Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 16:38:29 // Winter2019/RPGLIKE Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (181) 905 Value Destroyed (4477) 4477 Prototype IDs (77) 1540 Alien Tech Used (1) 200 Bonus (33428) 33428 TOTAL SCORE: 51050 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 1500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 13500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Met Warlord at Research 2000 Hacked God Mode 5000 Met MAIN.C 5000 Win 3000 Friendly Fire -578 Cogmind --------- Core Integrity 247/2100 Matter 595/600 Energy 290/300 System Corruption 16% Temperature Cool (10) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Diametric Drive Improved Diametric Drive > --- UTILITY (8) ------ Zionite Metafield Generator Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Core Analyzer Advanced Actuator Array Experimental Cloaking Device > --- WEAPON (2) ------- Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- Advanced Phase Shifter Supersonic Drone Bay (1/1) Transdimensional Reconstructor Latent Energy Streamer Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Backup Power I Light Fission Core > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Zionite Metafield Generator Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Core Analyzer Advanced Actuator Array Advanced Phase Shifter Experimental Cloaking Device Light Regenerative Plating > --- WEAPON ----------- Advanced Datajack Phasing Sabre > --- INVENTORY -------- Supersonic Drone Bay Transdimensional Reconstructor Latent Energy Streamer Tesla Bomb Launcher Phasing Sabre [Rating: 98] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Diametric Drive Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Diametric Drive Utility Advanced Signal Interpreter Device Experimental Sensor Array Storage Zionite Biocell Processor Advanced Signal Interpreter Protection Improved Utility Shielding Weapon Phasing Sabre Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 10 | . . . . . 1 3 . 1 . . 1 . . . . 2 . . . . . 1 . . . . . 1 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . . . 1 2 . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 126 | 1 7 . . 1 5 11 3 2 2 20 4 13 6 . . 3 11 . . 10 7 6 . 1 5 . 3 4 . 1 Power 8 | . 1 . . . 2 . . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . Engine 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 18 | 1 2 . . . . 1 . . . 1 . . 3 . . 1 2 . . 5 . . . . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 1 . . 1 . . 1 2 . . 2 . . . . 1 . . . . . Flight 6 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . Utility 64 | . 1 . . . 2 6 3 2 . 8 1 9 3 . . 2 5 . . 4 3 6 . 1 2 . 3 2 . 1 Device 40 | . . . . . . 2 3 . . 3 1 6 3 . . 2 4 . . 4 2 5 . 1 . . 2 1 . 1 Storage 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Processor 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . 1 . . . 2 3 . 2 . 4 . 3 . . . . . . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | . 3 . . 1 1 4 . . 2 10 3 1 . . . . 4 . . 1 4 . . . . . . 2 . . Energy Gun 13 | . 2 . . . . 1 . . . 5 1 1 . . . . 3 . . . . . . . . . . . . . Energy Cannon 9 | . 1 . . . 1 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . . 1 . 1 . . . . . 1 . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 1 . . . . . . . . . 1 2 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 27 | . . . . . . . 1 . 1 7 . . . . . 1 4 . . 4 2 . . . 5 . 1 . . 1 Parts Lost 8 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 3 Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 93 100 100 100 100 100 100 100 100 93 90 99 100 100 100 92 79 83 83 81 78 85 84 84 84 84 94 100 100 89 Engine 3 | . 24 25 25 25 8 . . . . . . 6 . . . . . . . . . . . . . . 7 7 7 6 Core 7 | . . . . . 13 14 12 11 11 2 . 3 10 10 10 8 8 8 8 8 8 7 7 7 7 7 7 7 7 6 Reactor 2 | . . . . . . . . . . 8 10 9 10 10 10 8 8 8 8 6 . . . . . . . . . . Wheel 6 | . 24 25 25 25 21 14 12 11 11 3 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 7 10 10 9 10 10 17 16 16 16 11 . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . 4 16 15 15 15 15 15 15 14 14 14 Device 22 | . . . . . . 13 25 22 22 23 30 31 40 40 40 30 24 25 25 25 28 30 30 30 30 30 30 28 28 21 Processor 9 | . . . . . . 14 12 11 11 11 10 10 10 10 10 8 8 8 8 8 8 7 7 7 7 7 9 21 21 21 Protection 12 | . 20 25 25 25 37 20 12 19 22 14 10 7 . . . . . . . . . 7 7 7 7 7 7 7 7 6 Energy Gun 4 | . 22 . . . . 4 12 11 4 3 9 10 10 10 10 8 4 8 8 1 . . . . . . . . . . Energy Cannon 5 | . 2 25 25 . 21 14 12 11 3 7 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 24 . . . . 7 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 6 9 10 10 10 10 10 8 8 8 8 14 16 15 15 15 15 15 15 11 14 14 Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 5 12 12 12 9 18 25 24 43 43 45 29 37 33 33 33 39 41 39 39 39 30 33 33 33 31 31 34 34 34 34 Greatest Support 53 | 10 16 16 16 16 16 16 16 16 21 27 37 37 37 37 37 53 53 43 43 47 33 33 33 33 33 33 38 38 38 38 Greatest Overweight (x) 2 | 1 1 . . . 1 1 1 2 2 2 . . 1 . . . . . . 