Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 18:37:42 Player: QXander Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (922) 922 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2387 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 37/300 Energy 257/265 System Corruption 10% Temperature Cool (41) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Bore Cannon (fused) > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Propulsion Shielding Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Bore Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Visual Processing Unit Propulsion Shielding [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Propulsion Shielding Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Bore Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 42 | 7 5 2 23 5 Power 9 | 1 1 . 6 1 Engine 9 | 1 1 . 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 7 1 Treads 4 | . . . 3 1 Leg 2 | . . . 2 . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 . 6 2 Device 1 | . . . 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware 2 | . . . 2 . Protection 5 | . 2 . 2 1 Artifact . | . . . . . Weapon 12 | 3 2 2 4 1 Energy Gun 5 | 2 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 3 | . 2 . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 8 | . . . 8 . Parts Lost 17 | . 2 1 11 3 Power 3 | . . . 3 . Propulsion 5 | . . . 4 1 Utility 3 | . . . 1 2 Weapon 6 | . 2 1 3 . Highest Loss Streak 8 | . 2 1 8 2 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 4 5 3 Power 1 | . . . 1 2 Propulsion 1 | . 2 2 . . Utility 2 | . 1 2 2 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . . 4 1 Power 1 | . . . . 1 Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 90 100 80 83 Engine 11 | . 14 14 10 11 Treads 9 | . . . 7 31 Leg 2 | . . . 3 . Wheel 14 | . 28 28 13 . Device 1 | . . . 2 . Storage 11 | . 14 14 11 11 Hackware 4 | . . . 6 5 Protection 11 | . 11 14 10 13 Energy Gun 3 | . 14 . 2 . Ballistic Gun 1 | . 6 2 . . Ballistic Cannon 8 | . . 9 9 11 Special Weapon 3 | . . 16 2 . Peak Build Rating 16 | 6 7 11 16 15 Average Rating 11 | 4 6 9 13 13 On Entrance 7 | . 6 7 11 15 Naked Turns . | . . . . . Heaviest Build 32 | 12 13 19 29 32 Greatest Support 60 | 32 32 32 60 60 Greatest Overweight (x) 3 | . . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 7 8 8 9 10 Most Carried 8 | 4 5 6 8 4 Average Carried 4 | 1 4 4 5 3 Final Capacity 10 | 8 8 8 10 10 Final Carried 5 | 4 5 5 4 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1270 | 262 54 30 774 150 Remotely . | . . . . . Salvage Created 1138 | . 159 22 823 134 Parts 70 | . 5 6 51 8 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 21 | . 3 2 13 3 Guns 7 | . 3 . 4 . Cannons 14 | . . 2 9 3 Classes Destroyed 9 | . 1 1 7 . Worker 1 | . . . 1 . Builder 4 | . . . 4 . Recycler 2 | . . . 2 . Operator 3 | . . . 3 . Watcher 2 | . . . 2 . Swarmer 2 | . . 2 . . Grunt 11 | . 3 . 8 . Brawler 2 | . . . 2 . Sentry 6 | . . . 3 3 Best Kill Streak 4 | . 3 1 4 2 Combat Bots Only 4 | . 3 1 4 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 213 | . 35 20 109 49 Missed 52 | . 7 6 29 10 Hits 161 | . 28 14 80 39 Projectile 161 | . 28 14 80 39 Critical Strikes 3 | . 1 . 1 1 Damage Taken 2072 | . 362 110 1057 543 Core 494 | . 82 8 316 88 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 9 . 43 . Regen/Repaired (Parts) 48 | . . . 48 . Core Remaining (%) 82 | 100 . 64 . . Volleys Fired 150 | . 22 13 87 28 Largest 2 | . 2 2 2 1 Hottest 148 | . 80 148 93 48 Shots Fired 174 | . 30 15 102 27 Gun 58 | . 30 . 28 . Cannon 109 | . . 12 70 27 Launcher . | . . . . . Special 7 | . . 3 4 . Kinetic 122 | . 11 12 72 27 Thermal 7 | . . 3 4 . Explosive . | . . . . . Electromagnetic 45 | . 19 . 26 . Robot Hit Streak 15 | . 15 2 8 2 Robot Miss Streak 6 | . 1 6 5 5 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 91 | . 25 4 53 9 Core Hits 48 | . 8 2 34 4 Critical Kills 20 | . . 2 17 1 Critical Parts Destroyed 18 | . 1 1 13 3 Critical Strikes 39 | . 1 3 31 4 Destroy 39 | . 1 3 31 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1674 | . 288 100 1114 172 Guns 545 | . 288 . 257 . Cannons 1095 | . . 100 823 172 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1170 | . 75 100 823 172 Thermal 34 | . . . 34 . Explosive . | . . . . . Electromagnetic 470 | . 213 . 257 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 10 Average Corruption 9 | . . . 8 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . 14 14 Message Errors 7 | . . . 3 4 Matter Fused 13 | . . . 8 5 Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . 1 . Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . 2 5 . Impact . | . . . . . Kinetic 7 | . . 2 5 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 288 126 180 161 Average Temperature 64 | . 150 53 41 58 Received Heat Transfer 918 | . 219 . 489 210 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 152 | . 50 57 152 69 Initial 16 | . . 1 14 16 Average 53 | . 9 14 82 29 Influence Increases 829 | . 85 88 515 141 Destroy 0b10 Robot/C 420 | . 60 40 260 60 Destroy 0b10 Robot/NC 60 | . . . 60 . Destroy Leader 114 | . 10 10 64 30 Disable Machine 90 | . . . 60 30 Destroy Structure 55 | . . 8 26 21 Lose Combat Pursuer 90 | . 15 30 45 . Influence Decreases 789 | . 80 56 513 140 Entered New Map 50 | . . 4 23 23 Time Decay 582 | . 70 42 380 90 Lost Part 157 | . 10 10 110 27 Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 4 4 26 7 Peak Tracking Total 5 | . 3 3 5 3 Tactical Retreats 6 | . 1 2 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 6 | . . . 4 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 4 | . 2 . 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . 5 . Successful 4 | . 1 . 3 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 50 | . . . 50 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1937 | 95 292 186 1083 281 Spaces Moved 1170 | 83 223 144 586 134 Core 14 | 3 . . 11 . Treads 330 | . . . 196 134 Legs 20 | . . . 20 . Wheels 806 | 80 223 144 359 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 160 Average Speed 127 | 98 100 100 140 160 Slowest Speed 260 | 100 100 100 260 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 32 22 36 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . 13 24 23 Melee . | . . . . . Projectile 60 | . . 13 24 23 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1439 | 93 263 166 746 171 Wait 12 | . 6 . 4 2 Move 1166 | 82 222 143 585 134 Hop . | . . . . . Pick Up 19 | 3 2 1 12 1 Fast Attach 26 | 7 5 2 10 2 Attach 21 | . 1 2 16 2 Detach 20 | 1 2 3 13 1 Swap 7 | . 1 . 5 1 Drop 18 | . 2 2 14 . Fire 150 | . 22 13 87 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 388 | -10/Materials | Entered Mines 399 | -10/Mines | Met a Derelict bent on vengeance 441 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 501 | -10/Mines | Discovered new exit (range 16) 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -9/Materials | Discovered new exit (range 15) 1084 | -9/Materials | Repaired Bore Cannon? 1087 | -9/Materials | Core integrity fell below 50% 1120 | -9/Materials | Lost 8 parts (2p3n1u2w) 1180 | -9/Materials | Lost 3 parts (1p1n1w) 1504 | -9/Materials | System corruption reached 10% 1657 | -9/Materials | Entered Storage 1770 | -9/Storage | Core integrity fell below 20% 1938 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired Lgt. Armor Plating. System corrupted: Matter fused (-5). Acquired 50 matter. Acquired 4 matter. S FRDMY Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????###???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ???????????? ?????????????" #???????########? | | ???????????? ???????????" #??????? # | | ????????????? ?????????" ####### # | | ???????????????#"" ??????"" # # # | | ?????????????????# # ???""u # # # | | ?????????????????# #g "" + + # | | ???????????????# " %+ g @ # # # | | ?????????????????# ########## / #?????????? | | ?????????????????????# ###??### ##?????????? | | ?????????????????????# ?? # #??????????? | | ?????????????????????# """ # #??????????? | | ?????????????????????# """ # #??????????? | | ?????????????????????# """ + #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????#= "" # #??????????? | | ?????????????????????# " # #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# [# #??????????? | | ?????????????????????#######+## ###########? | | ?????????????????# ######## # #? | | ?????????????????# # """" #? | | ??????????????????#### #"#"# # "??" #? | | ?????????????????????# ?# # + "??" #? | | ???????????????????????# ### # "??" #? | | ?????????????????????? "#??# # "??" #? | | ?????????????????????# #???# # """" #? | | ????????????????????## ????# # #? | | ???????????????????###+##### #######+###? | | ???????????????????# ## #? | | ???????????????????# + #? | | ???????????????????# ##### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Bore Cannon | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileBiocellMaul Manual? 0 Play Time 00:21:35 Cumulative 18.7 hours Start 2025.05.18 @ 18:17:58 End 2025.05.18 @ 18:37:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e47b448-5d91-4f61-895d-8a086d9925ba