Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 16:49:59 Player: Cherman0 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (264) 1320 Value Destroyed (8669) 8669 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (1170) 1170 TOTAL SCORE: 17599 Bonus ------- High Alert Combat Kills 731 Follower Combat Kills 450 Met Data Miner 300 Met Imprinter 300 Friendly Fire -611 Cogmind --------- Core Integrity 0/1000 Matter 147/300 Energy 450/450 System Corruption 16% Temperature Cool (0) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Energy Well Hacking Suite System Shield > --- WEAPON (2) ------- Impact Mace (fused) > --- INVENTORY (25) --- Coolant Injector Matter Compressor (250) Improved Utility Shielding Improved Utility Shielding Hacking Suite Long-range Tractor Beam Phasing AFG Tesla Rifle Storm Laser Cooled Plasma Cannon Compact Ion Cannon Compact Ion Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Array Tiamat Missile Launcher Tiamat Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Advanced Shield Generator System Shield Improved System Restoration Module Sensor Drone Bay > --- WEAPON ----------- Cooled Plasma Cannon Tiamat Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Coolant Injector Energy Well High-capacity Matter Pod Matter Compressor Improved Transmission Jammer Improved Utility Shielding Improved Utility Shielding Hacking Suite Long-range Tractor Beam Phasing AFG Tesla Rifle Storm Laser Heavy Battle Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Array Tiamat Missile Launcher Improved Datajack Impact Mace [Rating: 92] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Sensor Drone Bay Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . . . . Utility 7 | . . . 1 . 2 1 . . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 346 | 4 11 8 61 31 37 28 6 2 7 22 54 6 13 8 48 Power 19 | . 2 . 2 2 . 1 . . . . 2 . . . 10 Engine 10 | . 1 . 2 2 . 1 . . . . 2 . . . 2 Core 9 | . 1 . . . . . . . . . . . . . 8 Reactor . | . . . . . . . . . . . . . . . . Propulsion 53 | 2 2 . 10 8 4 4 . . . 2 12 1 3 1 4 Treads 35 | 2 2 . 9 8 4 3 . . . 2 3 . 1 1 . Leg 8 | . . . . . . . . . . . 4 . 2 . 2 Wheel 6 | . . . . . . . . . . . 5 1 . . . Hover 3 | . . . . . . 1 . . . . . . . . 2 Flight 1 | . . . 1 . . . . . . . . . . . . Utility 132 | 1 3 1 26 8 19 13 4 2 3 8 18 4 5 6 11 Device 67 | 1 1 1 13 4 11 6 2 1 1 4 8 1 4 5 4 Storage 6 | . 2 . 1 . . . . . . . 1 1 . . 1 Processor 5 | . . . . . 1 1 . . . . 1 1 1 . . Hackware 6 | . . . . . . 1 . . . . 4 . . . 1 Protection 48 | . . . 12 4 7 5 2 1 2 4 4 1 . 1 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 142 | 1 4 7 23 13 14 10 2 . 4 12 22 1 5 1 23 Energy Gun 10 | 1 2 1 . 2 . . . . . . 3 . . . 1 Energy Cannon 16 | . . . . . . . . . . . 4 . 1 . 11 Ballistic Gun 36 | . . 3 2 . 8 6 1 . 2 5 8 . . . 1 Ballistic Cannon 21 | . . . 12 5 1 . . . . . 2 . . . 1 Launcher 28 | . 2 2 9 . 2 . 1 . . 2 4 . 1 . 5 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 24 | . . . . 6 3 3 . . 1 3 1 1 1 1 4 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . 1 . . . 1 . . 1 2 . . 2 . . Unidentified Prototypes 17 | . . 1 2 2 2 2 . . . 2 2 . 1 1 2 Parts Lost 61 | . 2 . . . 2 1 . . . 7 20 4 . . 25 Power 9 | . 1 . . . . . . . . . 2 . . . 6 Propulsion 24 | . . . . . 1 . . . . 4 9 3 . . 7 Utility 22 | . . . . . 1 1 . . . 1 7 1 . . 11 Weapon 6 | . 1 . . . . . . . . 2 2 . . . 1 Highest Loss Streak 9 | . 1 . . . 1 1 . . . 4 9 4 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 99 96 91 92 91 85 78 68 78 86 68 Engine 7 | . 3 14 10 11 9 6 7 7 7 7 6 6 6 6 1 Treads 20 | . 27 28 32 33 26 30 30 30 30 23 7 . . 6 4 Wheel 1 | . . . . . . . . . . . 1 . 6 6 2 Device 13 | . 14 14 8 7 23 14 6 6 6 3 12 13 16 25 12 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 12 9 6 6 Processor 4 | . . . . . 3 7 7 7 7 7 9 12 13 6 3 Hackware 4 | . . . . . . 4 7 7 7 7 6 13 13 6 8 Protection 7 | . . . 