Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 20:05:11 Player: akira Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1199) 1199 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3889 Bonus ------- None Cogmind --------- Core Integrity 257/550 Matter 212/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Targeting Computer Melee Analysis Suite Medium Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Katana Katana Scythe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Targeting Computer Melee Analysis Suite Medium Armor Plating Hardened Light Armor Plating Minigun Rocket Launcher Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 46 | 7 5 2 9 8 . 4 11 Power 10 | 1 . . 2 3 . 2 2 Engine 7 | 1 . . 1 2 . 2 1 Core 3 | . . . 1 1 . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 2 2 3 3 . 1 4 Treads 4 | 2 . 2 . . . . . Leg 13 | . 2 . 3 3 . 1 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 1 . 3 . . . 2 Device 2 | 1 . . . . . . 1 Storage 3 | 1 . . 2 . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . 1 . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 11 | 2 2 . 1 2 . 1 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 2 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . 2 . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 26 | . 2 1 2 4 . 1 16 Power 6 | . . . 1 1 . 1 3 Propulsion 9 | . . . . 2 . . 7 Utility 2 | . 1 . . . . . 1 Weapon 9 | . 1 1 1 1 . . 5 Highest Loss Streak 14 | . 2 1 1 4 . 1 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 92 96 89 98 100 99 91 Engine 6 | . 14 14 4 10 . 8 7 Core 5 | . . . 6 . 11 2 . Treads 4 | . 26 28 . . . . . Leg 26 | . 1 . 33 31 33 33 25 Storage 11 | . 14 14 11 11 11 11 9 Processor 10 | . 9 14 11 11 11 11 9 Hackware 8 | . . . 11 11 11 11 7 Ballistic Gun 5 | . 22 25 12 . . . 1 Slashing Weapon 14 | . . . . 21 22 22 22 Peak Build Rating 25 | 7 8 8 14 21 21 21 25 Average Rating 16 | 4 7 7 12 19 21 20 21 On Entrance 12 | . 7 8 7 13 21 21 21 Naked Turns . | . . . . . . . . Heaviest Build 36 | 15 15 14 30 31 29 33 36 Greatest Support 40 | 40 40 40 30 36 36 36 36 Greatest Overweight (x) 8 | . . . . 2 . . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 12 | 6 8 8 10 15 15 15 15 Most Carried 15 | 4 8 8 14 15 15 15 14 Average Carried 11 | 3 7 7 7 14 14 14 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 4 8 8 14 14 14 15 4 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 941 | 262 133 74 332 60 . 20 60 Remotely 82 | 68 14 . . . . . . Salvage Created 1563 | 68 238 58 427 239 . 216 317 Parts 113 | 3 34 . 31 13 . 15 17 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 43 | . 8 4 10 5 . 6 10 Melee 18 | . . . . 5 . 6 7 Guns 23 | . 6 4 10 . . . 3 AOE 2 | . 2 . . . . . . Classes Destroyed 10 | 1 5 1 3 . . . . Builder 1 | . 1 . . . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . 2 . 1 . . . . Swarmer 16 | . 5 . 3 . . 3 5 Grunt 20 | . 3 . 5 4 . 3 5 Duelist 2 | . . . 1 1 . . . Sentry 1 | . . . 1 . . . . Assembled 4 | . . 4 . . . . . Best Kill Streak 5 | 1 5 4 3 3 . 2 3 Combat Bots Only 5 | . 5 4 3 3 . 2 3 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 295 | . 46 20 54 27 . 21 127 Missed 74 | . 14 6 16 6 . 4 28 Damage Taken 3041 | . 471 228 371 385 . 216 1370 Core 590 | . 128 19 74 23 . 53 293 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . 41 . . . 62 . Volleys Fired 110 | 1 27 15 48 . . . 19 Largest 2 | 2 2 2 2 . . . 1 Hottest 100 | 40 40 40 43 . . . 100 Shots Fired 151 | 2 44 25 61 . . . 19 Gun 149 | 2 44 25 61 . . . 17 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 149 | 2 44 25 61 . . . 17 Thermal 2 | . . . . . . . 2 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 1 6 6 10 . . . 11 Robot Miss Streak 4 | 1 4 3 2 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 149 | 1 25 15 44 12 . 15 37 Core Hits 71 | 1 16 7 20 6 . 