Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 19:44:25 Player: KudzuControl Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (592) 592 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1842 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 59/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Terrain Scanner Improved Terrain Scanner Utility Shielding > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 36 | 6 22 4 4 Power 6 | 1 3 1 1 Engine 5 | 1 3 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads 3 | 2 1 . . Leg 3 | . 1 2 . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 8 | 1 5 . 2 Device 5 | . 4 . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 10 1 1 Energy Gun 6 | 2 4 . . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 . 9 Power 2 | . . . 2 Propulsion 4 | . 2 . 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 9 | . 2 . 9 Average Slot Usage (%) 95 | . 92 100 90 Engine 7 | . 14 1 1 Core 6 | . . 12 8 Treads 3 | . 5 1 . Leg 16 | . 5 26 19 Flight 5 | . 11 . . Device 13 | . 11 14 19 Storage 1 | . 2 . . Processor 13 | . 12 14 11 Energy Gun 5 | . 11 . . Ballistic Gun 5 | . 10 . . Launcher 15 | . 3 28 19 Naked Turns . | . . . . Heaviest Build 15 | 13 13 13 15 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 3 | 1 3 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 5 | 4 5 4 3 Average Carried 3 | 1 2 3 1 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 1 4 4 . Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 642 | 182 285 136 39 Remotely . | . . . . Salvage Created 521 | . 241 181 99 Parts 47 | . 29 9 9 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 9 5 3 Guns 7 | . 7 . . Cannons 2 | . 2 . . AOE 8 | . . 5 3 Classes Destroyed 6 | . 4 . 2 Builder 2 | . 2 . . Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 6 | . 6 . . Grunt 10 | . 3 5 2 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 2 3 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1511 | . 569 106 836 Core 548 | . 134 10 404 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 59 | . 43 7 9 Largest 2 | . 2 2 2 Hottest 120 | . 120 63 63 Shots Fired 111 | . 84 14 13 Gun 75 | . 75 . . Cannon . | . . . . Launcher 29 | . 2 14 13 Special 7 | . 7 . . Kinetic 36 | . 36 . . Thermal 17 | . 17 . . Explosive 29 | . 2 14 13 Electromagnetic 29 | . 29 . . Robot Hit Streak 5 | . 5 3 4 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 51 | . 42 3 6 Core Hits 37 | . 19 10 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1439 | . 615 401 423 Guns 455 | . 455 . . Cannons . | . . . . Explosions 888 | . 64 401 423 Melee . | . . . . Ramming . | . . . . Kinetic 158 | . 158 . . Thermal 220 | . 220 . . Explosive 838 | . 14 401 423 Electromagnetic 223 | . 223 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . . 38 10 Projectiles . | . . . . Explosions 48 | . . 38 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 198 | . . 60 138 Shots 6 | . . 4 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | . 282 27 21 Average Temperature 71 | . 87 14 12 Received Heat Transfer 354 | . 147 27 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 475 | . 475 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 325 | . 325 167 246 Initial 67 | . . 67 19 Average 121 | . 186 66 142 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 83 | 100 66 100 76 Level 1 16 | . 33 . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 19 6 18 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 7 | . 4 2 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 1 . 4 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 8 | . 8 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Disarm Traps 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1645 | 85 757 725 78 Spaces Moved 1115 | 61 468 547 39 Core 33 | 28 2 . 3 Treads 131 | 33 82 16 . Legs 734 | . 167 531 36 Wheels . | . . . . Hover . | . . . . Flight 217 | . 217 . . Fastest Speed 37 | 50 37 120 50 Average Speed 117 | 120 113 121 114 Slowest Speed 300 | 160 300 160 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 79 98 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 36 | . 5 31 . Terrain Destroyed 225 | . 9 120 96 Melee . | . . . . Projectile 2 | . 2 . . AOE 223 | . 7 120 96 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1324 | 72 597 595 60 Wait 81 | . 40 33 8 Move 1112 | 60 467 546 39 Hop . | . . . . Pick Up 20 | 6 13 1 . Fast Attach 11 | 1 8 2 . Attach 12 | 5 3 . 4 Detach 1 | . 1 . . Swap 13 | . 11 2 . Drop 15 | . 11 4 . Fire 59 | . 43 7 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 375 | -10/Materials | Discovered new exit (range 10) 449 | -10/Materials | Discovered new exit (range 3) 515 | -10/Materials | Core integrity fell below 50% 730 | -10/Materials | Identified exit to Mines 843 | -10/Materials | Entered Mines 974 | -10/Mines | Learned location of Storage (-7) 1076 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1185 | -10/Mines | Build established: Scavenger-Mutant 1188 | -10/Mines | Learned 4 Materials zone layouts 1201 | -10/Mines | Learned Materials emergency access door positions 1479 | -10/Mines | Discovered new exit (range 11) 1503 | -10/Mines | Discovered new exit (range 7) 1568 | -10/Mines | Entered Materials 1568 | -9/Materials | Evolved 2 slots: Utility x2 1638 | -9/Materials | Core integrity fell below 50% 1643 | -9/Materials | Core integrity fell below 20% 1646 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01614_ Terminal disabled. 01616_ G-34 Mercenary destroyed. 01623_ Lgt. Nuclear Core destroyed. 01626_ Terrain Scanner destroyed. 01630_ Rocket Launcher destroyed. 01632_ Aluminum Leg destroyed. 01632_ U-05 Engineer lays Concrete. 01633_ R-06 Scavenger collects Heat Sink. 01633_ Grenade Launcher destroyed. 01633_ Lgt. Ion Engine destroyed. 01634_ Aluminum Leg destroyed. 01636_ Acquired 39 matter. 01637_ R-06 Scavenger collects Aluminum Leg. 01638_ The unstable cave ceiling collapses. 01638_ Grenade Launcher destroyed. 01639_ U-05 Engineer lays Concrete. 01640_ U-05 Engineer builds a Wall. 01641_ The unstable cave ceiling collapses. 01643_ Imp. Terrain Scanner destroyed. 01644_ U-05 Engineer lays Concrete. 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""" """ #??? | | ????????????# # ss # #??? | | ????????????# ## ######### #??? | | ????????????######+#### s #???????###??? | | ????????????????# ### #????????????? | | ????????????????# #????????????? | | ????????????????# ### #????????????? | | ????????????????# ####+########??????? | | ????????????????# # ##??#??? | | ??# #????# # "#?????? | | ######+########## "#???#?? | | "##????? | | " #????? | | #== ""#????? | | ######+### #= "#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupBattleFirepult Manual? 0 Play Time 00:35:04 Cumulative 4.9 hours Start 2021.01.20 @ 19:01:52 End 2021.01.20 @ 19:44:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed3bd1f-68d5-44d2-b696-ee948ab6d2e0