13 14 9 7 7 7 8 11 9 . . 5 5 Energy Gun 1 | . 25 7 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 6 1 6 4 Ballistic Gun 4 | . . 3 . . 14 13 15 15 . 10 8 . . . . Ballistic Cannon 5 | . . . 20 17 1 . . . . . . . . . . Launcher 1 | . 2 16 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 4 1 . . . 7 2 . . . 5 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 161 | 13 30 45 83 86 89 88 88 88 88 93 161 126 127 131 143 Greatest Support 93 | 40 40 40 60 69 69 93 93 93 93 93 50 32 28 28 40 Greatest Overweight (x) 40 | . . 1 17 1 1 1 . . . 2 26 40 4 4 34 Average Overweight (x) 1 | . . . . 1 1 . . . . . 2 16 4 4 5 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 8 11 15 19 20 20 20 20 20 20 20 20 25 25 25 25 Most Carried 25 | 6 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Carried 19 | 2 9 14 19 19 19 19 19 19 19 18 19 19 23 24 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 15 15 20 20 20 20 20 20 19 19 19 19 25 25 21 Class Distribution -------------------- 69% | Mutant 17% | Hacker-Mutant 7% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Matter Collected 10042 | 240 133 185 1781 992 1574 594 209 131 . 1176 1323 304 278 173 949 Remotely 136 | . . . . . . . . . . . . . . . 136 Salvage Created 9779 | 162 468 132 1171 605 1459 681 190 110 . 691 1612 291 . . 2207 Parts 499 | 14 31 3 86 44 70 35 10 7 . 45 66 2 . . 86 Haulers Intercepted 15 | . 2 . 4 3 3 2 . . . . . . . . 1 Recyclers Shooed 12 | 1 1 2 . . . 1 . . . . 5 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 9 7 . 47 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Combat Hostiles Destroyed 188 | . 10 4 35 11 27 8 4 2 . 17 27 1 . . 42 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 66 | . 5 1 . . 23 8 4 2 . 15 6 . . . 2 Cannons 68 | . . . 21 11 2 . . . . . 10 . . . 24 AOE 48 | . 5 3 14 . 2 . . . . . 11 . . . 13 Classes Destroyed 20 | 2 6 2 5 . 1 1 . . . 1 1 1 . . . Worker 12 | . 2 1 2 . 2 . . . . . 4 . . . 1 Builder 9 | . . . 2 3 . . . . . . 1 . . . 3 Tunneler 8 | 5 . . 2 . . . . . . . . . . . 1 Hauler 15 | . 2 . 4 3 3 2 . . . . . . . . 1 Recycler 13 | 1 . 1 3 . 1 1 . . . . 4 . . . 2 Operator 5 | . 1 . 2 . 1 . . . . . . . . . 1 Drone 4 | . . . . . . . . . . 2 . . . . 2 Watcher 14 | . 3 . 4 2 1 1 . . . . 1 . . . 2 Swarmer 40 | . 3 . 12 . 4 . . . . 3 7 . . . 11 Grunt 86 | . 7 2 14 6 14 6 3 . . 1 13 . . . 20 Brawler 3 | . . . 1 . . . . . . . . . . . 2 Duelist 2 | . . . 1 . . . . . . . . . . . 1 Protector 5 | . . . 1 . . . . . . 3 . . . . 1 Sentry 23 | . . . 6 6 7 . . . . 2 2 . . . . Demolisher 5 | . . 1 . . . . . . . 4 . . . . . Hunter 10 | . . . . . 2 . 1 1 . 2 1 . . . 3 Programmer 10 | . . . . . . 2 . 1 . . 3 . . . 4 Behemoth 2 | . . . . . . . . . . . 1 1 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 4 3 4 6 2 5 3 3 2 . 5 11 1 . . 12 Combat Bots Only 9 | . 3 2 5 2 4 3 3 2 . 5 9 1 . . 6 Max Kills in Single Turn 4 | 1 1 2 4 1 2 1 1 1 . 2 3 1 . . 4 Gunslinging 1 | . . . . . . . . . . 1 . . . . . Exploded 4 | . 1 1 3 . 1 . . . . . 2 . . . 4 Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Hostile Shots Fired 1122 | . 60 13 66 28 146 29 23 10 . 201 186 29 . . 331 Missed 307 | . 17 4 17 7 38 10 5 2 . 49 60 9 . . 89 Damage Taken 14037 | . 484 247 600 262 1484 269 240 113 . 2096 3071 505 . . 4666 Core 2144 | . 63 97 44 . 137 . 8 . . 231 534 21 . . 1009 Absorbed by Shields 246 | . . . . . 96 28 . . . . . . . . 122 Redirected to Shielding 327 | . . . . . . . . . . . 107 . . . 220 Ignored by Resistances 570 | . . . 45 13 109 . 50 12 . 299 42 . . . . Regen/Repaired (Parts) 1815 | . 85 . 136 74 154 319 . . . . 148 . 899 . . Core Remaining (%) 66 | 100 . 36 . 89 75 . . . . 65 . . . 34 . Volleys Fired 795 | 8 54 8 94 48 131 35 18 7 . 91 119 24 . 11 147 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 1 . 1 2 Hottest 195 | 80 80 60 88 88 88 50 50 50 . 53 106 105 . 