . 2 . . 4 Hackware 7 | . . . . . . 7 . . . Protection 8 | . 2 1 1 . 1 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 3 3 4 . 3 6 . . 3 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . 1 Ballistic Gun 5 | 2 . . 1 . . 1 . . 1 Ballistic Cannon 8 | . 3 2 1 . . 2 . . . Launcher 3 | . . 1 . . . 2 . . . Special Weapon 4 | . . . 1 . 2 . . . 1 Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . Corrupted Parts 7 | . . . . . . 4 . . 3 System Corruption 21 | . . . . . . 12 . . 9 Parts Lost 31 | . 1 2 . . . 1 2 5 20 Power 3 | . . . . . . . 1 . 2 Propulsion 16 | . . 2 . . . . 1 3 10 Utility 10 | . 1 . . . . 1 . 2 6 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 16 | . 1 1 . . . 1 2 5 16 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 22 | 2 12 14 16 24 24 23 19 14 2 Power 1 | . 2 1 1 1 1 1 . . . Propulsion 3 | 2 5 3 4 4 3 1 . . . Utility 11 | . 1 3 5 13 13 14 13 9 . Weapon 4 | . 1 4 4 5 5 4 5 3 . Tool/Special . | . . . . . . . . . . Unused Backups 72 | . 9 8 11 1 12 19 . 11 1 Power 7 | . 1 2 1 . 1 2 . . . Propulsion 12 | . 4 . 4 . 2 2 . . . Utility 34 | . 2 2 2 1 7 11 . 8 1 Weapon 16 | . 1 3 3 . 2 4 . 3 . Tool/Special 3 | . 1 1 1 . . . . . . Average Slot Usage (%) 94 | . 98 99 99 87 99 98 91 74 55 Engine 9 | . 14 11 11 11 11 6 5 3 . Treads 39 | . 28 12 30 44 44 39 32 21 3 Wheel 1 | . . 30 13 . . . . . . Device 1 | . . . . . . 9 2 6 7 Storage 10 | . 14 11 11 11 11 5 5 3 . Processor 1 | . . . . . . 6 11 10 17 Hackware 2 | . . . . . . 13 17 16 9 Protection 9 | . 12 11 11 11 11 1 2 . . Ballistic Gun 1 | . 18 . . . . . . . 2 Ballistic Cannon 15 | . 9 14 21 10 21 10 5 3 . Peak Build Rating 77 | 6 9 23 26 24 27 67 74 74 77 Average Rating 28 | 4 7 16 21 20 24 59 71 59 50 On Entrance 26 | . 6 9 23 22 18 25 66 72 21 Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 13 34 48 66 106 106 119 129 129 25 Greatest Support 140 | 40 40 48 80 80 80 140 140 120 55 Greatest Overweight (x) 4 | . . 1 1 1 1 . 1 1 4 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 10 Average Capacity 23 | 7 14 15 17 24 25 24 25 19 5 Most Carried 25 | 6 15 15 20 25 25 25 25 24 5 Average Carried 22 | 2 12 14 16 24 24 23 23 17 4 Final Capacity 25 | 8 15 15 20 25 25 25 25 5 10 Final Carried 25 | 6 15 15 20 25 25 25 22 5 4 Class Distribution -------------------- 58% | Commander-Mutant 27% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Matter Collected 4815 | 233 575 380 1028 523 432 1291 76 . 277 Remotely . | . . . . . . . . . . Salvage Created 3754 | . 417 361 1019 425 . 1106 150 . 276 Parts 201 | . 31 24 59 23 . 42 8 . 14 Haulers Intercepted 6 | . 2 1 2 . . 1 . . . Recyclers Shooed 13 | . . 1 . . . 9 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 88 | . 12 14 26 15 . 12 4 . 5 Melee 3 | . . . 2 . . . . . 1 Guns 7 | . 4 . . . . . . . 3 Cannons 62 | . 8 3 23 15 . 9 4 . . AOE 14 | . . 11 . . . 3 . . . Classes Destroyed 16 | . 4 2 2 4 . 2 1 . 1 Worker 8 | . 1 3 1 . . 3 . . . Builder 1 | . . . . 1 . . . . . Hauler 6 | . 2 1 2 . . 1 . . . Recycler 6 | . . . 1 . . 5 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . . 2 2 . . 1 . . . Swarmer 19 | . 3 3 6 2 . 3 2 . . Grunt 39 | . 9 10 9 4 . 3 1 . 3 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . . Protector 1 | . . . . 1 . . . . . Sentry 17 | . . 1 11 3 . 2 . . . Specialist 1 | . . . . . . 1 . . . Hunter 1 | . . . . . . . . . 1 Programmer 8 | . . . . 4 . 3 . . 1 Best Kill Streak 10 | . 4 10 4 4 . 4 3 . 1 Combat Bots Only 7 | . 4 7 4 4 . 3 3 . 1 Max Kills in Single Turn 4 | . 1 4 1 2 . 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Hostile Shots Fired 670 | . 74 38 87 61 . 128 15 4 263 Missed 214 | . 23 11 29 17 . 42 1 . 91 Hits 456 | . 51 27 58 44 . 86 14 4 172 Melee 5 | . . . . 