Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 21:13:31 Player: Lunace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (107) 535 Value Destroyed (3996) 3996 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1376) 1376 TOTAL SCORE: 12047 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 147 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 55/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (7) ------ Advanced Cryofiber Web > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Plasma Cannon Advanced Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Advanced Cooling System Large Storage Unit Improved Energy Well Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Smartbomb Launcher > --- INVENTORY -------- Heavy Treads Improved Energy Well Hardened Heavy Armor Plating Improved Medium Armor Plating Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Improved Plasma Cutter Longsword +1 [Rating: 108] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Experimental Cesium-ion Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Slashing Weapon Longsword +1 Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . 2 Utility 5 | . . . 1 . . . 1 . . 2 . 1 . Weapon 2 | . . . . . . . 1 . . . . 1 . Parts Attached 117 | 7 4 1 21 2 . 6 8 21 2 1 10 13 21 Power 6 | 1 . 1 1 . . . . 2 1 . . . . Engine 6 | 1 . 1 1 . . . . 2 1 . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . . 5 1 . . 1 5 1 . 1 5 7 Treads 18 | 2 . . 5 1 . . 1 5 . . . 2 2 Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . 1 . 1 2 1 Hover 4 | . . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . 1 . Utility 43 | 2 4 . 11 . . 1 4 7 . 1 5 2 6 Device 22 | 1 2 . 7 . . 1 1 4 . 1 . 1 4 Storage 6 | 1 2 . . . . . 1 1 . . . 1 . Processor 1 | . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . 4 . . . 1 2 . . 5 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 . . 4 1 . 5 3 7 . . 4 6 8 Energy Gun 7 | 1 . . 2 . . 3 1 . . . . . . Energy Cannon 12 | . . . . . . . . 2 . . 2 4 4 Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 8 | . . . . 1 . 2 1 2 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 2 . . 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . . . . . . . . 2 2 Parts Lost 41 | . . 1 2 . . 1 . 14 . . 1 . 22 Power 5 | . . 1 . . . . . 2 . . . . 2 Propulsion 13 | . . . 1 . . . . 5 . . . . 7 Utility 14 | . . . 1 . . 1 . 4 . . 1 . 7 Weapon 9 | . . . . . . . . 3 . . . . 6 Highest Loss Streak 20 | . . 1 1 . . 1 . 13 . . 1 . 20 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 100 100 100 100 82 90 86 86 80 53 Engine 10 | . 14 14 11 11 11 11 9 8 15 13 13 11 7 Treads 20 | . 28 28 32 33 33 33 27 12 15 13 13 6 10 Device 12 | . 14 14 11 11 11 20 14 14 7 13 13 11 8 Storage 9 | . 14 14 11 11 11 11 9 8 7 6 6 10 6 Protection 8 | . . . 10 11 11 2 4 11 15 13 13 11 5 Energy Gun 6 | . 14 14 2 21 11 17 18 2 . . . . . Energy Cannon 4 | . . . . . . . . 7 7 6 12 14 7 Ballistic Gun 5 | . 14 14 19 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 7 7 6 . . . Launcher 3 | . . . . . 11 5 2 8 7 6 4 5 3 Peak Build Rating 108 | 7 8 8 19 20 19 21 30 46 52 57 69 95 108 Average Rating 35 | 5 7 7 17 19 18 19 27 38 50 56 64 87 76 On Entrance 31 | . 7 8 8 19 19 19 19 24 40 52 57 69 94 Naked Turns 16 | . . . . . . . . . . . . . 16 Heaviest Build 121 | 13 28 28 42 41 39 35 44 76 91 92 107 121 112 Greatest Support 210 | 40 40 40 60 60 60 60 60 60 40 28 40 140 210 Greatest Overweight (x) 24 | . . . . . . . . 24 3 3 3 4 1 Average Overweight (x) . | . . . . . . . . 