Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.10 @ 07:25:43 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (153) 765 Value Destroyed (4469) 4469 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7937 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 547/700 Matter 238/300 Energy 280/280 System Corruption 2% Temperature Cool (136) Movement Treading (220) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Insulated Plating > --- WEAPON (2) ------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY (36) --- Improved Deuterium Engine Armored Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Aerolev Unit Gravmag System Large Storage Unit Large Storage Unit Medium Matter Pod (100) Advanced Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Reflective Plating Hacking Suite Hacking Suite System Backup Module Precision Shock Rifle Heavy Particle Gun EM Pulse Cannon Plasma Cannon Cooled Particle Cannon Enhanced Autogun Gauss Rifle Gauss Rifle Advanced Assault Cannon Shock Bomb Launcher Precision Grenade Launcher Precision Grenade Launcher Maul Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit System Backup Module > --- WEAPON ----------- Precision Shock Rifle Cooled Pulse Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Wheel Compact Wheel Compact Wheel Compact Wheel Aerolev Unit Gravmag System Large Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod Advanced Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Insulated Plating Hacking Suite Hacking Suite Heavy Particle Gun EM Pulse Cannon Plasma Cannon Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Advanced Assault Cannon Shock Bomb Launcher Precision Grenade Launcher Precision Grenade Launcher Maul [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Protection Reactive Plating Weapon Light EM Pulse Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 166 | 3 19 34 51 59 Power 11 | . 1 3 4 3 Engine 11 | . 1 3 4 3 Core . | . . . . . Reactor . | . . . . . Propulsion 62 | 2 6 11 22 21 Treads 41 | 1 2 7 18 13 Leg . | . . . . . Wheel 20 | 1 4 4 3 8 Hover 1 | . . . 1 . Flight . | . . . . . Utility 32 | 1 5 4 5 17 Device 6 | 1 . 1 . 4 Storage 18 | . 5 3 5 5 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . . . 8 Artifact . | . . . . . Weapon 61 | . 7 16 20 18 Energy Gun 17 | . 4 5 5 3 Energy Cannon 16 | . . 5 5 6 Ballistic Gun 18 | . 3 4 6 5 Ballistic Cannon . | . . . . . Launcher 8 | . . 2 3 3 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 14 | . . 4 4 6 Parts Lost 29 | . 6 9 5 9 Power 2 | . 1 1 . . Propulsion 13 | . 2 2 2 7 Utility 2 | . . 1 . 1 Weapon 12 | . 3 5 3 1 Highest Loss Streak 5 | . 5 3 2 5 Average Slot Usage (%) 98 | . 99 97 99 99 Engine 9 | . 13 10 8 6 Treads 21 | . 12 11 23 30 Wheel 10 | . 15 10 12 6 Device 1 | . 1 1 . 1 Storage 34 | . 26 41 36 30 Protection 1 | . . . . 5 Energy Gun 6 | . 17 7 2 4 Energy Cannon 4 | . . 4 6 4 Ballistic Gun 6 | . 10 8 7 3 Naked Turns . | . . . . . Heaviest Build 159 | 13 43 70 81 159 Greatest Support 100 | 20 40 40 80 100 Greatest Overweight (x) 21 | . 4 21 4 7 Average Overweight (x) 2 | . 1 3 1 3 Largest Inventory Capacity 36 | 6 16 26 28 36 Average Capacity 26 | 6 12 24 27 33 Most Carried 36 | 6 16 26 28 36 Average Carried 25 | 5 10 23 27 32 Final Capacity 36 | 6 16 26 28 36 Final Carried 36 | 6 16 26 28 36 Class Distribution -------------------- 84% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2871 | 233 310 608 907 813 Remotely 100 | 31 9 60 . . Salvage Created 6630 | 116 800 2030 1997 1687 Parts 364 | 6 44 111 121 82 Haulers Intercepted 14 | . 2 6 5 1 Recyclers Shooed 12 | . 2 3 1 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 106 | . 14 32 34 26 Guns 63 | . 14 21 14 14 Cannons 22 | . . 5 10 7 AOE 17 | . . 6 8 3 Classes Destroyed 14 | 2 5 3 2 2 Worker 5 | . . 3 2 . Builder 9 | . . 3 1 5 Tunneler 1 | 1 . . . . Hauler 14 | . 2 6 5 1 Recycler 11 | 1 1 6 1 2 Operator 1 | . 1 . . . Watcher 6 | . 1 1 3 1 Swarmer 21 | . 3 10 4 4 Grunt 48 | . 11 13 17 7 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Sentry 25 | . . 9 9 7 Hunter 4 | . . . 2 2 Programmer 5 | . . . . 5 Best Kill Streak 10 | 2 3 10 5 6 Combat Bots Only 5 | . 3 5 5 5 Max Kills in Single Turn 4 | 1 2 4 3 2 Gunslinging 1 | . 1 1 . . Exploded 3 | . . 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6551 | . 951 1207 1859 2534 Core 762 | . 