Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.14 @ 20:53:30 Player: btmk16 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (199) 995 Value Destroyed (8803) 8803 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (4712) 4712 TOTAL SCORE: 24370 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 494 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 634 Friendly Fire -212 Cogmind --------- Core Integrity 0/1300 Matter 291/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Mini Drone Bay GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- GOLEM Unit Vortex Rifle Vortex Rifle Vortex Rail [Rating: 186] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 3 1 . . . . 2 . . . . . 2 . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | . 9 4 . 2 22 25 5 2 3 19 25 10 6 5 42 2 1 . . 2 . 3 7 1 9 Power 20 | . . 1 . 1 . 1 1 . . 2 3 . 2 . 5 . . . . . . . 3 1 . Engine 5 | . . 1 . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . Core 8 | . . . . . . . . . . 1 2 . 2 . 1 . . . . . . . 2 . . Reactor 7 | . . . . . . . . . . 1 1 . . . 3 . . . . . . . 1 1 . Propulsion 27 | . 4 . . . . 3 . . . 3 7 1 . . 4 . . . . . . 3 . . 2 Treads 5 | . 2 . . . . . . . . 1 . . . . . . . . . . . 2 . . . Leg 7 | . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 Wheel 15 | . . . . . . 3 . . . 2 7 1 . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | . 2 1 . 1 5 8 1 2 . 4 12 5 1 4 17 1 1 . . 2 . . 1 . 2 Device 29 | . 1 1 . . 2 2 . 2 . 1 6 3 1 . 7 . . . . . . . 1 . 2 Storage 5 | . 1 . . . . 1 . . . . 1 . . 1 1 . . . . . . . . . . Processor 6 | . . . . . . 1 1 . . . 1 . . 2 1 . . . . . . . . . . Hackware 3 | . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Protection 27 | . . . . 1 3 4 . . . 3 3 2 . . 8 1 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | . 3 2 . . 17 13 3 . 3 10 3 4 3 1 16 1 . . . . . . 3 . 5 Energy Gun 14 | . . . . . 1 3 . . . . . . 1 . 3 . . . . . . . 3 . 3 Energy Cannon 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Ballistic Gun 35 | . 1 . . . 10 7 1 . 3 6 2 4 1 . . . . . . . . . . . . Ballistic Cannon 7 | . 2 1 . . 2 . . . . . 1 . 1 . . . . . . . . . . . . Launcher 11 | . . 1 . . 2 . 1 . . 3 . . . . 4 . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Impact Weapon 10 | . . . . . 2 3 1 . . . . . . 1 3 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 1 . . . 1 1 . . . 6 . 1 . . . . . 2 . . Corrupted Parts 5 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . System Corruption 23 | . . . . . . . . . . 1 . . . . 11 . . . . . . . 11 . . Parts Lost 102 | . 1 1 . . 1 1 1 . . 17 9 9 3 . 10 3 . 3 1 10 . 3 2 1 26 Power 8 | . . . . . . 1 . . . 3 1 1 . . 2 . . . . . . . . . . Propulsion 13 | . . . . . . . . . . 3 3 1 . . . . . . . . . 3 . . 3 Utility 57 | . . 1 . . . . 1 . . 6 5 4 1 . 8 1 . 3 1 7 . . 2 1 16 Weapon 24 | . 1 . . . 1 . . . . 5 . 3 2 . . 2 . . . 3 . . . . 7 Highest Loss Streak 24 | . 1 1 . . 1 1 1 . . 14 4 8 3 . 5 2 . 2 1 7 . 2 2 1 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 100 98 99 91 100 78 91 94 92 94 99 94 85 82 82 87 88 . 5 73 91 83 Engine 4 | . 14 14 14 14 9 14 7 15 15 8 . . . . 1 . . . . . . . 7 . . Core 2 | . . . . . . . . . . 2 3 6 11 13 2 . . . . . . . . 2 . Reactor 2 | . . . . . . . . . . 1 7 2 . . 8 6 5 5 5 5 . . . 4 3 Treads 4 | . 20 28 28 28 18 . . . . . . . . . . . . . . . . 1 . . . Leg 4 | . 7 . . . . . . . . . . . . . 8 8 11 11 11 10 . 3 7 10 8 Wheel 4 | . . . . . . 14 15 15 15 14 12 12 13 13 4 3 . . . . . . . . . Device 20 | . 13 13 14 12 13 13 14 9 15 13 14 17 25 22 15 18 18 20 34 35 . . 26 36 35 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 9 6 6 6 8 14 11 7 5 9 . . 7 10 8 Processor 4 | . . . . . . 6 7 15 15 8 11 6 6 11 9 12 . . . . . . . . . Protection 9 | . . . . 1 22 15 15 12 7 11 8 14 6 6 12 . 15 17 10 9 . . 7 9 12 Energy Gun 1 | . 5 . . . . . . . . . . . 3 3 3 . . . . . . . 6 . . Energy Cannon 5 | . . . . . . . . . . . 1 . . . 3 15 17 17 16 14 . . 6 15 12 Ballistic Gun 5 | . 1 . . . 9 20 17 23 2 21 13 14 9 6 1 . . . . . . . . . . Ballistic Cannon 5 | . 21 27 28 28 10 . . . . . 4 2 3 6 1 . . . . . . . . . . Naked Turns 247 | . . . . . . . . . . . . . . . . . . . . 3 111 34 35 . 64 Heaviest Build 146 | 11 30 30 30 43 54 138 121 122 119 124 134 136 129 146 73 123 129 129 110 106 . . 100 104 111 Greatest Support 80 | 20 40 40 40 40 49 37 28 28 28 28 32 32 32 32 48 60 60 60 80 80 3 3 80 80 80 Greatest Overweight (x) 8 | . . . . 