Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 21:25:29 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1783) 1783 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3843 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 31/125 System Corruption 0% Temperature Warning (303) Movement Core (850) Ox16 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon Katana > --- INVENTORY (20) --- Armored Huge Wheel Large Storage Unit Compact Matter Pod (0) Terrain Scan Processor Seismic Detector Heavy Particle Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Seismic Detector Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon Katana > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Large Storage Unit Terrain Scan Processor Seismic Detector Heavy Armor Plating Particle Cannon Gauss Cannon Gauss Cannon Grenade Launcher Heavy Mace [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 35 | 7 5 7 6 10 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 3 . 1 Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel 2 | . . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 2 2 3 Device 3 | 1 1 . 1 . Storage 4 | 1 1 . 1 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 14 | 2 2 2 3 5 Energy Gun 1 | 1 . . . . Energy Cannon 4 | . 1 1 1 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . 1 . 1 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 2 2 15 Power 2 | . . . 1 1 Propulsion 4 | . . 1 . 3 Utility 6 | . . 1 . 5 Weapon 7 | . . . 1 6 Highest Loss Streak 13 | . . 2 1 13 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 7 9 9 Power . | . 1 1 . . Propulsion 2 | 1 2 2 1 1 Utility 2 | . 1 1 1 3 Weapon 3 | . 2 2 4 4 Tool/Special . | . . . . . Unused Backups 6 | . 2 . 1 3 Power 2 | . 2 . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 95 89 80 Engine 10 | . 14 11 8 6 Treads 19 | . 28 21 18 12 Device 13 | . 14 11 18 13 Storage 10 | . 14 11 9 9 Processor 5 | . . 5 9 6 Protection 2 | . . 5 . 4 Energy Gun 4 | . 12 5 . . Energy Cannon 6 | . 1 6 9 8 Ballistic Gun 2 | . 12 . . . Ballistic Cannon 7 | . 1 11 8 8 Impact Weapon 2 | . . 7 1 . Slashing Weapon 3 | . . . 7 9 Peak Build Rating 23 | 7 9 11 22 23 Average Rating 13 | 5 7 10 17 21 On Entrance 9 | . 7 9 11 21 Avg Prop Armor Cover (%) 9 | . . 9 . . Naked Turns . | . . . . . Heaviest Build 67 | 14 24 29 45 67 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . 2 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 10 10 15 20 Average Capacity 12 | 7 8 10 14 19 Most Carried 15 | 3 9 10 15 14 Average Carried 8 | 2 7 7 10 12 Final Capacity 20 | 8 10 10 15 20 Final Carried 13 | 3 9 8 13 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1053 | 277 55 297 163 261 Remotely . | . . . . . Salvage Created 1864 | 92 144 523 403 702 Parts 103 | 5 8 30 20 40 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 43 | . 5 14 6 18 Melee 4 | . . . . 4 Guns 6 | . 5 1 . . Cannons 29 | . . 13 6 10 AOE 3 | . . . . 3 Classes Destroyed 12 | 2 2 4 2 2 Worker 1 | . . . . 1 Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 2 | 1 . . 1 . Watcher 2 | . . 1 1 . Swarmer 5 | . 2 . . 3 Grunt 25 | . 3 8 5 9 Brawler 2 | . . 2 . . Duelist 1 | . . 1 . . Sentry 9 | . . 3 . 6 Hunter 1 | . . . 1 . Best Kill Streak 8 | 2 2 2 4 8 Combat Bots Only 7 | . 2 2 4 7 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 325 | . 9 69 36 211 Missed 91 | . 6 18 7 60 Hits 234 | . 3 51 29 151 Melee 1 | . . 1 . . Projectile 233 | . 3 50 29 151 Critical Strikes 13 | . . 1 1 11 Damage Taken 3508 | . 29 757 380 2342 Core 659 | . . 106 78 475 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 100 73 . . Volleys Fired 133 | 7 15 58 21 32 Largest 2 | 2 2 2 2 2 Hottest 115 | 70 70 90 115 115 Shots Fired 249 | 14 29 110 41 55 Gun 65 | 14 29 22 . . Cannon 182 | . . 88 41 53 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 120 | 7 15 52 20 26 Thermal 127 | 7 14 58 21 27 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 4 9 7 12 Robot Miss Streak 3 | 2 3 3 3 3 Penetration Max 1 | . . . 1 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 170 | 7 16 72 29 46 Core Hits 80 | 3 10 24 16 27 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 17 | 2 . 2 4 9 Burn 3 | 2 . 1 . . Meltdown 1 | . . . . 1 Blast 9 | . . 1 2 6 Sever 4 | . . . 2 2 Melee Attacks 23 | . . . 7 16 Impact . | . . . . . Slashing 23 | . . . 7 16 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4048 | 79 153 1240 790 1786 Guns 369 | 79 153 137 . . Cannons 2773 | . . 