Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.28 @ 23:30:03 Player: 277 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (171) 855 Value Destroyed (5482) 5482 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (12467) 12467 TOTAL SCORE: 29364 Bonus ------- High Alert Combat Kills 1388 Follower Combat Kills 421 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 328 Hacked Protovariant 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -470 Cogmind --------- Core Integrity 1536/1600 Matter 300/300 Energy 95/390 System Corruption 0% Temperature Cool (21) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Advanced Cooling System Advanced Gravity Neutralizer Triangulator Enhanced Optical Array Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Utility Shielding Experimental Thermal Shield Improved Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Compact Linear Accelerator > --- INVENTORY (5) ---- Improved Shock Absorption System AEGIS Remote Shield Vortex Driver (21) Molecular Scythe Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cooling System Advanced Gravity Neutralizer Triangulator Enhanced Optical Array Advanced Targeting Computer Advanced Reaction Control System Experimental Thermal Shield Improved Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Vortex Driver Compact Linear Accelerator > --- INVENTORY -------- AEGIS Remote Shield Molecular Scythe [Rating: 195] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Cooled Q-thruster Treads Light Treads Leg Armored Leg Flight Unit Cooled Q-thruster Utility Advanced Targeting Computer Device Triangulator Storage Improved Energy Well Processor Advanced Targeting Computer Hackware System Shield Protection Experimental Weapon Shielding Weapon Plasma Sword Energy Gun Enhanced Quantum Rifle Energy Cannon Vortex Driver Ballistic Gun Minigun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 1 . . . 1 . . . . . . . . . . 1 . 1 Utility 10 | . . 1 . 1 1 . . 1 1 . . . . 2 . . . . 1 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 250 | 4 7 3 10 10 5 1 23 12 21 1 1 11 1 16 . 5 8 1 22 36 36 16 Power 26 | . 1 . 2 1 . . 2 1 1 1 . 1 . 3 . . 1 . 1 6 5 . Engine 5 | . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . Core 9 | . . . . . . . 2 1 1 1 . 1 . 2 . . . . . . 1 . Reactor 12 | . . . . . . . . . . . . . . 1 . . 1 . . 6 4 . Propulsion 70 | 2 2 1 2 5 1 . 6 6 7 . 1 2 . 7 . 1 3 . 9 8 5 2 Treads 4 | 2 . . . . . . . . 1 . . . . 1 . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 65 | . 2 1 2 5 1 . 6 6 6 . 1 2 . 5 . 1 3 . 9 8 5 2 Utility 78 | 1 2 . 2 3 2 . 4 3 7 . . 1 . 3 . 4 4 . 7 10 15 10 Device 49 | 1 . . 2 1 . . 2 . 5 . . . . 3 . 2 2 . 5 5 13 8 Storage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Processor 15 | . 2 . . 2 1 . 1 3 1 . . 1 . . . . . . 1 1 1 1 Hackware 8 | . . . . . 1 . 1 . 1 . . . . . . . . . . 4 1 . Protection 5 | . . . . . . . . . . . . . . . . 2 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 1 2 2 4 1 2 1 11 2 6 . . 7 1 3 . . . 1 5 12 11 4 Energy Gun 26 | 1 . . 2 . . . 2 1 2 . . 5 . 1 . . . . 1 5 4 2 Energy Cannon 15 | . . . . 1 1 . . . 1 . . 2 . . . . . 1 3 3 2 1 Ballistic Gun 7 | . 