1 1 4 4 4 4 7 8 4 4 4 4 3 2 2 1 1 . . 1 2 5 Average Overweight (x) 1 | . . . . . . 3 3 4 3 3 4 3 3 2 1 1 2 1 1 . . . . 1 . Largest Inventory Capacity 25 | . 15 15 15 15 15 25 25 25 25 25 25 25 25 25 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 14 | . 13 15 15 15 15 24 25 25 25 25 25 25 25 19 15 15 15 8 5 5 5 5 5 5 5 Most Carried 25 | . 13 15 15 15 15 25 25 25 25 25 25 25 23 23 15 15 15 15 4 5 5 5 5 5 5 Average Carried 13 | . 9 14 14 14 14 22 24 24 25 22 21 23 20 18 14 14 14 8 4 4 5 4 3 5 4 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 25 | 6 13 15 15 15 15 25 24 25 25 16 25 19 23 15 15 15 15 4 4 5 5 4 5 5 3 Class Distribution -------------------- 35% | Golem 27% | Mutant 9% | Skirmisher 8% | Tank 4% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Matter Collected 5151 | 200 127 467 . 18 422 549 123 157 . 521 661 227 269 36 854 121 20 . 121 10 . 25 70 23 130 Remotely 663 | . . . . . . . . . . . 661 2 . . . . . . . . . . . . . Salvage Created 10525 | . 321 341 . . 347 767 50 . . 520 703 149 234 . 1817 539 636 . 823 410 . . 227 515 2126 Parts 445 | . 21 18 . . 27 29 3 . . 13 37 3 7 . 22 26 30 . 50 26 . . 8 12 113 Haulers Intercepted 7 | . 1 . . . 1 2 . . . . . . . . . . 1 . 1 . . . . . 1 Recyclers Shooed 8 | . 3 1 . . . . . . . . 3 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . 11 3 . 18 . . 11 . . 24 . . . . . . . 12 . Prevented 5 | . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 219 | . 10 10 . . 15 6 1 . . 15 9 4 5 . 63 9 9 . 14 6 . . 4 8 31 Melee 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Guns 42 | . 7 . . . 4 6 1 . . 6 5 4 4 . 2 . . . . . . . . . 3 Cannons 97 | . 2 7 . . 4 . . . . . 4 . 1 . 8 8 9 . 10 6 . . 4 8 26 AOE 68 | . 1 3 . . 7 . . . . 9 . . . . 43 1 . . 3 . . . . . 1 Classes Destroyed 21 | . 3 4 . . 2 1 . . . 3 . 1 . . 4 1 . . . . . . 1 . 1 Worker 8 | . . 1 . . 1 . . . . . 2 . . . . . . . . 1 . . . . 3 Builder 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 1 2 . . . . . . . . . . 1 . 1 . . . . . 1 Recycler 11 | . . 3 . . . 5 . . . . 2 . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 48 | . 6 6 . . 10 . . . . 2 3 3 2 . . . . . 4 . . . . 2 10 Grunt 49 | . 4 4 . . 2 3 . . . 8 1 . . . . 7 4 . 7 1 . . 1 2 5 Brawler 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 12 | . . . . . 2 1 . . . 1 . 1 . . . 1 1 . 1 1 . . . 2 1 Hunter 10 | . . . . . 1 . 1 . . . 4 . . . . . . . . . . . . . 4 Programmer 25 | . . . . . . 2 . . . 1 1 . . . . . 4 . 2 4 . . 1 . 10 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . 38 . . . . . . . . . . Golem 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 40 | . 3 3 . . 5 4 1 . . 9 4 3 3 . 40 4 3 . 4 2 . . 1 4 7 Combat Bots Only 38 | . 3 3 . . 5 3 1 . . 9 3 3 3 . 38 4 3 . 4 2 . . 1 4 6 Max Kills in Single Turn 24 | . 2 2 . . 3 1 1 . . 3 2 1 1 . 24 1 2 . 4 1 . . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . 1 2 . . 3 . . . . 3 . . . . 23 1 . . 3 . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Damage Taken 19840 | . 319 314 . 40 414 394 41 46 . 2227 1505 625 429 . 2002 748 376 709 320 2351 . 844 566 384 5186 Core 3695 | . 87 72 . . 34 27 . . . 325 118 104 57 . 343 139 66 . 23 285 . 571 48 80 1316 Absorbed by Shields 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . . Redirected to Shielding 712 | . . . . . . . . . . 89 . . . . 463 . . 160 . . . . . . . Regen/Repaired (Parts) 105 | . . . . . . 105 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . . . 36 93 . . . . 49 . . . . . 10 . . 91 . . . . 14 . Volleys Fired 590 | . 31 54 . 1 26 26 7 2 . 33 37 21 11 . 61 20 22 6 24 16 . . 17 37 138 Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 . . 3 3 3 Hottest 198 | . 80 70 . 70 70 75 75 75 . 80 119 119 146 . 198 129 75 75 75 75 . . 75 75 90 Shots Fired 1276 | . 62 106 . 2 58 78 17 6 . 73 91 56 32 . 122 48 58 20 62 41 . . 32 76 236 Gun 459 | . 54 . . . 33 78 15 6 . 63 64 49 26 . 38 2 . . . . . . 3 . 28 Cannon 756 | . 8 104 . 2 21 . . . . . 27 7 6 . 42 45 58 20 62 41 . . 29 76 208 Launcher 40 | . . 2 . . 4 . 2 . . 10 . . . . 22 . . . . . . . . . . Special 21 | . . . . . . . . . . . . . . . 20 1 . . . . . . . . . Kinetic 533 | . 13 104 . 2 54 78 15 6 . 63 91 56 21 . 30 . . . . . . . . . . Thermal 573 | . 27 . . . . . . . . . . . . . . 44 58 20 62 41 . . 32 76 213 Explosive 61 | . . 2 . . 4 . 2 . . 10 . . . . 42 1 . . . . . . . . . Electromagnetic 86 | . 22 . . . . . . . . . . . 11 . 50 3 . . . . . . . . . Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Robot Hit Streak 26 | . 4 8 . . 10 10 3 1 . 16 6 9 14 . 20 15 15 13 13 24 . . 25 26 18 Robot Miss Streak 6 | . 3 3 . 2 3 3 2 2 . 3 4 4 3 . 6 1 2 1 2 . . . 2 1 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . . 1 . . . 2 1 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 730 | . 32 39 . . 33 52 9 2 . 49 42 41 20 . 89 39 32 16 37 15 . . 23 35 125 Core Hits 464 | . 14 17 . . 24 17 3 . . 47 27 12 11 . 159 12 14 1 23 9 . . 9 15 50 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . . . 1 . 1 . . 4 . . . . . . . . . . Critical Strikes 16 | . 1 1 . . 2 1 . . . 1 . 1 . . 9 . . . . . . . . . . Destroy 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Blast 6 | . 1 1 . . 2 . . . . . . . . . 2 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Smash 7 | . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . Melee Attacks 77 | . . . . . . 15 1 . . . . . . 19 38 . . . . . . . . . 4 Impact 73 | . . . . . . 15 1 . . . . . . 19 38 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34344 | . 562 857 . . 801 1297 116 47 . 2264 1089 910 502 . 9361 1811 1590 830 2099 827 . 7 1200 1746 6428 Guns 5292 | . 356 . . . 235 832 116 47 . 799 634 704 417 . 407 . . . . . . . 25 . 720 Cannons 17843 | . 149 688 . . 230 . . . . . 424 206 85 . 953 1722 1590 816 1844 724 . . 1175 1722 5515 Explosions 8484 | . 57 168 . . 336 . . . . 1457 31 . . . 5953 57 . . 255 84 . . . . 86 Melee 1916 | . . . . . . 465 . . . . . . . . 1347 . . . . . . . . . 104 Ramming 76 | . . 1 . . . . . . . 8 . . . . . . . 14 . 19 . 7 . 24 3 Kinetic 5944 | . 162 688 . . 465 832 116 47 . 799 1058 910 357 . 510 . . . . . . . . . . Thermal 15530 | . 190 . . . . . . . . . . . . . . 1699 1590 816 1945 808 . . 1200 1722 5560 Explosive 8057 | . . 168 . . 336 . . . . 1457 . . . . 5953 57 . . . . . . . . 86 Electromagnetic 1413 | . 210 . . . . . . . . . 31 . 145 . 850 23 . . 154 . . . . . . Impact 1812 | . . . . . . 465 . . . . . . . . 1347 . . . . . . . . . . Slashing 733 | . . . . . . . . . . . . . . . 701 32 . . . . . . . . . Piercing 104 | . . . . . . . . . . . . . . . . . . . . . . . . . 104 Entropic 675 | . . . . . . . . . . . . . . . . . . . . . . . . . 675 Highest Corruption 22 | . . . . . 7 2 3 3 3 5 1 . . . 11 11 1 13 15 7 7 7 13 13 22 Average Corruption 7 | . . . . . 4 1 2 3 3 3 1 . . . 10 11 1 6 13 4 7 7 6 13 7 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 314 | . . . . . 14 6 9 6 . 15 9 . . . 33 40 5 7 53 19 4 2 4 41 47 Message Errors 76 | . . . . . 5 1 2 1 . 4 1 . . . 9 8 2 1 13 6 3 . . 10 10 Matter Fused 72 | . . . . . 1 1 4 2 . 3 1 . . . 8 13 . . 16 2 . 1 1 11 8 Heat Flow Errors 47 | . . . . . 5 1 1 . . 3 1 . . . 5 4 1 1 9 4 . . 1 5 6 Energy Discharges 35 | . . . . . 1 . 1 1 . . 2 . . . 4 3 1 . 7 4 . . . 3 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 37 | . . . . . 2 1 1 2 . 2 2 . . . 3 8 1 2 3 . 1 . . 4 5 Data Loss (major) 14 | . . . . . . 1 . . . 1 1 . . . . 2 . . 2 . . 1 1 3 2 Misfires 14 | . . . . . . . . . . . 1 . . . 3 1 . 2 2 3 . . . 2 . Alerts 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Weapon Failures 10 | . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1699 | . 7 17 . . . 218 . . . 31 53 3 14 . 492 201 62 . 58 79 . . 92 27 345 Projectiles 928 | . . 17 . . . . . . . . 53 3 14 . 56 201 62 . 58 . . . 92 27 345 Explosions 200 | . 7 . . . . . . . . 31 . . . . 83 . . . . 79 . . . . . Melee 571 | . . . . . . 218 . . . . . . . . 353 . . . . . . . . . . Knockbacks 24 | . 1 5 . . 1 3 . . . . 3 1 1 . 9 . . . . . . . . . . Impact 11 | . . . . . . 3 . . . . . . . . 8 . . . . . . . . . . Kinetic 13 | . 1 5 . . 1 . . . . . 3 1 1 . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 633 | . 24 . . . 8 . . . . 128 . . . . 128 . 59 . 28 219 . 3 . . 36 Shots 15 | . 1 . . . 1 . . . . 4 . . . . 3 . 1 . 1 3 . . . . 1 Rammed 7 | . . 1 . . . . . . . 1 . . . . . . . . . 1 . 3 . . 1 Targets Rammed 14 | . . 1 . . . . . . . 1 . . . . . . . 2 . 2 . 3 . 4 1 Kicked 7 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 126 132 . 15 282 378 246 . . 145 204 356 345 . 343 241 140 169 216 136 . . 121 179 85 Average Temperature 77 | . 40 36 . 10 90 105 65 . . 41 54 108 127 . 123 82 72 97 106 80 . . 73 73 46 Received Heat Transfer 2905 | . 45 120 . . 63 81 . . . 581 24 18 189 . 436 273 81 . 126 505 . 105 27 63 168 Effects 11 | . . . . . 3 1 1 . . . . 5 1 . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 7 | . . . . . 3 . 1 . . . . 3 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . Parts Fried 6 | . . . . . . 3 . . . . . . . . 2 . . . 1 . . . . . . Impact Corruptions 16 | . . . . . . 7 . . . . . . . . 9 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . . . . . . . . . . . 1 2 . 1 1 . . 2 1 8 Heat Transferred 8711 | . 400 . . . . . . . . . . . . . . 925 850 450 1000 425 . . 661 975 3025 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Peak Influence 652 | . 227 218 . . 392 186 . . . . 127 . . . . . 259 53 223 211 . . . . 652 Initial 116 | . . 10 . . . 116 . . . . 103 . . . . . 50 51 17 109 . . . . . Average 110 | . 74 80 . . 131 100 . . . . 62 . . . . . 84 42 68 96 . . . . 274 Maximum Alert Level 2 | . 1 1 . . 1 . . . . . . . . . . . 1 . 1 1 . . . . 2 Low Security (%) 80 | . 83 75 . 100 54 100 . . . . 100 . . . . . 89 100 96 99 . . . . 31 Level 1 14 | . 16 24 . . 45 . . . . . . . . . . . 10 . 3 . . . . . 37 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 2 3 . . . 1 7 . . . . . 3 . 4 4 . . . . 8 Investigation 5 | . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . Extermination 13 | . . . . . . 2 . . . . 1 . . . . . 2 . 1 3 . . . . 4 Reinforcement 14 | . 1 . . . 2 1 . . . . 3 . . . . . 1 . 1 1 . . . . 4 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Distress Signals 11 | . . . . . 1 . . . . . 3 . . . . . . . 1 2 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 21 11 . . 19 12 2 1 . 20 16 6 9 . 66 9 14 7 12 19 1 12 22 9 50 Peak Tracking Total 37 | . 3 3 . . 6 3 1 1 . 8 5 3 4 . 37 4 4 7 4 18 1 5 11 7 9 Tactical Retreats 20 | . . 1 . . 1 . . . . . 2 1 . . 4 . . 1 . 1 1 3 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Traps Triggered 11 | . . . . 1 . . . . . . 2 . . . . . 1 . . 1 . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 1 . . . . . . . . . . . 13 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Machines Disabled 28 | . . . . . 1 . . . . . 3 . . . 4 . 6 . 5 4 . . . 1 4 Max in Single Turn 4 | . . . . . 1 . . . . . 2 . . . 1 . 4 . 3 4 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Machines Accessed 41 | . 6 . 2 1 . 5 . . 3 . 6 . . . . . 4 . 7 3 . . 2 . 2 Terminals 23 | . 6 . . . . 3 . . . . 1 . . . . . 2 . 6 3 . . . . 2 Fabricators 5 | . . . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Total Hacks 108 | . 17 . 2 1 . 14 . . 27 . 12 . . . . . 5 . 14 6 . . 7 . 3 Successful 71 | . 11 . 2 1 . 9 . . 27 . 4 . . . . . 4 . 3 2 . . 7 . 1 Failed 37 | . 6 . . . . 5 . . . . 8 . . . . . 1 . 11 4 . . . . 2 Catastrophic 11 | . 1 . . . . . . . . . 3 . . . . . . . 4 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 5 . 1 . . 3 . . . . . . . 1 . . . . 3 2 . . . . . Terminals 53 | . 17 . . . . 9 . . . . 2 . . . . . 3 . 13 6 . . . . 3 Fabricators 10 | . . . . . . 3 . . . . 6 . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . Terminal Hacks 59 | . 11 . 2 1 . 4 . . 27 . 1 . . . . . 2 . 1 2 . . 7 . 1 Record 7 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . . . . . . . . . . . . 6 . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 2 . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . 3 . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Terminals 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Botnet 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . . 2 . . . . 6 . . . . . 3 . 5 3 . . . . 2 Full Trace Events 5 | . 1 . . . . . . . . . 2 . . . . . . . 2 . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . Robots Built 5 | . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . 134 . . . . . . . . . . . . 40 . . . . . . Total Robot Build Rating 17 | . . . . . . 16 . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 11 . . . . 14 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Total Allies 13 | . . . . 2 . 4 . . . 2 . . 2 2 . . . . 1 . . . . . . Largest Group 4 | . . . . 2 . 4 3 2 2 3 1 . 2 4 4 . . . 1 . . . . . . Highest-Rated Group 254 | . . . . 44 . 48 36 24 24 120 29 . 62 254 254 . . . 6 . . . . . . Highest-Rated Ally 96 | . . . . 31 . 12 12 12 12 96 29 . 31 96 96 . . . 6 . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 135 | . . . . 3 . . 20 7 . 37 7 . 10 . 51 . . . . . . . . . . Total Damage 4448 | . . . . 20 . . 183 38 . 871 96 . 149 . 3091 . . . . . . . . . . Kills 22 | . . . . 1 . . 2 1 . 5 1 . 3 . 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Robot Analysis Total 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 1 . 