1 2 3 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 15 15 13 15 15 15 15 12 Most Carried 15 | 1 10 11 15 15 15 15 12 11 6 6 14 15 13 Average Carried 9 | . 6 10 13 14 14 12 9 6 6 5 10 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 10 11 14 15 15 11 11 7 6 5 14 14 4 Class Distribution -------------------- 35% | Mutant 20% | Scavenger-Mutant 15% | Skirmisher 15% | Scavenger-Tank 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Matter Collected 2174 | 237 307 137 636 108 . 75 55 324 . . 202 70 23 Remotely . | . . . . . . . . . . . . . . Salvage Created 4257 | 10 343 93 789 140 . 201 55 686 . . 631 451 858 Parts 239 | 3 21 5 53 8 . 17 2 42 . . 24 22 42 Haulers Intercepted 3 | . 2 . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . 1 . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Combat Hostiles Destroyed 81 | . 8 2 23 3 . 10 1 16 . . 6 3 9 Melee 1 | . . . . . . . . 1 . . . . . Guns 37 | . 8 2 23 . . 3 1 . . . . . . Cannons 17 | . . . . . . . . 8 . . 2 . 7 AOE 19 | . . . . 3 . 7 . 7 . . 2 . . Classes Destroyed 15 | 1 4 . 3 1 . 1 . 3 . . 2 . . Worker 4 | . . . 1 . . . . . . . . . 3 Builder 6 | . . . . 1 . . . . . . . 1 4 Tunneler 4 | 1 . . . 1 . 1 . . . . . 1 . Hauler 3 | . 2 . . . . . . . . . . 1 . Recycler 3 | . . . 1 1 . . . . . . . . 1 Watcher 6 | . 2 . 2 . . . . . . . . 2 . Swarmer 29 | . 6 . 8 3 . 7 . 4 . . 1 . . Grunt 28 | . 2 2 9 . . 2 . 4 . . 3 1 5 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 11 | . . . 6 . . . 1 3 . . . 1 . Specialist 1 | . . . . . . . . . . . 1 . . Hunter 5 | . . . . . . . . 3 . . . . 2 Heavy 3 | . . . . . . . . . . . 1 . 2 Behemoth 2 | . . . . . . . . 1 . . . 1 . Best Kill Streak 10 | 1 3 2 6 3 . 8 1 6 . . 2 2 10 Combat Bots Only 7 | . 3 2 6 3 . 7 1 6 . . 2 1 7 Max Kills in Single Turn 3 | 1 1 1 2 2 . 3 1 3 . . 1 2 3 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . 3 . . 1 . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Hostile Shots Fired 680 | . 23 9 93 5 . 36 8 91 . . 22 12 381 Missed 171 | . 7 . 23 3 . 5 4 24 . . 5 3 97 Damage Taken 10498 | . 160 116 768 18 . 482 59 1515 8 . 467 283 6622 Core 1765 | . 16 27 59 9 . 69 . 411 . . 16 . 1158 Absorbed by Shields 155 | . . . 155 . . . . . . . . . . Reduced by Siege Mode 665 | . . . . . . . . . . . . . 665 Core Remaining (%) 81 | 100 . 82 . . . 65 . 25 100 . 98 100 . Volleys Fired 269 | 1 36 4 63 7 . 14 5 56 . . 21 14 48 Largest 3 | 2 2 2 2 2 . 2 2 2 . . 3 3 3 Hottest 294 | 70 70 70 50 126 . 126 126 147 . . 193 294 294 Shots Fired 514 | 2 72 8 126 12 . 22 10 80 . . 38 38 106 Gun 271 | 2 72 8 126 10 . 16 10 27 . . . . . Cannon 218 | . . . . . . . . 48 . . 30 36 104 Launcher 25 | . . . . 2 . 6 . 5 . . 8 2 2 Special . | . . . . . . . . . . . . . . Kinetic 182 | 1 36 4 126 . . . . 12 . . 3 . . Thermal 257 | 1 36 4 . 10 . 16 10 63 . . 10 3 104 Explosive 12 | . . . . 2 . 6 . . . . . 2 2 Electromagnetic 63 | . . . . . . . . 5 . . 25 33 . Robot Hit Streak 28 | 1 9 8 7 6 . 11 10 28 . . 3 11 23 Robot Miss Streak 8 | 1 4 1 8 2 . 1 1 5 . . 3 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . Shots Hit Robots 317 | 1 43 7 77 9 . 15 8 45 . . 11 25 76 Core Hits 156 | 1 18 4 42 5 . 16 2 22 . . 10 9 27 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . 2 1 . . . 2 . 2 . . . . . Burn 7 | . 2 1 . . . 2 . 2 . . . . . Melee Attacks 31 | . . . . . . . 1 14 . . 12 . 4 Impact . | . . . . . . . . . . . . . . Slashing 31 | . . . . . . . 1 14 . . 12 . 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10141 | 10 551 91 1624 404 . 