Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.12 @ 08:19:00

Player: Napalm Sushi

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (5)       25
Value Destroyed (64)       64
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 689

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     165/300
Energy                     100/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Treading (320) Ox2
Location                   -10/Exiles

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (3) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Assault Rifle
      Makeshift Shrapnel Gun
>               --- INVENTORY (20) ---
                Ion Engine
                Heat Sink
                Structural Scanner
                Terrain Scan Processor
                Targeting Computer
                Core Shielding
          Light Armor Plating

 Peak State 
------------
>           --- POWER ------------
            Ion Engine
>           --- PROPULSION -------
      Light Treads
      Light Treads
>           --- UTILITY ----------
     Medium Storage Unit
            Targeting Computer
            Weapon Shielding
>           --- WEAPON -----------
  Makeshift Shrapnel Gun
            Rocket Launcher
>           --- INVENTORY --------
            Ion Engine
            Heat Sink
            Structural Scanner
            Terrain Scan Processor
            Targeting Computer
            Core Shielding
      Light Armor Plating
            Assault Rifle
            Mining Laser
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Weapon Shielding
  Storage                  Medium Storage Unit
  Processor                Targeting Computer
  Protection               Weapon Shielding
Weapon                     Mining Laser
  Ballistic Gun            Makeshift Shrapnel Gun
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Slots Evolved              1    | .   1   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  1    | .   1   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             18   | 7   3   1   7   
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               2    | 2   .   .   .   
    Treads                 2    | 2   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 2   1   .   1   
    Device                 .    | .   .   .   .   
    Storage                2    | .   1   .   1   
    Processor              1    | 1   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | 1   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   11   | 2   2   1   6   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          5    | 2   .   .   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   1   1   
    Special Weapon         4    | .   2   .   2   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 7    | .   .   .   7   
  Power                    1    | .   .   .   1   
  Propulsion               1    | .   .   .   1   
  Utility                  2    | .   .   .   2   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      7    | .   .   .   7   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     99   | .   100 100 99  
  Engine                   12   | .   12  12  12  
  Treads                   25   | .   25  25  25  
  Storage                  12   | .   12  12  12  
  Processor                11   | .   12  12  11  
  Protection               11   | .   12  12  11  
  Ballistic Gun            8    | .   16  .   9   
  Launcher                 7    | .   .   2   11  
  Special Weapon           8    | .   8   22  3   
Naked Turns                .    | .   .   .   .   
Heaviest Build             52   | 9   19  21  52  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 20   | 5   10  10  20  
  Average Capacity         13   | 5   10  10  16  
  Most Carried             11   | 3   9   10  11  
  Average Carried          8    | 2   5   8   9   
  Final Capacity           20   | 5   10  10  20  
  Final Carried            9    | 3   8   9   7   

 Class Distribution 
--------------------
 100% | Hacker-Mutant

 Dominant Class 
----------------
 Hacker-Mutant | -10/Materials
 Hacker-Mutant | -10/Mines
 Hacker-Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Jun Mat Min Exi 
Matter Collected           365  | 270 26  22  47  
  Remotely                 .    | .   .   .   .   
Salvage Created            116  | .   58  11  47  
  Parts                    15   | .   9   6   .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Combat Hostiles Destroyed  3    | .   3   .   .   
  Guns                     2    | .   2   .   .   
  Cannons                  1    | .   1   .   .   
Classes Destroyed          3    | .   2   1   .   
  Builder                  2    | .   .   2   .   
  Swarmer                  2    | .   2   .   .   
  Grunt                    1    | .   1   .   .   
Best Kill Streak           1    | .   1   1   .   
  Combat Bots Only         1    | .   1   .   .   
Max Kills in Single Turn   1    | .   1   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Jun  Mat  Min  Exi  
Damage Taken               1158 | .    45   .    1113 
  Core                     257  | .    17   .    240  
  Absorbed by Shields      .    | .    .    .    .    
  Redirected to Shielding  72   | .    1    .    71   
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              36   | .    5    6    25   
  Largest                  2    | .    2    2    2    
  Hottest                  200  | .    200  200  200  
Shots Fired                57   | .    10   9    38   
  Gun                      24   | .    8    .    16   
  Cannon                   .    | .    .    .    .    
  Launcher                 3    | .    .    .    3    
  Special                  30   | .    2    9    19   
  Kinetic                  24   | .    8    .    16   
  Thermal                  30   | .    2    9    19   
  Explosive                3    | .    .    .    3    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         7    | .    4    7    2    
  Robot Miss Streak        2    | .    2    1    .    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           14   | .    6    7    1    
  Core Hits                13   | .    4    2    7    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           483  | .    78   168  237  
  Guns                     69   | .    54   .    15   
  Cannons                  .    | .    .    .    .    
  Explosions               222  | .    .    .    222  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  69   | .    54   .    15   
  Thermal                  192  | .    24   168  .    
  Explosive                222  | .    .    .    222  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         4    | .    1    1    4    
  Average Corruption       1    | .    1    1    1    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  19   | .    2    3    14   
    Message Errors         2    | .    .    1    1    
    Matter Fused           5    | .    .    .    5    
    Heat Flow Errors       5    | .    .    1    4    
    Energy Discharges      3    | .    2    1    .    
    Data Loss (minor)      2    | .    .    .    2    
    Data Loss (major)      1    | .    .    .    1    
    Misfires               1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            8    | .    .    8    .    
  Projectiles              8    | .    .    8    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        336  | .    56   278  336  
  Average Temperature      92   | .    28   65   110  
  Received Heat Transfer   6    | .    6    .    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             1    | .    .    1    .    
  Heat Transferred         400  | .    50   350  .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Peak Influence             86   | .   86  28  .   
  Initial                  23   | .   .   23  .   
  Average                  21   | .   37  15  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Jun Mat Min Exi 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              4    | .   4   .   .   
  Peak Tracking Total      2    | .   2   .   .   
  Tactical Retreats        1    | .   1   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Jun Mat Min Exi 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Jun Mat Min Exi 
Machines Accessed          5    | .   1   .   4   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                52   | .   3   .   49  
  Successful               50   | .   1   .   49  
  Failed                   2    | .   2   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             50   | .   1   .   49  
  Record                   49   | .   .   .   49  
  Hauler Manifests         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Jun Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             2    | .   .   .   2   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Jun Mat Min Exi 
Total Allies               2    | .   .   .   2   
  Largest Group            2    | .   .   .   2   
  Highest-Rated Group      16   | .   .   .   16  
  Highest-Rated Ally       8    | .   .   .   8   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Jun  Mat  Min  Exi  
Turns Passed               2645 | 112  373  611  1549 
Spaces Moved               1320 | 65   211  351  693  
  Core                     5    | 5    .    .    .    
  Treads                   1315 | 60   211  351  693  
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  
  Average Speed            182  | 151  160  160  203  
  Slowest Speed            240  | 160  160  160  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       4    | .    .    .    4    
Exploration Rate (%)       47   | 5    36   56   92   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    .    1    
  Known Exits Taken        3    | 1    1    1    .    
  Unknown Exits Taken      .    | .    .    .    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 14   | .    .    .    14   
Terrain Destroyed          20   | .    1    1    18   
  Melee                    .    | .    .    .    .    
  Projectile               7    | .    1    1    5    
  AOE                      13   | .    .    .    13   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Jun Mat Min Exi 
Total                      1449 | 76  234 375 764 
  Wait                     38   | .   8   13  17  
  Move                     1316 | 64  210 350 692 
  Hop                      .    | .   .   .   .   
  Pick Up                  16   | 5   6   3   2   
  Fast Attach              6    | 5   .   .   1   
  Attach                   11   | 2   3   1   5   
  Detach                   4    | .   2   .   2   
  Swap                     1    | .   .   .   1   
  Drop                     5    | .   .   2   3   
  Fire                     36   | .   5   6   25  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            1    | .   .   .   1   
  Rewire                   15   | .   .   .   15  
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines
-10/Exiles (discovered 2 exits: *Min x2)

