Cogmind - Beta 13 *** ADVENTURER MODE // 2024.02.28 @ 22:40:58 Player: CogMan Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (19) 95 Value Destroyed (225) 225 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6400 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 84/100 System Corruption 12% Temperature Cool (2) Movement Hovering (80) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (13) -- Combat Antigrav System > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Transmission Jammer Light Assault Rifle Long-range Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Biometal Medium Treads Gravmag Array Gravmag Array Cooled Gravmag System Improved Antigrav System Improved Antigrav System Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- (None) > --- INVENTORY -------- Visual Processing Unit Transmission Jammer Small Laser Light Assault Rifle Long-range Missile Launcher Datajack [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 11 | . . 2 . 1 2 2 . 1 1 2 Utility 2 | . . . . . . . . 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 48 | 7 1 7 1 2 6 6 1 1 1 15 Power 6 | 1 . . . 1 3 . . . . 1 Engine 3 | 1 . . . 1 1 . . . . . Core 3 | . . . . . 2 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 4 . 1 3 3 . 1 1 9 Treads 1 | . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 9 | . . . . . . 3 . 1 1 4 Flight 12 | . . 4 . 1 3 . . . . 4 Utility 10 | 2 1 . 1 . . 1 . . . 5 Device 5 | 1 . . 1 . . 1 . . . 2 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | 2 . 3 . . . 2 1 . . . Energy Gun 6 | 2 . 3 . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 4 | . . 1 . . 1 . . 1 . 1 Parts Lost 21 | . . . . . 2 . . . 5 14 Power 3 | . . . . . . . . . 1 2 Propulsion 17 | . . . . . 2 . . . 4 11 Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 9 | . . . . . 2 . . . 4 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 97 100 100 85 67 67 63 36 38 Engine 6 | . 14 11 11 18 6 6 6 5 5 . Core 3 | . . . . . 7 6 6 5 4 2 Leg 3 | . 28 . . . . . . . . . Hover 5 | . . . . . . 6 6 10 14 12 Flight 23 | . . 40 44 45 49 40 40 35 7 4 Device 6 | . 14 11 11 9 3 . . . . 7 Storage 7 | . 14 11 11 9 7 6 6 5 5 3 Processor 1 | . . . . . . . . . . 4 Energy Gun 8 | . 28 22 22 18 7 1 . . . . Naked Turns 50 | . . . . . . . . . . 50 Heaviest Build 27 | 11 16 16 16 19 27 25 25 24 24 21 Greatest Support 75 | 20 20 16 16 20 28 24 24 31 51 75 Greatest Overweight (x) 3 | . . . . . . 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 9 Average Carried 8 | 3 8 9 9 8 9 9 9 10 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 51% | Mutant 46% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Matter Collected 695 | 270 51 199 30 28 52 . . . 8 57 Remotely . | . . . . . . . . . . . Salvage Created 462 | 189 51 97 48 31 . . . . . 46 Parts 45 | 17 8 5 7 4 . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 9 | . 3 . 3 2 . . . . . 1 Melee 1 | . . . . . . . . . . 1 Guns 8 | . 3 . 3 2 . . . . . . Classes Destroyed 6 | 3 1 1 . . . . . . . 1 Worker 2 | 2 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 8 | . 3 . 3 2 . . . . . . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 4 | 4 2 2 3 2 . . . . . 1 Combat Bots Only 3 | . 2 . 3 2 . . . . . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 295 | . 9 9 4 1 23 . 2 . 26 221 Missed 111 | . 3 7 2 . 10 . 1 . 11 77 Damage Taken 2906 | . 40 22 13 5 147 . 32 . 260 2387 Core 1387 | . 5 22 . . 21 . . . 24 1315 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 765 | . 12 6 4 2 45 . 9 . 70 617 Core Remaining (%) 98 | 100 98 . 94 100 97 . 100 100 97 . Volleys Fired 32 | 11 7 6 2 3 3 . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . Hottest 80 | 80 80 80 80 80 80 . . . . . Shots Fired 64 | 22 14 12 4 6 6 . . . . . Gun 64 | 22 14 12 4 6 6 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 64 | 22 14 12 4 6 6 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 11 3 11 1 1 2 . . . . . Robot Miss Streak 3 | 1 2 1 1 2 3 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 43 | 15 8 11 2 2 2 . 3 . . . Core Hits 28 | 9 4 5 3 2 1 . . . . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 3 | . . . . . . . 