1 . . . 4 . Projectile 451 | . 51 27 58 43 . 86 14 . 172 Critical Strikes 14 | . . 1 . 3 . . 1 1 8 Damage Taken 6785 | . 588 334 647 582 . 1166 218 187 3063 Core 1327 | . 129 29 54 24 . 79 . 108 904 Absorbed by Shields 54 | . . . . . . 54 . . . Redirected to Shielding 27 | . . 27 . . . . . . . Regen/Repaired (Parts) 90 | . . . 62 . . 28 . . . Core Remaining (%) 77 | 100 48 . . . 73 90 . . . Volleys Fired 340 | . 64 23 74 35 1 81 6 . 56 Largest 2 | . 2 2 2 2 1 2 2 . 1 Hottest 125 | . 60 74 74 74 . 125 125 . 81 Shots Fired 569 | . 128 31 130 68 1 145 11 . 55 Gun 137 | . 74 . . . . 16 . . 47 Cannon 407 | . 54 18 130 68 . 125 11 . 1 Launcher 22 | . . 13 . . . 3 . . 6 Special 3 | . . . . . 1 1 . . 1 Kinetic 526 | . 128 18 130 68 . 129 6 . 47 Thermal 18 | . . . . . . 12 5 . 1 Explosive 14 | . . 13 . . . 1 . . . Electromagnetic 9 | . . . . . . 2 . . 7 Robot Hit Streak 13 | . 13 7 13 11 6 10 5 . 11 Robot Miss Streak 4 | . 4 2 3 2 . 2 1 . 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 344 | . 74 9 76 44 1 97 7 . 36 Core Hits 160 | . 22 27 31 17 . 42 5 . 16 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 1 . . 1 Critical Strikes 16 | . . 2 5 1 . 6 1 . 1 Destroy 2 | . . . . . . 1 . . 1 Blast 11 | . . 2 2 1 . 5 1 . . Smash 3 | . . . 3 . . . . . . Melee Attacks 7 | . . . 7 . . . . . . Impact 7 | . . . 7 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10422 | . 1058 1830 2064 1334 . 3281 210 . 645 Guns 1271 | . 515 . . . . 267 . . 489 Cannons 6492 | . 543 214 1753 1323 . 2449 210 . . Explosions 2273 | . . 1616 . . . 505 . . 152 Melee 311 | . . . 311 . . . . . . Ramming 75 | . . . . 11 . 60 . . 4 Kinetic 7312 | . 1058 214 1753 1323 . 2422 53 . 489 Thermal 1452 | . . 689 . . . 606 157 . . Explosive 996 | . . 927 . . . 69 . . . Electromagnetic 276 | . . . . . . 124 . . 152 Impact 311 | . . . 311 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . 1 2 3 . 10 . 8 18 Average Corruption 3 | . . 1 1 2 . 2 . 8 13 Corruption Purged 7 | . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . Effects 150 | . . . 14 89 . 8 . 4 35 Message Errors 35 | . . . 2 20 . 4 . . 9 Matter Fused 30 | . . . 2 20 . 2 . 2 4 Heat Flow Errors 19 | . . . 2 9 . . . . 8 Energy Discharges 15 | . . . 1 12 . . . . 2 Parts Rejected 3 | . . . . . . . . 1 2 Parts Fused 2 | . . . 1 1 . . . . . Data Loss (minor) 24 | . . . 4 14 . 1 . 1 4 Data Loss (major) 11 | . . . . 8 . . . . 3 Misfires 3 | . . . . 2 . 1 . . . Alerts 2 | . . . 1 1 . . . . . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 4 | . . . 1 2 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 408 | . . 57 112 70 . 160 9 . . Projectiles 158 | . . . 12 70 . 67 9 . . Explosions 150 | . . 57 . . . 93 . . . Melee 100 | . . . 100 . . . . . . Knockbacks 39 | . 6 3 8 6 . 16 . . . Impact 3 | . . . 3 . . . . . . Kinetic 34 | . 6 3 5 5 . 15 . . . Secondary 2 | . . . . 1 . 1 . . . Self-Inflicted Damage 200 | . . 15 . . . 185 . . . Shots 4 | . . 1 . . . 3 . . . Rammed 12 | . . . . 2 . 2 . . 8 Targets Rammed 14 | . . . . 2 . 3 . . 9 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . 1 . . 1 Highest Temperature 351 | . 132 36 337 276 . 189 202 . 351 Average Temperature 66 | . 32 17 80 85 . 36 91 . 139 Received Heat Transfer 2044 | . 273 150 177 174 . 193 . . 1077 Effects 4 | . . . 2 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 3 | . . . 1 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . 1 Parts Fried 3 | . . . 1 . . . . . 2 Impact Corruptions 3 | . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . Heat Transferred 1231 | . . 450 . . . 596 185 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Maximum Alert Level 2 | . 1 2 2 1 . 2 1 . . Low Security (%) 61 | 100 98 26 . 95 . 17 . 