208 177 224 153 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 16 55 59 . Volleys Fired 381 | 3 67 98 110 103 Largest 2 | 2 2 2 2 2 Hottest 119 | 60 90 90 119 93 Shots Fired 689 | 6 134 177 180 192 Gun 496 | 6 134 142 104 110 Cannon 155 | . . 24 61 70 Launcher 38 | . . 11 15 12 Special . | . . . . . Kinetic 249 | 3 57 51 82 56 Thermal 67 | . . . . 67 Explosive 30 | . . 11 11 8 Electromagnetic 343 | 3 77 115 87 61 Robot Hit Streak 42 | 3 20 12 17 42 Robot Miss Streak 5 | 1 5 4 4 2 Penetration Max . | . . . . . Secondary Targets 7 | . 2 4 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 498 | 3 93 127 124 151 Core Hits 264 | 3 38 80 76 67 Critical Hits 6 | . . 2 3 1 Critical Kills 4 | . . 2 2 . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks 21 | . . . 5 16 Impact 21 | . . . 5 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11798 | 32 1147 3006 3510 4103 Guns 5218 | 32 1063 1492 1041 1590 Cannons 3187 | . . 406 1240 1541 Explosions 3387 | . 84 1102 1229 972 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 2091 | 7 273 470 765 576 Thermal 2567 | . 84 501 276 1706 Explosive 1699 | . . 601 841 257 Electromagnetic 5435 | 25 790 1428 1628 1564 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 2 | . . . 1 2 Corruption Purged 1 | . . . . 1 Effects 36 | . . . 3 33 Message Errors 13 | . . . 3 10 Matter Fused 6 | . . . . 6 Heat Flow Errors 5 | . . . . 5 Energy Discharges 4 | . . . . 4 Data Loss (minor) 1 | . . . . 1 Targeting Errors 6 | . . . . 6 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 156 | . 10 114 7 25 Projectiles 16 | . . . 3 13 Explosions 140 | . 10 114 4 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 373 | . 37 174 127 35 Shots 8 | . 1 3 3 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | 20 179 240 157 190 Average Temperature 49 | 15 58 57 39 46 Received Heat Transfer 1962 | . 474 357 648 483 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 6 | . 1 1 2 2 Combat Hostiles 4 | . . . 2 2 Parts Fried 27 | . 6 7 9 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . 2 . 9 Heat Transferred 3783 | . 150 500 300 2833 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 14 | . 2 3 4 5 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 616 | 10 184 421 399 616 Average Influence 182 | 4 72 163 199 237 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 66 | 100 100 71 56 55 Level 1 26 | . . 26 43 25 Level 2 6 | . . 1 . 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 3 3 4 10 Investigation 4 | . . 1 1 2 Extermination 4 | . . . . 4 Reinforcement 10 | . 3 2 2 3 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 4 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 177 | . 32 50 53 42 Peak Tracking Total 7 | . 4 6 7 6 Tactical Retreats 12 | . 1 5 4 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 1 1 4 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 26 | . 3 7 9 7 Terminals 22 | . 3 7 8 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 91 | . 13 30 31 17 Successful 48 | . 7 15 17 9 Failed 43 | . 6 15 14 8 Catastrophic 9 | . 1 3 1 4 Database Lockouts . | . . . . . Manual 54 | . 10 19 18 7 Terminals 80 | . 13 30 29 8 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 5 | . . . 2 3 Terminal Hacks 26 | . 5 10 10 1 Part Schematic 2 | . 1 1 . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . . 2 . Alert Level 4 | . . 2 2 . Unreport Threat 7 | . 2 2 3 . Locate Traps 8 | . 1 4 2 1 Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks 4 | . . . . 4 Load Schematic 1 | . . . . 1 Build 3 | . . . . 3 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 16 | . 2 5 6 3 Terminals 15 | . 2 5 6 2 Track 8 | . 1 3 4 . Botnet 7 | . 1 2 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 26 | . 3 7 9 7 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built 3 | . . . . 3 Matter 306 | . . . . 306 Time 153 | . . . . 153 Total Part Build Rating 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 7238 | 31 1079 1883 1904 2341 Spaces Moved 3800 | 16 555 1056 1043 1130 Core 1 | . . 1 . . Treads 1196 | . 229 31 428 508 Legs 7 | 7 . . . . Wheels 2596 | 9 326 1024 615 622 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 100 90 130 120 120 Average Speed 144 | 108 131 140 139 160 Slowest Speed 1100 | 120 200 1100 220 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 2 80 82 91 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 28 | . . . 