1103 683 987 Explosions 372 | . . . . 372 Melee 534 | . . . 107 427 Ramming . | . . . . . Kinetic 1592 | 17 64 666 324 521 Thermal 1550 | 62 89 574 359 466 Explosive 372 | . . . . 372 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 534 | . . . 107 427 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 50 | . . . 10 40 Projectiles 24 | . . . 10 14 Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks 15 | . . 3 7 5 Impact . | . . . . . Kinetic 10 | . . 3 2 5 Secondary 5 | . . . 5 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 460 | 80 64 460 120 306 Average Temperature 120 | 33 25 167 47 111 Received Heat Transfer 1779 | . 12 345 126 1296 Effects 12 | . . 11 . 1 Shutdowns 3 | . . 3 . . Energy Bleed 2 | . . 1 . 1 Interference 5 | . . 5 . . Short Circuit 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . 2 . 2 Heat Transferred 3293 | 333 259 1406 592 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 95 Level 1 . | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 250 | 5 50 189 125 250 Initial 62 | . . 5 62 49 Average 51 | . 12 97 30 53 Influence Increases 1328 | 10 146 442 218 512 Destroy 0b10 Robot/C 860 | . 100 280 120 360 Destroy 0b10 Robot/NC 45 | 10 . 5 20 10 Destroy Leader 246 | . 40 82 32 92 Successful Hack 10 | . 5 . 5 . Disable Machine 45 | . . . 15 30 Destroy Structure 32 | . 1 . 11 20 Lose Combat Pursuer 90 | . . 75 15 . Influence Decreases 1099 | 10 132 308 249 400 Entered New Map 163 | . . 9 86 68 Time Decay 796 | 10 132 279 153 222 Lost Part 140 | . . 20 10 110 Squads Dispatched 7 | . 3 1 1 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 6 | . 3 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 12 | . 1 5 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 12 26 11 27 Peak Tracking Total 10 | . 2 8 5 10 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 . 1 . Successful 2 | . 1 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1815 | 55 474 416 494 376 Seismic 1815 | 55 474 416 494 376 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2402 | 149 474 759 494 526 Spaces Moved 1007 | 75 247 312 204 169 Core 3 | 3 . . . . Treads 919 | 72 247 270 204 126 Legs . | . . . . . Wheels 85 | . . 42 . 43 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 160 115 Average Speed 176 | 155 160 175 181 208 Slowest Speed 240 | 160 160 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 43 33 15 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 31 | . . . 11 20 Melee 2 | . . . 2 . Projectile 25 | . . . 9 16 AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1348 | 91 300 415 278 264 Wait 106 | . 23 29 25 29 Move 1003 | 74 246 311 203 169 Hop . | . . . . . Pick Up 25 | 3 7 4 9 2 Fast Attach 13 | 7 . . 1 5 Attach 16 | . . 6 3 7 Detach 6 | . . 2 1 3 Swap 10 | . 5 3 2 . Drop 13 | . 4 2 6 1 Fire 133 | 7 15 58 21 32 Melee 23 | . . . 7 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 594 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1300 | -9/Materials | Discovered new exit (range 15) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Utility x2 1741 | -8/Materials | Discovered new exit (range 3) 1877 | -8/Materials | Entered Storage 2296 | -8/Storage | Core integrity fell below 50% 2359 | -8/Storage | Destroyed 7 combat bots 2365 | -8/Storage | Lost 13 parts (1p2n5u5w) 2380 | -8/Storage | Core integrity fell below 20% 2403 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02380_ G-47 Trooper destroyed. 02380_ K-01 Serf collects debris. 02383_ Slug penetrates K-01 Serf. 02384_ K-01 Serf collects debris. 02385_ Gauss Cannon destroyed. 02385_ K-01 Serf collects debris. 02386_ Acquired 36 matter. 02386_ K-01 Serf collects debris. 02386_ Critical hit (Burn: +37). 02387_ K-01 Serf collects debris. 02388_ Acquired 11 matter. 02389_ K-01 Serf collects debris. 02391_ Acquired Lgt. Ion Engine. 02392_ K-01 Serf collects debris. 02394_ K-01 Serf destroyed. 02394_ K-01 Serf collects debris. 02398_ R-06 Scavenger collects Lgt. Ion Engine. 02399_ K-01 Serf collects debris. 02401_ Arm. Huge Wheel destroyed. 02402_ R-06 Scavenger collects Wheel. 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T ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????# ##???????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingScrapRecalibrator Manual? 0 Play Time 00:19:39 Cumulative 42.5 hours Start 2026.02.26 @ 21:05:17 End 2026.02.26 @ 21:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0261500b-2a9b-4ddd-9453-53e2aed7f022