Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 09:57:31 Player: Smol John Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (719) 719 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4094 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 511/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Modified TNC > --- WEAPON (2) ------- Light Assault Rifle Heavy Flail > --- INVENTORY (15) --- Ion Engine Light Ion Engine Nuclear Core Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Medium Storage Unit Hardened Light Armor Plating Heavy EM Shotgun Medium Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Modified TNC Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Medium Storage Unit Hardened Light Armor Plating Medium Laser Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 33 | 6 2 1 11 1 1 6 5 Power 5 | 1 . . 1 1 . 2 . Engine 5 | 1 . . 1 1 . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . 5 . . 2 2 Treads 2 | . . . 2 . . . . Leg 7 | 2 . . 1 . . 2 2 Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 2 . 2 . 1 2 1 Device 3 | . 1 . 1 . . . 1 Storage 3 | 1 1 . . . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . . . 1 . . 1 . Artifact . | . . . . . . . . Weapon 8 | 2 . 1 3 . . . 2 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 12 | . . . 4 . . 5 3 Power 1 | . . . . . . 1 . Propulsion 4 | . . . 2 . . . 2 Utility 4 | . . . 1 . . 2 1 Weapon 3 | . . . 1 . . 2 . Highest Loss Streak 4 | . . . 3 . . 4 2 To Critical Strikes . | . . . . . . . . Average Backups 8 | 4 6 7 8 9 9 8 10 Power 1 | . 1 1 1 2 2 1 2 Propulsion 3 | 3 4 4 3 3 3 3 4 Utility 1 | . . 1 1 2 2 1 2 Weapon 1 | . 1 1 2 2 2 . 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . 1 . . . 3 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 94 100 87 88 88 95 94 Engine 10 | . 14 14 11 11 11 10 9 Treads 8 | . . . 5 22 22 3 . Leg 17 | . 28 28 15 . . 28 33 Device 12 | . 7 14 13 22 22 . 7 Storage 11 | . 14 14 11 11 11 11 9 Processor 3 | . . . . . . 9 9 Protection 3 | . . . 3 . . 9 8 Energy Gun 5 | . 14 14 . . . 10 7 Energy Cannon 5 | . . . 10 11 11 . . Ballistic Gun 4 | . 14 2 7 . . 5 9 Ballistic Cannon 6 | . . 11 3 11 11 5 . Peak Build Rating 30 | 6 7 7 14 12 11 19 30 Average Rating 14 | 4 6 7 11 11 11 16 27 On Entrance 9 | . 6 7 7 12 11 11 18 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 36 | 11 21 19 28 26 32 35 36 Greatest Support 60 | 20 20 20 40 40 40 40 60 Greatest Overweight (x) 2 | 1 1 . 2 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 11 | 6 9 10 10 10 10 15 15 Most Carried 13 | 6 7 8 10 10 10 10 13 Average Carried 8 | 4 6 7 8 9 9 8 10 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 13 | 6 7 8 9 9 10 8 13 Class Distribution -------------------- 82% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 798 | 221 13 66 242 74 . 135 47 Remotely . | . . . . . . . . Salvage Created 847 | . 13 45 442 97 . 188 62 Parts 66 | . 1 5 33 10 . 14 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . . 3 13 7 . 7 1 Guns 12 | . . 3 5 . . 3 1 Cannons 19 | . . . 8 7 . 4 . Classes Destroyed 8 | . 1 1 4 1 . . 1 Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . 1 . . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . 1 . . . . Swarmer 21 | . . 3 7 7 . 4 . Grunt 4 | . . . 1 . . 3 . Sentry 5 | . . . 5 . . . . Specialist 1 | . . . . . . . 1 Best Kill Streak 11 | . 1 3 11 4 . 4 1 Combat Bots Only 11 | . . 3 11 4 . 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 234 | . 3 14 116 50 . 33 18 Missed 65 | . 1 4 31 16 . 11 2 Hits 169 | . 2 10 85 34 . 22 16 Projectile 169 | . 2 10 85 34 . 22 16 Critical Strikes 1 | . . . 1 . . . . Damage Taken 1946 | . 21 81 872 272 . 334 366 Core 378 | . . 26 204 38 . 