100 100 Level 1 23 | . 1 37 17 4 . 69 100 . . Level 2 14 | . . 36 82 . . 12 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 651 | . 205 651 626 256 . 597 299 90 42 Initial 287 | . . 76 270 230 . . 287 90 . Average 169 | . 32 372 515 32 . 287 268 45 8 Influence Increases 4333 | . 400 725 890 439 . 1510 112 . 257 Destroy 0b10 Robot/C 2140 | . 240 280 520 300 . 620 80 . 100 Destroy 0b10 Robot/NC 190 | . 15 30 35 15 . 95 . . . Destroy Leader 496 | . 44 66 168 . . 188 . . 30 Allied During Kill 269 | . . . . 11 . 258 . . . Successful Hack 128 | . 22 21 49 10 . 4 . . 22 Disable Machine 525 | . . 180 75 . . 225 30 . 15 Destroy Structure 240 | . 4 88 28 13 . 105 2 . . Lose Combat Pursuer 345 | . 75 60 15 90 . 15 . . 90 Influence Decreases 4333 | . 219 265 939 1031 . 922 441 259 257 Entered New Map 1308 | . . 105 371 362 . . 301 169 . Time Decay 2570 | . 209 140 568 669 . 702 100 30 152 Lost Part 205 | . 10 20 . . . 10 20 40 105 Lost Ally 250 | . . . . . . 210 20 20 . Squads Dispatched 24 | . 2 1 5 . . 11 3 . 2 Investigation 4 | . . . 2 . . 1 1 . . Extermination 7 | . . . . . . 6 . . 1 Reinforcement 12 | . 2 1 2 . . 4 2 . 1 Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . 1 . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Distress Signals 13 | . 3 3 4 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 23 23 32 19 . 46 6 6 25 Peak Tracking Total 10 | . 6 6 5 4 . 5 3 6 10 Tactical Retreats 17 | . 4 2 1 6 . 1 . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Traps Triggered 6 | . . . 2 . . 2 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Machines Disabled 35 | . . 12 5 . . 15 2 . 1 Max in Single Turn 6 | . . 6 1 . . 5 1 . 1 Garrison Access 3 | . . . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Machines Accessed 48 | . 5 4 14 6 7 10 1 . 1 Terminals 26 | . 5 4 9 6 . 2 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 4 | . . . 2 . . 2 . . . Recycling Units 3 | . . . 2 . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access 3 | . . . 1 . . 1 1 . . Total Hacks 135 | . 14 15 30 17 24 28 4 . 3 Successful 89 | . 5 8 18 7 24 23 1 . 3 Failed 46 | . 9 7 12 10 . 5 3 . . Catastrophic 9 | . 3 1 2 . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 42 | . 3 8 14 15 . 2 . . . Terminals 68 | . 14 15 20 17 . 2 . . . Fabricators 7 | . . . . . . 7 . . . Repair Stations 10 | . . . 6 . . 4 . . . Recycling Units 4 | . . . 3 . . 1 . . . Scanalyzers 16 | . . . . . . 13 . . 3 Garrison Access 6 | . . . 1 . . 1 4 . . Terminal Hacks 47 | . 5 8 7 3 24 . . . . Record 23 | . . . . . 23 . . . . Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . Open Door 2 | . . . 2 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 3 | . 1 . 2 . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . Registered Components 3 | . 1 1 1 . . . . . . Zone Layout 4 | . 1 3 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 8 | . . . 4 . . 4 . . . Scan Component 4 | . . . 2 . . 2 . . . Repair 4 | . . . 2 . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 16 | . . . . . . 13 . . 3 Insert Component 7 | . . . . . . 6 . . 1 Analyze 9 | . . . . . . 7 . . 2 Garrison Access Hacks 3 | . . . 1 . . 1 1 . . Seal Access 3 | . . . 1 . . 1 1 . . Unauthorized Hacks 9 | . . . 5 4 . . . . . Terminals 7 | . . . 3 4 . . . . . Botnet 7 | . . . 3 4 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Reject 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 5 2 10 6 . 6 1 . 1 Full Trace Events 8 | . . 1 1 6 . . . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built 4 | . . . . . . 4 . . . Authchips 2 | . . . . . . 2 . . . Time 148 | . . . . . . 148 . . . Total Robot Build Rating 8 | . . . . . . 8 . . . Part Schematics Acquired 7 | . . . . . . 6 . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . 2 . . 2 . . . Time 194 | . . . 64 . . 130 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 7 | . . . . . . 6 . . 1 Part Schematics Acquired 7 | . . . . . . 6 . . 1 Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 38 | . . . . 38 . . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Total Allies 43 | . . . . 38 1 4 . . . Largest Group 38 | . . . . 38 32 21 1 . . Highest-Rated Group 493 | . . . . 493 469 374 14 . . Highest-Rated Ally 51 | . . . . 34 51 51 14 . . Total Orders 46 | . . . . 18 20 6 . 2 . STAY 25 | . . . . 13 11 1 . . . ROAM 3 | . . . . . 3 . . . . FOLLOW 6 | . . . . 3 2 1 . . . TUNNEL 1 | . . . . 1 . . . . . DROP 2 | . . . . . 2 . . . . PICKUP 2 | . . . . 1 1 . . . . COLLECT 1 | . . . . . 1 . . . . EXPLORE 4 | . . . . . . 2 . 2 . RETURN 2 | . . . . . . 2 . . . Ally Attacks 161 | . . . . 18 . 141 2 . . Total Damage 3716 | . . . . 96 . 3560 60 . . Kills 34 | . . . . 1 . 33 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Active Infowar (turns) 1957 | . . . . 1 1 1171 116 62 606 Sensors 1308 | . . . . 1 . 523 116 62 606 IFF 648 | . . . . . . 648 . . . Terrain 1 | . . . . . 1 . . . . Robot Analysis Total 3 | . 1 1 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . 2 . 2 . Drone Recoveries 2 | . . . . . . 2 . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Turns Passed 23250 | 88 1094 284 1716 5552 10232 3228 207 105 744 Spaces Moved 10165 | 47 520 164 904 2005 4149 1654 101 84 537 Core 355 | 2 . . . . . . . 53 300 Treads 9177 | 45 520 39 601 2005 4149 1654 101 31 32 Legs 35 | . . . . . . . . . 35 Wheels 428 | . . 125 303 . . . . . . Hover 170 | . . . . . . . . . 170 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 90 90 160 240 160 160 50 38 Average Speed 200 | 155 160 115 136 238 240 160 185 93 73 Slowest Speed 250 | 160 160 240 240 240 240 160 240 240 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 60 30 92 99 92 29 4 78 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 6 | . . . . . 6 . . . . Spaces Dug 9 | . . 2 3 . . 4 . . . Terrain Destroyed 175 | . . 103 20 12 . 40 . . . Melee . | . . . . . . . . . . Projectile 42 | . . 2 20 12 . 8 . . . AOE 133 | . . 101 . . . 32 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Total 12454 | 60 666 231 1230 2716 4427 2090 113 111 810 Wait 1124 | . 42 2 173 275 226 224 . 18 164 Move 10157 | 46 519 163 903 2004 4148 1653 101 83 537 Hop . | . . . . . . . . . . Pick Up 140 | 8 20 15 23 9 17 43 1 2 2 Fast Attach 63 | 4 5 5 6 . 6 12 . 1 24 Attach 30 | 2 1 4 2 1 . 9 3 2 6 Detach 9 | . . . . . . 2 1 2 4 Swap 56 | . 1 3 9 6 8 29 . . . Drop 126 | . 14 16 25 10 21 33 1 3 3 Fire 340 | . 64 23 74 35 1 81 6 . 56 Melee 7 | . . . 7 . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 14 | . . . . 2 . 3 . . 9 Escape Stasis . | . . . . . . . . . . Rewire 375 | . . . . 374 . 1 . . . Trap . | . . . . . . . . . . Miscellaneous 12 | . . . 8 . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [Mat x2] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 6) 928 | -10/Materials | Discovered new exit (range 7) 1080 | -10/Materials | Core integrity fell below 50% 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Propulsion x2 1283 | -9/Materials | Destroyed 7 combat bots 1337 | -9/Materials | Discovered new exit (range 17) 1339 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Identified exit to Storage 1459 | -9/Materials | Discovered new exit (range 11) 1467 | -9/Materials | Entered Storage 1874 | -9/Storage | Repaired Grenade Launcher 1913 | -9/Storage | Repaired Assault Cannon 2662 | -9/Storage | Discovered new exit (range 7) 3009 | -9/Storage | Used back door to open Recycling access 3009 | -9/Storage | Discovered new exit (range 4) 3067 | -9/Storage | First assault squad dispatched 3183 | -9/Storage | Entered Recycling 3184 | -9/Recycling | Met a Zionite searching for Scraptown 4027 | -9/Recycling | Discovered new exit (range 16) 5386 | -9/Recycling | Scanned before Scraplab entrance 6154 | -9/Recycling | Build established: Commander-Mutant 7738 | -9/Recycling | Entered Scraplab 7757 | -9/Recycling | Discovered new exit (range 2) 8735 | -9/Recycling | Entered Scraptown 8735 | -9/Scraptown | Accompanied by 31 allies 8735 | -9/Scraptown | System corruption cleaned by C-Scrubber 9308 | -9/Scraptown | Visited Cave Peace 9411 | -9/Scraptown | Visited Symbiants 9447 | -9/Scraptown | Visited UFD Registry 9447 | -9/Scraptown | Registered with UFD as "Alphawarp" 9478 | -9/Scraptown | Visited The Evicted 9553 | -9/Scraptown | Visited Fellowship of the Rings 9711 | -9/Scraptown | Discovered new exit (range 13) 10408 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10820 | -9/Scraptown | Visited Cyclists 10837 | -9/Scraptown | Entered Cyclist Reading Room 10902 | -9/Scraptown | Visited Comm Corps 11317 | -9/Scraptown | Visited CPS Storage 11430 | -9/Scraptown | Visited Sword Containment 11483 | -9/Scraptown | Visited Supply Room 11521 | -9/Scraptown | Visited Curators Association 12220 | -9/Scraptown | Visited Botcube Research 12296 | -9/Scraptown | Visited Scrap Suit Storage 12472 | -9/Scraptown | Visited Science Guys 12642 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12664 | -9/Scraptown | Found DCF Scrap (28 items) 12729 | -9/Scraptown | Visited LU-1G1's Boring Crew 12767 | -9/Scraptown | Visited A0-MCA Data Center 12782 | -9/Scraptown | Given a B+ rating by A0-MCA 13076 | -9/Scraptown | Discovered new exit (range 5) 14201 | -9/Scraptown | Found Botcube 14311 | -9/Scraptown | Found Scrap Suit 16633 | -9/Scraptown | Found A0-MCA's Component Scanner 16762 | -9/Scraptown | Botcube activated 16784 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 special weapons. 18738 | -9/Scraptown | Met Optimus 18738 | -9/Scraptown | Accepted into 0bPrime 18967 | -9/Scraptown | Entered Factory 18967 | -6/Factory | Accompanied by 21 allies 18967 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 19018 | -6/Factory | Lost 6 allies 19093 | -6/Factory | Spotted B-75 Beast 19111 | -6/Factory | Allies destroyed B-75 Beast 19906 | -6/Factory | Repaired Broken Shock Maul? 19945 | -6/Factory | Fabricated Y-45 Defender? 20005 | -6/Factory | Build established: Scavenger-Mutant 20535 | -6/Factory | Lost 4 allies 20923 | -6/Factory | Fabricated Y-45 Defender (x2) 21918 | -6/Factory | Discovered new exit (range 12) 21950 | -6/Factory | Found Botcube 21993 | -6/Factory | Identified exit to Factory 22097 | -6/Factory | Repaired Gui. EMP Blaster 22195 | -6/Factory | System corruption reached 10% 22195 | -6/Factory | Entered another Factory area 22195 | -5/Factory | Accompanied by 1 ally 22195 | -5/Factory | Evolved 2 slots: Utility x2 22198 | -5/Factory | Noticed UFD Elites at a Recycling Unit 22359 | -5/Factory | Discovered new exit (range 16) 22393 | -5/Factory | Identified exit to Factory 22402 | -5/Factory | Sucked down chute 22402 | -5/Factory | Entered Waste 22417 | -5/Waste | EMP discharged 22461 | -5/Waste | Spotted C-40 Crusher 22465 | -5/Waste | Spotted C-40 Crusher 22469 | -5/Waste | Spotted C-40 Crusher 22473 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22476 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22479 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22489 | -5/Waste | Spotted C-40 Crusher 22493 | -5/Waste | Spotted C-40 Crusher 22494 | -5/Waste | Spotted C-40 Crusher 22499 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22502 | -5/Waste | Discovered new exit (range 11) 22507 | -5/Waste | Entered Factory 22530 | -5/Factory | Lost 5 parts (3n2u) 22797 | -5/Factory | Build established: Mutant 22812 | -5/Factory | System corruption reached 10% 23099 | -5/Factory | Lost 4 parts (1p2n1u) 23151 | -5/Factory | Spotted B-75 Beast 23171 | -5/Factory | Core integrity fell below 50% 23242 | -5/Factory | Core integrity fell below 20% 23251 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 23214_ System corrupted: Heat flow error (+251). 