1 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 4 5 Average Carried 4 | . 3 4 3 3 3 3 3 3 3 3 3 3 3 4 4 3 3 4 4 4 3 4 5 5 4 5 5 4 4 4 Final Capacity 5 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 4 4 4 4 4 3 4 4 3 4 4 4 4 3 4 4 4 4 4 5 5 5 5 5 5 4 4 5 Class Distribution -------------------- 49% | Mutant 40% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 4232 | 200 60 120 . 120 50 124 50 20 20 255 . 262 59 92 . 680 579 371 39 228 683 60 10 10 . . 90 40 . 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6756 | . 131 114 . 126 227 632 307 204 . 2784 65 132 38 72 . 146 157 206 . . 77 28 78 95 . . 250 829 30 28 Parts 241 | . 6 3 . 11 9 23 21 13 . 51 7 7 1 1 . 10 23 10 . 2 13 4 2 5 . . 4 12 2 1 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 3 10 1 . 2 . 1 . . 23 . 11 . . 32 . 2 2 . . . . . . Prevented 36 | . . . . . . . 9 8 . . . . . . . . . 4 . 15 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 145 | . 3 2 . 21 2 5 7 5 . 69 4 1 . . . 3 3 4 . 1 7 1 1 1 . . 2 3 . . Melee 44 | . . . . . . . . . . 19 . 1 . . . 3 3 3 . 1 7 . 1 1 . . 2 3 . . Guns 7 | . 3 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . . . 1 1 5 3 . . 1 . . . . . . . . . . . . . . . . . . . AOE 70 | . . 2 . 21 . . 2 . . 41 3 . . . . . . . . . . 1 . . . . . . . . Classes Destroyed 24 | . 3 1 . 2 2 3 2 . . 3 . 1 1 . . . 1 . . . 3 . . . . . . 2 . . Worker 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 Builder 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Operator 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . Watcher 7 | . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . Swarmer 20 | . 3 . . 8 . . . 2 . . 4 . . . . 1 . . . 1 1 . . . . . . . . . Grunt 16 | . . 2 . 1 1 2 . . . . . . . . . 2 . 3 . . 1 1 . 1 . . 1 1 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 1 2 . . . . . . . . . . 1 . . . 1 . . . . . 1 1 . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hunter 7 | . . . . . 1 . 3 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 54 | . . . . 13 . . . . . 41 . . . . . . . . . . . . . . . . . . . . Golem 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Borebot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 40 | . 4 2 . 13 3 2 5 2 . 40 4 1 1 . . 2 2 1 . 1 2 2 1 1 . . 2 2 1 1 Combat Bots Only 36 | . 3 2 . 13 1 2 5 2 . 36 4 1 . . . 2 1 1 . 1 2 1 1 1 . . 1 1 . . Max Kills in Single Turn 24 | . 1 2 . 6 1 1 2 1 . 24 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . 2 . 5 . . 2 . . 24 1 . . . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . . 1 1 1 . 1 1 . 1 1 . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 9268 | . 140 18 . 363 204 393 211 338 . 2807 33 136 . . . 101 317 629 31 289 374 219 93 30 . 42 220 215 . 2065 Core 6751 | . 89 14 . 246 129 271 138 211 . 1870 26 88 . . . 82 262 518 24 235 329 161 67 26 . 34 145 178 . 1608 Absorbed by Shields 332 | . . . . . . 100 22 85 . 117 . . . . . . . . . . . . . . . . 8 . . . Redirected to Core 4357 | . 52 14 . 117 69 168 122 182 . 1195 26 72 . . . 67 201 382 24 185 150 82 28 12 . 4 114 98 . 993 Core Remaining (%) 77 | 100 . . . 66 73 . . . . . 97 . . . . 100 . . . . 100 . . . . 81 69 79 . 11 Volleys Fired 181 | . 20 2 . 13 13 46 13 23 . 40 5 . . . . . . 6 . . . . . . . . . . . . Largest 2 | . 1 1 . 1 1 2 2 2 . 1 1 . . . . . . 1 . . . . . . . . . . . . Hottest 124 | . 45 56 . 56 56 124 124 124 . 69 60 . . . . . . 55 . . . . . . . . . . . . Shots Fired 226 | . 20 2 . 13 13 59 26 38 . 43 6 . . . . . . 6 . . . . . . . . . . . . Gun 96 | . 20 . . . . 19 13 23 . 14 1 . . . . . . 6 . . . . . . . . . . . . Cannon 114 | . . 2 . 2 13 40 13 15 . 27 2 . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 11 . . . . . 2 3 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . 11 . . . . . 2 3 . . . . . . . . . . . . . . . . . . . Electromagnetic 206 | . 20 2 . 2 13 55 26 38 . 41 3 . . . . . . 6 . . . . . . . . . . . . Robot Hit Streak 16 | . 3 1 . 7 5 5 15 9 . 11 15 . . . . . . 16 . . . . . . . . . . . . Robot Miss Streak 4 | . 3 2 . 1 1 4 2 2 . 1 . . . . . . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 477 | . 11 1 . 10 10 40 20 28 . 167 5 5 3 3 . 7 14 22 . 1 30 12 6 3 . . 9 60 1 9 Core Hits 357 | . 7 2 . 36 5 18 13 11 . 179 15 3 2 3 . 5 7 8 . 1 12 1 2 2 . . 5 18 1 1 Critical Hits 9 | . . . . . . . . . . 5 . . . . . 1 . . . . 1 2 . . . . . . . . Critical Kills 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 2 . . . . . . . . Melee Attacks 649 | . . . . . . . . . 62 177 6 16 6 21 . 12 21 29 12 5 50 58 13 5 . 14 16 78 8 40 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 646 | . . . . . . . . . 62 177 6 16 6 21 . 12 21 29 12 5 50 58 13 5 . 14 16 75 8 40 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 58 | . . . . . . . . . . 2 . 1 1 3 . 3 5 2 . . 3 1 1 . . . 1 34 . 1 Combat Hostiles 8 | . . . . . . . . . . 2 . . . . . 2 1 1 . . 1 . 1 . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . . . . . . . . . . 3 4 1 1 . . 1 9 . 4 Damage Inflicted 33003 | . 260 131 . 1666 392 1136 742 606 . 14047 454 324 246 411 . 