Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 15:01:48 Player: Figgis Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (183) 915 Value Destroyed (6029) 6029 Prototype IDs (15) 300 Alien Tech Used (3) 600 Bonus (6022) 6022 TOTAL SCORE: 21366 Bonus ------- Follower Combat Kills 222 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 165/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Kinecellerator Experimental Core Shielding Phase Redirector Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Improved Surge Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Advanced Trap Scanner 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Nanoactuators Improved Actuator Array Improved Cloaking Device Improved Point Defense System > --- WEAPON ----------- Power Sword Power Sword Lance > --- INVENTORY -------- Light Angular Momentum Engine Field Propulsion Drive Advanced Cooling System Advanced System Restoration Module Gamma Bomb Array [Rating: 135] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Slots Evolved 14 | . . . 2 . 2 . . . 4 . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . 1 . . 1 . . 1 . . 1 . . Utility 6 | . . . 1 . 1 . . . 1 . . 1 . . 1 . . 1 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 150 | 4 6 4 12 3 15 12 1 6 31 5 . 10 5 . 12 4 . 8 12 . Power 23 | . 1 2 . . 1 3 . 1 7 . . 2 . . 3 . . 2 1 . Engine 13 | . 1 1 . . . 3 . . 3 . . 2 . . 3 . . . . . Core 8 | . . 1 . . 1 . . 1 4 . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 . . Propulsion 51 | 2 . . 4 2 7 6 1 3 12 2 . 2 1 . 3 1 . 2 3 . Treads 33 | 2 . . 4 2 7 6 1 3 4 1 . . . . . . . . 3 . Leg 2 | . . . . . . . . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 3 . . . 1 . . . . . . . Flight 12 | . . . . . . . . . 3 1 . 2 . . 3 1 . 2 . . Utility 43 | . 3 . 4 . 3 2 . . 5 3 . 5 2 . 3 3 . 4 6 . Device 25 | . . . 2 . 1 1 . . 2 2 . 5 . . 3 2 . 3 4 . Storage 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . Processor 6 | . . . 1 . . . . . 1 1 . . 2 . . 1 . . . . Hackware 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Protection 4 | . 1 . . . . 1 . . 1 . . . . . . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 33 | 2 2 2 4 1 4 1 . 2 7 . . 1 2 . 3 . . . 2 . Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 3 . . . . . . . . . . . Ballistic Gun 10 | 1 2 1 . . 3 1 . 1 1 . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . Special Weapon 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . Impact Weapon 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 2 1 . 1 1 . . . . . 1 . . 1 2 . Parts Lost 70 | . . 1 1 . 4 2 . . 29 1 . 10 . . 1 1 . 12 8 . Power 10 | . . . . . . 1 . . 5 . . 2 . . . 1 . 1 . . Propulsion 30 | . . . 1 . 3 1 . . 11 1 . 3 . . . . . 7 3 . Utility 17 | . . 1 . . . . . . 5 . . 4 . . 1 . . 3 3 . Weapon 13 | . . . . . 1 . . . 8 . . 1 . . . . . 1 2 . Highest Loss Streak 11 | . . 1 1 . 2 1 . . 11 1 . 8 . . 1 1 . 10 3 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Backups 11 | 2 6 14 14 15 14 14 15 14 11 4 5 4 4 4 3 5 5 4 4 5 Power 1 | 1 1 2 2 2 2 1 1 1 1 . . . . 1 . . . . 1 1 Propulsion 2 | . . 1 2 4 3 4 5 4 . . . . . . . 1 1 . . . Utility 3 | . 1 3 2 3 3 5 5 5 5 3 4 3 2 2 2 3 3 1 2 3 Weapon 4 | 1 3 6 6 6 5 4 4 4 3 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 1 2 4 . 3 . . . 3 . . . . . . 1 . . . 1 Power 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . . . . . 1 . . . 1 Weapon 8 | . 1 1 2 . 2 . . . 2 . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 92 96 100 94 98 100 100 82 47 53 62 48 58 75 83 78 79 23 11 Engine 6 | . 13 7 11 11 6 6 9 2 2 . . 2 . . 8 9 5 . . . Core 2 | . . 6 . . 2 1 . 6 6 6 6 3 . . . . . . . . Treads 25 | . 27 28 31 33 35 35 36 36 24 . 6 4 . . . . . . 6 . Flight 3 | . . . . . . . . . 1 16 13 14 11 11 18 21 21 21 . . Device 6 | . . . 9 11 6 . . . 3 6 6 16 14 11 17 21 21 23 4 1 Storage 7 | . 13 14 11 11 9 9 9 9 5 . . . . . . . . . . . Processor 8 | . . . 10 11 9 9 9 9 5 11 13 7 12 17 15 14 15 10 9 9 Hackware 3 | . . . . . 8 10 9 9 5 . . . . . . . . 1 2 . Protection 4 | . 12 7 . . . 7 9 9 6 . . . . . . . . . . . Energy Gun 2 | . 2 . 8 11 3 . . . . . . . . . . . . . . . Ballistic Gun 11 | . 