Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 14:32:23 Player: Julie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2484) 2484 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 7028 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 419 Friendly Fire -66 Cogmind --------- Core Integrity 0/850 Matter 44/300 Energy 290/290 System Corruption 4% Temperature Cool (9) Movement Core (450) Ox8 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Heart of Steel > --- WEAPON (3) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Huge Storage Unit Large Matter Pod (0) Improved Actuator Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Cooled Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Coil Gun Improved Proton Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Improved Gravmag System Improved Gravmag System Thermal Generator Huge Storage Unit Large Matter Pod Advanced Melee Analysis Suite Kinecellerator Stasis Canceller Improved Light Armor Plating Improved Heavy Machine Gun Long-range Missile Launcher [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . 1 . . Utility 3 | . . 1 . 1 . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 85 | 7 3 5 10 18 7 30 5 . Power 12 | 1 . . 3 1 3 3 1 . Engine 9 | 1 . . 3 1 1 2 1 . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 3 . 4 . 7 2 . Treads 8 | 2 . . . 4 . . 2 . Leg 7 | . . 3 . . . 4 . . Wheel . | . . . . . . . . . Hover 3 | . . . . . . 3 . . Flight . | . . . . . . . . . Utility 22 | 1 1 1 1 9 1 7 1 . Device 10 | . . . . 5 . 4 1 . Storage 4 | 1 . . 1 . . 2 . . Processor 4 | . 1 . . 1 1 1 . . Hackware . | . . . . . . . . . Protection 4 | . . 1 . 3 . . . . Artifact . | . . . . . . . . . Weapon 33 | 3 2 1 6 4 3 13 1 . Energy Gun 9 | 1 . . 2 3 . 3 . . Energy Cannon 5 | . . . 2 1 . 1 1 . Ballistic Gun 14 | 2 1 1 2 . 1 7 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 4 | . 1 . . . 1 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 6 1 . 3 1 . Parts Lost 28 | . . . 2 2 3 9 11 1 Power 4 | . . . 1 . . 2 1 . Propulsion 10 | . . . . 1 2 3 3 1 Utility 6 | . . . . 1 . 2 3 . Weapon 8 | . . . 1 . 1 2 4 . Highest Loss Streak 11 | . . . 1 1 2 4 11 1 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 5 7 8 7 6 9 3 3 Power . | . 1 1 . . . . . . Propulsion 1 | 1 2 2 3 . . 1 . . Utility 4 | . 1 3 4 5 5 5 3 3 Weapon . | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 10 | . 3 1 . . . 5 . 1 Power . | . . . . . . . . . Propulsion 4 | . 3 . . . . 1 . . Utility 6 | . . 1 . . . 4 . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 98 98 98 95 89 75 23 26 Engine 8 | . 14 11 11 9 10 2 5 6 Core 2 | . . . . . 3 7 . . Treads 11 | . 28 . . 29 23 2 3 6 Leg 10 | . . 32 33 3 . 12 . . Device 4 | . . . . 11 5 3 5 6 Storage 8 | . 14 11 11 9 7 10 . . Processor 7 | . 12 11 11 4 7 8 . . Protection 5 | . . 11 10 10 7 4 . . Energy Gun 4 | . . . 3 11 9 2 . . Energy Cannon 2 | . . . 7 4 . . 5 6 Ballistic Gun 7 | . 20 11 7 . 2 11 . . Ballistic Cannon 1 | . . . . . 6 . . . Launcher 2 | . 7 10 2 . . 1 . . Peak Build Rating 66 | 6 8 15 20 27 31 66 36 36 Average Rating 26 | 5 7 14 17 22 26 43 30 36 On Entrance 19 | . 6 8 15 20 22 29 36 36 Avg Prop Armor Cover (%) 2 | . . . . 6 . 2 . . Naked Turns 27 | . . . . . . . 27 . Heaviest Build 70 | 11 12 19 40 47 52 70 29 27 Greatest Support 80 | 40 40 39 39 80 80 63 28 28 Greatest Overweight (x) 17 | 2 . . 1 1 1 17 8 . Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 Average Capacity 11 | 7 8 8 14 15 15 13 5 5 Most Carried 15 | 3 8 8 10 10 10 15 4 3 Average Carried 6 | 2 5 7 8 7 6 9 3 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 Final Carried 10 | 3 8 8 10 7 10 4 3 3 Class Distribution -------------------- 54% | Mutant 13% | Scavenger-Gunner 8% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Commander-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Matter Collected 1936 | 168 163 158 359 183 186 382 337 . Remotely . | . . . . . . . . . Salvage Created 2438 | . 227 173 301 511 364 796 66 . Parts 138 | . 