23218_ Acquired Lgt. Fission Core. 23221_ Slug penetrates Wall. 23222_ Acquired Lrn. Proton Cannon. 23225_ Slug penetrates Wall. 23225_ Linear Gravjet destroyed. 23225_ Gui. EMP Blaster destroyed. 23229_ System corrupted: Substantial component data lost. 23229_ Lgt. Fission Core destroyed. 23232_ Slug penetrates Wall. <x3> 23237_ Antigrav System destroyed. 23238_ Penetrated by Slug. <x2> 23241_ Critical hit (Meltdown: +330). 23241_ Penetrated by Slug. 23241_ Slug penetrates S-27 Virus. 23241_ S-27 Virus destroyed. 23242_ U-05 Engineer builds a Wall. 23245_ Penetrated by Slug. <x2> 23246_ System corrupted: Heat flow error (+231). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????? | | ???????? ???????????????????????????????????? | | ?????? ???????????????????????????????????? | | ?????? ???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ??????? #???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ????????? ##??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ??######?# #??????????????????????????????????? | | ??# # #??????????????????????????????????? | | ??#""" # ##+#####???????????????????????????? | | ??#""" + ????????????????????? | | ??#""" # ##/##+#####???????????????????????????? | | ??# # # #???????????????????????????????? | | ??# ?# # #???????????????????????????????? | | ########?# # #???????????????????????????????? | | ####### # #???????????????????????????????? | | # #########+## #??????????????????? | | # + =%us @ +??????????????????? | | # #######; #??????????????????? | | ##### # / % #;s #??????????????????? | | ###????# # # ## #??????????????????? | | ??# # # R #??????????????????? | | # # / w #??????????????????? | | """ + # ##### #??????????????????? | | """" # ########### ###????????????????? | | """" ??# # #????????????????? | | ????# #????????????????? | | ??????# BB +???????????? ???? | | ???????# BB #???????????? ?? | | ???????###+## #??????????? ?? | | ????????????# #?????????? ? | | ????????????# #????????? ? | | ????????????# ########## # | | ????????????# ? | | ????????????# ??? | | ????????????# ??? | | ????????????# ??? | | ????????????# ????? | | ?????????? ????? | | ?????????? ########### #########???? | | ????????? ???????????# # ???? | | ?????????????????????############# # """" ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 57 Melee Accuracy 18 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 22 Authchip Count 4 Item Schematics ----------------- Rocket Launcher | -6/Factory | Scanalyzed Drone Bay | -6/Factory | Scanalyzed Shock Maul | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Plasma Cutter | -6/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Gui. EMP Blaster | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Repaired ---------- Grenade Launcher | 60% | -9/Storage Assault Cannon | 74% | -9/Storage Shock Maul | 99% | -6/Factory | Broken Gui. EMP Blaster | 74% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed DirectedResetFemtoactuators Manual? 0 Play Time 03:23:58 Cumulative 105.9 hours Start 2025.05.13 @ 22:31:09 End 2025.05.19 @ 20:02:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f0f7985-7548-46b7-87b2-7b80778f4640