25 14 10 10 12 17 18 18 10 . . . . . . . . . . . Ballistic Cannon 1 | . . 13 1 . 1 . . . 4 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 5 11 10 10 10 8 . . Peak Build Rating 135 | 4 10 17 25 26 32 33 31 38 56 41 39 78 52 52 117 117 109 135 75 19 Average Rating 35 | 1 8 15 23 25 27 29 31 33 40 34 39 52 43 52 97 113 109 123 44 15 On Entrance 39 | . 4 10 17 25 26 30 31 31 35 24 39 39 31 52 52 117 109 109 30 19 Avg Prop Armor Cover (%) 12 | 26 26 . . . 7 . . . 4 16 16 13 1 1 1 . . . 45 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 3 34 36 33 33 36 43 43 44 68 15 10 19 9 9 34 40 30 55 6 3 Greatest Support 102 | 3 40 40 60 60 80 80 80 82 102 15 10 41 12 12 51 51 49 59 3 3 Greatest Overweight (x) 8 | . . . . . . . . . 8 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 5 13 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 11 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 3 6 14 14 14 14 14 15 14 12 4 5 4 4 5 4 5 5 4 4 5 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 11 15 15 15 13 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 33% | Mutant 4% | Scavenger-Gunner 3% | Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Infiltrator-Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -3/Research Mutant | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Matter Collected 5846 | 235 308 444 558 167 1056 676 196 40 1472 284 . 126 60 . 72 92 10 50 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7004 | . 341 192 1137 564 1097 1036 337 . 1790 157 . 79 . 69 49 81 . 75 . . Parts 368 | . 22 12 59 25 64 60 17 . 93 1 . 1 . 1 5 2 . 6 . . Haulers Intercepted 9 | . . . 3 . 3 3 . . . . . . . . . . . . . . Recyclers Shooed 11 | . . . 2 . 2 . . . 7 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 34 . . . 1 . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Combat Hostiles Destroyed 145 | . 12 8 22 16 22 17 7 . 35 . . 3 . . 1 2 . . . . Melee 6 | . . . . . . . . . 3 . . . . . 1 2 . . . . Guns 101 | . 12 3 17 16 16 17 7 . 13 . . . . . . . . . . . Cannons 22 | . . 5 1 . 6 . . . 10 . . . . . . . . . . . AOE 13 | . . . 4 . . . . . 8 . . 1 . . . . . . . . Classes Destroyed 18 | . 3 . 6 . 4 . 2 . 2 . . . . . 1 . . . . . Worker 3 | . . . . . . . . . 3 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . Hauler 9 | . . . 3 . 3 3 . . . . . . . . . . . . . . Recycler 9 | . . . 4 . 3 . . . 2 . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . 1 . . . 1 . . . . . 1 . . 1 . . Watcher 10 | . 3 . 2 . 1 . . . 2 . . 1 . . . . . 1 . . Swarmer 40 | . 6 3 3 3 11 . . . 10 . . 3 . . . 1 . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . Grunt 59 | . 6 5 10 12 4 10 . . 12 . . . . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 25 | . . . 7 . 3 7 4 . 4 . . . . . . . . . . . Specialist 4 | . . . . . 2 . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Programmer 7 | . . . . . . . 2 . 4 . . . . . . 1 . . . . Heavy 3 | . . . . . 1 . . . 2 . . . . . . . . . . . Best Kill Streak 8 | . 6 3 6 3 7 4 4 . 8 . . 3 . . 1 1 . 1 . . Combat Bots Only 5 | . 4 3 5 3 5 4 4 . 5 . . 3 . . 1 1 . . . . Max Kills in Single Turn 3 | . 2 1 2 2 1 2 1 . 3 . . 1 . . 1 1 . 1 . . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . 3 . . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Hostile Shots Fired 1350 | . 44 33 95 27 138 64 20 . 338 9 1 94 5 . 34 17 1 126 302 2 Missed 541 | . 12 13 37 8 40 16 5 . 105 4 . 57 5 . 22 9 1 71 136 . Hits 809 | . 32 20 58 19 98 48 15 . 233 5 1 37 . . 12 8 . 55 166 2 Melee 5 | . . . 3 . . . . . . . . . . . 2 . . . . . Projectile 804 | . 32 20 55 19 98 48 15 . 233 5 1 37 . . 10 8 . 55 166 2 AOE 5 | . . . . . 2 . . . 2 . . . . . 1 . . . . . Critical Strikes 24 | . . 1 3 . . 2 1 . 7 . 1 3 . . 2 . . 1 3 . Damage Taken 13693 | . 369 201 748 177 1227 767 213 . 4129 75 20 831 . . 366 133 . 1229 3157 51 Core 2842 | . 29 24 164 49 146 63 13 . 752 34 20 140 . . 110 13 . 288 946 51 Absorbed by Shields 49 | . . . 29 . . . . . . 20 . . . . . . . . . . Redirected to Shielding 9 | . . . . . . . . . . . . . . . . . . . 9 . Regen/Repaired (Parts) 505 | . 115 . 123 . . 241 . . . . . 