71 39 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . 89 . . . 21 . Volleys Fired 90 | . 5 5 35 16 . 17 12 Largest 2 | . 2 2 2 2 . 2 2 Hottest 98 | . 70 70 98 98 . 98 70 Shots Fired 170 | . 10 10 68 32 . 28 22 Gun 85 | . 10 10 31 . . 12 22 Cannon 85 | . . . 37 32 . 16 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 86 | . 5 5 33 16 . 15 12 Thermal 74 | . 5 5 35 16 . 13 . Explosive . | . . . . . . . . Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 18 | . 3 2 18 4 . 14 8 Robot Miss Streak 9 | . 2 4 3 3 . 1 9 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 108 | . 6 4 46 15 . 22 15 Core Hits 49 | . 3 4 19 8 . 11 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 . . . 2 . Burn 2 | . . 1 . . . 1 . Blast 1 | . . . . . . 1 . Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1916 | . 59 54 881 348 . 359 215 Guns 747 | . 59 43 307 . . 123 215 Cannons 1141 | . . . 574 348 . 219 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 28 | . . 11 . . . 17 . Kinetic 773 | . 22 7 326 162 . 198 58 Thermal 958 | . 37 36 555 186 . 144 . Explosive . | . . . . . . . . Electromagnetic 157 | . . . . . . . 157 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . 1 1 . . . Projectiles 2 | . . . 1 1 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 6 | . . 3 . . . 3 . Kicked 6 | . . 3 . . . 3 . Crushed . | . . . . . . . . Highest Temperature 208 | . 20 10 208 . . 87 104 Average Temperature 41 | . 9 7 56 . . 24 44 Received Heat Transfer 414 | . 12 . 186 . . 153 63 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 2109 | . 111 185 999 333 . 481 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 192 | . 5 70 192 145 . 70 31 Initial 63 | . . . . 63 . . . Average 29 | . . 23 65 54 . 14 3 Influence Increases 892 | . 5 70 357 195 . 160 105 Destroy 0b10 Robot/C 620 | . . 60 260 140 . 140 20 Destroy 0b10 Robot/NC 20 | . 5 . 10 5 . . . Destroy Leader 132 | . . 10 72 20 . 20 10 Successful Hack 26 | . . . 14 . . . 12 Destroy Structure 4 | . . . 1 . . . 3 Lose Combat Pursuer 90 | . . . . 30 . . 60 Influence Decreases 881 | . 5 70 193 294 65 160 94 Entered New Map 166 | . . . . 101 65 . . Time Decay 635 | . 5 70 153 193 . 140 74 Lost Part 80 | . . . 40 . . 20 20 Squads Dispatched 4 | . 1 . . . . . 3 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 3 3 15 7 . 7 16 Peak Tracking Total 7 | . 2 3 5 4 . 3 7 Tactical Retreats 5 | . . . . 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 2 . 2 . 2 . 2 Terminals 5 | . 2 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 18 | . 4 . 3 . 2 . 9 Successful 5 | . . . 2 . 2 . 1 Failed 13 | . 4 . 1 . . . 8 Catastrophic 4 | . 1 . . . . . 3 Database Lockouts . | . . . . . . . . Manual 15 | . 4 . 5 . 1 . 5 Terminals 11 | . 4 . 3 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 2 . 2 . . Record 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 2 . . . 2 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1019 | . . . . . . 506 513 Sensors 452 | . . . . . . . 452 T.N.C. 1019 | . . . . . . 506 513 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2894 | 65 146 213 417 580 395 565 513 Spaces Moved 1711 | 47 105 158 178 315 246 375 287 Core 11 | 11 . . . . . . . Treads 629 | . . . 52 315 246 16 . Legs 1036 | 36 105 158 91 . . 359 287 Wheels 35 | . . . 35 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 160 160 120 115 Average Speed 135 | 107 122 120 147 160 160 121 117 Slowest Speed 260 | 120 190 120 260 160 160 160 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 24 44 14 51 60 57 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 6 | . . . . . . . 6 Terrain Destroyed 6 | . . . . . . . 6 Melee 6 | . . . . . . . 6 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2100 | 58 112 171 268 359 249 453 430 Wait 226 | . . 