2 . 1 . . 1 3 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 7 | . . 2 1 . . . 2 . 1 . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 1 1 . . . . . . . . . 1 3 . . Slashing Weapon 11 | . . . . . . . 4 . 1 . . . 1 2 . . . . . . 2 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . 1 2 1 . . 1 . 1 . . 6 . 3 5 9 1 Parts Lost 40 | . . 1 1 . . 4 1 . 8 . 2 . 6 5 . 2 . 1 . 1 5 3 Power 6 | . . . 1 . . . . . 1 . 1 . 1 2 . . . . . . . . Propulsion 19 | . . . . . . 3 1 . 4 . 1 . 4 3 . 1 . . . . . 2 Utility 12 | . . 1 . . . 1 . . 2 . . . . . . 1 . 1 . 1 4 1 Weapon 3 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 . Highest Loss Streak 6 | . . 1 2 . . 4 1 . 6 . 2 . 3 4 . 1 . 1 . 1 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 70 85 94 95 98 72 92 91 95 94 91 91 79 65 84 88 94 97 92 92 96 96 Engine 1 | . 5 11 10 9 7 7 1 . . . . . . . . . . . 1 . . . Core 4 | . . . . . . . 5 6 10 11 9 8 10 6 10 10 6 5 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 4 7 7 8 Flight 26 | . 11 33 33 36 38 20 31 31 31 29 28 29 18 11 15 19 25 31 23 25 29 29 Device 14 | . 14 8 17 15 7 7 6 6 7 11 11 11 11 14 21 19 21 18 18 20 17 23 Processor 18 | . 3 11 11 16 23 23 25 25 22 23 23 23 23 21 21 21 21 21 22 15 11 10 Hackware 5 | . . . . . 5 1 3 6 7 5 5 5 5 5 5 1 . . . 10 16 12 Energy Gun 4 | . 14 7 11 9 . . . 5 5 5 5 5 5 . 5 5 5 . 1 3 3 4 Energy Cannon 1 | . . . . 3 7 1 . . . . . . . . . . . 4 6 2 1 . Launcher 1 | . . 12 6 5 . . 4 . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 2 1 . 5 5 3 2 2 5 5 5 5 2 . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 3 7 8 11 23 20 19 14 26 32 26 23 27 23 25 25 29 42 49 57 65 65 64 Greatest Support 81 | 3 8 12 12 24 29 29 26 29 38 32 34 32 32 32 28 35 49 58 57 70 71 81 Greatest Overweight (x) 2 | . . . . . . 1 . . 1 . . . . 2 . 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 5 4 4 4 4 4 4 4 5 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 4 5 5 4 5 5 5 5 4 5 5 4 5 4 5 5 4 5 5 4 Class Distribution -------------------- 26% | Sprinter 20% | Scavenger-Sprinter 15% | Hacker-Sprinter 13% | Mutant 11% | Scavenger-Mutant 5% | Hacker-Ninja 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 3297 | 240 50 . 283 70 28 . 481 111 260 10 . 120 5 145 . 35 75 31 245 304 505 299 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5579 | 88 173 106 207 216 49 . 510 600 604 . . 129 . 403 . . 339 . 224 835 411 685 Parts 271 | 8 15 18 19 19 5 . 42 8 30 . . 2 . 26 . . 2 . 14 23 16 24 Haulers Intercepted 7 | . . 1 . . . . 1 1 . . . . . . . . . . 1 1 . 2 Recyclers Shooed 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 2 . . 1 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 112 | . 8 11 8 8 . . 18 . 18 . . 3 . 7 . . . . 3 15 8 5 Melee 12 | . . . . . . . . . 1 . . . . 7 . . . . 1 1 1 1 Guns 37 | . 7 . 6 1 . . 4 . 12 . . 3 . . . . . . . 1 2 1 Cannons 9 | . . . . . . . . . 1 . . . . . . . . . 2 1 2 3 AOE 51 | . . 11 2 7 . . 14 . 4 . . . . . . . . . . 10 3 . Classes Destroyed 20 | 2 2 2 1 4 . . 1 1 1 . . . . . . . . . 1 2 3 . Worker 21 | . . . 1 2 2 . . 5 1 . . . . 1 . . . . 2 . 1 6 Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Tunneler 6 | 1 . . 