26 . . . . . . . . Core Remaining (%) 66 | 100 . 78 . 46 . . . 59 . . 5 . . 86 . . 89 . . . Volleys Fired 408 | . 37 14 60 25 85 62 20 . 102 . . 3 . . . . . . . . Largest 3 | . 2 2 2 2 2 2 2 . 3 . . 1 . . . . . . . . Hottest 185 | . 60 60 105 99 99 50 50 . 185 . . 7 . . . . . . . . Shots Fired 838 | . 74 28 118 50 170 124 40 . 231 . . 3 . . . . . . . . Gun 683 | . 74 14 99 50 144 124 40 . 138 . . . . . . . . . . . Cannon 135 | . . 14 15 . 26 . . . 80 . . . . . . . . . . . Launcher 17 | . . . 4 . . . . . 13 . . . . . . . . . . . Special 3 | . . . . . . . . . . . . 3 . . . . . . . . Kinetic 719 | . 73 28 69 25 165 124 40 . 195 . . . . . . . . . . . Thermal 98 | . 1 . 45 25 5 . . . 22 . . . . . . . . . . . Explosive 17 | . . . 4 . . . . . 13 . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Hit Streak 26 | . 10 6 26 11 12 16 17 . 18 . . 1 . . . . . . . . Robot Miss Streak 7 | . 6 2 7 5 6 2 1 . 4 . . 2 . . . . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 619 | . 55 24 88 34 103 96 33 . 160 3 . 4 . 1 5 6 . 7 . . Core Hits 318 | . 26 13 55 23 55 38 10 . 91 1 . . . . 2 2 . 2 . . Critical Kills 9 | . 1 . . . 1 1 . . 6 . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . 1 . . . 8 . . 2 . . . . . . . . Critical Strikes 28 | . 1 1 2 1 4 1 . . 15 . . 2 . . 1 . . . . . Burn 3 | . . . 2 1 . . . . . . . . . . . . . . . . Destroy 17 | . 1 . . . 2 1 . . 13 . . . . . . . . . . . Blast 3 | . . 1 . . 2 . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . 1 . . 2 . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 122 | . . . 1 2 2 4 . . 21 7 . 11 . 1 17 11 . 43 2 . Impact 33 | . . . 1 . . . . . 14 7 . 11 . . . . . . . . Slashing 57 | . . . . 2 2 4 . . 7 . . . . 1 9 4 . 27 1 . Piercing 32 | . . . . . . . . . . . . . . . 8 7 . 16 1 . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . 5 2 . 2 . . Damage Inflicted 15120 | . 811 489 2239 724 2044 1722 641 . 4952 320 . 202 . 63 197 269 . 419 28 . Guns 8609 | . 811 191 1619 724 1636 1722 630 . 1276 . . . . . . . . . . . Cannons 2482 | . . 298 243 . 392 . . . 1549 . . . . . . . . . . . Explosions 2138 | . . . 377 . . . . . 1761 . . . . . . . . . . . Melee 1836 | . . . . . . . . . 366 320 . 202 . 63 197 269 . 419 . . Ramming 55 | . . . . . 16 . 11 . . . . . . . . . . . 28 . Kinetic 9425 | . 800 489 1168 276 2007 1722 630 . 2333 . . . . . . . . . . . Thermal 1884 | . 11 . 694 448 21 . . . 710 . . . . . . . . . . . Explosive 1891 | . . . 377 . . . . . 1514 . . . . . . . . . . . Electromagnetic 29 | . . . . . . . . . 29 . . . . . . . . . . . Impact 600 | . . . . . . . . . 78 320 . 202 . . . . . . . . Slashing 764 | . . . . . . . . . 288 . . . . 63 32 88 . 293 . . Piercing 472 | . . . . . . . . . . . . . . . 165 181 . 126 . . Highest Corruption 13 | . . . . . . . . . 4 4 4 1 1 1 . . . 1 13 13 Average Corruption 2 | . . . . . . . . . 2 4 4 1 1 1 . . . 1 9 10 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 1 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . 18 6 . 5 5 . . . . . 8 5 Message Errors 9 | . . . . . . . . . 1 1 . 1 3 . . . . . 2 1 Matter Fused 11 | . . . . . . . . . 7 1 . . . . . . . . 2 1 Heat Flow Errors 6 | . . . . . . . . . 3 1 . . 1 . . . . . 1 . Energy Discharges 5 | . . . . . . . . . 1 1 . 1 . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 2 . . 1 1 . . . . . . 1 Data Loss (major) 4 | . . . . . . . . . 3 . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 711 | . . 17 1 . 3 . . . 214 129 . 152 . 34 34 55 . 72 . . Projectiles 52 | . . 17 1 . 3 . . . 31 . . . . . . . . . . . Explosions 47 | . . . . . . . . . 47 . . . . . . . . . . . Melee 612 | . . . . . . . . . 136 129 . 152 . 34 34 55 . 72 . . Knockbacks 23 | . . 3 3 . 5 . . . 11 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic 21 | . . 3 3 . 5 . . . 10 . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . 16 . . . . . . . . . 13 . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . Rammed 9 | . . . . . 2 . 1 . . . . . . . . . . . 6 . Targets Rammed 9 | . . . . . 2 . 1 . . . . . . . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 34 78 197 199 81 201 98 . 414 248 . . 170 . 7 3 . . 76 . Average Temperature 64 | . 