1 . 2 . . . 1 . . . . 1 . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Turns Passed 21923 | . 1108 1375 472 695 848 1180 535 390 139 771 1347 618 429 1698 1436 1064 1214 143 1287 1044 111 133 1005 921 1960 Spaces Moved 10945 | 1 656 743 295 358 360 623 271 247 95 440 661 357 241 1127 652 251 493 63 549 362 222 251 518 240 869 Core 827 | . . . . . . . . . . . . . . . . . . . . 5 222 251 219 . 130 Treads 2236 | . 480 743 295 358 360 . . . . . . . . . . . . . . . . . . . . Legs 3461 | 1 176 . . . . . . . . . . . . . 294 250 493 63 549 357 . . 299 240 739 Wheels 4421 | . . . . . . 623 271 247 95 440 661 357 241 1127 358 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 140 140 155 140 135 145 145 145 130 115 145 210 180 180 50 50 50 50 180 50 Average Speed 154 | 120 149 160 160 164 191 153 147 155 141 150 157 152 150 142 162 181 210 190 180 177 50 50 111 180 161 Slowest Speed 300 | 120 160 160 160 240 240 155 155 155 155 195 220 160 160 160 210 210 210 210 180 180 50 50 180 210 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 48 | 2 96 99 62 79 25 14 44 43 69 60 18 49 29 87 76 51 12 73 17 13 44 46 70 41 32 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 6 | . . . 1 . . . . . 1 . . 1 . 2 . . . . . . 1 . . . . Known Exits Taken 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . 1 1 . . . . . Unknown Exits Taken 17 | 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 20 | . . 1 . 2 . . 1 2 . 1 . 2 3 3 . 3 . . . . . 1 . 1 . Spaces Dug 113 | . . . . . 14 9 10 . . . 3 . . 3 . . 34 . 3 12 . . . 11 14 Terrain Destroyed 514 | . 2 20 . . 33 9 21 1 . 48 14 3 4 3 45 30 50 2 24 67 . . 3 35 100 Melee 13 | . . . . . . 9 1 . . . . . . 3 . . . . . . . . . . . Projectile 236 | . . . . . . . . 1 . . 14 3 4 . 7 7 21 2 19 25 . . 3 35 95 AOE 265 | . 2 20 . . 33 . 20 . . 48 . . . . 38 23 29 . 5 42 . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp War Pro Res Total 14780 | . 724 821 296 468 479 788 394 252 100 504 907 394 284 1192 840 825 629 70 803 734 221 256 921 667 1211 Wait 2695 | . 16 18 . 94 54 65 111 . . . 158 5 1 14 13 544 110 . 227 345 . . 365 379 176 Move 10921 | . 655 742 294 357 359 622 270 246 94 439 660 356 240 1126 651 250 493 62 548 361 221 250 517 239 869 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 79 | . 8 2 1 6 3 17 . 1 . . 12 1 6 8 9 . 1 . . 1 . . 2 . 1 Fast Attach 82 | . 3 . . 1 10 5 1 . 3 6 11 1 3 2 17 1 1 . . 2 . 2 5 1 7 Attach 43 | . 1 1 . . 2 2 1 . . 9 5 7 3 1 6 1 . . . . . 1 1 . 2 Detach 40 | . . . . . . . . . . . 2 . 1 3 3 3 1 . 4 7 . . 5 5 6 Swap 79 | . 5 3 . 1 10 18 3 2 . 4 9 2 . 2 19 . . . . . . . 1 . . Drop 116 | . 5 . 1 8 15 18 . 1 3 1 5 1 . 17 23 6 1 . . . . . 8 2 1 Fire 590 | . 31 54 . 1 26 26 7 2 . 33 37 21 11 . 61 20 22 6 24 16 . . 17 37 138 Melee 77 | . . . . . . 15 1 . . . . . . 19 38 . . . . . . . . . 4 Ram 5 | . . . . . . . . . . 1 . . . . . . . . . . . 3 . . 1 Kick 7 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . 4 . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 8 . . . . . . . . 1 . . . . 5 Rewire 30 | . . . . . . . . . . 11 . . 19 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Qua x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Discovered new exit (range 13) 1109 | -10/Materials | Entered Mines 1284 | -10/Mines | Excavation squad dispatched 1284 | -10/Mines | A large section of the Mines collapsed 1432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1432 | -10/Mines | Discovered new exit (range 5) 1477 | -10/Mines | Learned Materials stockpile data 1543 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1672 | -10/Mines | Discovered new exit (range 8) 1717 | -10/Mines | Core integrity fell below 50% 2122 | -10/Mines | Discovered new exit (range 9) 2484 | -10/Mines | Entered Exiles 2524 | -10/Exiles | Met 8R-AWN 2550 | -10/Exiles | Met EX-HEX 2619 | -10/Exiles | Met EX-DEC 2627 | -10/Exiles | Learned location of Zion (-6) 2652 | -10/Exiles | Met EX-BIN 2737 | -10/Exiles | Aligned with FarCom system 2739 | -10/Exiles | Given EX-Vault access code 2776 | -10/Exiles | Opened EX-Vault 2789 | -10/Exiles | Found Superbattery 2824 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2842 | -10/Exiles | Exiles lab attacked by MAIN.C 2937 | -10/Exiles | Discovered new exit (range 10) 2956 | -10/Exiles | Left Exiles lab with Superbattery 2956 | -10/Exiles | Entered Mines 3156 | -9/Mines | Assembled infested