2 . . . 1 1 1 . . . . . . . . . . . . . Hauler 7 | . . 1 . . . . 1 1 . . . . . . . . . . 1 1 . 2 Recycler 7 | 1 . . . 1 . . . 3 1 . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . Watcher 12 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 4 2 . Swarmer 69 | . 6 10 6 4 . . 13 . 15 . . 1 . 4 . . . . . 5 4 1 Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 12 | . 2 1 2 2 . . 4 . . . . 1 . . . . . . . . . . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . 1 . . . . . . . . . 1 . . . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . 1 . 2 . . . . . . . . . . 1 . 3 Programmer 8 | . . . . . . . . . 1 . . 1 . 2 . . . . . 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 12 | 2 4 9 12 12 2 . 8 5 10 . . 2 . 7 . . . . 3 7 6 3 Combat Bots Only 10 | . 7 7 10 7 . . 8 . 10 . . 2 . 7 . . . . 3 7 4 2 Max Kills in Single Turn 7 | 1 1 3 2 5 1 . 4 1 2 . . 1 . 1 . . . . 1 7 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 7 | . . 3 2 3 . . 4 . 2 . . . . . . . . . . 7 2 . Melee 1 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Damage Taken 5662 | . 258 125 120 70 . 54 340 72 914 30 235 169 487 490 20 380 . 117 208 213 757 603 Core 1278 | . 85 20 46 45 . 4 110 36 239 30 51 61 94 130 20 53 . 62 . 5 123 64 Absorbed by Shields 273 | . . . . . . . . . 168 . . . . . . . . . . . 16 89 Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . 28 65 . . 64 Regen/Repaired (Parts) 245 | . . . . . . . 42 32 . . . 152 . . . . . . . . 19 . Core Remaining (%) 84 | 100 66 . 83 91 . . 83 95 . . . . 52 . . . . 71 100 . 91 96 Volleys Fired 245 | 4 32 10 20 5 5 . 28 . 24 . . 27 . . 21 . . . 5 20 21 23 Largest 3 | 1 1 2 2 2 1 . 2 . 2 . . 2 . . 1 . . . 2 2 2 3 Hottest 255 | 50 50 60 70 128 69 . 90 . 255 . . 225 . . 88 . . . 194 188 180 235 Shots Fired 338 | 4 32 15 31 7 5 . 33 . 44 . . 36 . . 21 . . . 8 28 35 39 Gun 238 | 4 32 . 30 2 . . 23 . 36 . . 35 . . 21 . . . 1 18 17 19 Cannon 61 | . . . . 2 5 . . . 3 . . 1 . . . . . . 7 6 17 20 Launcher 39 | . . 15 1 3 . . 10 . 5 . . . . . . . . . . 4 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . 11 . . . 18 . . . . . . . . . . . . . 8 17 Thermal 199 | 4 32 . 19 2 . . 5 . 36 . . 25 . . 21 . . . 1 18 17 19 Explosive 34 | . . 15 1 3 . . 10 . 5 . . . . . . . . . . . . . Electromagnetic 32 | . . . . 2 5 . . . 3 . . 10 . . . . . . 3 4 5 . Entropic 19 | . . . . . . . . . . . . 1 . . . . . . 4 6 5 3 Robot Hit Streak 12 | 2 12 1 7 6 7 . 6 . 9 . . 5 . . . . . . 3 6 7 7 Robot Miss Streak 6 | 1 6 1 1 . 1 . 2 . 2 . . 4 . . . . . . 1 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 284 | 3 22 1 22 5 13 . 19 11 34 . . 18 . 19 . . 7 . 11 32 25 42 Core Hits 207 | 3 10 17 15 17 2 . 36 4 24 . . 10 . 9 . . 4 . 4 21 13 18 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 2 2 . . . . . . . . . . 1 . . Critical Strikes 13 | 1 1 . . . . . . 2 2 . . . . 1 . . . . . 1 2 3 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Smash 5 | . . . . . . . . 2 2 . . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 300 | . . . . . 10 . 22 24 26 . . . 4 41 12 3 7 1 26 66 19 39 Impact 123 | . . . . . . . . 22 17 . . . . . . . . . 5 66 13 . Slashing 167 | . . . . . . . 