572 1182 1080 . 57 1671 703 309 127 . . 537 5771 52 527 Guns 1286 | . 226 . . . . 248 211 292 . 183 . . . . . . . 126 . . . . . . . . . . . . Cannons 1874 | . . 23 . 41 237 774 299 314 . 171 15 . . . . . . . . . . . . . . . . . . . Explosions 8874 | . 34 108 . 1625 155 114 232 . . 6167 439 . . . . . . . . . . . . . . . . . . . Melee 20969 | . . . . . . . . . . 7526 . 324 246 411 . 572 1182 954 . 57 1671 703 309 127 . . 537 5771 52 527 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 817 | . 34 108 . . 155 114 232 . . 174 . . . . . . . . . . . . . . . . . . . . Explosive 2170 | . . . . 1625 . . . . . 173 372 . . . . . . . . . . . . . . . . . . . Electromagnetic 8959 | . 226 23 . 41 237 934 510 606 . 6174 82 . . . . . . 126 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20969 | . . . . . . . . . . 7526 . 324 246 411 . 572 1182 954 . 57 1671 703 309 127 . . 537 5771 52 527 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . . . 3 3 . . 51 53 . . . . . 3 3 3 3 . . . . . . 2 . . 16 Average Corruption 14 | . . . . . . 2 2 . . 28 51 . . . . . 2 3 3 3 . . . . . . 2 . . 9 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . . . . . . 7 9 . . 124 34 . . . . . 2 9 6 . . . . . . . 1 . . 6 Message Errors 22 | . . . . . . 3 5 . . 10 1 . . . . . 1 . 2 . . . . . . . . . . . Matter Fused 26 | . . . . . . 1 . . . 13 5 . . . . . 1 2 3 . . . . . . . . . . 1 Heat Flow Errors 15 | . . . . . . . 1 . . 9 . . . . . . . 3 1 . . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . . . . 6 3 . . . . . . 1 . . . . . . . . . . . . Data Loss (major) 5 | . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Misfires 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Misdirections 41 | . . . . . . . . . . 21 16 . . . . . . . . . . . . . . . . . . 4 Targeting Errors 66 | . . . . . . 3 . . . 54 6 . . . . . . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1769 | . . . . 109 14 49 . . . 507 48 5 133 . . 61 176 . . . 187 122 54 . . . 128 176 . . Projectiles 43 | . . . . 2 . 41 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 497 | . . . . 107 14 8 . . . 320 48 . . . . . . . . . . . . . . . . . . . Melee 1229 | . . . . . . . . . . 187 . 5 133 . . 61 176 . . . 187 122 54 . . . 128 176 . . Knockbacks 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 353 | . . . . 235 . 47 . . . 71 . . . . . . . . . . . . . . . . . . . . Shots 8 | . . . . 6 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 567 | . 210 61 . 52 245 264 104 84 . 196 . . . . . 3 193 567 242 22 . 10 . . . . . . . 137 Average Temperature 61 | . 87 32 . 28 97 82 41 34 . 60 . . . . . 1 49 99 30 9 . 10 . . . . . . . 77 Received Heat Transfer 1659 | . . 9 . 60 27 158 72 18 . 718 . . . . . 54 36 99 9 . 60 54 . . . 18 60 36 . 171 Effects 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . 1 2 . . . 10 . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 13 | . . . . . 1 2 . . . 9 . . . . . . . 1 . . . . . . . . . . . . Parts Fried 47 | . . . . . 1 7 5 3 . 29 . . . . . . . 1 . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 800 | . 100 100 . . 200 100 250 . . 50 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 . . 2 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 3073 | . . . . . . . . . . 3023 50 . . . . . . . . . . . . . . . . . . . LE Corruption 52 | . . . . . . . . . . 50 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 824 | . 140 119 . 198 233 274 . . . . . 271 . . . . 305 . . . . 824 . . . . 247 556 403 223 Average Influence 238 | . 74 103 . 139 134 148 . . . . . 146 . . . . 217 . . . . 516 . . . . 115 377 375 138 Maximum Alert Level 3 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 2 2 1 Low Security (%) 59 | 100 100 100 . 100 79 76 . . . . . 64 . . . . 48 . . . . 20 . . . . 76 7 . 92 Level 1 23 | . . . . . 20 23 . . . . . 35 . . . . 51 . . . . 12 . . . . 23 48 80 7 Level 2 14 | . . . . . . . . . . . . . . . . . . . . . . 55 . . . . . 44 19 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 1 4 . . . . . 2 . . . . . . . . . 4 . . . . 1 2 . . Investigation 5 | . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Reinforcement 7 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . 9 2 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 5 2 . 24 5 14 9 12 . 61 4 7 . . . 15 5 7 3 12 15 35 1 1 . 8 10 33 2 11 Peak Tracking Total 23 | . 3 2 . 16 1 4 6 4 . 13 4 3 . . . 4 3 4 3 12 4 23 1 1 . 6 4 13 2 7 Tactical Retreats 43 | . . . . 1 . 3 . . . 12 . 1 . . . 1 2 2 1 . . 7 . . . 1 3 7 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 7 | . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 12 | . . . . . 1 1 . . . 4 . . . . . 2 . . . . 2 . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 86 | . 5 . 2 1 1 5 . 1 . . . 10 1 1 4 1 1 1 . 10 . 4 1 1 8 1 8 5 7 7 Terminals 44 | . 5 . . 1 1 3 . . . . . 7 . 1 . 1 . . . . . 1 1 . . . 7 4 5 7 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . Total Hacks 241 | . 17 . 5 2 2 8 . 1 . . . 29 1 1 28 2 1 1 . 22 . 10 2 1 47 1 16 10 19 15 Successful 181 | . 9 . 5 1 1 4 . 1 . . . 16 1 1 28 2 1 1 . 22 . 