17 11 Terrain Destroyed 181 | . 10 75 66 30 Melee 10 | . . . 3 7 Projectile . | . . . . . AOE 171 | . 10 75 63 23 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4885 | 24 783 1290 1338 1450 Wait 304 | . 109 44 74 77 Move 3796 | 15 554 1055 1042 1130 Hop . | . . . . . Pick Up 105 | 1 23 29 19 33 Fast Attach 34 | 2 2 14 7 9 Attach 37 | 1 9 8 8 11 Detach 4 | . . 1 1 2 Swap 95 | . 8 12 36 39 Drop 107 | 2 11 28 36 30 Fire 381 | 3 67 98 110 103 Melee 21 | . . . 5 16 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 593 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Lost 5 parts (1p2n2w) 686 | -10/Materials | Discovered new exit (range 6) 794 | -10/Materials | Core integrity fell below 20% 1089 | -10/Materials | Discovered new exit (range 16) 1111 | -10/Materials | Entered another Materials area 1111 | -9/Materials | Evolved 2 slots: Utility x2 1315 | -9/Materials | Lost 3 parts (1n2w) 1395 | -9/Materials | Lost 3 parts (1p1n1u) 1411 | -9/Materials | Build established: Hauler-Mutant 1605 | -9/Materials | Discovered new exit (range 11) 1816 | -9/Materials | Discovered new exit (range 3) 2042 | -9/Materials | Discovered new exit (range 15) 2521 | -9/Materials | Discovered new exit (range 6) 2883 | -9/Materials | Discovered new exit (range 7) 2967 | -9/Materials | Discovered new exit (range 16) 2994 | -9/Materials | Entered another Materials area 2994 | -8/Materials | Evolved 2 slots: Propulsion x2 3904 | -8/Materials | Garrison activated, responded to threat 4123 | -8/Materials | Discovered new exit (range 16) 4525 | -8/Materials | Discovered new exit (range 9) 4808 | -8/Materials | Discovered new exit (range 10) 4898 | -8/Materials | Entered Factory 4898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5134 | -7/Factory | Fabricated Hcp. Storage Unit? 5233 | -7/Factory | Fabricated Hcp. Storage Unit? 5496 | -7/Factory | Fabricated Hcp. Storage Unit? 6875 | -7/Factory | Lost 5 parts (3n1u1w) 7013 | -7/Factory | Garrison activated, responded to threat 7239 | -7/Factory | Self-destructed Last Messages --------------- 07173_ ALERT: Rogue bot located, Programmers report to Factory Zone 8D. 07173_ K-01 Serf collects debris. 07177_ Dropped Lgt. Treads. 07177_ K-01 Serf collects debris. 07178_ Acquired 68 matter. 07179_ K-01 Serf collects debris. 07181_ Dropped Lgt. Treads. 07185_ K-01 Serf collects debris. 07196_ Connecting with Terminal... 07203_ Dropped Com. Wheel. 07203_ Acquired Arm. Treads. 07204_ Identified Adv. Beam Rifle. 07207_ TET,,PIHA20TJIPW%/T9MWW9MOPHQPG 07218_ W-25 Informer sends out distress signal. 07229_ R-06 Scavenger destroyed. 07229_ Door malfunctions. 07235_ K-01 Serf collects debris. 07238_ HG ZG>D:QO ORO:%V0E,AG0IG| 07238_ K-01 Serf collects debris. 07239_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ###########??????????????? | | ??????????????????# # #??????????????? | | ??????????????????# # "" #??????????????? | | ??????????????????# # "" #??????????????? | | ??????????????????# #@ T" #??????????????? | | ??????????????????# %/*== ! "" #??????????????? | | ????????########### gp# == Y"" #??????????????? | | ????????# = # k%# = #?????????????? | | ????????# """"" # g # ! ###########????? | | ????????# ""T"" # ########### = #????? | | ????????# # #?????????# #????? | | ????????# """ """ # #?????????# #????? | | ????????# """ """ /w #?????????# ! #????? | | ????????# """ """ # #?????????# #????? | | ????????# # #?????????# #????? | | ????????########### ###???????# #????? | | ????????????????# #???????# #????? | | ????????????????# ##########+#####+##????? | | ????????????????# ! ###???? | | ????????????????# ! ! ##### | | ????????????????# | | ????????????????# ##### | | #?????????????# ######???? | | ???????????# ###+##### #????????? | | #???????????# #???????# #??????### | | #???????????## ##???????# #??????# | | #????????????# #????????# +??????# | | #???? ?????? #????????# # ?????# | | #???? ???? #????????# # ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Evasion (%) 42 Recoil Reduction 5 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationRefineryReactor Manual? 0 Play Time 01:40:54 Cumulative 838.5 hours Start 2020.07.09 @ 09:40:41 End 2020.07.10 @ 07:25:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 30 Types 21/2/4/3/0/0/0 Lore% 72 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d42e0f7-ded1-4663-8f55-648a556e061f