3 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 659 | 163 85 115 31 22 23 . . . . 220 Guns 439 | 163 85 115 31 22 23 . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 220 | . . . . . . . . . . 220 Kinetic . | . . . . . . . . . . . Thermal 439 | 163 85 115 31 22 23 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 12 Average Corruption 6 | . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . . . . . . 5 Message Errors 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . 2 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2 | . . . . . . . . . . 2 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . . 95 Shots . | . . . . . . . . . . . Rammed 45 | . . . . . . . . . . 45 Targets Rammed 46 | . . . . . . . . . . 46 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 375 | 90 70 63 42 63 375 114 . 66 6 167 Average Temperature 99 | 35 33 27 20 32 162 47 . 27 6 96 Received Heat Transfer 144 | . . 9 . . 72 . . . 63 . Effects 9 | . . . . . 9 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 4 | . . . . . 4 . . . . . Interference 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . Heat Transferred 1025 | 375 200 275 75 50 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Peak Influence 355 | 40 107 170 126 114 355 149 124 71 122 85 Initial 149 | . 22 38 56 41 44 149 94 55 29 55 Average 81 | 11 38 85 124 67 147 149 99 66 76 62 Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 100 100 76 100 100 100 100 100 Level 1 4 | . . . . . 23 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . 1 . 1 2 . . 1 2 3 Investigation 2 | . . . . . 1 . . 1 . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 6 | . . 1 . 1 1 . . . 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Distress Signals 5 | . 1 1 . 1 2 . . . . . Communications Jammed 8 | . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . 8 Times Spotted 67 | . 3 8 2 7 17 . 2 . 9 19 Peak Tracking Total 10 | . 2 4 2 6 7 . 1 . 5 10 Tactical Retreats 15 | . 1 1 . 1 5 . 2 . 3 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Traps Triggered 4 | . . 1 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Machines Accessed 11 | . . 1 1 1 1 2 . 2 2 1 Terminals 6 | . . 1 . 1 1 1 . 1 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 19 | . . 1 1 2 3 2 . 4 4 2 Successful 8 | . . . 1 1 1 2 . 1 2 . Failed 11 | . . 1 . 1 2 . . 3 2 2 Catastrophic 6 | . . 1 . 1 . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . Manual 9 | . . 1 . 2 3 . . 2 1 . Terminals 10 | . . 1 . 2 3 1 . 2 1 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . 3 . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 5 | . . . 1 1 1 1 . 1 . . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 3 | . . . . 1 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . 1 . 1 1 1 . 2 1 1 Full Trace Events 2 | . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . Total Damage 43 | . . . . 43 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Turns Passed 1941 | 137 221 124 130 69 343 50 59 117 150 541 Spaces Moved 2959 | 76 153 275 326 156 715 121 167 199 319 452 Core 104 | 5 . . . . . . . . . 99 Treads 20 | . . . . . . . . . . 20 Legs 224 | 71 153 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 641 | . . . . . . 9 . 41 275 316 Flight 1970 | . . 275 326 156 715 112 167 158 44 17 Fastest Speed 22 | 50 120 31 31 28 22 25 25 25 25 40 Average Speed 40 | 115 120 31 31 28 23 31 25 30 45 55 Slowest Speed 205 | 120 120 31 31 28 25 110 105 51 51 205 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . 3 4 8 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 24 30 66 19 23 3 95 4 12 13 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Total 3608 | 99 181 302 348 172 880 133 180 254 324 735 Wait 470 | . 2 6 18 10 151 . 9 55 3 216 Move 2920 | 75 152 274 320 147 698 120 166 198 318 452 Hop 14 | . . . 2 4 8 . . . . . Pick Up 33 | 6 11 4 2 4 4 1 . . . 1 Fast Attach 25 | 7 . 3 1 . . 2 . 1 1 10 Attach 21 | . . 4 . 2 4 4 1 . . 6 Detach 11 | . . . . . 2 4 1 . 1 3 Swap 4 | . 1 . . . 3 . . . . . Drop 29 | . 8 5 3 2 7 2 . . 1 1 Fire 32 | 11 7 6 2 3 3 . . . . . Melee 3 | . . . . . . . 3 . . . Ram 44 | . . . . . . . . . . 