the area 3161 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3315 | -9/Mines | Discovered new exit (range 15) 3406 | -9/Mines | Learned 4 Materials zone layouts 3417 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3551 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3605 | -9/Mines | Discovered new exit (range 7) 3651 | -9/Mines | Entered Materials 3651 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3652 | -8/Materials | Identified exit to Factory 3944 | -8/Materials | Build established: Assassin 4499 | -8/Materials | Entered Factory 4499 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4598 | -7/Factory | Build established: Skirmisher 4979 | -7/Factory | Repaired Enh. Autogun 5065 | -7/Factory | Identified exit to Lower Caves 5458 | -7/Factory | Fabricated S-27 Virus? 5679 | -7/Factory | Entered Lower Caves 5679 | -7/Lower Caves | Accompanied by 3 allies 5980 | -7/Lower Caves | Build established: Mutant 6186 | -7/Lower Caves | Discovered new exit (range 7) 6214 | -7/Lower Caves | Entered another Lower Caves area 6214 | -7/Lower Caves | Accompanied by 2 allies 6447 | -7/Lower Caves | Build established: Tank 6531 | -7/Lower Caves | Learned Factory non-interactive machine intel 6545 | -7/Lower Caves | Spotted B-75 Beast 6584 | -7/Lower Caves | Discovered new exit (range 8) 6604 | -7/Lower Caves | Entered Data Miner 6604 | -7/Data Miner | Accompanied by 2 allies 6606 | -7/Data Miner | Discovered new exit (range 6) 6633 | -7/Data Miner | Met Data Miner 6672 | -7/Data Miner | Learned location of Section 7 (-3) 6672 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6684 | -7/Data Miner | Received God Mode back door access code from Data Miner 6743 | -7/Data Miner | Entered Proximity Caves 6743 | -6/Proximity Caves | Accompanied by 2 allies 6768 | -6/Proximity Caves | Learned Factory stockpile data 6847 | -6/Proximity Caves | Escorted by Enhanced Grunt 6977 | -6/Proximity Caves | Spotted B-75 Beast 6994 | -6/Proximity Caves | Destroyed B-75 Beast 7241 | -6/Proximity Caves | Discovered new exit (range 15) 7310 | -6/Proximity Caves | Build established: Derelict-Skirmisher 7340 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7399 | -6/Proximity Caves | Core integrity fell below 50% 7415 | -6/Proximity Caves | Lost 14 parts (2p3n4u5w) 7421 | -6/Proximity Caves | Destroyed 9 combat bots 7514 | -6/Proximity Caves | Entered Factory 7514 | -6/Factory | Accompanied by 1 ally 7514 | -6/Factory | Evolved 2 slots: Utility x2 7516 | -6/Factory | Loaded intel: 181 non-interactive machine locations 7694 | -6/Factory | Incoming investigation squad redirected 7822 | -6/Factory | Build established: Skirmisher 7866 | -6/Factory | Fabricated Linear Accelerator (x2) 8044 | -6/Factory | Identified exit to Lower Caves 8070 | -6/Factory | Incoming investigation squad redirected 8208 | -6/Factory | Lost 3 parts (2n1u) 8306 | -6/Factory | Cargo convoy interrupted 8339 | -6/Factory | Lost 4 parts (1p1n2u) 8774 | -6/Factory | Spotted B-75 Beast 8861 | -6/Factory | Entered Lower Caves 8893 | -6/Lower Caves | Encountered a Warlord checkpoint 9055 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9145 | -6/Lower Caves | Build established: Scavenger-Tank 9147 | -6/Lower Caves | Learned location of 1 exit from Factory 9354 | -6/Lower Caves | Discovered new exit (range 8) 9358 | -6/Lower Caves | Lost 8 parts (1n4u3w) 9479 | -6/Lower Caves | Entered another Lower Caves area 9716 | -6/Lower Caves | Lost 3 parts (1u2w) 9889 | -6/Lower Caves | Discovered new exit (range 8) 9908 | -6/Lower Caves | Entered Zion 9908 | -6/Zion | Accompanied by 2 allies 9926 | -6/Zion | Given A8's code to call for help 9950 | -6/Zion | Build established: Tank 10048 | -6/Zion | Discovered new exit (range 11) 10251 | -6/Zion | Learned location of Quarantine (-3) 10649 | -6/Zion | Found Prototype Special Weapon 10651 | -6/Zion | Found Prototype Special Weapon 10654 | -6/Zion | Found Prototype Special Weapon 10656 | -6/Zion | Found Prototype Special Weapon 11217 | -6/Zion | Build established: Mutant 11352 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11353 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11409 | -6/Zion | Discovered new exit (range 4) 11412 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11606 | -6/Zion | Entered Deep Caves 11606 | -6/Deep Caves | Accompanied by 4 allies 11722 | -6/Deep Caves | Z-Facility disabled 