7 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 1 . 3 2 Sever 6 | . . . . 1 . 3 2 Melee Attacks 79 | . . . . 19 2 23 35 Impact . | . . . . . . . . Slashing 79 | . . . . 19 2 23 35 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 12 | . . . . 1 . 3 8 Damage Inflicted 3166 | 15 549 198 597 348 . 485 974 Guns 1439 | 15 346 198 597 . . . 283 Cannons . | . . . . . . . . Explosions 203 | . 203 . . . . . . Melee 1500 | . . . . 348 . 485 667 Ramming . | . . . . . . . . Kinetic 1439 | 15 346 198 597 . . . 283 Thermal 227 | . 203 . . . . . 24 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1500 | . . . . 348 . 485 667 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 117 | . 77 . . . . . 40 Projectiles . | . . . . . . . . Explosions 77 | . 77 . . . . . . Melee 40 | . . . . . . . 40 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 111 | . 111 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 28 | . 14 . . . . 8 28 Average Temperature 8 | . 5 . . . . 8 9 Received Heat Transfer 1062 | . 120 . 93 102 . 99 648 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . 100 . . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 276 | 5 236 9 233 70 . 176 276 Initial 31 | . 3 9 . 31 . . . Average 58 | . 65 7 57 46 . 58 141 Maximum Alert Level 1 | . 1 . 1 . . . 1 Low Security (%) 93 | 100 92 100 93 100 . 100 58 Level 1 6 | . 7 . 6 . . . 41 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . . 1 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 18 4 16 6 . 7 24 Peak Tracking Total 6 | . 5 3 3 3 . 4 6 Tactical Retreats 9 | . . 1 2 . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 3 . 1 . 4 . 1 Terminals 5 | . 3 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 9 . 3 . 4 . 2 Successful 10 | . 5 . 1 . 4 . . Failed 8 | . 4 . 2 . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 1 . 1 . 6 . 2 Terminals 14 | . 9 . 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 5 . 1 . 4 . . Record 5 | . 1 . . . 4 . . Prototype ID Bank 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . 1 . . . 1 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5515 | 113 513 385 806 604 1778 927 389 Spaces Moved 3362 | 62 226 211 260 432 1353 690 128 Core 4 | 2 . . . . . . 2 Treads 469 | 60 198 211 . . . . . Legs 2889 | . 28 . 260 432 1353 690 126 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 120 120 120 Average Speed 127 | 156 155 160 120 122 120 120 149 Slowest Speed 450 | 160 160 160 120 260 120 120 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 5 45 47 28 83 95 100 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 5 | . . . . . . 3 2 Terrain Destroyed 23 | . 17 . . . . 3 3 Melee 5 | . . . . . . 3 2 Projectile 1 | . . . . . . . 1 AOE 17 | . 17 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4358 | 73 344 233 692 483 1505 762 266 Wait 725 | . 77 4 364 9 149 38 84 Move 3355 | 61 225 210 259 431 1352 689 128 Hop . | . . . . . . . . Pick Up 39 | 4 7 1 10 10 1 6 . Fast Attach 10 | 7 1 . . 1 . 1 . Attach 22 | . 1 . 4 5 . 1 11 Detach 1 | . . . . 1 . . . Swap 14 | . 3 2 5 2 . 2 . Drop 20 | . 3 1 2 7 1 6 . Fire 110 | 1 27 15 48 . . . 19 Melee 62 | . . . . 17 2 19 24 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Core integrity fell below 50% 599 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Identified exit to Materials 627 | -10/Materials | Entered Mines 652 | -10/Mines | Met a Derelict bent on vengeance 653 | -10/Mines | Learned 4 Materials zone layouts 822 | -10/Mines | Assembled infested the area 827 | -10/Mines | Assisted by a Guerilla fighting off Assembled 998 | -10/Mines | Discovered exit to Materials (range 9) 1012 | -10/Mines | Entered Materials 1012 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -9/Materials | Identified exit to Mines 1544 | -9/Materials | Discovered new exit (range 16) 1561 | -9/Materials | Identified exit to Materials 1712 | -9/Materials | Discovered exit to Mines (range 6) 1818 | -9/Materials | Entered Mines 1878 | -9/Mines | Lost 4 parts (1p2n1w) 1891 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2039 | -9/Mines | Learned Materials stockpile data 2047 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2171 | -9/Mines | Build established: Scavenger-Mutant 2202 | -9/Mines | Found a hidden stash of uninstalled traps 2319 | -9/Mines | Learned location of Zion (-6) 2418 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2418 | -9/Mines | Discovered new exit (range 5) 2421 | -9/Mines | Identified exit to Exiles 2422 | -9/Mines | Entered Exiles 2422 | -9/Exiles | Found Exiles lab abandoned 2737 | -9/Exiles | Discovered new exit (range 14) 2752 | -9/Exiles | Identified exit to Mines 3570 | -9/Exiles | Discovered exit to Mines (range 14) 4200 | -9/Exiles | Entered Mines 4848 | -8/Mines | Discovered exit to Materials (range 8) 4865 | -8/Mines | Found DCF Scrap (16 items) 4952 | -8/Mines | Discovered exit to Materials (range 6) 5127 | -8/Mines | Entered Materials 5127 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5129 | -8/Materials | Discovered new exit (range 14) 5146 | -8/Materials | Identified exit to Storage 5511 | -8/Materials | Core integrity fell below 50% 5516 | -8/Materials | Self-destructed Last Messages --------------- 05468_ G-47 Trooper destroyed. 05469_ K-01 Serf collects debris. 05469_ R-06 Scavenger collects Imp. Heat Sink. 05472_ K-01 Serf collects debris. 05472_ R-06 Scavenger collects Lgt. Nuclear Core. 05473_ K-01 Serf collects debris. 05476_ R-06 Scavenger collects Particle Gun. 05477_ G-47 Trooper destroyed. 05477_ K-01 Serf collects debris. 05477_ R-06 Scavenger collects Aluminum Leg. 05479_ K-01 Serf collects debris. 05481_ R-06 Scavenger collects Aluminum Leg. 05481_ K-01 Serf collects debris. 05485_ R-06 Scavenger collects Aluminum Leg. 05486_ K-01 Serf collects debris. 05493_ Aluminum Leg destroyed. 05494_ Minigun destroyed. 05496_ Aluminum Leg destroyed. 05506_ Mining Laser destroyed. 05507_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????# ###+######+#######??????# | | ??????############# %% #??????# | | ???? T #??????# | | ???? % #??????# | | ???? ############## #??????# | | ???????############# ##????????????# #??????+ | | ???????????????????# #?????????????# #??????# | | ???????????????????# #????????????## ##?????# | | ???????????????????# #????????????# ####### | | ???????????????????# #????????????# | | ???????????????????# #????????????# > | | ???????????????????# #????????????# | | ???????????????????# #????????????# ######## | | ???????????????????# #????????????#######????? | | ???????????????????# % ###?????????????????????# | | ???????????????????# % # #?????????????????????# | | ???????????????????# % ###?????????????????????# | | ???????????????????# ###########?????????????# | | ???????????????????# # !#?????????????# " | | ???????????????????# # #?????????????# " | | ???????????????????# # #?????????????# " | | ???????????????????# # #?????????????# | | ????????????????#### Ys """ """ #????????????### | | ????????? ;Y""" """ #???????????????? | | ???????????# # """ """ #???????????????? | | ???????????# # @ #???????????????? | | ???????????# #################???????????????? | | ???????????# ????????????????????????????????? | | ???????????## ?????????????????????????????????? | | ????????????# x?????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????+ ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionSapperNeutralizer Manual? 0 Play Time 00:47:54 Cumulative 19.9 hours Start 2024.11.22 @ 19:13:02 End 2024.11.22 @ 20:05:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 73% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5389ce5-4cdf-4a33-9fa7-a99225fd5023