Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 12:23:29 Player: jazzy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (448) 448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1693 Bonus ------- None Cogmind --------- Core Integrity 332/400 Matter 121/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Terrain Scan Processor > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Scrap Suit Improved Terrain Scanner Medium Armor Plating Assault Rifle Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Core Shielding > --- WEAPON ----------- Light Cannon Makeshift Axe > --- INVENTORY -------- Ion Engine Scrap Suit Seismic Detector Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 7 5 . 16 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads . | . . . . Leg 9 | 2 2 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 . 5 Device 3 | 1 . . 2 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 6 | 2 6 7 7 Power . | . 1 1 1 Propulsion 1 | . 1 1 . Utility 2 | . 3 3 2 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 5 | . 1 3 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 2 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 12 | . 14 14 11 Leg 30 | . 28 28 32 Device 12 | . 12 14 12 Storage 12 | . 14 14 11 Processor 3 | . . . 6 Protection 1 | . 1 . 2 Energy Gun 2 | . 11 . . Ballistic Gun 9 | . 6 14 9 Ballistic Cannon 11 | . 10 14 11 Peak Build Rating 15 | 7 8 8 15 Average Rating 10 | 5 7 7 12 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 33 | 14 16 16 33 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 5 8 8 10 Average Carried 7 | 3 6 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 5 8 8 10 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 780 | 270 185 . 325 Remotely . | . . . . Salvage Created 598 | 131 103 . 364 Parts 56 | 7 6 . 43 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 2 . 18 Guns 4 | . 2 . 2 Cannons 7 | . . . 7 AOE 9 | . . . 9 Classes Destroyed 8 | 3 1 . 4 Worker 3 | 1 . . 2 Builder 2 | . . . 2 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Swarmer 13 | . . . 13 Grunt 5 | . 2 . 3 Sentry 2 | . . . 2 Best Kill Streak 5 | 3 2 . 5 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 83 | . 4 . 79 Missed 22 | . 1 . 21 Hits 61 | . 3 . 58 Projectile 61 | . 3 . 58 Critical Strikes 3 | . . . 3 Actively Blocked 1 | . . . 1 Damage Taken 748 | 30 39 . 679 Core 68 | . . . 68 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . . . 2 Regen/Repaired (Parts) 76 | . . . 76 Core Remaining (%) 100 | 100 . 100 . Volleys Fired 52 | 8 5 . 39 Largest 2 | 2 2 . 2 Hottest 80 | 80 70 . 60 Shots Fired 93 | 16 10 . 67 Gun 42 | 16 5 . 21 Cannon 44 | . 5 . 39 Launcher 7 | . . . 7 Special . | . . . . Kinetic 68 | . 8 . 60 Thermal 10 | 8 2 . . Explosive 7 | . . . 7 Electromagnetic 8 | 8 . . . Robot Hit Streak 15 | 6 6 . 15 Robot Miss Streak 5 | 2 2 . 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | 10 6 . 38 Core Hits 34 | 5 3 . 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Blast 1 | . 1 . . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1259 | 167 95 . 997 Guns 338 | 128 47 . 163 Cannons 434 | . 35 . 399 Explosions 463 | 39 . . 424 Melee . | . . . . Ramming 24 | . 13 . 11 Kinetic 633 | . 71 . 562 Thermal 96 | 85 11 . . Explosive 424 | . . . 424 Electromagnetic 82 | 82 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | 9 . . 12 Projectiles 12 | . . . 12 Explosions 9 | 9 . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact 1 | . . . 1 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 55 | 30 . . 25 Shots 3 | 1 . . 2 Rammed . | . . . . Targets Rammed 3 | . 1 . 2 Kicked 3 | . 1 . 2 Crushed . | . . . . Highest Temperature 30 | 30 6 . 24 Average Temperature 10 | 14 6 . 8 Received Heat Transfer 129 | . 21 . 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 175 | 150 25 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 80 Level 1 9 | . . . 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 345 | 10 51 10 345 Initial 10 | . . 10 . Average 41 | 1 6 . 77 Influence Increases 669 | 20 65 . 584 Destroy 0b10 Robot/C 400 | . 40 . 