7 2 1 47 1 8 5 9 8 Failed 60 | . 8 . . 1 1 4 . . . . . 13 . . . . . . . . . 3 . . . . 8 5 10 7 Catastrophic 10 | . 1 . . 1 . 2 . . . . . 2 . . . . . . . . . 1 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 17 . 1 2 2 3 . . . . . 27 . . . . . . . 1 . 3 . . . . 13 6 13 12 Terminals 108 | . 17 . . 2 2 5 . . . . . 24 . 1 . 2 . . . . . 3 2 . . . 14 8 13 15 Fabricators 9 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 3 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 5 | . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . 2 3 . Terminal Hacks 140 | . 5 . 5 1 . 1 . 1 . . . 7 1 1 28 2 . 1 . 22 . 1 2 1 47 1 2 3 5 3 Record 76 | . . . 4 . . . . . . . . . . 1 11 2 . . . 15 . . 2 . 35 1 1 3 . 1 Part Schematic 13 | . . . . . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 11 | . 4 . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . . . . 3 . . . . 6 . . . . 4 . . . . . Open Door 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . Seal Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . Unauthorized Hacks 83 | . 11 . . . 3 5 . . . . . 20 . . . . . . . . . 2 . . . . 14 6 6 16 Terminals 25 | . 4 . . . 1 . . . . . . 6 . . . . . . . . . 1 . . . . 5 1 2 5 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 Botnet 18 | . 4 . . . 1 . . . . . . 5 . . . . . . . . . 1 . . . . 3 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . . 1 1 3 . . . . . 5 . . . . . . . . . 1 1 . . . 7 5 6 5 Full Trace Events 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . . 285 . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 2 . . . . . . . . . . . . 4 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 23 | . . 2 . 4 . . 2 . 2 . . 1 . . . 1 . . . 4 3 . . . . . 1 2 . 1 Largest Group 4 | . . 2 2 3 3 . 2 2 3 3 . 1 . . . 1 1 . . 4 3 3 . . . . 1 2 . 1 Highest-Rated Group 411 | . . 41 41 63 63 . 56 53 73 73 . 26 . . . 94 94 . . 191 191 191 . . . . 44 411 . 44 Highest-Rated Ally 367 | . . 31 31 31 31 . 31 28 28 28 . 26 . . . 94 94 . . 60 99 93 . . . . 44 367 . 44 Total Orders 6 | . . . . . . . . . 2 2 . 1 1 . . . . . . . . . . . . . . . . . GOTO 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 157 | . . . . 24 9 . 9 32 . 3 . . . . . 15 4 . . . 40 17 . . . . . 4 . . Total Damage 7101 | . . . . 165 103 . 169 721 . 20 . . . . . 561 163 . . . 2389 1310 . . . . . 1500 . . Kills 41 | . . . . 4 2 . 1 7 . 1 . . . . . 7 . . . . 9 6 . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 11 | . 4 . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 17 | . . . . 1 . . 2 1 2 . 1 . . . . 3 . 1 2 . 1 . 2 1 . . . . . . Drone Launches 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 12625 | 5 303 214 286 344 206 861 799 773 1605 1467 215 423 184 202 24 317 333 340 239 245 670 879 140 260 36 119 291 324 236 285 Spaces Moved 16765 | 4 271 192 283 300 133 578 635 588 1154 947 324 988 519 407 78 595 572 577 322 773 827 1208 444 195 170 288 730 1007 762 894 Core 5 | 1 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4389 | 3 270 192 283 300 133 578 635 588 1154 253 . . . . . . . . . . . . . . . . . . . . Hover 5675 | . . . . . . . . . . 694 324 988 518 407 78 595 572 577 322 600 . . . . . . . . . . Flight 6696 | . . . . . . . . . . . . . . . . . . . . 173 825 1208 444 195 170 288 730 1007 762 894 Fastest Speed 13 | 80 50 100 100 100 100 100 110 110 110 60 30 30 30 30 30 28 23 23 23 13 13 13 13 13 13 13 13 13 13 13 Average Speed 44 | 85 89 100 100 100 105 109 110 114 115 80 30 30 30 30 30 32 27 23 23 20 13 13 13 13 13 13 13 13 13 13 Slowest Speed 130 | 100 100 100 100 100 110 110 110 120 120 130 30 30 75 30 30 56 28 23 23 85 75 13 13 13 85 13 13 13 13 13 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 56 33 69 62 22 20 74 74 78 80 46 31 75 64 69 75 14 68 52 87 76 27 62 32 62 38 27 36 20 33 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 14 | . . 1 1 . . 2 1 . 3 . . 2 . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 25 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . 3 6 3 . . . 1 1 . 4 . . 1 . 1 . 2 1 . . . . . . Spaces Dug 175 | . . . . . . . . . 3 26 6 9 3 18 . 3 2 4 12 3 6 28 4 2 . 9 4 10 5 18 Terrain Destroyed 411 | . 3 10 . 122 6 6 3 . 3 84 34 9 3 18 . 3 2 4 12 3 6 28 4 2 . 9 4 10 5 18 Melee 156 | . . . . . . . . . 3 7 6 9 3 18 . 3 2 4 12 3 6 28 4 2 . 9 4 10 5 18 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 255 | . 3 10 . 122 6 6 3 . . 77 28 . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 20708 | 5 312 212 287 333 186 751 708 652 1333 1337 425 1088 542 454 77 701 718 734 468 849 1317 1862 509 422 182 352 900 1099 885 1008 Wait 2584 | . . 19 1 15 19 95 19 3 113 39 87 46 2 27 . 73 95 102 135 28 379 596 56 223 . 55 138 14 121 84 Move 16710 | 3 270 191 282 299 132 577 634 587 1153 946 323 987 518 406 77 594 571 576 321 772 826 1207 443 194 169 287 726 997 755 887 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 2 Pick Up 39 | . 8 . 2 2 2 4 1 2 1 5 . 2 1 . . . 2 . . 1 2 1 . . 1 . . 2 . . Fast Attach 80 | 1 6 . . . 3 5 . 1 1 9 . 12 4 . . 2 7 . . 10 4 5 . . 6 . 2 1 . 1 Attach 14 | . . . . . . 