589 137 1537 . . 1055 910 3233 Guns 3095 | 10 551 91 1487 120 . 235 137 464 . . . . . Cannons 4092 | . . . . . . . . 350 . . 271 817 2654 Explosions 2548 | . . . 137 284 . 354 . 325 . . 784 93 571 Melee 398 | . . . . . . . . 398 . . . . . Ramming 8 | . . . . . . . . . . . . . 8 Kinetic 2069 | 10 301 54 1487 . . . . 140 . . 77 . . Thermal 4447 | . 250 37 137 120 . 235 137 714 . . 129 34 2654 Explosive 1268 | . . . . 284 . 354 . . . . . 59 571 Electromagnetic 1951 | . . . . . . . . 285 . . 849 817 . Impact . | . . . . . . . . . . . . . . Slashing 398 | . . . . . . . . 398 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 269 | . . . 77 41 . 2 . . . . 13 8 128 Projectiles 42 | . . . . . . . . . . . . 8 34 Explosions 227 | . . . 77 41 . 2 . . . . 13 . 94 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . 28 . . 35 . . . . 19 . 4 Shots 4 | . . . 1 . . 1 . . . . 2 . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 351 | 9 90 72 16 81 . 285 99 299 . . 294 351 304 Average Temperature 72 | 6 27 40 6 34 . 155 51 81 . . 88 124 111 Received Heat Transfer 1343 | . 36 66 283 . . 180 18 213 . . 81 57 409 Effects 2 | . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 125 | . . . . . . . . . . . . . 125 Longest Duration 110 | . . . . . . . . . . . . . 110 Robots Corrupted 7 | . . . . . . . . . . . 3 4 . Combat Hostiles 5 | . . . . . . . . . . . 2 3 . Parts Fried 12 | . . . . . . . . 1 . . 4 7 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Melted 8 | . . . . . . 4 1 . . . . . 3 Heat Transferred 8000 | . 888 185 100 259 . 666 296 1382 . . 124 50 4050 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . . 2 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Peak Influence 932 | 5 215 71 591 235 . 304 184 932 489 239 441 396 496 Initial 489 | . 3 16 27 230 . . 118 119 489 239 167 231 104 Average 281 | 1 69 69 451 188 . 153 126 363 489 239 331 287 290 Maximum Alert Level 3 | . 1 . 2 1 . 1 . 3 2 1 2 1 2 Low Security (%) 42 | 100 91 100 9 27 . 89 100 40 . . 28 29 11 Level 1 30 | . 8 . 14 72 . 10 . 24 . 100 29 70 85 Level 2 21 | . . . 76 . . . . 18 100 . 42 . 2 Level 3 4 | . . . . . . . . 17 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 13 | . 1 . 3 . . . . . . . 1 1 7 Investigation 2 | . . . . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . 3 . . . . . . . 1 1 3 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Distress Signals 9 | . 1 . 5 . . . . . . . . . 3 Communications Jammed 2 | . . . . . . . . . . . 2 . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 126 | . 16 2 35 3 . 7 1 15 . . 7 4 36 Peak Tracking Total 15 | . 4 2 6 3 . 6 2 5 . . 3 1 15 Tactical Retreats 11 | . 1 . 4 . . . . 2 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Traps Triggered 12 | . . . 2 . . . . 7 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 3 3 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Machines Disabled 14 | . . . 3 2 . 1 1 4 . . 2 . 1 Max in Single Turn 2 | . . . 2 2 . 1 1 1 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Machines Accessed 40 | . 9 . 10 . 2 . 2 2 . 1 . 3 11 Terminals 28 | . 7 . 8 . . . 1 2 . 1 . 2 7 Fabricators 3 | . . . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 Total Hacks 97 | . 29 . 29 . 2 . 5 4 . 2 . 5 21 Successful 41 | . 15 . 13 . 2 . 3 2 . 1 . 1 4 Failed 56 | . 14 . 16 . . . 2 2 . 1 . 4 17 Catastrophic 10 | . 1 . 1 . . . 1 . . . . 3 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 62 | . 18 . 24 . 1 . 2 1 . . . 4 12 Terminals 77 | . 24 . 