 History 
---------
 Turn | Location      | Event
   20 | -11/Junkyard  | Identified exit to Materials
   20 | -11/Junkyard  | Discovered exit to Materials (range 14)
  113 | -11/Junkyard  | Entered Materials
  113 | -10/Materials | Evolved 1 slot: Utility x1
  305 | -10/Materials | Build established: Hacker-Mutant
  323 | -10/Materials | Identified exit to Mines
  323 | -10/Materials | Discovered exit to Mines (range 16)
  399 | -10/Materials | Identified exit to Materials
  399 | -10/Materials | Discovered exit to Materials (range 3)
  486 | -10/Materials | Entered Mines
  517 | -10/Mines     | Met a Derelict bent on vengeance
  638 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  638 | -10/Mines     | Identified exit to Exiles
  638 | -10/Mines     | Discovered exit to Exiles (range 5)
  935 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1097 | -10/Mines     | Entered Exiles
 1097 | -10/Exiles    | Found Exiles lab destroyed
 1120 | -10/Exiles    | Identified exit to Mines
 1120 | -10/Exiles    | Discovered exit to Mines (range 15)
 1560 | -10/Exiles    | Learned location of Zion (-7)
 1672 | -10/Exiles    | Discovered exit to Mines (range 12)
 2609 | -10/Exiles    | Crushed by falling debris
 2615 | -10/Exiles    | Crushed by falling debris
 2630 | -10/Exiles    | Crushed by falling debris
 2630 | -10/Exiles    | Core integrity fell below 50%
 2647 | -10/Exiles    | Crushed by falling debris
 2647 | -10/Exiles    | Smashed by cave-in

 Last Messages 
---------------
Crushed by falling debris.
Mining Laser destroyed.
Targeting Computer destroyed.
The unstable cave ceiling collapses.
Crushed by falling debris.
Mining Laser destroyed.
System corrupted by crushing effect (+1).
The unstable cave ceiling collapses.
Crushed by falling debris.
Weapon Shielding destroyed.
Rocket Launcher destroyed.
System corrupted by crushing effect (+2).
System corrupted: Component data lost.
The unstable cave ceiling collapses.
Crushed by falling debris.
Ion Engine destroyed.
System corrupted by crushing effect (+1).
Lgt. Treads destroyed.
System corrupted by crushing effect (+1).
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
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| ???????????????##       #######??????????????????? |
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| ????????????????#     ##   """#??????????????????? |
| ????????????????#          X""#??????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Weapon Shielding           33
Evasion (%)                40
Targeting Accuracy         5
Recoil Reduction           2
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
A New Friend
Achiever

 Challenges 
------------
None

 Game 
------
Seed              ZioniteImpulseCompactor
  Manual?         0
Play Time         00:41:49
  Cumulative      23.7 hours
  Start           2023.03.10 @ 15:29:31
  End             2023.03.12 @ 08:19:00
Sessions          2
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          25
  Rogue           19
  Adventurer      0
  Explorer        6
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          26
Achievement%      26
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0d752275-46b7-47de-bf69-1bdffe1efd8c