3 . 1 . 1 1 . 2 . . 1 1 . . . 3 . . . . . . 1 . . Detach 15 | . 1 . . . . 2 . . 1 1 . . 2 . . 3 2 . . . 1 1 . . . . . . . 1 Swap 33 | . 1 . . 1 2 3 3 . 1 10 3 1 . . . . 3 . . . . 1 . 1 . . 1 2 . . Drop 97 | 1 6 . 2 2 5 8 1 3 1 10 . 11 7 . . 1 8 . . 12 3 5 . . 6 . 1 3 . 1 Fire 181 | . 20 2 . 13 13 46 13 23 . 40 5 . . . . . . 6 . . . . . . . . . . . . Melee 594 | . . . . . . . . . 62 177 6 16 6 21 . 12 21 29 12 5 46 42 10 4 . 10 14 63 6 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . 17 . . . Rewire 53 | . . . . . . . 21 . . . . . . . . . . . . 14 18 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 269 | . . . . 1 10 8 16 32 . 99 . . . . . 15 8 21 . 7 35 4 . . . . . 13 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Mines 129 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 382 | -10/Mines | Learned location of Storage (-7) 503 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 503 | -10/Mines | Discovered new exit (range 5) 523 | -10/Mines | Entered Exiles 523 | -10/Exiles | Accompanied by 2 allies 539 | -10/Exiles | Discovered new exit (range 15) 548 | -10/Exiles | Met 8R-AWN 553 | -10/Exiles | Led the pair of lost Derelicts to a safe place 565 | -10/Exiles | Met EX-HEX 593 | -10/Exiles | Met EX-BIN 607 | -10/Exiles | Reached level 2 607 | -10/Exiles | Aligned with FarCom system 608 | -10/Exiles | Given EX-Vault access code 633 | -10/Exiles | Opened EX-Vault 640 | -10/Exiles | Found Latent Energy Streamer 661 | -10/Exiles | Warned to stay clear of 0b10 Research branches 726 | -10/Exiles | Met EX-DEC 749 | -10/Exiles | Learned location of Zion (-7) 799 | -10/Exiles | Discovered new exit (range 12) 809 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 809 | -10/Exiles | Entered Mines 822 | -9/Mines | Met a Derelict bent on vengeance 831 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 854 | -9/Mines | Assembled infested the area 859 | -9/Mines | Assisted by a Guerilla fighting off Assembled 908 | -9/Mines | Destroyed 13 combat bots 914 | -9/Mines | Received a Mining Laser from a helpful Derelict 949 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 953 | -9/Mines | Found Prototype Device 984 | -9/Mines | Reached level 3 1078 | -9/Mines | Learned Materials security intel 1134 | -9/Mines | Discovered new exit (range 11) 1153 | -9/Mines | Entered Materials 1153 | -8/Materials | Accompanied by 3 allies 1155 | -8/Materials | Reached level 4 1194 | -8/Materials | Upgraded with Utility slot (x1) 1333 | -8/Materials | Discovered new exit (range 16) 1359 | -8/Materials | Entered Factory 1361 | -7/Factory | Reached level 5 1362 | -7/Factory | Upgraded with Utility slot (x1) 1903 | -7/Factory | Reached level 6 1905 | -7/Factory | Upgraded with Utility slot (x1) 1905 | -7/Factory | Upgraded with Weapon slot (x1) 2065 | -7/Factory | Identified exit to Storage 2065 | -7/Factory | Identified exit to Lower Caves 2220 | -7/Factory | Entered Lower Caves 2220 | -7/Lower Caves | Identified Exp. Sensor Array 2510 | -7/Lower Caves | Attacked by a faux Warlord 2577 | -7/Lower Caves | Rewired Cogmind 2600 | -7/Lower Caves | Rewired Cogmind 2647 | -7/Lower Caves | Learned 8 Factory zone layouts 2997 | -7/Lower Caves | Discovered new exit (range 10) 3007 | -7/Lower Caves | Identified exit to Lower Caves 3019 | -7/Lower Caves | Entered another Lower Caves area 3019 | -7/Lower Caves | Accompanied by 2 allies 3021 | -7/Lower Caves | Reached level 7 3177 | -7/Lower Caves | Ambushed by wild Derelicts 3178 | -7/Lower Caves | Upgraded with Utility slot (x1) 3369 | -7/Lower Caves | Learned Factory stockpile data 3741 | -7/Lower Caves | Discovered new exit (range 7) 3768 | -7/Lower Caves | Reached level 8 3791 | -7/Lower Caves | Identified exit to Zion 3792 | -7/Lower Caves | Entered Zion 3792 | -7/Zion | Accompanied by 1 ally 3968 | -7/Zion | Learned location of Recycling (-7) 4134 | -7/Zion | Learned location of Data Miner (-6) 4260 | -7/Zion | Gained Derelict followers 4359 | -7/Zion | Identified exit to Proximity Caves 4485 | -7/Zion | Rebuked by Imprinter 5365 | -7/Zion | Discovered new exit (range 4) 5367 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5368 | -7/Zion | Identified exit to Deep Caves 5397 | -7/Zion | Entered Deep Caves 5397 | -7/Deep Caves | Accompanied by 3 allies 5399 | -7/Deep Caves | Reached level 9 5597 | -7/Deep Caves | Attacked by Z-Imprinter 5634 | -7/Deep Caves | Core integrity fell below 50% 5657 | -7/Deep Caves | Core integrity fell below 20% 5672 | -7/Deep Caves | Destroyed Z-Imprinter 5679 | -7/Deep Caves | Found Prototype Device 5679 | -7/Deep Caves | Identified Zio. Metafield Generator 5697 | -7/Deep Caves | Lost 4 parts (1p2u1w) 5750 | -7/Deep Caves | Z-Facility disabled 5889 | -7/Deep Caves | Found Prototype Protection 5889 | -7/Deep Caves | Identified Zio. Weapon Casing 5913 | -7/Deep Caves | Found Zio. Weapon Casing 5945 | -7/Deep Caves | System corruption reached 10% 5987 | -7/Deep Caves | Exposed GOLEM chamber 5996 | -7/Deep Caves | Destroyed as-99799 6004 | -7/Deep Caves | Triggered