35 195 Shots Fired 1328 | 16 92 14 176 92 238 71 35 17 . 185 165 36 . 11 180 Gun 744 | 16 83 6 . . 222 71 34 17 . 185 87 . . . 23 Cannon 526 | . . . 162 92 12 . . . . . 70 36 . 11 143 Launcher 58 | . 9 8 14 . 4 . 1 . . . 8 . . . 14 Special . | . . . . . . . . . . . . . . . . Kinetic 912 | . . 6 162 92 234 71 34 17 . 185 92 . . . 19 Thermal 335 | 16 73 . . . . . . . . . 65 36 . 11 134 Explosive 58 | . 9 8 14 . 4 . 1 . . . 8 . . . 14 Electromagnetic 23 | . 10 . . . . . . . . . . . . . 13 Robot Hit Streak 16 | 7 7 10 10 8 15 11 5 8 . 16 13 5 . . 13 Robot Miss Streak 7 | 2 4 . 3 7 6 4 2 1 . 5 4 3 . . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 5 | . 1 . . . 2 . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 . . . . . Shots Hit Robots 828 | 10 46 8 106 45 158 51 20 13 . 122 110 16 6 . 117 Core Hits 442 | 7 30 9 65 20 72 21 10 6 . 49 62 2 . . 89 Critical Kills 3 | . . . . . 1 . . . . 1 1 . . . . Critical Parts Destroyed 8 | . . . . . 2 2 . . . 2 1 . . . 1 Critical Strikes 15 | . . . 1 . 4 2 . . . 4 3 . . . 1 Destroy 10 | . . . . . 3 1 . . . 4 2 . . . . Blast 3 | . . . 1 . 1 . . . . . 1 . . . . Smash 2 | . . . . . . 1 . . . . . . . . 1 Melee Attacks 78 | . . 1 . 20 9 3 . . . 19 . 3 6 3 14 Impact 65 | . . . . 20 9 3 . . . 13 . 3 . 3 14 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . 1 . 2 . 1 . . . 3 . 1 6 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28185 | 106 1102 416 3969 1307 3295 1022 367 220 . 2026 6016 912 . . 7427 Guns 8368 | 106 547 75 . . 2499 893 274 220 . 1876 1445 . . . 433 Cannons 11503 | . . . 2555 1130 143 . . . . . 2798 716 . . 4161 Explosions 7224 | . 551 332 1334 . 641 . 93 . . . 1754 . . . 2519 Melee 965 | . . . . 176 . 129 . . . 150 . 196 . . 314 Ramming 125 | . 4 9 80 1 12 . . . . . 19 . . . . Kinetic 11447 | . . 75 2555 1130 2642 893 274 220 . 1876 1517 . . . 265 Thermal 8096 | 106 505 . . . . . . . . . 2726 716 . . 4043 Explosive 7224 | . 551 332 1334 . 641 . 93 . . . 1754 . . . 2519 Electromagnetic 328 | . 42 . . . . . . . . . . . . . 286 Impact 965 | . . . . 176 . 129 . . . 150 . 196 . . 314 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 3 3 4 4 4 8 8 8 . 16 Average Corruption 5 | . . . . . . 2 3 3 4 4 4 8 8 . 10 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 315 | . . . . . . 21 16 20 4 69 29 116 . . 40 Message Errors 74 | . . . . . . 5 3 3 1 14 6 29 . . 13 Matter Fused 79 | . . . . . . 9 5 3 . 17 9 28 . . 8 Heat Flow Errors 31 | . . . . . . . 1 3 . 6 2 13 . . 6 Energy Discharges 34 | . . . . . . 1 . 3 . 8 5 14 . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 4 | . . . . . . . 1 1 . . . . . . 2 Data Loss (minor) 34 | . . . . . . 3 2 3 1 9 2 11 . . 3 Data Loss (major) 20 | . . . . . . 2 . 1 1 5 1 8 . . 2 Misfires 27 | . . . . . . 1 2 3 . 5 2 12 . . 2 Alerts 6 | . . . . . . . . . 1 4 . 1 . . . Weapon Failures 5 | . . . . . . . 2 . . 1 1 . . . 1 Overload Shots 108 | . . . . . . . . . . . 37 14 . . 57 Effects 5 | . . . . . . . . . . . 1 2 . . 2 Energy Bleed 3 | . . . . . . . . . . . 1 1 . . 1 Heat Surge 2 | . . . . . . . . . . . . 1 . . 1 Overflow Damage 1353 | . 32 2 149 82 5 129 . . . 9 326 165 . . 454 Projectiles 615 | . . . 102 22 . . . . . . 291 57 . . 143 Explosions 345 | . 32 2 47 . 5 . . . . . 35 . . . 224 Melee 393 | . . . . 60 . 129 . . . 9 . 108 . . 87 Knockbacks 37 | . . . 22 7 1 . . . . . 1 1 . . 5 Impact 6 | . . . 1 1 . . . . . . . 1 . . 3 Kinetic 23 | . . . 15 5 1 . . . . . 1 . . . 1 Secondary 8 | . . . 6 1 . . . . . . . . . . 1 Self-Inflicted Damage 559 | . . 39 49 . . . . . . . 275 . . . 196 Shots 22 | . . 2 2 . . . . . . . 11 . . . 7 Rammed 20 | . 1 4 11 1 3 . . . . . . . . . . Targets Rammed 22 | . 1 4 12 1 3 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . 1 . . . . Highest Temperature 530 | 72 272 10 408 331 48 116 258 267 . 530 220 195 . . 399 Average Temperature 77 | 38 74 6 89 69 13 30 99 87 . 106 32 92 . . 74 Received Heat Transfer 3161 | . 