22 2 9 . . . 4 41 12 3 7 1 21 . 6 39 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . 10 . 2 11 8 . . . . 1 . . . . 3 5 3 8 Combat Hostiles 6 | . . . . . . . . . 3 . . . . . . . . . . 2 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19959 | 38 276 697 409 1306 91 . 1369 1164 2034 . . 406 . 950 . . 675 . 929 5058 1869 2688 Guns 2897 | 38 276 . 252 28 . . 266 . 544 . . 406 . . . . . . . 503 240 344 Cannons 1636 | . . . . 22 91 . . . 31 . . . . . . . . . 301 177 591 423 Explosions 6902 | . . 697 157 1256 . . 869 . 582 . . . . . . . . . . 2774 479 88 Melee 8524 | . . . . . . . 234 1164 877 . . . . 950 . . 675 . 628 1604 559 1833 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 939 | . . . 67 . . . 236 . . . . . . . . . . . . . 213 423 Thermal 2843 | 38 276 . 185 28 . . 30 . 631 . . 329 . . . . . . . 503 391 432 Explosive 3458 | . . 681 157 1256 . . 869 . 495 . . . . . . . . . . . . . Electromagnetic 531 | . . 16 . 22 91 . . . 31 . . 77 . . . . . . 90 94 110 . Impact 3967 | . . . . . . . . 1011 690 . . . . . . . . . 431 1604 231 . Slashing 4557 | . . . . . . . 234 153 187 . . . . 950 . . 675 . 197 . 328 1833 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 3664 | . . . . . . . . . . . . . . . . . . . 211 2857 596 . Highest Corruption 18 | . . . . . . . . . . . . . . 1 1 1 . . . 1 18 . Average Corruption 3 | . . . . . . . . . . . . . . 1 1 1 . . . 1 7 . Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Effects 15 | . . . . . . . . . . . . . . 2 . . . . . . 13 . Message Errors 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots 6 | . . . . . . . . . 3 . . 3 . . . . . . . . . . Overflow Damage 3386 | . . 61 . 104 . . . 591 516 . . . . 121 . . 203 . 226 766 263 535 Projectiles 83 | . . . . . . . . . . . . . . . . . . . 64 . 7 12 Explosions 385 | . . 61 . 104 . . . . 7 . . . . . . . . . . 99 74 40 Melee 2918 | . . . . . . . . 591 509 . . . . 121 . . 203 . 162 667 182 483 Knockbacks 15 | . . . . . . . . 6 2 . . . . . . . . . 1 4 2 . Impact 14 | . . . . . . . . 6 2 . . . . . . . . . 1 4 1 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 416 | . . . 18 23 . . 10 . . . . . . . . . . . . . 229 136 Shots 6 | . . . 1 1 . . 1 . . . . . . . . . . . . . 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | 25 118 6 125 150 138 2 9 416 229 . . 372 . . 304 26 . 300 308 194 446 112 Average Temperature 71 | 25 93 6 32 72 33 1 9 205 76 . . 85 . . 134 14 . 122 124 32 100 32 Received Heat Transfer 578 | . 93 9 51 9 . . 51 18 . . 18 81 27 36 . 69 . . . 18 18 80 Effects 5 | . . . . . . . . . . . . 1 . . 1 . . . 1 . 2 . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 31 | . . . . . . . . 8 8 . . . . . . . . . 2 11 1 1 Impact Corruptions 54 | . . . . . . . . 17 12 . . . . . . . . . 5 16 4 . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 6 . 1 . . . . . . . . 1 . 1 . . . . . . . 2 Heat Transferred 4416 | 185 888 . 518 74 . . 74 . 877 . . 457 . . . . . . . 490 446 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 2170 | 10 295 550 451 619 323 101 787 702 1059 . . . . 441 . . . . 527 1175 1275 2170 Initial 764 | . 6 124 214 175 256 71 53 385 204 . . . . 