26 . . . 3 4 . 2 . 4 14 Fabricators 4 | . . . . . . . . . . . . 1 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 5 . 3 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 2 Terminal Hacks 15 | . 7 . 2 . 2 . . 2 . 1 . . 1 Record 1 | . . . . . 1 . . . . . . . . Part Schematic 3 | . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 23 | . 7 . 10 . . . 2 . . . . 1 3 Terminals 23 | . 7 . 10 . . . 2 . . . . 1 3 Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 4 | . 1 . 2 . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 17 | . 5 . 7 . . . 1 . . . . 1 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 8 . 10 . . . 2 2 . 1 . 3 11 Full Trace Events 3 | . . . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 10 . . . . . Machine Destruction 10 | . . . . . . . . 10 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Total Allies 2 | . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . 2 2 2 2 1 . Highest-Rated Group 59 | . . . . . . . . 59 59 59 59 34 . Highest-Rated Ally 39 | . . . . . . . . 39 39 39 39 34 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 3 . . 13 5 . Total Damage 405 | . . . . . . . . 42 . . 247 116 . Kills 5 | . . . . . . . . 1 . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Turns Passed 7999 | 73 1066 385 1150 552 348 110 285 2041 229 36 386 645 693 Spaces Moved 3862 | 43 497 226 516 325 217 37 142 653 142 25 186 368 485 Core 367 | 8 . . . . . . . 63 . . . . 296 Treads 2931 | 35 497 226 516 325 217 37 142 590 11 . 1 145 189 Legs . | . . . . . . . . . . . . . . Wheels 564 | . . . . . . . . . 131 25 185 223 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 145 145 145 115 50 Average Speed 168 | 139 160 160 160 160 160 160 160 272 158 145 145 148 92 Slowest Speed 1250 | 160 160 160 160 160 160 160 160 1250 320 145 320 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 87 58 56 89 61 13 13 77 4 1 89 15 24 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 10 | . 4 . 4 1 1 . . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 33 | . . . . . . . 1 3 . . 14 3 12 Terrain Destroyed 188 | . . . 17 17 . 74 1 15 . . 17 21 26 Melee 19 | . . . . . . . 1 2 . . 12 . 4 Projectile 29 | . . . . . . . . 9 . . 4 3 13 AOE 140 | . . . 17 17 . 74 . 4 . . 1 18 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac DSF Fac Fac Total 4844 | 51 695 242 717 346 218 66 188 822 145 25 252 448 629 Wait 391 | . 148 9 83 6 . 5 26 42 2 . 1 9 60 Move 3850 | 42 496 225 515 324 216 36 142 652 141 24 185 367 485 Hop . | . . . . . . . . . . . . . . Pick Up 71 | 1 9 2 16 4 1 1 1 11 . . 8 15 2 Fast Attach 51 | 7 . . 6 . . . 2 10 1 . 5 9 11 Attach 36 | . . 1 5 . . 2 2 9 1 1 2 3 10 Detach 14 | . . . . . . . 2 3 . . 1 5 3 Swap 30 | . 4 . 10 2 . 4 4 2 . . 3 1 . Drop 78 | . 2 . 19 3 1 4 3 11 . . 6 25 4 Fire 269 | 1 36 4 63 7 . 14 5 56 . . 21 14 48 Melee 31 | . . . . . . . 1 14 . . 12 . 4 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 12 . . 8 . . Rewire 1 | . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 601 | -10/Materials | Discovered new exit (range 11) 872 | -10/Materials | Discovered new exit (range 12) 941 | -10/Materials | Identified exit to Subcaves 985 | -10/Materials | Loaded intel: 2 recycling unit locations 1061 | -10/Materials | Learned location of Mines (-10) 1062 | -10/Materials | Learned location of 1 exit from Recycling 1064 | -10/Materials | Learned location of 1 exit from Storage 1075 | -10/Materials | Loaded intel: 27 trap records 1094 | -10/Materials | Learned location of