243 45 222 144 741 80 36 . . 165 522 60 . . 903 Effects 13 | . 3 . 3 . . . . . . 7 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . 1 . 1 . . . . . . 2 . . . . . Interference 3 | . 2 . . . . . . . . 1 . . . . . Matter Decay 2 | . . . 1 . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Fried 13 | . . . . 2 . 1 . . . 4 . 2 . . 4 Impact Corruptions 19 | . . . 1 2 . 1 . . . 2 . 11 . . 2 Robots Melted 2 | . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . 1 Parts Melted 20 | 1 2 . . . . . . . . . 2 4 . . 11 Heat Transferred 10580 | 250 1150 . . . . . . . . . 3570 890 . . 4720 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Peak Influence 864 | 30 207 90 864 458 394 206 . . . . 700 . . . 833 Initial 364 | . 19 . . 364 132 175 . . . . 150 . . . . Average 199 | 14 68 17 301 208 161 78 . . . . 129 . . . 487 Maximum Alert Level 3 | . 1 . 3 2 1 1 . . . . 3 . . . 3 Low Security (%) 65 | 100 95 100 49 54 64 94 . . . . 85 . . . 19 Level 1 16 | . 4 . 7 34 35 5 . . . . 5 . . . 11 Level 2 14 | . . . 36 10 . . . . . . 7 . . . 39 Level 3 4 | . . . 7 . . . . . . . 1 . . . 30 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 8 2 4 4 . . . . 7 . . . 8 Investigation 13 | . . 1 4 1 3 2 . . . . 1 . . . 1 Extermination 8 | . . . . . . 2 . . . . 3 . . . 3 Reinforcement 10 | . 1 . 3 1 1 . . . . . 3 . . . 1 Assault 4 | . . . 1 . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Distress Signals 59 | . . . 3 1 1 1 . . . 49 2 . . . 2 Communications Jammed 15 | . . . . . . . . . . . . . . . 15 Distress Signals 15 | . . . . . . . . . . . . . . . 15 Times Spotted 285 | . 18 4 55 24 46 11 4 2 . 24 33 1 . . 63 Peak Tracking Total 7 | . 3 2 5 2 5 3 3 1 . 5 5 1 . . 7 Tactical Retreats 6 | . . . 2 1 1 1 . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Traps Triggered 7 | . . . 1 3 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . 26 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Machines Disabled 26 | . . . 3 6 3 . . . . 2 7 . . 1 4 Max in Single Turn 5 | . . . 1 1 1 . . . . 1 5 . . 1 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Machines Accessed 80 | . 8 2 14 15 13 7 . 1 4 . 10 . . 2 4 Terminals 51 | . 7 . 9 13 10 3 . . . . 5 . . 1 3 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 11 | . 1 . 2 2 1 2 . . . . 2 . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 1 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . Total Hacks 255 | . 27 2 44 35 45 23 . 1 30 . 41 . . 2 5 Successful 142 | . 16 2 22 16 21 13 . 1 30 . 19 . . 2 . Failed 111 | . 10 . 21 19 24 10 . . . . 22 . . . 5 Catastrophic 16 | . . . 2 3 2 1 . . . . 5 . . . 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . Manual 87 | . 14 . 20 11 29 5 . . . . 7 . . . 1 Terminals 146 | . 25 . 24 29 38 8 . . . . 17 . . 1 4 Fabricators 4 | . . . . . . . . . . . 4 . . . . Repair Stations 52 | . 2 . 9 6 4 11 . . . . 19 . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 13 | . . . 10 . 2 1 . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . . . . 1 . . . . Terminal Hacks 86 | . 11 2 5 13 10 4 . 1 30 . 8 . . 2 . Record 16 | . . . . . . . . . 11 . 3 . . 2 . Part Schematic 13 | . . . . . 1 . . . 11 . 1 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 6 | . 4 . 1 . 1 . . . . . . . . . . Prototype ID Bank 9 | . 2 . 1 1 1 . . . 3 . 1 . . . . Open Door 9 | . . 2 . 6 . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . Terminal Index 6 | . 1 . 1 1 1 1 . . . . 1 . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 4 | . 1 . 1 1 1 . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . Locate Traps 3 | . . . . 1 . 1 . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . 2 . . . . Repair Station Hacks 27 | . 2 . 8 2 3 6 . . . . 6 . . . . Scan Component 15 | . 1 . 4 1 2 3 . . . . 4 . . . . Repair 12 | . 1 . 4 1 1 3 . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 8 . 2 . . . . . . . . . . Insert Component 5 | . . . 