11746 | -6/Deep Caves | Attacked by Z-Imprinter 11758 | -6/Deep Caves | Destroyed Z-Imprinter 11800 | -6/Deep Caves | Found Prototype Protection 11800 | -6/Deep Caves | Identified Zio. Weapon Casing 11808 | -6/Deep Caves | Found Zio. Weapon Casing 11922 | -6/Deep Caves | Found Zio. Weapon Casing 12172 | -6/Deep Caves | Core integrity fell below 50% 12222 | -6/Deep Caves | Lost 5 parts (1p4u) 12240 | -6/Deep Caves | Found Zio. Weapon Casing 12263 | -6/Deep Caves | Found Zio. Weapon Casing 12267 | -6/Deep Caves | System corruption reached 10% 12452 | -6/Deep Caves | Spotted as-80042 12490 | -6/Deep Caves | Destroyed as-80042 12515 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 12569 | -6/Deep Caves | Triggered Deep Caves wall 12574 | -6/Deep Caves | Spotted AS-59252 12577 | -6/Deep Caves | Destroyed AS-59252 12577 | -6/Deep Caves | Exposed GOLEM chamber 12583 | -6/Deep Caves | Spotted AS-70535 12594 | -6/Deep Caves | Destroyed AS-70535 12618 | -6/Deep Caves | Destroyed 38 combat bots 12644 | -6/Deep Caves | Found GOLEM Unit 12774 | -6/Deep Caves | Destroyed 9 combat bots 12824 | -6/Deep Caves | Found GOLEM Unit 12833 | -6/Deep Caves | Found GOLEM Unit 12839 | -6/Deep Caves | Found GOLEM Unit 12844 | -6/Deep Caves | Found GOLEM Unit 12857 | -6/Deep Caves | Found GOLEM Unit 12865 | -6/Deep Caves | Found GOLEM Unit 12872 | -6/Deep Caves | Found GOLEM Unit 12991 | -6/Deep Caves | Found Surveybot 24 Chip 12995 | -6/Deep Caves | Found Surveybot 24 Scanner 13015 | -6/Deep Caves | Discovered new exit (range 17) 13042 | -6/Deep Caves | Entered Proximity Caves 13044 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13338 | -5/Proximity Caves | Build established: Golem 13851 | -5/Proximity Caves | Core integrity fell below 20% 14004 | -5/Proximity Caves | Discovered new exit (range 5) 14045 | -5/Proximity Caves | Learned Factory security intel 14106 | -5/Proximity Caves | Entered Factory 14106 | -5/Factory | Evolved 2 slots: Utility x2 14107 | -5/Factory | Identified exit to Factory 15320 | -5/Factory | Sucked down chute 15320 | -5/Factory | Entered Waste 15335 | -5/Waste | EMP discharged 15335 | -5/Waste | Spotted C-40 Crusher 15350 | -5/Waste | Spotted C-40 Crusher 15350 | -5/Waste | Spotted C-40 Crusher 15367 | -5/Waste | Spotted C-40 Crusher 15377 | -5/Waste | Crushed by Compactor (1 part destroyed) 15378 | -5/Waste | Spotted C-40 Crusher 15384 | -5/Waste | Spotted C-40 Crusher 15386 | -5/Waste | Crushed by Compactor (1 part destroyed) 15433 | -5/Waste | Discovered new exit (range 15) 15435 | -5/Waste | EMP discharged 15435 | -5/Waste | System corruption reached 10% 15463 | -5/Waste | Entered Factory 15545 | -5/Factory | Fabricated K-01 Serf? 15617 | -5/Factory | Identified exit to DSF 15622 | -5/Factory | Discovered exit to Factory (range 8) 16292 | -5/Factory | Discovered exit to Factory (range 15) 16750 | -5/Factory | Entered another Factory area 16750 | -4/Factory | Evolved 2 slots: Utility x2 16802 | -4/Factory | Crushed by falling debris 17615 | -4/Factory | Identified exit to Upper Caves 17615 | -4/Factory | Identified exit to Armory 17791 | -4/Factory | Released all parts (10) 17794 | -4/Factory | Entered Upper Caves 17796 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17820 | -4/Upper Caves | Lost 7 parts (4u3w) 17821 | -4/Upper Caves | Encountered a Warlord checkpoint 17902 | -4/Upper Caves | Discovered new exit (range 9) 17905 | -4/Upper Caves | Entered another Upper Caves area 17965 | -4/Upper Caves | Core integrity fell below 50% 18027 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18031 | -4/Upper Caves | Discovered new exit (range 15) 18038 | -4/Upper Caves | Entered Warlord 18051 | -4/Warlord | Discovered new exit (range 15) 18072 | -4/Warlord | System corruption cleaned by Quarantine Array 18094 | -4/Warlord | Build established: Mutant 18130 | -4/Warlord | Met Warlord 18155 | -4/Warlord | Warlord's base attacked by MAIN.C 18505 | -4/Warlord | Warlord forces counterattacked 18530 | -4/Warlord | Build established: Golem 18612 | -4/Warlord | Found Prototype Energy Gun 18612 | -4/Warlord | Identified Vortex Rifle 18615 | -4/Warlord | Found Vortex Rifle 18625 | -4/Warlord | Found Prototype Energy Gun 18625 | -4/Warlord | Identified Vortex Rail 18630 | -4/Warlord | Found Vortex Rail 18817 | -4/Warlord | P-70 Sage assimilated allied MP-XD9(B) 18823 | -4/Warlord | Spotted MP-XD9(B) 18830 | -4/Warlord | Warlord base infiltrated, sounded retreat 18904 | -4/Warlord | Spotted Striker 18946 | -4/Warlord | System corruption reached 10% 18965 | -4/Warlord | Spotted Striker 18966 | -4/Warlord | Spotted Striker 18969 | -4/Warlord | Spotted Executioner 18972 | -4/Warlord | Destroyed Executioner 19012 | -4/Warlord | Crushed by falling debris 19043 | -4/Warlord | Entered Proximity Caves 19202 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19430 | -3/Proximity Caves | Attracted the attention of an 0b10 base 19437 | -3/Proximity Caves | Core integrity fell below 20% 19553 | -3/Proximity Caves | Discovered new exit (range 16) 19964 | -3/Proximity Caves | Entered Research 19964 | -3/Research | Evolved 2 slots: Utility x2 21679 | -3/Research | Discovered new exit (range 44) 21744 | -3/Research | System corruption reached 10% 21820 | -3/Research | Core integrity fell below 50% 21860 | -3/Research | Released all parts (4) 21872 | -3/Research | Lost 24 parts (3n15u6w) 21887 | -3/Research | Core integrity fell below 20% 21922 | -3/Research | Discovered new exit (range 10) 21924 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21853_ The unstable cave ceiling collapses. 21853_ U-05 Engineer lays Concrete. 21856_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 21857_ U-05 Engineer lays Concrete. 21860_ = &AP52Z A%KJI/G4WYQX6 21860_ Released Myomer Leg. 21860_ Released Asb. Alloy Armor. 21860_ Released Asb. Alloy Leg. 21860_ Released Plasma Rifle. 21860_ U-05 Engineer lays Concrete. 21875_ System corrupted: Heat flow error (+101). 21888_ Triggered Segregator Trap. 21888_ Arcs of energy rise from the floor. 21889_ Slug penetrates Wall. 21907_ Acquired 7 matter. 21913_ System corrupted: Substantial component data lost. 21921_ Slammed into T-07 Excavator. 21921_ Destabilizing: System corrupted (+2). 21922_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???# #???????/ # ## #????????????????????? | | ???# #??????# + +????????????????????? | | ???# #??????#% # ## #????????????????????? | | ???# #??????# # ## #????????????????????? | | ???# #??????########## #### #????????????????????? | | ???# #???????????????# #??# #????????????????????? | | ???# #???????????????# #??# #????????????????????? | | ####/######??????????# #??# #????????????????????? | | # #??????????# #??# #?????????????######## | | # #??????????# #??# ############### | | # ][ #?????????? ???# Y / | | # ][ #??????????##???################# | | # ][ #???????????????????????????????# | | # !#???????????????????????????????# "" | | + #???????????????????????????????# "" | | # #????????????#######????????????# "" | | ##"##"########## ??? #????????????# | | ?# ??? #????????????# | | ?# ??? ?????????????######/# | | ## ??? < ???????????????# | | ??? ????????????????# | | ######+"######???? ????????????????# | | # #????????# ###########??????# | | # = #????????# ## #??????# # | | * # #????????# ## #??????# # | | * # #????????#@ ## ######## # | | [%[ #????????# ## # # | | #????????# ## """ # # | | *%= # ?????# ## """ # # | | !%" # + s## """ # # | | ! == " " ! ; ;s s # ######## | | ![ # = # # ##*s # #??????? | | =%* # # = ?# #######+### #??????? | | = "######## ??# t#??# +??????? | | # #?????#####????# #??# #??????? | | ##" ?????????????# #??# #??????? | | #?#########??????# #??# #??????? | | ##? #??????# #??# ########??????? | | * # ! #??????# #??# # #??????? | | # #"""" ######## #??# # #??????? | | ###"""" #! # #??# + #??????? | | #?#"""" # = # #??# # #??????? | | #######?#"""" # # #??# # #??????? | | #????#"""" !# # #??# # #??????? | | = #????# # + #??# # "" #??????? | | #????# # # #??# # "" #??????? | | ##########+########### #### # Y" #??????? | | " + # "" #??????? | | " ####### # "" #??????? | | " #?????# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 49 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 2 Additional Mass Support 20 Armor Coverage 700 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Tesla Rifle | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Linear Accelerator | x2 | -6/Factory | Preloaded K-01 Serf | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedGreatExoskeleton Manual? 0 Play Time 02:03:09 Cumulative 402.5 hours Start 2022.07.14 @ 15:49:58 End 2022.07.14 @ 20:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 461 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6590f64f-e54e-4f8d-bd68-4ecb7acce235