360 Destroy 0b10 Robot/NC 45 | 20 . . 25 Destroy Leader 92 | . 10 . 82 Successful Hack 37 | . 14 . 23 Disable Machine 15 | . . . 15 Destroy Structure 50 | . 1 . 49 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 334 | 20 38 27 249 Entered New Map 17 | . . 17 . Time Decay 307 | 20 38 10 239 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 4 . 23 Peak Tracking Total 5 | . 3 . 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 4 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 14 . 15 Successful 18 | . 8 . 10 Failed 11 | . 6 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 16 | . 11 . 5 Fabricators . | . . . . Repair Stations 10 | . . . 10 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 . 4 Record 1 | . 1 . . Emergency Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Security Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Components 1 | . . . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 4 | . . . 4 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . . 2 Time 62 | . . . 62 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1765 | 66 429 310 960 Sensors 459 | . . . 459 Terrain 468 | . . . 468 Seismic 1007 | 66 429 310 202 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1908 | 149 475 310 974 Spaces Moved 998 | 100 352 231 315 Core 16 | 16 . . . Treads . | . . . . Legs 982 | 84 352 231 315 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 108 120 120 150 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 51 43 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | 2 . . 53 Melee . | . . . . Projectile 1 | . . . 1 AOE 54 | 2 . . 52 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1520 | 121 393 265 741 Wait 405 | . 23 30 352 Move 995 | 99 351 230 315 Hop . | . . . . Pick Up 17 | 7 4 2 4 Fast Attach 5 | 5 . . . Attach 4 | 2 . . 2 Detach . | . . . . Swap 27 | . 6 . 21 Drop 12 | . 3 3 6 Fire 52 | 8 5 . 39 Melee . | . . . . Ram . | . . . . Kick 3 | . 1 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 11) 625 | -10/Materials | Entered Mines 629 | -10/Mines | Met a Derelict bent on vengeance 697 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 701 | -10/Mines | Found Scrap Suit 795 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 821 | -10/Mines | Discovered new exit (range 6) 935 | -10/Mines | Entered Materials 935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1326 | -9/Materials | Build established: Scavenger-Mutant 1340 | -9/Materials | Repaired Core Shielding 1377 | -9/Materials | Repaired Broken Aluminum Leg 1440 | -9/Materials | Discovered new exit (range 12) 1909 | -9/Materials | Self-destructed Last Messages --------------- 01768_ Y-45 Defender destroyed. 01777_ Acquired 2 matter. 01779_ Acquired 41 matter. 01781_ Acquired 3 matter. 01789_ G-34 Mercenary destroyed. 01799_ Acquired 40 matter. 01806_ Dropped Aluminum Leg. 01822_ Acquired 4 matter. 01833_ Kicked U-05 Engineer out of the way. 01833_ U-05 Engineer knocked back. 01835_ U-05 Engineer lays Concrete. 01843_ Acquired 18 matter. 01844_ U-05 Engineer lays Concrete. 01845_ Acquired 3 matter. 01856_ U-05 Engineer lays Concrete. 01887_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01889_ Acquired 4 matter. 01892_ Aluminum Leg destroyed. 01906_ Y-45 Defender destroyed. 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""" /u + = #???? | | ???????????????# #% ##########???? | | ???????????????##########u%#????????????? | | ?????????? ? % #????????????? | | ?????????????????########@ #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ???????????????????????? ????????????? | | ???????????????????????? % ????????????? | | ???????????????????????? ???????????? | | ???????????????????????? #???????????? | | ????????????????????????#####???????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 50% | -9/Materials Aluminum Leg | 43% | -9/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertDeepOptics Manual? 0 Play Time 00:32:01 Cumulative 6.1 hours Start 2026.04.19 @ 11:52:06 End 2026.04.19 @ 12:23:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 018bd822-1139-4b83-9c81-ad32fd698a85