4 . 1 . . . . . . . . . . Analyze 5 | . . . 4 . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . 3 . 1 1 6 3 . . . . . . . . . Terminals 11 | . 3 . 1 1 5 1 . . . . . . . . . Assimilate 4 | . 1 . . . 3 . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . Operators 5 | . 1 . 1 1 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . Decoy 1 | . . . . . . 1 . . . . . . . . . Watchers 2 | . . . . . 1 1 . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . 14 13 11 7 . . . . 6 . . . 4 Full Trace Events 12 | . . . 3 2 3 2 . . . . 1 . . . 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . 2 . . . 11 . 1 . . . . Parts Built 4 | . . . . . . . . . . . 4 . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . Time 77 | . . . . . . . . . . . 77 . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . Parts Repaired 12 | . 1 . 4 1 1 3 . . . . 2 . . . . Time 534 | . 26 . 167 38 38 200 . . . . 65 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . 1 . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 7 | . . 1 . . . . . . . . . . 6 . . Non-combat 3 | . . 1 . . . . . . . . . . 2 . . Combat 4 | . . . . . . . . . . . . . 4 . . Robot Hacks Applied 7 | . . 1 . . . . . . . . . . 6 . . parse_system 7 | . . 1 . . . . . . . . . . 6 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Total Allies 15 | . 1 . . 10 2 . . . . 2 . . . . . Largest Group 10 | . 1 1 . 10 2 . . . . 2 2 . . . . Highest-Rated Group 88 | . 10 10 . 88 24 . . . . 68 68 . . . . Highest-Rated Ally 34 | . 10 10 . 16 16 . . . . 34 34 . . . . Total Orders 64 | . . . 20 8 7 1 2 4 . 7 4 . . . 11 STAY 13 | . . . 8 3 1 . . . . . . . . . 1 ROAM 2 | . . . . . . . . . . . 2 . . . . FOLLOW 4 | . . . 1 2 1 . . . . . . . . . . EXPLORE 10 | . . . . . . . 1 2 . 2 . . . . 5 RETURN 35 | . . . 11 3 5 1 1 2 . 5 2 . . . 5 Ally Attacks 86 | . . . . 49 27 . . . . . 10 . . . . Total Damage 1254 | . . . . 499 252 . . . . . 503 . . . . Kills 16 | . . . . 10 3 . . . . . 3 . . . . Allies Corrupted 3 | . . . . 2 . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Robot Analysis Total 6 | . 4 . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . 1 1 . 3 . . 1 2 . Drone Launches 54 | . . 1 12 4 6 4 1 2 . 7 5 2 . . 10 Drone Recoveries 48 | . . . 12 4 6 3 1 3 . 6 4 1 . . 8 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Turns Passed 37529 | 79 1744 1692 6259 3697 5022 1616 699 867 148 2996 3155 3679 2129 2070 1677 Spaces Moved 14012 | 19 953 756 2223 1121 1736 784 399 505 86 1273 981 453 1302 975 446 Core 200 | . . . 3 . . . . . . . 15 153 . . 29 Treads 10342 | 19 953 756 2220 1121 1736 784 399 505 86 1273 487 . . . 3 Legs 221 | . . . . . . . . . . . 197 . . . 24 Wheels 3248 | . . . . . . . . . . . 282 300 1302 975 389 Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 115 | 160 160 160 160 240 238 158 158 158 158 158 115 145 160 160 160 Average Speed 222 | 160 160 179 234 240 239 158 158 158 158 190 252 796 160 160 265 Slowest Speed 2050 | 160 160 240 900 240 243 238 158 158 158 320 1350 2050 160 160 1750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 99 91 94 95 94 21 59 70 70 90 34 52 86 87 25 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 9 | . . 3 . . . . . . 1 1 . . 2 2 . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . 1 . . . 1 . . Scrap Searched 19 | . . 1 . . . . 1 1 . 5 . 3 3 5 . Spaces Dug 82 | . . 11 . 14 8 2 . . . 1 . . . 12 34 Terrain Destroyed 632 | . 19 45 124 25 38 2 7 . . 3 174 19 . 12 164 Melee 26 | . . . . 8 8 2 . . . 1 . . . 1 6 Projectile 131 | . . . 30 17 5 . . . . 2 17 19 . 11 30 AOE 475 | . 19 45 94 . 25 . 7 . . . 157 . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Total 19141 | 53 1079 1078 3080 2001 2428 1109 447 567 99 1689 1482 492 1346 1469 722 Wait 3550 | 17 43 289 632 740 472 214 17 50 . 