20 11 18 27 28 34 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Combat Hostiles Destroyed 55 | . 10 4 8 8 12 13 . . Guns 24 | . 5 . 2 6 3 8 . . Cannons 10 | . . . 3 2 5 . . . AOE 21 | . 5 4 3 . 4 5 . . Classes Destroyed 12 | . 4 2 1 1 2 2 . . Worker 1 | . . 1 . . . . . . Builder 2 | . . . . . . 2 . . Tunneler 2 | . 1 . . 1 . . . . Recycler 4 | . . 2 . . 1 1 . . Watcher 7 | . 1 . 2 2 . 2 . . Swarmer 20 | . 6 4 3 . 4 3 . . Grunt 18 | . 4 . 3 4 4 3 . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 7 | . . . 3 2 . 2 . . Hunter 5 | . . . . 2 1 2 . . Programmer 4 | . . . . . 2 2 . . Packrat 1 | . . . . . . . 1 . Best Kill Streak 7 | . 4 7 3 3 6 5 . . Combat Bots Only 6 | . 3 4 3 3 6 4 . . Max Kills in Single Turn 4 | . 3 4 2 1 4 3 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . 3 2 2 . 4 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Hostile Shots Fired 479 | . 23 13 42 61 59 179 99 3 Missed 146 | . 6 3 13 16 16 65 26 1 Hits 333 | . 17 10 29 45 43 114 73 2 Melee 4 | . . . . . 1 3 . . Projectile 329 | . 17 10 29 45 42 111 73 2 Critical Strikes 12 | . . . 1 4 . 2 5 . Part Disruptions 2 | . . . . . . 2 . . Damage Taken 5714 | . 243 124 504 774 893 1792 1343 41 Core 1255 | . 28 . 33 172 160 324 518 20 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 153 | . . 44 109 . . . . . Core Remaining (%) 84 | 100 88 . 91 68 77 . . . Volleys Fired 177 | . 23 3 28 49 29 30 15 . Largest 3 | . 2 2 2 2 3 3 3 . Hottest 158 | . 50 53 136 130 145 158 133 . Shots Fired 352 | . 45 6 54 82 64 74 27 . Gun 246 | . 40 3 18 63 45 53 24 . Cannon 80 | . . . 31 19 19 8 3 . Launcher 26 | . 5 3 5 . . 13 . . Special . | . . . . . . . . . Kinetic 160 | . 40 3 13 3 39 49 13 . Thermal 131 | . . . 36 59 24 12 . . Explosive 15 | . 5 3 5 . . 2 . . Electromagnetic 46 | . . . . 20 1 11 14 . Robot Hit Streak 9 | . 6 4 3 9 5 6 3 . Robot Miss Streak 10 | . 3 1 3 6 10 4 5 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 184 | . 22 5 25 40 41 41 10 . Core Hits 136 | . 19 6 17 21 33 35 5 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 2 | . . . . . . 2 . . Destroy 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5790 | . 575 341 807 934 1102 1744 287 . Guns 2356 | . 189 39 142 526 499 712 249 . Cannons 911 | . . . 309 300 245 29 28 . Explosions 2433 | . 384 302 343 105 352 947 . . Melee . | . . . . . . . . . Ramming 90 | . 2 . 13 3 6 56 10 . Kinetic 1709 | . 189 39 119 15 507 650 190 . Thermal 1797 | . . . 332 760 237 468 . . Explosive 1599 | . 384 302 343 . 352 218 . . Electromagnetic 595 | . . . . 156 . 352 87 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 4 Average Corruption 3 | . . . . . 1 3 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . . 25 19 . Message Errors 18 | . . . . . . 12 6 . Matter Fused 11 | . . . . . . 5 6 . Heat Flow Errors 5 | . . . . . . 3 2 . Energy Discharges 3 | . . . . . . 2 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 167 | . 42 36 12 . 1 54 22 . Projectiles 22 | . . . . . . . 22 . Explosions 145 | . 42 36 12 . 1 54 . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 2 2 . . Impact 2 | . . . . . . 2 . . Kinetic 2 | . . . . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 457 | . 57 40 55 . 141 164 . . Shots 12 | . 2 2 2 . 2 4 . . Rammed 20 | . . . . 2 . 15 3 . Targets Rammed 25 | . 1 . 2 2 1 16 3 . Kicked 3 | . . . 2 . . 1 . . Crushed 2 | . 1 . . . 1 . . . Highest Temperature 720 | . 20 16 342 720 451 381 237 . Average Temperature 158 | . 9 10 117 297 200 86 45 . Received Heat Transfer 1831 | . 72 . 162 360 189 417 622 9 Effects 40 | . . . 4 23 12 . 1 . Shutdowns 7 | . . . . 3 4 . . . Energy Bleed 5 | . . . 1 2 1 . 1 . Interference 16 | . . . 3 9 4 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 3 | . . . . 2 1 . . . Damage (minor) 4 | . . . . 3 1 . . . Damage (major) 3 | . . . . 3 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 2 . 2 . . Heat Transferred 2718 | . . . 629 1247 444 398 . . Parts Sabotaged 4 | . . . . . . 4 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Maximum Alert Level 2 | . . . 2 . . 