113 . . . . 190 249 660 764 Average 523 | 3 162 272 401 440 247 74 441 488 622 . . . . 173 . . . . 333 577 1042 1433 Maximum Alert Level 5 | . 1 2 2 2 1 . 3 3 3 . . . . 2 . . . . 2 4 4 5 Low Security (%) 19 | 100 50 21 . 21 32 100 27 . . . . . . 76 . . . . 3 . . . Level 1 21 | . 49 65 30 9 67 . 8 6 25 . . . . 16 . . . . 69 19 . . Level 2 34 | . . 13 69 68 . . 47 92 29 . . . . 6 . . . . 27 57 4 . Level 3 14 | . . . . . . . 17 . 45 . . . . . . . . . . 17 56 21 Level 4 6 | . . . . . . . . . . . . . . . . . . . . 5 39 37 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 40 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . . 2 . . 5 3 2 . 1 . . 2 . 1 . . 3 1 6 5 Investigation 7 | . . . . . . . 3 1 1 . . . . . . . . . 1 . . 1 Extermination 5 | . . . . . . . . 1 . . . . . 2 . . . . 1 . 1 . Reinforcement 9 | . . . . 2 . . 2 . 1 . . . . . . . . . 1 1 . 2 Assault 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 Garrison 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 16 | . 1 3 . 2 . . . . . . . . . 2 . . . 1 . 3 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 12 14 6 13 . 6 28 18 44 1 24 28 25 16 3 24 . 5 11 38 26 47 Peak Tracking Total 19 | . 6 10 4 11 . 6 4 8 14 1 19 11 12 9 5 12 . 7 6 11 10 18 Tactical Retreats 55 | . . 1 1 . . . 4 4 6 . 2 3 5 2 4 5 . 1 4 3 2 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 10 | . . . . . 1 . . 1 1 . . . . . . . . . 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . 7 . . . . . 2 . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 34 | . . 7 . 2 . . . . 3 . . 2 . . . . . . 2 2 9 7 Max in Single Turn 2 | . . 2 . 1 . . . . 2 . . 1 . . . . . . 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 126 | . 10 3 . 9 7 . 22 9 8 1 1 8 . 3 . . 9 1 10 3 14 8 Terminals 72 | . 8 2 . 7 6 . 15 7 7 . . . . 1 . . . 1 5 1 7 5 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . Repair Stations 9 | . . . . . . . 4 1 . . . . . 1 . . . . . . 2 1 Recycling Units 5 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . 1 Scanalyzers 12 | . . 1 . 2 . . 2 . 1 . . . . 1 . . . . 2 . 2 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 2 1 . Total Hacks 362 | . 26 12 . 32 20 . 60 29 34 1 1 12 . 5 . . 48 1 15 12 36 18 Successful 231 | . 16 8 . 24 10 . 30 15 17 1 1 12 . 1 . . 48 1 4 6 25 12 Failed 130 | . 9 4 . 8 10 . 30 14 17 . . . . 4 . . . . 11 6 11 6 Catastrophic 27 | . . 2 . 1 2 . 10 2 5 . . . . . . . . . 4 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 23 8 . 15 10 . 15 17 13 . . . . . . . . . 3 8 24 5 Terminals 209 | . 22 10 . 23 19 . 36 23 24 . . . . 1 . . . 1 9 6 22 13 Fabricators 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . Repair Stations 20 | . . . . . . . 8 4 . . . . . 3 . . . . . . 4 1 Recycling Units 7 | . 4 . . . 1 . 1 . . . . . . . . . . . . . . 1 Scanalyzers 47 | . . 2 . 9 . . 15 . 10 . . . . 1 . . . . 2 . 5 3 Garrison Access 12 | . . . . . . . . 2 . . . . . . . . . . 1 6 3 . Terminal Hacks 119 | . 8 1 . 6 6 . 8 6 5 1 1 12 . . . . 48 1 3 . 7 6 Record 55 | . . . . . . . . . . . . 11 . . . . 36 1 1 . 2 4 Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 11 | . 4 . . . 1 . 2 . . . . . . . . . 4 . . . . . Prototype ID Bank 16 | . 