267 282 3 12 461 51 Move 13997 | 18 952 755 2222 1120 1735 783 398 504 85 1272 980 452 1301 974 446 Hop . | . . . . . . . . . . . . . . . . Pick Up 136 | 2 13 6 27 12 19 5 3 2 2 9 20 2 6 3 5 Fast Attach 87 | 1 2 1 5 4 6 10 1 . 1 2 29 2 4 7 12 Attach 65 | 2 2 . 4 . 3 4 3 2 4 10 13 3 2 . 13 Detach 26 | . . . 2 . . 3 1 . 2 4 4 1 3 . 6 Swap 195 | 1 7 7 52 27 28 14 2 . 2 10 12 1 7 2 23 Drop 156 | 4 5 7 28 23 22 12 4 2 3 5 22 1 5 8 5 Fire 795 | 8 54 8 94 48 131 35 18 7 . 91 119 24 . 11 147 Melee 78 | . . 1 . 20 9 3 . . . 19 . 3 6 3 14 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 22 | . 1 4 12 1 3 . . . . . 1 . . . . Escape Stasis 6 | . . . . 6 . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . Trap 26 | . . . . . . 26 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Discovered new exit (range 12) 839 | -10/Materials | Discovered new exit (range 6) 1072 | -10/Materials | Repaired Lgt. Treads 1383 | -10/Materials | Discovered new exit (range 8) 1436 | -10/Materials | Central database locked down 1533 | -10/Materials | Discovered new exit (range 15) 1824 | -10/Materials | Entered Mines 1824 | -10/Mines | Accompanied by 1 ally 2035 | -10/Mines | Assembled infested the area 2040 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2309 | -10/Mines | Core integrity fell below 50% 2687 | -10/Mines | Met a Derelict shopkeep closing up shop 3060 | -10/Mines | Found the Drone Emporium 3070 | -10/Mines | Found Prototype Device 3070 | -10/Mines | Identified Sensor Drone Bay 3100 | -10/Mines | Discovered new exit (range 8) 3144 | -10/Mines | Identified exit to Materials 3231 | -10/Mines | Learned location of Mines (-9) 3270 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3516 | -10/Mines | Entered Materials 3516 | -9/Materials | Accompanied by 1 ally 3516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4486 | -9/Materials | Discovered new exit (range 13) 4687 | -9/Materials | Discovered new exit (range 8) 4766 | -9/Materials | Identified exit to Materials 6129 | -9/Materials | Discovered new exit (range 6) 6346 | -9/Materials | Identified exit to Mines 6895 | -9/Materials | Repaired Deuterium Engine 7474 | -9/Materials | Discovered new exit (range 11) 7603 | -9/Materials | Discovered exit to Mines (range 7) 7694 | -9/Materials | Identified exit to Storage 7821 | -9/Materials | Central database locked down 8803 | -9/Materials | Repaired Reactive Plating 8857 | -9/Materials | Repaired Broken Assault Cannon? 9312 | -9/Materials | Repaired Reactive Plating 9516 | -9/Materials | First assault squad dispatched 9775 | -9/Materials | Entered Storage 9775 | -9/Storage | Accompanied by 1 ally 11439 | -9/Storage | Used back door to open Recycling access 11439 | -9/Storage | Discovered new exit (range 5) 12176 | -9/Storage | Repaired Reactive Plating 12930 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 13036 | -9/Storage | Lost 5 allies 13423 | -9/Storage | Discovered exit to Materials (range 15) 13472 | -9/Storage | Entered Materials 13472 | -8/Materials | Accompanied by 3 allies 13472 | -8/Materials | Evolved 2 slots: Utility x2 13902 | -8/Materials | Discovered new exit (range 13) 13975 | -8/Materials | Identified exit to Factory 15552 | -8/Materials | Discovered exit to Factory (range 4) 16316 | -8/Materials | Repaired Reactive Plating 17481 | -8/Materials | Discovered exit to Factory (range 5) 18494 | -8/Materials | Entered Factory 18494 | -7/Factory | Accompanied by 1 ally 18494 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18656 | -7/Factory | Repaired F-cell Engine 18718 | -7/Factory | Repaired Enh. Autogun 18907 | -7/Factory | Repaired Enh. Autogun 18984 | -7/Factory | Identified exit to Lower Caves 19460 | -7/Factory | Discovered new exit (range 9) 19477 | -7/Factory | Identified exit to Factory 20110 | -7/Factory | Entered Lower Caves 20110 | -7/Lower Caves | Accompanied by 1 ally 20641 | -7/Lower Caves | Encountered a Warlord checkpoint 20755 | -7/Lower Caves | Discovered