1 . . Low Security (%) 78 | 100 100 100 23 100 100 75 . . Level 1 17 | . . . 56 . . 24 . . Level 2 3 | . . . 19 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 435 | . 192 123 435 157 167 389 . . Initial 157 | . . 14 47 157 16 53 . . Average 117 | . 97 11 296 70 56 96 . . Influence Increases 2879 | . 307 128 930 289 416 674 135 . Destroy 0b10 Robot/C 1440 | . 200 80 480 180 240 260 . . Destroy 0b10 Robot/NC 80 | . 10 15 10 15 5 25 . . Destroy Leader 394 | . 32 10 144 64 60 84 . . Allied During Kill 181 | . . . 178 3 . . . . Successful Hack 19 | . . 5 14 . . . . . Disable Machine 225 | . 30 . 45 15 75 60 . . Anti-Garrison Action 150 | . . . . . . 150 . . Destroy Structure 180 | . 35 18 44 12 36 35 . . Lose Combat Pursuer 210 | . . . 15 . . 60 135 . Influence Decreases 2879 | . 272 50 670 626 341 434 486 . Entered New Map 512 | . . 21 66 216 20 58 131 . Time Decay 1945 | . 272 29 444 350 296 309 245 . Lost Part 242 | . . . 20 20 25 67 110 . Lost Ally 180 | . . . 140 40 . . . . Squads Dispatched 18 | . 1 1 4 . 4 8 . . Investigation 2 | . . . 1 . . 1 . . Extermination 5 | . . . . . 2 3 . . Reinforcement 9 | . 1 1 3 . 2 2 . . Assault 2 | . . . . . . 2 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Distress Signals 9 | . 1 1 3 1 1 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 16 6 27 15 15 27 10 3 Peak Tracking Total 7 | . 3 4 5 5 4 6 7 3 Tactical Retreats 6 | . . . 1 . . 2 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Traps Triggered 5 | . . . 3 . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Machines Disabled 16 | . 2 . 3 1 5 5 . . Max in Single Turn 3 | . 2 . 1 1 3 2 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Machines Accessed 15 | . 1 2 7 1 . 3 1 . Terminals 10 | . 1 1 5 1 . 2 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units 2 | . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 1 3 10 2 . 5 1 . Successful 13 | . 1 2 7 . . 2 1 . Failed 9 | . . 1 3 2 . 3 . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . 1 3 2 . . . . Terminals 12 | . 1 1 6 2 . 2 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 2 2 . . . . . Recycling Units 5 | . . . 2 . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 . 3 . . 2 1 . Open Door 3 | . . . 2 . . . 1 . Dispatch Records 3 | . 1 . . . . 2 . . Registered Components 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . Scan Component 2 | . . 1 1 . . . . . Repair 2 | . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 1 1 . 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . Time 58 | . . 26 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 2 . . . . Highest-Rated Group 88 | . . . 88 24 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 106 | . . . 93 13 . . . . Total Damage 894 | . . . 782 112 . . . . Kills 17 | . . . 16 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Active Infowar (turns) 1318 | . . . . 425 893 . . . Sensors 209 | . . . . 209 . . . . Seismic 1109 | . . . . 216 893 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Turns Passed 6743 | 98 664 332 1109 786 1112 1623 1018 1 Spaces Moved 3401 | 56 339 228 695 311 363 893 515 1 Core 164 | 7 . . . . . 11 146 . Treads 1513 | 49 339 . . 275 363 131 355 1 Legs 1388 | . . 228 695 36 . 429 . . Wheels . | . . . . . . . . . Hover 336 | . . . . . . 322 14 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 50 50 160 Average Speed 153 | 153 160 120 120 163 174 156 180 160 Slowest Speed 900 | 160 160 120 190 190 240 900 450 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 53 20 92 18 9 20 55 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 169 | . 32 16 39 14 33 35 . . Melee . | . . . . . . . . . Projectile 14 | . . . . 5 3 6 . . AOE 155 | . 32 16 39 9 30 29 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Total 4584 | 65 423 280 912 504 785 1040 574 1 Wait 813 | . 44 39 166 107 379 46 32 . Move 3393 | 55 338 227 694 310 362 892 514 1 Hop . | . . . . . . . . . Pick Up 38 | 3 9 3 3 4 3 13 . . Fast Attach 35 | 6 1 1 2 3 2 15 5 . Attach 18 | . . 2 1 4 2 8 1 . Detach 6 | . . . . 3 2 1 . . Swap 44 | 1 3 3 8 13 4 12 . . Drop 24 | . 