Deep Caves wall 6004 | -7/Deep Caves | Reached level 10 6021 | -7/Deep Caves | Spotted AS-60869 6026 | -7/Deep Caves | Spotted AS-68566 6028 | -7/Deep Caves | Triggered Deep Caves wall 6032 | -7/Deep Caves | Destroyed AS-68566 6043 | -7/Deep Caves | Destroyed 36 combat bots 6047 | -7/Deep Caves | Destroyed AS-60869 6210 | -7/Deep Caves | Build established: Scavenger-Mutant 6404 | -7/Deep Caves | Spotted as-90396 6413 | -7/Deep Caves | System corruption reached 30% 6413 | -7/Deep Caves | Spotted as-32654 6414 | -7/Deep Caves | Reached level 11 6415 | -7/Deep Caves | Destroyed as-32654 6425 | -7/Deep Caves | Found Supersonic Drone Bay 6605 | -7/Deep Caves | Reached level 12 6665 | -7/Deep Caves | Reached level 13 6721 | -7/Deep Caves | Reached level 14 6783 | -7/Deep Caves | Build established: Mutant 6852 | -7/Deep Caves | Spotted as-30866 6858 | -7/Deep Caves | Discovered new exit (range 7) 6864 | -7/Deep Caves | Identified exit to Proximity Caves 6864 | -7/Deep Caves | Entered Proximity Caves 6865 | -6/Proximity Caves | Upgraded with Power slot (x1) 6885 | -6/Proximity Caves | Spotted B-75 Beast 7004 | -6/Proximity Caves | Learned location of 1 exit from Factory 7058 | -6/Proximity Caves | Reached level 15 7076 | -6/Proximity Caves | Discovered new exit (range 10) 7079 | -6/Proximity Caves | Identified exit to Factory 7079 | -6/Proximity Caves | Entered Factory 7080 | -6/Factory | Identified exit to Extension 7081 | -6/Factory | Identified exit to Factory 7081 | -6/Factory | Reached level 16 7268 | -6/Factory | Discovered exit to Factory (range 13) 7367 | -6/Factory | Identified exit to Lower Caves 7477 | -6/Factory | Discovered exit to Factory (range 9) 7502 | -6/Factory | Entered Lower Caves 7504 | -6/Lower Caves | Reached level 17 7521 | -6/Lower Caves | Build established: Hacker-Sprinter 7639 | -6/Lower Caves | Found Prototype Device 7653 | -6/Lower Caves | Spotted B-75 Beast 7674 | -6/Lower Caves | Discovered new exit (range 12) 7676 | -6/Lower Caves | Identified exit to Lower Caves 7686 | -6/Lower Caves | Entered another Lower Caves area 7722 | -6/Lower Caves | Discovered exit to Factory (range 6) 7875 | -6/Lower Caves | Discovered new exit (range 15) 7884 | -6/Lower Caves | Identified exit to Data Miner 7888 | -6/Lower Caves | Entered Data Miner 7888 | -6/Data Miner | Discovered new exit (range 6) 7894 | -6/Data Miner | Met Data Miner 7900 | -6/Data Miner | Learned location of Section 7 (-2) 7900 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7905 | -6/Data Miner | Received God Mode back door access code from Data Miner 7911 | -6/Data Miner | Identified exit to Proximity Caves 7912 | -6/Data Miner | Entered Proximity Caves 7912 | -5/Proximity Caves | Learned location of 1 exit from Factory 7914 | -5/Proximity Caves | Reached level 18 7937 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 7960 | -5/Proximity Caves | Learned Factory emergency access door positions 8064 | -5/Proximity Caves | Escorted by Enhanced Grunt 8095 | -5/Proximity Caves | Identified Heart of Steel 8148 | -5/Proximity Caves | Discovered exit to Factory (range 13) 8163 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8163 | -5/Proximity Caves | Reached level 19 8164 | -5/Proximity Caves | Upgraded with Utility slot (x1) 8229 | -5/Proximity Caves | Entered Factory 8229 | -5/Factory | Accompanied by 1 ally 8230 | -5/Factory | Identified exit to Upper Caves 8231 | -5/Factory | Identified exit to Factory 8231 | -5/Factory | Reached level 20 8435 | -5/Factory | Discovered exit to Factory (range 15) 8526 | -5/Factory | Found Prototype Launcher 8526 | -5/Factory | Identified Tesla Bomb Launcher 8562 | -5/Factory | Entered Upper Caves 8563 | -5/Upper Caves | Identified exit to Upper Caves 8566 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8566 | -5/Upper Caves | Encountered a Warlord checkpoint 8727 | -5/Upper Caves | Learned Factory trap positions 8902 | -5/Upper Caves | Entered another Upper Caves area 8904 | -5/Upper Caves | Reached level 21 8911 | -5/Upper Caves | Discovered exit to Factory (range 13) 9107 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9113 | -5/Upper Caves | Encountered a Warlord checkpoint 9114 | -5/Upper Caves | Learned location of 2 exits from Factory 9121 | -5/Upper Caves | Learned Factory stockpile data 9138 | -5/Upper Caves | Discovered new exit (range 14) 9140 | -5/Upper Caves | Identified exit to Warlord 9141 | -5/Upper Caves | Entered Warlord 9149 | -5/Warlord | System corruption cleaned by Quarantine Array 9161 | -5/Warlord | Rewired Cogmind 9164 | -5/Warlord | Rewired Cogmind 9166 | -5/Warlord | Rewired Cogmind 9171 | -5/Warlord | Rewired Cogmind 9264 | -5/Warlord | Visited the Vortex Lab 9283 | -5/Warlord | Warlord's base attacked by MAIN.C 9298 | -5/Warlord | Met Warlord 9303 | -5/Warlord | Opened Warlord's prototype stash 9304 | -5/Warlord | Found Prototype Device 9304 | -5/Warlord | Identified Thermal Barrier 9322 | -5/Warlord | Found Prototype Device 9322 | -5/Warlord | Identified Exp. Cloaking