new exit (range 14) 20783 | -7/Lower Caves | Identified exit to Lower Caves 20809 | -7/Lower Caves | Entered another Lower Caves area 20809 | -7/Lower Caves | Accompanied by 1 ally 21346 | -7/Lower Caves | Encountered a Warlord checkpoint 21347 | -7/Lower Caves | Learned Factory stockpile data 21351 | -7/Lower Caves | Discovered new exit (range 15) 21376 | -7/Lower Caves | Identified exit to Data Miner 21676 | -7/Lower Caves | Entered Data Miner 21683 | -7/Data Miner | Discovered new exit (range 8) 21717 | -7/Data Miner | Met Data Miner 21752 | -7/Data Miner | Learned location of Section 7 (-2) 21752 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21777 | -7/Data Miner | Received God Mode back door access code from Data Miner 21824 | -7/Data Miner | Entered Proximity Caves 21827 | -6/Proximity Caves | Spotter reported a threat 21977 | -6/Proximity Caves | Learned location of Zion (-6) 22532 | -6/Proximity Caves | Spotted B-75 Beast 22982 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23366 | -6/Proximity Caves | Lost 4 parts (3n1u) 24820 | -6/Proximity Caves | Entered Factory 24820 | -6/Factory | Accompanied by 3 allies 24820 | -6/Factory | Evolved 2 slots: Utility x2 24903 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 24929 | -6/Factory | Build established: Scavenger-Mutant 25028 | -6/Factory | Fabricated KE Penetrator (x2) 25061 | -6/Factory | Found Rocket Array 25329 | -6/Factory | Build established: Mutant 25782 | -6/Factory | Lost 3 parts (1n2u) 26826 | -6/Factory | Identified exit to Lower Caves 26936 | -6/Factory | Spotted B-75 Beast 27008 | -6/Factory | Core integrity fell below 50% 27024 | -6/Factory | Destroyed B-75 Beast 27032 | -6/Factory | Lost 9 parts (1p2n4u2w) 27289 | -6/Factory | Discovered new exit (range 16) 27444 | -6/Factory | Build established: Scavenger-Mutant 27585 | -6/Factory | Repaired Cld. Plasma Cannon 27612 | -6/Factory | Repaired Plasma Rifle 27879 | -6/Factory | Lost 5 parts (1p3n1u) 27897 | -6/Factory | Destroyed 9 combat bots 27975 | -6/Factory | Entered Lower Caves 28007 | -6/Lower Caves | Spotted B-75 Beast 28066 | -6/Lower Caves | Destroyed B-75 Beast 28096 | -6/Lower Caves | Lost 4 parts (3n1u) 28336 | -6/Lower Caves | Build established: Hacker-Mutant 31315 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 31328 | -6/Lower Caves | Identified exit to Zion 31382 | -6/Lower Caves | Encountered a Warlord checkpoint 31654 | -6/Lower Caves | Entered Zion 31654 | -6/Zion | Accompanied by 1 ally 31739 | -6/Zion | System corruption cleaned by Quarantine Array 31840 | -6/Zion | Learned Factory terminal intel 31865 | -6/Zion | Learned Factory emergency access door positions 31993 | -6/Zion | Discovered new exit (range 16) 32091 | -6/Zion | Received a visual enhancement algorithm 32341 | -6/Zion | Found Prototype Energy Gun 32441 | -6/Zion | Learned location of Warlord (-4) 32675 | -6/Zion | Learned Factory garrison access intel 32690 | -6/Zion | Found Prototype Device 32691 | -6/Zion | Identified Phasing AFG 32787 | -6/Zion | Found CR-A16's Pointy Stick 33252 | -6/Zion | Visited the Megawrench Repair Shop 33252 | -6/Zion | Megawrench repaired 11 parts 33783 | -6/Zion | Entered Proximity Caves 33783 | -5/Proximity Caves | Accompanied by 1 ally 34174 | -5/Proximity Caves | Build established: Derelict-Mutant 34740 | -5/Proximity Caves | Found Alien Artifact 34740 | -5/Proximity Caves | Identified Dimensional Node Initializer 34740 | -5/Proximity Caves | Initialized slip node 35734 | -5/Proximity Caves | Discovered new exit (range 13) 35798 | -5/Proximity Caves | Identified exit to Factory 35853 | -5/Proximity Caves | Entered Factory 35853 | -5/Factory | Accompanied by 1 ally 35853 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 35855 | -5/Factory | Loaded intel: 25 terminal locations 35856 | -5/Factory | Loaded intel: 4 garrison access locations 