4 33 26 . 47 116 Move 1704 | 46 104 157 177 314 245 374 287 Hop . | . . . . . . . . Pick Up 23 | 6 . 1 6 1 2 3 4 Fast Attach 12 | 6 2 . 2 . . . 2 Attach 10 | . . . 4 . . 6 . Detach 2 | . 1 . 1 . . . . Swap 16 | . . 1 7 1 1 3 3 Drop 5 | . . . 3 1 1 . . Fire 90 | . 5 5 35 16 . 17 12 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick 6 | . . 3 . . . 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 212 | -10/Materials | Entered Mines 215 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 412 | -10/Mines | Discovered new exit (range 3) 425 | -10/Mines | Entered Materials 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 493 | -9/Materials | Identified exit to Mines 493 | -9/Materials | Identified exit to Storage 730 | -9/Materials | Lost 3 parts (2n1u) 736 | -9/Materials | Core integrity fell below 50% 766 | -9/Materials | Destroyed 11 combat bots 842 | -9/Materials | Entered Mines 1331 | -9/Mines | Discovered new exit (range 3) 1414 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1415 | -9/Mines | Discovered new exit (range 5) 1422 | -9/Mines | Entered Exiles 1443 | -9/Exiles | Discovered new exit (range 15) 1467 | -9/Exiles | Met 8R-AWN 1490 | -9/Exiles | Met EX-HEX 1536 | -9/Exiles | Met EX-BIN 1558 | -9/Exiles | Aligned with FarCom system 1560 | -9/Exiles | Given EX-Vault access code 1603 | -9/Exiles | Opened EX-Vault 1614 | -9/Exiles | Found Modified TNC 1646 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1699 | -9/Exiles | Met EX-DEC 1711 | -9/Exiles | Learned location of Zion (-6) 1795 | -9/Exiles | Discovered new exit (range 14) 1817 | -9/Exiles | Left Exiles lab with Modified TNC 1817 | -9/Exiles | Entered Mines 1858 | -8/Mines | Lost 4 parts (1p2u1w) 2377 | -8/Mines | Discovered new exit (range 5) 2382 | -8/Mines | Entered Materials 2382 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2741 | -8/Materials | Build established: Skirmisher 2895 | -8/Materials | Self-destructed Last Messages --------------- 02824_ Acquired Hvy. Flail. 02829_ R-06 Scavenger collects Corrupted Imp. Carbon-fiber Leg. 02832_ R-06 Scavenger collects Corrupted Imp. Deuterium Engine. 02843_ U-05 Engineer builds a Wall. 02854_ Carbon-fiber Leg destroyed. 02854_ Lgt. Armor Plating destroyed. 02854_ Knocked back. 02858_ U-05 Engineer builds a Wall. 02873_ Acquired Nuclear Core. 02874_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02875_ Connecting with Terminal... 02875_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 02883_ Penetrated by Slug. 02883_ Electrolysis Chamber disabled. 02883_ K-01 Serf collects debris. 02886_ Penetrated by Slug. 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T ?/ "" ;g # #?????????? | | ?????????????? # """# x # #?????????? | | ?????????????+### # R"# / ########??? | | ????????????????##????# """# "T" # #??? | | ??????????????????????# # """ # #??? | | ??????????????????????####### # #??? | | ?????????????????????????######+########### #??? | | ?????????????????????????# #???# #??? | | ?????????????????????????# #???# #??? | | ?????????????????????????# #??## %#??? | | ?????????????????????????# [ ##### #??? | | ?????????????????????????# % ### # #??? | | ?????????????????????????#######+###### ## #??? | | ?????????????????????????????#% ####### #?? | | ###?##########?#### ########## ? | | ?# a | | | # ####+#+#??????#### # = | | # #????????????????# %# ####### ### | | + #????????????????# #######?????#######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastWeaponLauncher Manual? 0 Play Time 00:23:48 Cumulative 37.5 hours Start 2026.07.18 @ 09:37:34 End 2026.07.18 @ 09:57:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e178b2c-b4f4-42ee-b92b-27cfe426c8d8