Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.04 @ 16:31:08 Player: W-ALTER Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (260) 260 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 2564 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Makeshift Terrain Scan Processor Experimental Core Analyzer Experimental System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Spectral Analyzer Makeshift Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner 0b10 Decoder Chip [Looter] Improved Medium Armor Plating Relay Coupler [Grunt] (51) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Makeshift Terrain Scan Processor Experimental Core Analyzer Experimental System Shield > --- WEAPON ----------- Mini Grenade Launcher Datajack > --- INVENTORY -------- Spectral Analyzer Makeshift Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner 0b10 Decoder Chip [Looter] Improved Medium Armor Plating Relay Coupler [Grunt] Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Flight Unit VTOL Module Utility Medium Storage Unit Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Hackware Experimental System Shield Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 28 | 6 2 10 . 7 3 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads 5 | 2 . 3 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 10 | 1 . 3 . 6 . Device . | . . . . . . Storage 3 | 1 . 1 . 1 . Processor 2 | . . . . 2 . Hackware 1 | . . . . 1 . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 10 | 2 2 3 . 1 2 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . 2 . . 1 Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 6 | . . 1 . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . 1 . . . Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . 1 . . 5 Average Slot Usage (%) 93 | . 85 82 . 96 99 Engine 11 | . 14 11 . 11 11 Treads 22 | . 28 21 . 22 22 Storage 11 | . 14 11 . 11 11 Processor 10 | . . . . 11 22 Hackware 3 | . . . . 2 11 Protection 12 | . . 17 . 15 . Energy Gun 1 | . 10 . . . . Launcher 13 | . 17 15 . 13 11 Special Melee Weapon 7 | . . 6 . 8 9 Naked Turns . | . . . . . . Heaviest Build 31 | 13 14 31 22 28 19 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 Average Capacity 7 | 5 6 7 8 8 8 Most Carried 8 | 4 4 6 5 8 8 Average Carried 5 | . . 3 5 6 7 Final Capacity 8 | 6 6 8 8 8 8 Final Carried 8 | . 4 5 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 590 | 230 70 30 . 122 138 Remotely . | . . . . . . Salvage Created 137 | . 40 97 . . . Parts 20 | . 5 15 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 11 | . 2 9 . . . AOE 11 | . 2 9 . . . Classes Destroyed 6 | . 1 4 . . 1 Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Swarmer 7 | . . 7 . . . Grunt 2 | . 2 . . . . Sentry 2 | . . 2 . . . Z-Technician 1 | . . . . . 1 Best Kill Streak 6 | . 2 6 . . 1 Combat Bots Only 4 | . 2 4 . . . Max Kills in Single Turn 5 | . 2 5 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1608 | . 24 407 . . 1177 Core 481 | . . 56 . . 425 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 12 | . 1 8 . . 3 Largest 2 | . 2 2 . . 1 Hottest 60 | . 60 60 . . 30 Shots Fired 18 | . 2 13 . . 3 Gun . | . . . . . . Cannon . | . . . . . . Launcher 18 | . 2 13 . . 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 18 | . 2 13 . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 2 10 . . 1 Robot Miss Streak 3 | . . 3 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 13 | . 2 10 . . 1 Core Hits 21 | . 2 16 . . 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1308 | . 152 636 . . 520 Guns . | . . . . . . Cannons . | . . . . . . Explosions 1308 | . 152 636 . . 520 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 440 | . . . . . 440 Explosive 868 | . 152 636 . . 80 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Effects 3 | . . 2 . 1 . Message Errors 2 | . . 1 . 1 . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 139 | . . 21 . . 118 Projectiles . | . . . . . . Explosions 139 | . . 21 . . 118 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 436 | . . 6 . . 430 Shots 3 | . . 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 57 | . . 57 . . 8 Average Temperature 21 | . . 25 . . 5 Received Heat Transfer 318 | . 12 108 . . 198 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 307 | . 50 307 41 . . Initial 41 | . . 20 41 . . Average 74 | . 4 138 41 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 81 | 100 100 64 100 . . Level 1 18 | . . 35 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 20 | . 4 11 . . 5 Peak Tracking Total 4 | . 3 4 . . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 7 | . . 5 . . 2 Max in Single Turn 3 | . . 3 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 3 | . . 3 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 9 . . . Successful 6 | . . 6 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual 20 | . . . . 20 . Terminals 7 | . . 7 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 4 . . . Record 3 | . . 3 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 2 | . . 