Device 9346 | -5/Warlord | Discovered new exit (range 14) 9355 | -5/Warlord | Identified exit to Proximity Caves 9386 | -5/Warlord | Entered Proximity Caves 9388 | -4/Proximity Caves | Reached level 22 9739 | -4/Proximity Caves | Learned Research emergency access door positions 9744 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9755 | -4/Proximity Caves | Heart of Steel transformed into Warbot 9913 | -4/Proximity Caves | Reached level 23 9981 | -4/Proximity Caves | Rewired Cogmind 9992 | -4/Proximity Caves | Rewired Cogmind 10004 | -4/Proximity Caves | Found Tesla Bomb Launcher 10014 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10056 | -4/Proximity Caves | Entered Factory 10056 | -4/Factory | Accompanied by 3 allies 10057 | -4/Factory | Identified exit to Research 10058 | -4/Factory | Loaded intel: 105 trap records 10212 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 10229 | -4/Factory | Upgraded with Utility slot (x1) 10238 | -4/Factory | Reached level 24 10243 | -4/Factory | Discovered exit to Research (range 8) 10355 | -4/Factory | Local fabrication network quarantined 10378 | -4/Factory | Identified exit to Upper Caves 10378 | -4/Factory | Identified exit to Armory 10935 | -4/Factory | Entered Upper Caves 11053 | -4/Upper Caves | Learned Research non-interactive machine intel 11055 | -4/Upper Caves | Identified exit to Upper Caves 11075 | -4/Upper Caves | Entered another Upper Caves area 11196 | -4/Upper Caves | Learned Research security intel 11334 | -4/Upper Caves | Discovered new exit (range 13) 11335 | -4/Upper Caves | Identified exit to Zhirov 11335 | -4/Upper Caves | Entered Zhirov 11335 | -4/Zhirov | Discovered new exit (range 3) 11336 | -4/Zhirov | Identified exit to Proximity Caves 11341 | -4/Zhirov | Learned location of Quarantine (-3) 11341 | -4/Zhirov | Learned location of Command (-1) 11345 | -4/Zhirov | Found Alien Artifact 11345 | -4/Zhirov | Identified Integrated Dissipator 11345 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11349 | -4/Zhirov | Found Alien Artifact 11371 | -4/Zhirov | Entered Proximity Caves 11373 | -3/Proximity Caves | Reached level 25 11487 | -3/Proximity Caves | Discovered exit to Research (range 5) 11490 | -3/Proximity Caves | Entered Research 11492 | -3/Research | Reached level 26 11493 | -3/Research | Loaded intel: 68 non-interactive machine locations 11525 | -3/Research | Found Prototype Device 11525 | -3/Research | Identified Adv. Kinecellerator 11569 | -3/Research | Discovered new exit (range 6) 11570 | -3/Research | Identified exit to Quarantine 11656 | -3/Research | Spotted B-86 Titan 11713 | -3/Research | Reached level 27 11719 | -3/Research | Identified exit to Research 11781 | -3/Research | Entered another Research area 11781 | -2/Research | Accompanied by 1 ally 11781 | -2/Research | Warlord forces began assault on 0b10 11783 | -2/Research | Reached level 28 11785 | -2/Research | Upgraded with Utility slot (x1) 11792 | -2/Research | Reached level 29 11792 | -2/Research | Met up with Warlord 11870 | -2/Research | Took control of God Mode 11870 | -2/Research | Reached level 30 11870 | -2/Research | Attacked by Warlord forces 11871 | -2/Research | Spotted CS-6J5(B) 11871 | -2/Research | Spotted 2T-5XA(B) 11871 | -2/Research | Spotted QH-RGA(K) 11871 | -2/Research | Spotted A2-XLZ(K) 11871 | -2/Research | Attacked by Warlord 11890 | -2/Research | Allies destroyed A2-XLZ(K) 11891 | -2/Research | Research machine network offline 11894 | -2/Research | Destroyed QH-RGA(K) 11981 | -2/Research | Borebot progress halted 12020 | -2/Research | Spotted B-90 Cyclops 12056 | -2/Research | Discovered new exit (range 4) 12056 | -2/Research | Identified exit to Testing 12093 | -2/Research | Spotted ZM-MYJ(K) 12100 | -2/Research | Discovered exit to Testing (range 14) 12101 | -2/Research | Discovered new exit (range 10) 12105 | -2/Research | Identified exit to Access 12105 | -2/Research | Entered Access 12107 | -1/Access | Reached level 31 12337 | -1/Access | Identified exit to Command 12341 | -1/Access | Entered Command 12343 | -1/Command | Reached level 32 12343 | -1/Command | Reached level 33 12387 | -1/Command | Disengaged cave seal 12443 | -1/Command | Reached level 34 12449 | -1/Command | Spotted B-99 Colossus 12450 | -1/Command | Discovered new exit (range 4) 12452 | -1/Command | Identified exit to Surface 12453 | -1/Command | Spotted Executioner 12472 | -1/Command | Phase Generator disabled 12557 | -1/Command | Spotted M Guard 12557 | -1/Command | Spotted M Guard 12557 | -1/Command | Spotted Combat Programmer 12567 | -1/Command | Spotted Combat Programmer 12571 | -1/Command | Met MAIN.C 12571 | -1/Command | 0b10 Conduit disabled 12590 | -1/Command | Core integrity fell below 50% 12598 | -1/Command | System corruption reached 10% 12607 | -1/Command | Core integrity fell below 20% 12626 | *** | Escaped! Last Messages --------------- So if you wouldn't mind, it's time to surrender. Upgraded: Core Integrity (+900) 0b10 Conduit disabled. Phasing Sabre follow-up attack on MAIN.C. Backup Power I destroyed. Lgt. Regenerative Plating destroyed. Penetrated by EMDS Slug. Phasing Sabre follow-up attack on MAIN.C. Penetrated by EMDS Slug. EMDS Slug penetrates Reinforced Barrier. Penetrated by EMDS Slug. System corrupted: Matter fused (-10). EMDS Slug penetrates Heavy Barrier. Penetrated by EMDS Slug. Lgt. Fission Core destroyed. EMDS Slug penetrates MAIN.C. System corrupted: Slammed into ceiling. System corrupted: Heat flow error (+183). Penetrated by Slug. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | #### #???????# """" # ###########+## | | | #??# #???????# """ # # #?? ? | | #??# #???????# # + #?? ? | | """" #### #####???######## # #? | | """" + #??????????# # #? | | """" ###### #??????????# #? # | | """" #????# #??????????# #? | # | | #????# #??#####???# #?? # | | ###### #### ##### #?? # | | + #???#### | | ##+#####+#############+#### #####+####???# "" | | # ## ###### #???# """ | | "" # ## #????# #???# ?? | | T" #"""" ## #????# #???# ??? | | #"""" ## #????# #????????? | | # ##"""" ## * #????# ##????????? | | # ##"""" ######"####????########"##???????? | | # ## #???#"##??????????????## ##??????? | | # ## #??##"###########??????## ##?????? | | # ## #??# BB#???????##"#?????? | | # ## #??# BB#????????###?????? | | # ## ! #??# ^^^^^^^ #??E?K???????????? | | # ## #??# ^""""""^ ^^^ ????????????? | | # ## #??# ^" "???^^^^?????????????? | | # #####+#########?# "" "????????????????????? | | # #??# + ! #?# ^" @" "????????????????????? | | # #??# # #?# " "????????????????????? | | # #??# # #?# ^""""""????????????????????? | | # #??# # #?# ^^?????????E?E?K???????????? | | # #??# # #?# ??????BB?????????????????? | | # #??# # #?# ?????BB?????????????????? | | #*%##?# + |#?######????????????????????????? | | #^^"#?# # #???????????????????????????????? | | #^^"#?# # ""#???????????????????????????????? | | ### # ""#???????????????????????????????? | | # ""#???????????????????????????????? | | ! # T#???????????????????????????????? | | ##+### ""#???????????????????????????????? | | ##### ## ""#???????????????????????????????? | | ????# ## ""#???????????????????????????????? | | ????# ## #???????????????????????????????? | | ????# ## #???????????????????????????????? | | ????# ###+######???????????????????????????????? | | ????# ### #????????????????????????????????????? | | ????# + #????????????????????????????????????? | | ????#########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 65 Energy Capacity 440 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 4 Armor Coverage 400 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 82 Melee Accuracy 8 Core Analysis 10 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- 50k Club Godhack Z1$+NX3F=JRE3_ZNQR Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Levels Raised 33 | . . . 1 1 1 2 . 2 . 6 1 1 1 . . 2 1 . 1 . 2 1 . . . 1 2 3 1 3 XP Earned 53403 | 3000 490 750 350 1490 2257 2630 968 1726 650 8598 1450 2365 500 349 453 2420 1839 695 349 546 2434 1644 316 292 244 1000 2309 5165 2125 3999 XP Spent 52195 | 2980 . . 1000 . 3100 3310 . 2500 100 1980 7500 2700 1575 . . 3250 1410 . . . 900 5050 . . . . 3000 5650 . 6190 Upgrades 103 | 12 . . 4 . 5 8 . 3 1 9 9 6 6 . . 3 2 . . . 4 4 . . . . 5 3 . 19 Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion Slot 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility Slot 7 | . . . . . 1 2 . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 . . Weapon Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 30 | 8 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 18 Heat Dissipation 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Generation 8 | . . . . . . 1 . . . 1 1 . . . . 1 1 . . . . . . . . . . 2 . 1 Energy Storage 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Matter Storage 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Mass Support 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . Inventory Capacity 5 | 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ranged Accuracy 8 | . . . . . . 1 . 2 . . 5 . . . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Hack Attack % 5 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . Hack Defense % 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Protomatter Created 2189 | . 9 . . 6 . 64 117 68 . 1340 . . . . . 55 100 95 . 18 217 23 . . . . . 77 . . Integrity Restored 5935 | . . . . 12 201 192 351 646 . 2236 . . . . . 320 186 460 . 159 791 78 . . . . . 303 . . Core 4898 | . . . . 12 201 192 351 322 . 1890 . . . . . 196 186 406 . 159 617 63 . . . . . 303 . . Parts 1037 | . . . . . . . . 324 . 346 . . . . . 124 . 54 . . 174 15 . . . . . . . . Protomatter Decayed 1600 | . . . . 46 . . . 42 . 574 . . . . . 25 38 . . 15 55 24 . . . . . 547 . 234 Game ------ Seed GuidedImpactCanceller Manual? 0 Play Time 03:12:16 Cumulative 175.1 hours Start 2020.04.06 @ 13:04:17 End 2020.04.06 @ 16:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/1/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 080fe24b-04fc-4e3b-97c1-8ebbc2361f84