36729 | -5/Factory | Lost 3 parts (1p1n1u) 36753 | -5/Factory | First assault squad dispatched 36760 | -5/Factory | Discovered new exit (range 48) 36816 | -5/Factory | System corruption reached 10% 36855 | -5/Factory | Lost 5 parts (1p1n3u) 36906 | -5/Factory | Core integrity fell below 50% 36938 | -5/Factory | Lost 7 parts (2p2n3u) 37101 | -5/Factory | Core integrity fell below 20% 37113 | -5/Factory | Lost 5 parts (2n3u) 37136 | -5/Factory | Build established: Hacker-Mutant 37377 | -5/Factory | Incoming assault squad redirected 37530 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 37375_ K-01 Serf cleans the Repair Station. 37375_ K-01 Serf cleans the Nuclear Reactor. 37377_ ALERT: Higher priority target reported, redirecting assault. 37378_ K-01 Serf cleans the Repair Station. 37379_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 37379_ System corrupted: Hvy. Battle Rifle misfires. 37385_ R-10 Processor collects Carbon-fiber Leg. 37386_ K-01 Serf cleans the Nuclear Reactor. 37388_ R-10 Processor collects Carbon-fiber Leg. 37394_ System corrupted: Component data lost. 37396_ K-01 Serf cleans the Nuclear Reactor. 37411_ E,ED0N/TIVP5VB9PQK 37460_ System corrupted: Impact Mace fused. 37484_ 1CZIX QX,#CHL8SIZK3W>C 37526_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ##############???????????????????????????????????? | | # #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # """" # ??????????????????????????????????? | | # ** """" # ??????????????????????????????????? | | # * """" #? ?????????????????????????????????? | | # # ??????????????????????????????????? | | # """" #?? ????????????????????????????????? | | # """" # ??????????????????????????????????? | | # ! """" # ?????????????????????????????????? | | # """" # ??????????????????????????????????? | | # # ????????????????????????????????? | | # ##?##+##????????????????????????????? | | #####+#+####+#### #????????????????????????????? | | # ### = #????????????????????????????? | | ##### = #????????????????????????????? | | ##### """ """ #????????????????????????????? | | ##### """ """ #?##########?????????????????? | | """ """ #?# #?????????????????? | | ##### #?# #?????????????????? | | ##### """ """ #?# #?????????????????? | | !### """ """ ### #?????????????????? | | ### """ """ p #?????????????????? | | ?## # #?????????????????? | | ### """ """ # #?????????????????? | | " ### """ """ # @= #?????????????????? | | " ### """ """ # p #?????????????????? | | " ### #######+######+####????????? | | ### ! ##???????? | | ##### ! T#???????? | | ##### "" "" < #???????? | | ##### ""R"" """ """ #????????? | | ##### """" """ """ #????????? | | ##### ######### """ """ #####+####????????? | | ##### #???????# ## #??????????? | | #???????# """ """ ## #??????????? | | #???????# """ """ ## " #??????????? | | """ #???????# """ """ ## " #??????????? | | "T" +???????# ## " "#??????????? | | #???????# ## " "#??????????? | | #???????# ######### " "#??????????? | | ######### #??""""?# " T#??????????? | | """ # """"" # " "#??????????? | | """ + """ # " "#??????????? | | """ # # " "############ | | #?? # # | | #???? #+#+### | | #####+########## #??????## #?# | | #??????????????# ######### ### | | #??????????????# # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 20 Core Shielding 30 Utility Shielding 66 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Reactive Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Imp. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory | Authchip KE Penetrator | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Knowing Is Half The Battle Overkill Challenges ------------ None Game ------ Seed ProtonBackupDoomcannon Manual? 0 Play Time 04:41:53 Cumulative 83.9 hours Start 2024.05.02 @ 20:00:15 End 2024.05.03 @ 16:49:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bcf5241-34b1-4a92-aa97-3b398ae697be