2 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . find_recycling 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 6 Highest-Rated Group 393 | . . . . 393 317 Highest-Rated Ally 94 | . . . . 94 94 Total Orders . | . . . . . . Ally Attacks 46 | . . . . . 46 Total Damage 1091 | . . . . . 1091 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2796 | 123 259 430 6 1584 394 Spaces Moved 1545 | 46 155 204 4 910 226 Core 9 | 9 . . . . . Treads 1536 | 37 155 204 4 910 226 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 Average Speed 167 | 138 160 166 170 170 170 Slowest Speed 170 | 160 160 170 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 27 26 3 85 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . 22 68 . . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 92 | . 22 68 . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1745 | 105 165 283 3 954 235 Wait 102 | 48 . 44 . 10 . Move 1540 | 45 154 203 3 909 226 Hop . | . . . . . . Pick Up 36 | 6 6 8 . 15 1 Fast Attach 1 | . . . . . 1 Attach 27 | 6 2 10 . 7 2 Detach 6 | . . 3 . 3 . Swap . | . . . . . . Drop 19 | . 2 5 . 10 2 Fire 12 | . 1 8 . . 3 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: *Dee / Pro) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Utility x2 747 | -9/Materials | Discovered new exit (range 12) 773 | -9/Materials | Central database locked down 813 | -9/Materials | Entered Mines 814 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 819 | -9/Mines | Entered Zion 918 | -7/Zion | Gained Derelict followers 966 | -7/Zion | System corruption cleaned by Quarantine Array 1107 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1126 | -7/Zion | Identified exit to Deep Caves 1126 | -7/Zion | Identified exit to Proximity Caves 1242 | -7/Zion | Given A8's code to call for help 1374 | -7/Zion | Imprinted 1376 | -7/Zion | Declared Zion's savior 1779 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1780 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1801 | -7/Zion | Opened final containment barrier to the Deep Caves 1828 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1913 | -7/Zion | Learned Factory emergency access door positions 1966 | -7/Zion | Visited the Megawrench Repair Shop 1966 | -7/Zion | Megawrench repaired 7 parts 2056 | -7/Zion | Found Prototype Hackware 2059 | -7/Zion | Identified Exp. System Shield 2063 | -7/Zion | Found Prototype Processor 2065 | -7/Zion | Identified Exp. Core Analyzer 2075 | -7/Zion | Found Prototype Processor 2082 | -7/Zion | Found Prototype Processor 2403 | -7/Zion | Entered Deep Caves 2403 | -7/Deep Caves | Accompanied by 7 allies 2726 | -7/Deep Caves | Z-Facility disabled 2751 | -7/Deep Caves | Attacked by Z-Imprinter 2797 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 02730_ 6E-KF8(g) destroyed. 02747_ Enhanced Grunt destroyed. 02751_ 6S-POW(b) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02755_ CK-N8I(z) destroyed. 02764_ Enhanced Grunt destroyed. 02765_ The unstable cave ceiling collapses. 02769_ Dropped Ion Engine. 02769_ Acquired Lgt. Angular Momentum Engine. 02771_ Acquired 96 matter. 02781_ Mni. Grenade Launcher destroyed. 02791_ Lgt. Angular Momentum Engine destroyed. 02794_ Arm. Treads destroyed. 02797_ Z-Power explodes. 02797_ DG-75O(o) destroyed. 02797_ Arm. Treads destroyed. 02797_ Destroyed Arm. Treads. 02797_ Datajack destroyed. 02797_ Destroyed Datajack. Map ----- +----------------------------------------------------+ | ????????????? #???# | | ?????????????? #???# | | ?????????????? #????# | | ????????????? ##???# | | ????????????? """""" ##??# | | ?????????????"""""""" "### | | ?????????????"""""""" | | ????????????""""""""" | | ????????????"""""" | | ????????????""""""""" !*% ### | | ?????????????"""""""" % ***% % ###?? | | ?????????????"""""""" = !%= * #??? | | ?????????????"""""""" ! !!! ###??? | | ??????????????"" " " ##???? | | ???????????????""% %* #???? | | ???????????????" #???? | | ?????????????""""% #???? | | ????????????? ##???? | | ???????????? #????? | | ???????????? #???? | | ???????????? #???? | | ???????????" ##???? | | ???????????" ##????? | | ???????????" #?????? | | ???????????" #????? | | ???????????" @ ????? | | ???????????" ????? | | ???????????" ?????? | | ???????????" ?????? | | ???????????" ???????? | | ????????????""""""" ????????? | | ??????????????? ?????????? | | ??????????????? ??????????? | | ??????????????? ??????????? | | ????????????? ???????????? | | ?????????????? ????????????? | | ?????????????? ????????????? | | ???????????????? ##### ??????????????? | | ?????????????????? ###?????## ????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 135 Armor Coverage 450 Evasion (%) 40 Core Analysis 15 Recoil Reduction 2 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places Robot Respite Signs Are For Wimps The More The Merrier The One Challenges ------------ None Game ------ Seed StormFlyingFemtoactuators Manual? 0 Play Time 00:35:53 Cumulative 4.9 hours Start 2021.07.04 @ 15:52:04 End 2021.07.04 @ 16:31:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 11ab9a84-7157-4a6c-a55f-df3fbfa44e28