44 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / [*Sto x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 5) 330 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x2 377 | -9/Materials | Discovered new exit (range 6) 435 | -9/Materials | Discovered new exit (range 16) 437 | -9/Materials | Discovered new exit (range 13) 474 | -9/Materials | Discovered new exit (range 13) 483 | -9/Materials | Entered Mines 485 | -9/Mines | Met a Derelict bent on vengeance 506 | -9/Mines | Found a hidden stash of uninstalled traps 525 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 561 | -9/Mines | Learned Materials emergency access door positions 588 | -9/Mines | Discovered new exit (range 6) 591 | -9/Mines | Received a Mining Laser from a helpful Derelict 613 | -9/Mines | Entered Materials 613 | -8/Materials | Accompanied by 1 ally 613 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 635 | -8/Materials | Build established: Scavenger-Sprinter 676 | -8/Materials | Identified exit to Factory 682 | -8/Materials | Entered Factory 682 | -7/Factory | Evolved 2 slots: Propulsion x2 868 | -7/Factory | Identified exit to Factory 1025 | -7/Factory | Entered another Factory area 1025 | -6/Factory | Evolved 2 slots: Propulsion x2 1075 | -6/Factory | Identified exit to DSF 1075 | -6/Factory | Entered DSF 1079 | -6/DSF | Discovered new exit (range 15) 1117 | -6/DSF | Additional patrols routed to DSF 1134 | -6/DSF | Entered Factory 1134 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -5/Factory | Identified exit to Factory 1251 | -5/Factory | Entered another Factory area 1251 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -4/Factory | Spotted B-86 Titan 1303 | -4/Factory | Lost 4 parts (4n) 1394 | -4/Factory | Discovered new exit (range 15) 1401 | -4/Factory | Entered Research 1401 | -3/Research | Evolved 2 slots: Propulsion x2 1510 | -3/Research | Lost 3 parts (1p2n) 1559 | -3/Research | Build established: Mutant 1894 | -3/Research | Lost 9 parts (1p7n1u) 1898 | -3/Research | Core integrity fell below 50% 1929 | -3/Research | System corruption reached 10% 1931 | -3/Research | Core integrity fell below 20% 1942 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 01901_ ALERT: Rogue bot located, Programmers report to Research Zone 2Z. 01902_ Acquired Xenon Bombardment Thruster. 01903_ K-01 Serf collects debris. 01904_ K-01 Serf destroyed. 01910_ Xenon Bombardment Thruster destroyed. 01924_ YPY 3MF%7 TMRI&NFM=/ENY&71GDBM6SU:I 01926_ Acquired Machine Analyzer. 01928_ Slammed into S-43 Plague. 01928_ Destabilizing: System corrupted (+1). 01930_ K-01 Serf destroyed. 01930_ Triggered Blade Trap. 01930_ Massive razor-sharp blades shoot up from within the floor. 01930_ Machine Analyzer severed. 01933_ Acquired 11 matter. 01936_ Slug penetrates Wall. 01940_ Acquired Cmb. Antigrav System. 01940_ Slug penetrates Wall. 01942_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????####???#?????? | | ???????????????????????????????????"""T""" ?????? | | ?????????????????????????????????? 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""" * / #?? | | #????????????????# #??""" ## # | | #????????????????# ]#??""" ??# + | | #????????????????# #??? ???# ### | | ?????????????????# #? ????# #?? | | #+##################################+###### ### | | | | | | =%! | | =% [ | | ######## """"% ########################+###### | | ???????# """"% #???????????????????#| ## | | ???????# """"% ########????????????# ! ## | | ???????# """"% +??"""??????"# ## | | ???????# #??"""??????"# ! ## | | ???????# + """??????"# ## | | ???????# # ??????T# ! ## | | ###############"###### #???????????"# ## | | #?? ?????? #??"""??????"# ## | | #?? ?????? #??"""??????"# ## | | "" """ #? ?????# #??"""???????########### | | " """ #? ?????# #??????????????????????# | | " """ # ?????# #??????????????????????# | | # ?????# #??????????????????????# | | "" # !?????# #??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed DirtySniperNanoactuators Manual? 0 Play Time 00:30:03 Cumulative 34.7 hours Start 2024.02.28 @ 22:07:18 End 2024.02.28 @ 22:40:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 31 Adventurer 35 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85cf5c28-1617-4c14-8bc1-135c22cb49be