14 31 78 76 11 52 42 . 103 122 . . 94 . 4 3 . . 76 . Received Heat Transfer 1786 | . 147 75 243 66 81 387 81 . 448 36 27 54 . . 18 9 . 78 36 . Effects 7 | . . . . . . . . . 4 3 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . Interference 4 | . . . . . . . . . 1 3 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 1 1 . 3 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 1 . 2 . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 3 . . 1 . . . . . Impact Corruptions 10 | . . . . . . . . . 2 2 . 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Heat Transferred 3208 | . 25 . 1332 814 37 . . . 1000 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Maximum Alert Level 1 | . . . 1 . 1 1 . . 1 . . . . . . . . 1 . . Low Security (%) 91 | 100 100 100 91 100 86 54 100 . 79 . . 100 . . 100 . . 92 100 100 Level 1 8 | . . . 8 . 13 45 . . 20 . . . . . . . . 7 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 386 | . 126 85 326 180 386 280 154 . 377 . . 148 . . 131 . . 223 111 27 Initial 161 | . . 9 . 70 38 161 99 . . . . 101 . . 37 . . 46 111 13 Average 81 | . 43 17 128 65 106 177 49 . 126 . . 43 . . 70 . . 59 38 10 Influence Increases 6265 | . 361 287 849 345 798 499 287 . 1334 135 . 325 . 95 215 170 . 439 112 14 Destroy 0b10 Robot/C 3040 | . 240 200 480 320 520 340 120 . 700 . . 60 . . 20 40 . . . . Destroy 0b10 Robot/NC 220 | . 15 . 50 5 40 15 5 . 50 15 . 5 . 5 5 . . 10 . . Destroy Leader 718 | . 66 40 150 20 118 96 . . 214 . . 2 . . . 10 . 2 . . Allied During Kill 29 | . . 6 6 . 17 . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . Successful Hack 257 | . 25 11 46 . 35 . 12 . 28 . . 57 . . 22 . . . 7 14 Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . Disable Machine 210 | . . 15 60 . . 45 . . 75 . . . . . . . . . 15 . Destroy Structure 176 | . . . 27 . 8 3 . . 72 . . 6 . . 8 . . 52 . . Partial Spotted 90 | . . . . . . . . . 45 . . 30 . . . . . . 15 . Lose Combat Pursuer 1365 | . 15 15 30 . 60 . . . 150 120 . 165 . 90 150 120 . 375 75 . Influence Decreases 6265 | . 337 311 666 429 515 625 543 . 957 311 39 367 120 35 193 142 41 309 286 39 Entered New Map 1051 | . . 15 . 113 61 221 157 . . 141 39 61 45 . 23 31 21 23 88 12 Time Decay 4136 | . 337 296 476 316 374 374 386 . 517 160 . 206 65 35 160 101 20 166 120 27 Lost Part 688 | . . . 10 . 40 20 . . 290 10 . 100 . . 10 10 . 120 78 . Lost Ally 90 | . . . 30 . 40 10 . . . . . . 10 . . . . . . . Purge Threat 300 | . . . 150 . . . . . 150 . . . . . . . . . . . Squads Dispatched 53 | . 2 1 3 . 3 1 . . 16 . . 8 . . 10 . . 5 2 2 Investigation 19 | . . 1 . . 1 . . . 4 . . 6 . . 4 . . 2 . 1 Extermination 9 | . . . . . . . . . 4 . . 1 . . 1 . . 2 1 . Reinforcement 22 | . 2 . 3 . 2 1 . . 5 . . 1 . . 5 . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Distress Signals 14 | . 1 . 2 . 3 . . . 2 . . 1 . . 1 . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 22 10 33 15 44 23 7 . 63 13 2 33 7 4 20 10 3 44 20 6 Peak Tracking Total 20 | . 3 3 6 3 7 5 4 . 12 5 4 12 8 4 7 7 3 20 10 6 Tactical Retreats 43 | . 1 1 2 . 3 . . . 8 4 . 5 . 3 3 4 . 7 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Traps Triggered 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Machines Disabled 14 | . . 1 4 . . 3 . . 5 . . . . . . . . . 1 . Max in Single Turn 3 | . . 1 1 . . 1 . . 3 . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Machines Accessed 113 | . 7 2 9 . 10 6 13 8 11 . . 15 1 . 11 . . 10 7 3 Terminals 59 | . 6 1 6 . 6 4 6 . 4 . . 6 . . 5 . . 7 6 2 Fabricators 4 | . . . . . . . . . 2 . . 2 . . . . . . . . Repair Stations 11 | . 1 . 2 . 2 1 . . 2 . . 1 . . 1 . . . . 1 Recycling Units 20 | . . . . . . . 5 . 3 . . 5 . . 4 . . 3 . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . 1 . . 1 . . . 1 . Total Hacks 301 | . 21 5 21 . 25 12 37 61 26 . . 29 1 . 22 . . 18 17 6 Successful 187 | . 12 3 14 . 10 9 34 61 9 . . 13 1 . 11 . . 2 7 1 Failed 113 | . 8 2 7 . 15 3 3 . 17 . . 16 . . 11 . . 16 10 5 Catastrophic 27 | . . . 2 . 1 . 1 . 3 . . 6 . . 3 . . 4 3 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 76 | . 6 3 6 . 7 4 6 . 11 . . 9 . . 14 . . 6 4 . Terminals 132 | . 15 4 15 . 16 6 8 . 