Recycling (-8) 1121 | -10/Materials | Learned location of 1 exit from Storage 1140 | -10/Materials | Entered Mines 1212 | -10/Mines | Identified exit to Materials 1214 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1508 | -10/Mines | Discovered exit to Materials (range 12) 1525 | -10/Mines | Entered Materials 1525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -9/Materials | Discovered new exit (range 9) 2200 | -9/Materials | Discovered new exit (range 13) 2577 | -9/Materials | Identified exit to Materials 2577 | -9/Materials | Identified exit to Mines 2614 | -9/Materials | Learned location of Storage (-8) 2619 | -9/Materials | Learned location of 1 exit from Recycling 2624 | -9/Materials | Learned Storage emergency access door positions 2658 | -9/Materials | Learned Recycling recycling unit intel 2675 | -9/Materials | Entered Mines 2826 | -9/Mines | Build established: Scavenger-Mutant 2928 | -9/Mines | Learned location of Zion (-7) 2940 | -9/Mines | Found a hidden stash of uninstalled traps 2969 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3221 | -9/Mines | Discovered new exit (range 5) 3227 | -9/Mines | Entered Exiles 3267 | -9/Exiles | Met 8R-AWN 3295 | -9/Exiles | Met EX-HEX 3344 | -9/Exiles | Met EX-BIN 3363 | -9/Exiles | Aligned with FarCom system 3365 | -9/Exiles | Given EX-Vault access code 3402 | -9/Exiles | Opened EX-Vault 3415 | -9/Exiles | Found Longsword +1 3453 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3496 | -9/Exiles | Met EX-DEC 3555 | -9/Exiles | Discovered new exit (range 14) 3575 | -9/Exiles | Left Exiles lab with Longsword +1 3575 | -9/Exiles | Entered Mines 3628 | -8/Mines | Destroyed 7 combat bots 3652 | -8/Mines | Discovered exit to Materials (range 16) 3685 | -8/Mines | Entered Materials 3685 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3970 | -8/Materials | Identified exit to Garrison 3970 | -8/Materials | Entered Garrison 4026 | -8/Garrison | Garrison Relay disabled 4169 | -8/Garrison | Spotted B-75 Beast 4220 | -8/Garrison | Core integrity fell below 50% 4234 | -8/Garrison | Destroyed B-75 Beast 4262 | -8/Garrison | Lost 13 parts (2p4n4u3w) 4630 | -8/Garrison | Triggered checkpoint 4654 | -8/Garrison | Build established: Skirmisher 5047 | -8/Garrison | Garrison Relay disabled 5316 | -8/Garrison | Triggered checkpoint 5422 | -8/Garrison | Triggered checkpoint 5585 | -8/Garrison | Discovered new exit (range 8) 5652 | -8/Garrison | Triggered checkpoint 5716 | -8/Garrison | Build established: Scavenger-Tank 5919 | -8/Garrison | Discovered new exit (range 13) 5977 | -8/Garrison | Rescued a captive Derelict 5990 | -8/Garrison | Rescued a captive Derelict 6011 | -8/Garrison | Entered Factory 6011 | -7/Factory | Accompanied by 2 allies 6011 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6085 | -7/Factory | Discovered new exit (range 3) 6113 | -7/Factory | Discovered new exit (range 11) 6240 | -7/Factory | Entered another Factory area 6240 | -6/Factory | Accompanied by 2 allies 6240 | -6/Factory | Evolved 2 slots: Utility x2 6276 | -6/Factory | Identified exit to DSF 6276 | -6/Factory | Entered DSF 6276 | -6/DSF | Accompanied by 2 allies 6306 | -6/DSF | Additional patrols routed to DSF 6490 | -6/DSF | Discovered new exit (range 14) 6551 | -6/DSF | Sterilization system engaged 6571 | -6/DSF | Ambient heat levels rising (+10) 6586 | -6/DSF | Ambient heat levels rising (+10) 6601 | -6/DSF | Ambient heat levels rising (+10) 6616 | -6/DSF | Ambient heat levels rising (+10) 6631 | -6/DSF | Ambient heat levels rising (+10) 6646 | -6/DSF | Ambient heat levels rising (+10) 6661 | -6/DSF | Ambient heat levels rising (+10) 6662 | -6/DSF | Entered Factory 6662 | -5/Factory | Accompanied by 1 ally 6662 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6712 | -5/Factory | Spotted B-75 Beast 6731 | -5/Factory | Destroyed B-75 Beast 7091 | -5/Factory | Build established: Tank 7273 | -5/Factory | Discovered new exit (range 7) 7307 | -5/Factory | Entered another Factory area 7307 | -4/Factory | Evolved 2 slots: Propulsion x2 7755 | -4/Factory | Spotted B-86 Titan 7815 | -4/Factory | Destroyed 7 combat bots 7827 | -4/Factory | Core integrity fell below 50% 7853 | -4/Factory | Lost 20 parts (2p5n7u6w) 7965 | -4/Factory | Core integrity fell below 20% 8000 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- within the floor. 07945_ Imp. Antigrav System severed. 07957_ ALERT: Rogue bot located, Programmers report to Factory Zone 3S. 07959_ System corrupted: Energy discharge (-31). 07963_ Slammed into Y-64 Sentinel. 07966_ Connecting with Terminal... 07976_ Connecting with Fabricator... 07987_ Penetrated by Slug. 07987_ Slug penetrates R-10 Processor. 07990_ Acquired Imp. Antigrav System. 07992_ Acquired Adv. Cryofiber Web. 07996_ Slug penetrates Wall. 07996_ Penetrated by Slug. 07996_ Gyrokinetic Inverter destroyed. 07996_ Slug penetrates Neutrino Reactor. 07996_ Slug penetrates Wall. 07996_ Slug penetrates Neutrino Reactor. 07998_ U-05 Engineer builds a Wall. 07999_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????# ??? #?####? | | ?????????????????????????????????????# "?? #? ? | | ?????????????o???????????########????# """ #? "? | | ?????????????????????????# #??# """ #? "" | | ?????????????????????????# " """ #??# "" #? "" | | ?????????????????????????# T """ #??# "" #? | | ?????????????????????????# " """ #??# ## "" | | ?????????????????????????# #??# ## "" | | ???????????????w?????????# """ #??# ## "? | | ?????????????????????????# ! """s#??# ## ? | | ?????????????????w?w???### s""" #??# ## ?? | | ???????????????????????# @ s #??? ?# ??? | | ??????????????????? ##########+#########+####+#### | | ?????????????????# ^ s | | ?????????????????# ^^ | | ?????????????????# h h s ^ | | ?????????????????##/##########+##############+# | | ??????????????????????????????????????????? # | | ????????????????????????????????????????? /!!# | | ??????????????????????????????????????? " /! # "" | | ?????????????????????????????????????# " /! #""" | | ?????????????????????????????????????## " #"" | | ??????????????????????????????????????# " #""F | | ??????????????????????????????????????# " """ #""" | | ??????????????????????????????????????# " """ # "" | | ??????????????????????????????????????# " F" # | | ??????????????????????????????????????# " ?" # | | ???????????????????????????????????????? ???? # | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 27 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1650 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 50 Item Schematics ----------------- Sml. Laser | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackMasterUnit Manual? 0 Play Time 00:58:42 Cumulative 388.4 hours Start 2024.10.09 @ 20:12:31 End 2024.10.09 @ 21:13:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 382 Adventurer 5 Explorer 0 Win Type - Total 8 Types 5/0/0/3/0/0/0/0/0 Lore% 80 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96bada70-7e3d-4170-8907-2138f9697e6c