4 2 1 9 1 7 . . Fire 177 | . 23 3 28 49 29 30 15 . Melee . | . . . . . . . . . Ram 14 | . . . . . . 14 . . Kick 3 | . . . 2 . . 1 . . Crush 8 | . 1 . . 2 1 1 3 . Escape Stasis 5 | . . . 5 . . . . . Rewire 6 | . . . 2 . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 311 | -10/Materials | Identified exit to Materials 732 | -10/Materials | Discovered exit to Materials (range 15) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Repaired Grenade Launcher 1002 | -9/Materials | Discovered new exit (range 7) 1022 | -9/Materials | Identified exit to Storage 1095 | -9/Materials | Entered Storage 1214 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1421 | -9/Storage | Lost 4 allies 1515 | -9/Storage | Build established: Commander-Mutant 1803 | -9/Storage | Met 01-MTF 1939 | -9/Storage | Build established: Mutant 2122 | -9/Storage | Repaired Hrd. Light Armor Plating 2169 | -9/Storage | Discovered new exit (range 12) 2203 | -9/Storage | Identified exit to Materials 2204 | -9/Storage | Entered Materials 2204 | -8/Materials | Accompanied by 3 allies (01-MTF) 2204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2207 | -8/Materials | 01-MTF left 2963 | -8/Materials | Discovered new exit (range 4) 2972 | -8/Materials | Identified exit to Factory 2990 | -8/Materials | Entered Factory 2990 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3273 | -7/Factory | Build established: Scavenger-Tank 3602 | -7/Factory | Build established: Scavenger-Mutant 3927 | -7/Factory | Discovered new exit (range 9) 3992 | -7/Factory | Identified exit to Factory 4102 | -7/Factory | Entered another Factory area 4102 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4300 | -6/Factory | Discovered new exit (range 9) 4330 | -6/Factory | Identified exit to Lower Caves 4395 | -6/Factory | Build established: Gunner 4559 | -6/Factory | Lost 3 parts (1p1u1w) 5021 | -6/Factory | Build established: Scavenger-Gunner 5334 | -6/Factory | Garrison activated, responded to threat 5449 | -6/Factory | Released all parts (8) 5478 | -6/Factory | Lost 4 parts (1p1n1u1w) 5725 | -6/Factory | Entered Lower Caves 5781 | -6/Lower Caves | Core integrity fell below 50% 5797 | -6/Lower Caves | Core integrity fell below 20% 5829 | -6/Lower Caves | Lost 11 parts (1p3n3u4w) 5939 | -6/Lower Caves | Found Prototype Device 5939 | -6/Lower Caves | Identified Heart of Steel 6055 | -6/Lower Caves | Build established: Mutant 6185 | -6/Lower Caves | Identified exit to Lower Caves 6687 | -6/Lower Caves | Spotted B-75 Beast 6743 | -6/Lower Caves | Entered another Lower Caves area 6744 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06620_ Acquired 1 matter. 06623_ Acquired 4 matter. 06624_ Acquired 1 matter. 06629_ Acquired 5 matter. 06636_ Acquired 1 matter. 06637_ Acquired 2 matter. 06644_ Acquired 3 matter. 06669_ Acquired 4 matter. 06672_ Acquired 3 matter. 06680_ Acquired 5 matter. 06682_ Acquired 2 matter. 06688_ Acquired 19 matter. 06692_ Acquired 4 matter. 06733_ F5OPZ8 &JNZWKYP1IKLFE=Y7 1CS%= 06733_ Acquired 4 matter. 06736_ Acquired 3 matter. 06741_ Acquired 1 matter. LOCATION=LOWER CAVES GOAL=ESCAPE 06744_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ???????????????????????????# ?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????#### g #???????????????????? | | ?????????????????????## g #????????????????????? | | ?????????????????????# #?????????????????????? | | ??????????????????????# g#?????????????????????? | | ??????????????????????###@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????## ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????? # ??????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 690 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 26% | -9/Materials Hrd. Light Armor Plating | 39% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileTargetLink Manual? 0 Play Time 00:56:36 Cumulative 29.9 hours Start 2026.05.18 @ 13:31:48 End 2026.05.18 @ 14:32:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a572ec0-0f73-4200-a1ff-0ef9d0bf1e67