12 . . 8 . . 14 . . 13 16 5 Fabricators 5 | . . . . . . . . . 2 . . 3 . . . . . . . . Repair Stations 30 | . 6 . 5 . 3 5 . . 4 . . 5 . . 1 . . . . 1 Recycling Units 35 | . . . . . . . 5 . 8 . . 11 . . 6 . . 5 . . Scanalyzers 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 1 . . . . . 2 . . 1 . . . 1 . Terminal Hacks 141 | . 7 3 9 . 7 3 29 61 3 . . 3 1 . 6 . . 1 7 1 Record 85 | . . . . . . . 24 60 . . . . . . . . . . 1 . Robot Analysis 5 | . 2 1 2 . . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . 2 . . . . . . 1 . . . . 1 2 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . 1 . . 1 . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 . Unreport Threat 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Locate Traps 12 | . 4 . 2 . 2 . 1 . 1 . . . . . 2 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . 1 . . . 3 . . . . . . 2 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Network Status 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Repair Station Hacks 18 | . 4 . 4 . 1 4 . . 1 . . 3 . . 1 . . . . . Scan Component 9 | . 2 . 2 . 1 2 . . 1 . . 1 . . . . . . . . Repair 7 | . 2 . 2 . . 2 . . . . . 1 . . . . . . . . Refit 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Unauthorized Hacks 19 | . 1 . . . 1 1 5 . 3 . . 4 . . 3 . . 1 . . Terminals 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . . . 5 . 3 . . 4 . . 3 . . 1 . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . Fedlink 11 | . . . . . . . . . 3 . . 4 . . 3 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 6 . 7 . 10 2 4 . 8 . . 11 . . 5 . . 9 5 3 Full Trace Events 5 | . . . . . 1 . . . . . . 1 . . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . 2 . . 2 . . . . . 1 . . . . . . . . Time 211 | . 52 . 57 . . 52 . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Total Allies 8 | . 1 3 . 3 . 1 . . . . . . . . . . . . . . Largest Group 3 | . 1 3 2 3 3 1 . . . . . . . . . . . . . . Highest-Rated Group 72 | . 10 72 41 40 40 10 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . 10 31 31 16 16 10 . . . . . . . . . . . . . . Initial UFD Resources 94 | . . . . . . . . . 23 39 39 43 61 61 65 81 81 84 94 94 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 53 | . . 8 4 . 41 . . . . . . . . . . . . . . . Total Damage 601 | . . 141 41 . 419 . . . . . . . . . . . . . . . Kills 8 | . . 2 2 . 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Active Infowar (turns) 1910 | . . . . . . . . . . . . . . 161 335 495 45 416 370 88 Traps 245 | . . . . . . . . . . . . . . . . . . 245 . . Decoding 1910 | . . . . . . . . . . . . . . 161 335 495 45 416 370 88 Cloaking 590 | . . . . . . . . . . . . . . . 269 15 . 306 . . Jamming 209 | . . . . . . . . . . . . . . . 153 56 . . . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . . . . 1 1 . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . 8 . . 9 10 4 Traps 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Emergency Access 4 | . . . . . . . . . . . . . . . . . . . 2 2 Items 13 | . . . . . . . . . . . . . . . 4 . . 4 5 . Machines 6 | . . . . . . . . . . . . . . . 2 . . 3 1 . Patrols 3 | . . . . . . . . . . . . . . . 1 . . . 2 . Guards 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Turns Passed 16425 | 31 1242 1384 1369 2092 1436 869 1223 1622 1899 332 15 674 276 212 335 495 45 416 370 88 Spaces Moved 13460 | 38 687 766 656 709 698 370 715 1003 1234 791 28 1072 597 472 798 714 161 1175 600 176 Core 908 | 38 77 . . . . . . . 11 . . . . . . . . 6 600 176 Treads 6292 | . 610 766 656 709 698 370 715 1003 765 . . . . . . . . . . . Legs 35 | . . . . . . . . . 35 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . 20 . . . . . . . . . . . Flight 6205 | . . . . . . . . . 403 791 28 1072 597 472 798 714 161 1169 . . Fastest Speed 26 | 50 50 160 160 160 160 160 160 156 34 30 54 37 37 37 31 28 28 26 50 50 Average Speed 95 | 50 147 160 160 160 160 160 160 157 120 33 54 51 37 37 32 29 28 27 51 50 Slowest Speed 450 | 50 160 160 160 160 160 160 160 160 450 54 54 57 37 37 37 31 28 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . 13 . . 12 . . 4 . . 10 . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 3 93 99 68 99 59 54 99 81 39 75 5 38 89 36 27 70 25 34 68 8 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 6 | . . . . . . . 5 . 1 . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 18 | . . 1 . 2 . . . 2 . 3 . . 3 1 . 5 1 . . . Spaces Dug 56 | . . . 1 . 2 . . . 12 4 . 3 . . 4 3 . 27 . . Terrain Destroyed 165 | . . . 22 . 6 . . . 96 4 . 3 . . 4 3 . 27 . . Melee 56 | . . . 1 . 2 . . . 12 4 . 3 . . 4 3 . 27 . . Projectile 11 | . . . 1 . 4 . . . 6 . . . . . . . . . . . AOE 98 | . . . 20 . . . . . 78 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Frg Total 16227 | 48 841 898 859 1615 894 570 770 1045 1440 846 27 1154 650 507 852 985 160 1231 659 176 Wait 1868 | 1 90 103 104 869 63 98 24 23 28 33 . 54 45 35 19 258 . 2 19 . Move 13371 | 37 686 765 655 708 697 369 714 1002 1212 790 27 1049 596 471 789 713 160 1156 599 176 Hop 30 | . . . . . . . . . 8 . . 10 . . 4 . . 8 . . Pick Up 108 | 6 16 6 11 2 11 8 . 3 18 3 . 5 1 . 6 . . 6 6 . Fast Attach 51 | 2 . . 2 . 4 . . 3 4 4 . 11 4 . 7 2 . 1 7 . Attach 83 | 2 5 . 7 . 7 6 . . 27 2 . 4 2 . 5 . . 6 10 . Detach 17 | . . . 1 . 1 1 . . 3 1 . . 1 . . . . 4 5 . Swap 62 | . 3 5 9 4 9 13 1 5 7 . . . . . 2 2 . 2 . . Drop 97 | . 4 5 9 4 13 9 1 9 10 3 . 7 1 . 8 3 . 6 5 . Fire 408 | . 37 14 60 25 85 62 20 . 102 . . 3 . . . . . . . . Melee 109 | . . . 1 2 2 4 . . 21 7 . 11 . 1 11 7 . 40 2 . Ram 6 | . . . . . . . . . . . . . . . . . . . 6 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . 1 . . 9 . . 2 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 390 | -10/Materials | Central database locked down 471 | -10/Materials | Discovered new exit (range 11) 869 | -10/Materials | Repaired Lgt. Treads 897 | -10/Materials | Repaired Lgt. Treads 923 | -10/Materials | Discovered new exit (range 4) 1274 | -10/Materials | Entered Mines 1274 | -10/Mines | Accompanied by 1 ally 1283 | -10/Mines | Met a Derelict shopkeep closing up shop 1369 | -10/Mines | Learned Materials stockpile data 1527 | -10/Mines | Discovered new exit (range 12) 1534 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1862 | -10/Mines | Discovered new exit (range 7) 1961 | -10/Mines | Identified exit to Subcaves 2308 | -10/Mines | Found a hidden stash of uninstalled traps 2338 | -10/Mines | Received a Mining Laser from a helpful Derelict 2658 | -10/Mines | Entered Materials 2658 | -9/Materials | Accompanied by 2 allies 2658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2659 | -9/Materials | Identified exit to Mines 2663 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2819 | -9/Materials | Repaired Lgt. Treads 3035 | -9/Materials | Discovered new exit (range 10) 3334 | -9/Materials | Build established: Scavenger-Mutant 3345 | -9/Materials | Repaired Mak. Shrapnel Gun 3612 | -9/Materials | Discovered new exit (range 9) 3960 | -9/Materials | Discovered new exit (range 16) 4027 | -9/Materials | Entered Mines 4149 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4302 | -9/Mines | Excavation squad dispatched 4302 | -9/Mines | A large section of the Mines collapsed 4552 | -9/Mines | Excavation squad dispatched 4802 | -9/Mines | Excavation squad dispatched 5255 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5262 | -9/Mines | Core integrity fell below 50% 5458 | -9/Mines | Discovered new exit (range 8) 5631 | -9/Mines | Discovered new exit (range 5) 5663 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5734 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5738 | -9/Mines | Found Prototype Device 5900 | -9/Mines | Learned 8 Materials zone layouts 6119 | -9/Mines | Entered Materials 6119 | -8/Materials | Accompanied by 3 allies 6119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6120 | -8/Materials | Identified exit to Factory 6665 | -8/Materials | Identified Exp. Sensor Array 6739 | -8/Materials | Identified exit to Storage 7555 | -8/Materials | Entered Storage 7633 | -8/Storage | Repaired Lgt. Treads+ 7660 | -8/Storage | Repaired Lgt. Treads+ 8410 | -8/Storage | Used back door to open Recycling access 8410 | -8/Storage | Discovered new exit (range 4) 8424 | -8/Storage | Entered Recycling 8811 | -8/Recycling | Discovered new exit (range 16) 8962 | -8/Recycling | Scanned before Scraplab entrance 9628 | -8/Recycling | Entered Scraplab 9644 | -8/Recycling | Discovered new exit (range 3) 9647 | -8/Recycling | Entered Scraptown 10014 | -8/Scraptown | Visited Spacefarers 10047 | -8/Scraptown | Visited SPCMW 10271 | -8/Scraptown | Visited CPS Storage 10321 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10321 | -8/Scraptown | Visited Cyclists 10345 | -8/Scraptown | Visited Junk Repository 10420 | -8/Scraptown | Visited UFD Registry 10420 | -8/Scraptown | Registered with UFD as "Thermocore" 10460 | -8/Scraptown | Entered Cyclist Reading Room 10554 | -8/Scraptown | Visited Science Testing Area 10576 | -8/Scraptown | Visited Observation Area 10637 | -8/Scraptown | Visited Botcube Research 10755 | -8/Scraptown | Visited Junk Cannon Lab 10812 | -8/Scraptown | Found Prototype Special Weapon 10812 | -8/Scraptown | Identified Junk Cannon 10845 | -8/Scraptown | Visited Derelict Rescue Squad 10862 | -8/Scraptown | Found DRS Beacon 10889 | -8/Scraptown | Visited Junk Repository 10916 | -8/Scraptown | Visited Scrapoid Pod Storage 10950 | -8/Scraptown | Visited Chapter 10 10984 | -8/Scraptown | Visited Science Guys 11037 | -8/Scraptown | Visited Cartography Club 11185 | -8/Scraptown | Met Optimus 11185 | -8/Scraptown | Accepted into 0bPrime 11266 | -8/Scraptown | Discovered new exit (range 3) 11269 | -8/Scraptown | Entered Factory 11269 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11532 | -6/Factory | Garrison activated, responded to threat 11624 | -6/Factory | Discovered new exit (range 13) 11670 | -6/Factory | Build established: Scavenger-Tank 11766 | -6/Factory | Loaded intel: 8 recycling unit locations 12227 | -6/Factory | Build established: Scavenger-Gunner 12377 | -6/Factory | Discovered new exit (range 15) 12693 | -6/Factory | Lost 10 parts (3p4n1u2w) 12765 | -6/Factory | Lost 5 parts (1p2n2w) 12929 | -6/Factory | Core integrity fell below 50% 12980 | -6/Factory | Core integrity fell below 20% 12995 | -6/Factory | Identified exit to Lower Caves 12995 | -6/Factory | Identified exit to Extension 13013 | -6/Factory | Lost 11 parts (1p4n3u3w) 13050 | -6/Factory | Learned location of Protoforge (-3) 13168 | -6/Factory | Build established: Mutant 13168 | -6/Factory | Entered Lower Caves 13364 | -6/Lower Caves | Activated DRS Beacon 13438 | -6/Lower Caves | Discovered new exit (range 15) 13448 | -6/Lower Caves | Spotted B-75 Beast 13497 | -6/Lower Caves | Identified exit to Lower Caves 13500 | -6/Lower Caves | Entered another Lower Caves area 13506 | -6/Lower Caves | Discovered new exit (range 15) 13512 | -6/Lower Caves | Ambushed by wild Derelicts 13515 | -6/Lower Caves | Identified exit to Factory 13515 | -6/Lower Caves | Entered Factory 13515 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13583 | -5/Factory | Repaired Phase Shifter 13623 | -5/Factory | Loaded intel: 8 recycling unit locations 13893 | -5/Factory | Discovered new exit (range 11) 14027 | -5/Factory | Identified exit to Upper Caves 14071 | -5/Factory | Lost 8 parts (2p1n4u1w) 14174 | -5/Factory | Spotted B-75 Beast 14189 | -5/Factory | Entered Upper Caves 14368 | -5/Upper Caves | Learned Factory security intel 14418 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14459 | -5/Upper Caves | Discovered new exit (range 12) 14465 | -5/Upper Caves | Identified exit to Upper Caves 14465 | -5/Upper Caves | Entered another Upper Caves area 14478 | -5/Upper Caves | Discovered new exit (range 3) 14478 | -5/Upper Caves | Identified exit to Factory 14506 | -5/Upper Caves | Encountered a Warlord checkpoint 14558 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14677 | -5/Upper Caves | Entered Factory 14677 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14735 | -4/Factory | Spotted B-86 Titan 14767 | -4/Factory | Loaded intel: 8 recycling unit locations 14803 | -4/Factory | Discovered new exit (range 16) 14995 | -4/Factory | Discovered new exit (range 13) 15010 | -4/Factory | Identified exit to Upper Caves 15012 | -4/Factory | Entered Upper Caves 15356 | -4/Upper Caves | Build established: Sprinter 15456 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15498 | -4/Upper Caves | Discovered new exit (range 7) 15500 | -4/Upper Caves | Identified exit to Upper Caves 15507 | -4/Upper Caves | Entered another Upper Caves area 15533 | -4/Upper Caves | Learned 4 Research zone layouts 15535 | -4/Upper Caves | Discovered new exit (range 15) 15552 | -4/Upper Caves | Identified exit to Research 15552 | -4/Upper Caves | Entered Research 15552 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15553 | -3/Research | Identified exit to Research 15571 | -3/Research | Loaded intel: 5 recycling unit locations 15659 | -3/Research | Found Gamma Bomb Array 15827 | -3/Research | Build established: Derelict-Sprinter 15963 | -3/Research | Discovered new exit (range 9) 15968 | -3/Research | Entered Quarantine 15971 | -3/Quarantine | Found Alien Artifact 15971 | -3/Quarantine | Identified Core Reset Matrix 15971 | -3/Quarantine | Used Core Reset Matrix 15975 | -3/Quarantine | Detected hypermatrix surge 15975 | -3/Quarantine | Sensed 17 artifacts in vicinity 15995 | -3/Quarantine | Lost 10 parts (1p6n2u1w) 15998 | -3/Quarantine | Spotted Alpha 7 16047 | -3/Quarantine | Found Phase Redirector 16050 | -3/Quarantine | Core integrity fell below 50% 16066 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 16085 | -3/Quarantine | Lost 3 parts (1u2w) 16165 | -3/Quarantine | Cryocooling Duct disabled 16174 | -3/Quarantine | Met incapacitated Sigix Warrior 16174 | -3/Quarantine | Lockdown squad dispatched 16175 | -3/Quarantine | System corruption reached 10% 16180 | -3/Quarantine | Ambient heat levels rising (+20) 16180 | -3/Quarantine | Non-combat units ordered to evacuate 16191 | -3/Quarantine | Found Transdimensional Reconstructor 16198 | -3/Quarantine | Warped through subspace 16199 | -3/Quarantine | Core integrity fell below 20% 16229 | -3/Quarantine | Build established: Mutant 16299 | -3/Quarantine | Spotted Fortress 16330 | -3/Quarantine | Discovered new exit (range 14) 16335 | -3/Quarantine | Discovered new exit (range 5) 16338 | -3/Quarantine | Entered Protoforge 16339 | -3/Protoforge | Sensed 2 artifacts in vicinity 16368 | -3/Protoforge | Lost 3 parts (3n) 16371 | -3/Protoforge | Spotted Hotshot 16379 | -3/Protoforge | Superfortress began startup sequence 16426 | -3/Protoforge | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16369_ Adv. System Restoration Module expended. 16371_ >> DECODED: Segregator Trap location. 16372_ System corrupted: Matter fused (-7). 16379_ ALERT: Superfortress powering up for active defense. 16387_ Z4XUR:B9Y&=M5WUJ: FDQF 16394_ >> DECODED: Emergency access location. 16405_ System corrupted: Energy discharge (-39). 16418_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16420_ >> DECODED: Stasis Trap location. 16422_ System corrupted: IFF burst signal emitted. 16422_ Connecting with Terminal... 16422_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 16422_ Penetrated by Slug. 16422_ Slug penetrates Terminal. 16422_ Terminal disabled. 16423_ K-01 Serf cleans the Quantum Generator. 16425_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 16426_ Slug penetrates Quantum Generator. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????? ???? #???????????????????? | | ?????????????????????" ???? #???????????????????? | | ?????????????????????" ??? #???????????????????? | | ????????????????#???"" ??? #???????????????????? | | ????????????????# ?"" 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Treads | 52% | -10/Materials Lgt. Treads | 65% | -10/Materials Lgt. Treads | 53% | -9/Materials Mak. Shrapnel Gun | 17% | -9/Materials Lgt. Treads | 8% | -8/Storage Lgt. Treads | 19% | -8/Storage Phase Shifter | 25% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Phase Redirector Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FocalSpliceSource Manual? 0 Play Time 02:17:04 Cumulative 235.1 hours Start 2026.09.23 @ 12:44:08 End 2026.09.23 @ 15:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 360 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 387b2aff-51e8-44ca-9095-7acfa6947450