1 . . 3 1 . 3 3 . . . . . . . . 4 . . . . 1 Open Door 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . Open DSF 5 | . . . . . 1 . 3 . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 1 1 . . 1 1 . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 3 4 . . . . . 1 . . . . . . 2 . Scan Component 6 | . . . . . . . 2 2 . . . . . 1 . . . . . . 1 . Repair 4 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 38 | . . 2 . 7 . . 15 . 9 . . . . . . . . . . . 3 2 Insert Component 19 | . . 1 . 4 . . 7 . 4 . . . . . . . . . . . 2 1 Analyze 19 | . . 1 . 3 . . 8 . 5 . . . . . . . . . . . 1 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 61 | . 7 5 . 11 3 . 4 5 3 . . . . . . . . . 1 5 13 4 Terminals 50 | . 7 5 . 11 3 . 4 4 3 . . . . . . . . . 1 3 7 2 Track 11 | . 1 2 . 3 1 . . . 1 . . . . . . . . . . 1 2 . Assimilate 6 | . 1 . . 1 . . 2 1 . . . . . . . . . . 1 . . . Botnet 19 | . 5 1 . 4 1 . 1 2 1 . . . . . . . . . . 1 3 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Disrupt 4 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 . Operators 7 | . . 1 . 1 1 . 1 1 1 . . . . . . . . . . 1 . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Mechanics 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . 2 1 . Broadcast 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Decoy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 10 3 . 9 7 . 19 8 6 . . . . 3 . . . . 10 2 12 8 Full Trace Events 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 1 . 3 . . 6 . 4 . . . . . . . 4 . . . 1 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . Time 154 | . . . . . . . 10 76 . . . . . . . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . 1 . 3 . . 6 . 4 . . . . . . . . . . . 2 1 Part Schematics Acquired 16 | . . 1 . 3 . . 6 . 4 . . . . . . . . . . . 1 1 Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 6 . . . . . . . . . . . . . . . . 5 Non-combat 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hacks Applied 10 | . . . . . 10 . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . . . . . . . . . no_distress 4 | . . . . . 4 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . 2 . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . . . . . . find_station 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Robots Rewired 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 21 | . 1 . 6 . 1 . 2 1 . . . 1 . . . . . . 1 . . 8 Largest Group 6 | . 1 1 6 6 3 1 2 1 . . . 1 . . . . . . 1 . . 6 Highest-Rated Group 520 | . 10 10 113 113 69 30 36 10 . . . 49 . . . . . . 10 . . 520 Highest-Rated Ally 131 | . 10 10 31 31 31 30 26 10 . . . 49 . . . . . . 10 . . 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . 40 . . . . . . . 8 . . . . . . . . . 34 Total Damage 2303 | . . . . 390 . . . . . . . 713 . . . . . . . . . 1200 Kills 17 | . . . . 5 . . . . . . . 2 . . . . . . . . . 10 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 11 | . 4 . . . 1 . 2 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . . . 1 2 . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 6628 | 45 323 95 315 266 130 43 736 372 416 155 77 505 216 549 204 153 93 127 367 685 389 367 Spaces Moved 16068 | 55 537 176 596 506 339 91 2007 995 924 610 317 970 702 652 339 398 222 552 882 2026 990 1182 Core 340 | 55 233 . . . . . . . . . . . . 46 . 6 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 147 | . . . . . . . . . . . . . . 147 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 15581 | . 304 176 596 506 339 91 2007 995 924 610 317 970 702 459 339 392 222 552 882 2026 990 1182 Fastest Speed 5 | 50 37 34 34 31 27 27 25 25 15 25 20 20 24 26 29 27 20 11 20 16 5 5 Average Speed 25 | 50 42 34 34 31 27 36 27 26 24 25 23 23 28 60 29 28 24 19 25 18 13 13 Slowest Speed 150 | 50 60 34 34 31 27 117 37 29 144 25 25 24 40 150 29 100 30 20 90 88 18 14 Overloaded Moves 360 | . . . . . . . . . 61 . 145 94 3 . . . . 18 . . 33 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . 8 4 5 7 1 . 11 . 2 . 1 3 4 1 1 4 . 1 2 3 15 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 3 87 27 97 44 12 78 60 33 31 90 67 95 84 15 56 70 63 88 27 59 88 42 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . . 1 3 . . . . . Known Exits Taken 6 | . . 1 . 1 . . . . . . . . 1 . . . . . 1 1 1 . Unknown Exits Taken 14 | 1 1 . 1 . . . 1 1 1 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 12 | . . . 1 . . . . . . 3 1 . 2 . 2 2 . 1 . . . . Spaces Dug 174 | . . . . . . . 18 13 13 . . . 4 12 27 3 . 1 16 42 15 10 Terrain Destroyed 560 | . . 65 12 21 . . 73 13 46 . . 3 4 12 27 3 . 1 17 162 58 43 Melee 153 | . . . . . . . 18 13 13 . . . 4 12 12 3 . 1 16 42 9 10 Projectile 39 | . . . . . . . . . 3 . . 3 . . 15 . . . 1 4 11 2 AOE 368 | . . 65 12 21 . . 55 . 30 . . . . . . . . . . 116 38 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 17616 | 66 590 190 673 602 365 100 2110 1058 1015 611 318 1206 704 736 403 427 247 566 973 2204 1161 1291 Wait 615 | 1 10 6 44 72 2 9 29 11 3 . . 178 . 25 32 20 . 14 23 27 84 25 Move 15892 | 54 520 167 585 491 337 90 1985 994 919 609 314 963 693 649 336 389 221 549 876 2019 963 1169 Hop 74 | . 8 4 5 7 1 . 10 . 2 . 1 3 4 1 1 4 . 1 2 3 11 6 Pick Up 72 | 3 6 . 4 7 1 . 4 3 5 . 1 3 . 1 1 2 4 . 4 6 12 5 Fast Attach 112 | 4 5 . 1 2 1 . 8 6 11 1 . 4 . 14 . 1 5 . 11 19 15 4 Attach 38 | . . 1 2 1 1 1 1 . 5 . 1 . . 2 . 1 1 . 4 4 9 4 Detach 12 | . . . . . . . 1 . 5 . . . 1 . . . 1 . 1 1 . 2 Swap 102 | . 2 2 7 7 3 . 14 6 5 . . 7 1 . . 3 4 1 7 13 12 8 Drop 127 | . 7 . 5 10 1 . 8 7 8 1 1 9 1 3 . 2 4 . 13 26 15 6 Fire 245 | 4 32 10 20 5 5 . 28 . 24 . . 27 . . 21 . . . 5 20 21 23 Melee 300 | . . . . . 10 . 22 24 26 . . . 4 41 12 3 7 1 26 66 19 39 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 7 . . . . . . . . . . 1 . . . Rewire 19 | . . . . . 3 . . . 2 . . 12 . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / DSF) -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 141 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Destroyed 7 combat bots 298 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Central database locked down 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Accompanied by 1 ally 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 373 | -9/Materials | Identified exit to Mines 464 | -9/Materials | Entered Mines 490 | -9/Mines | Destroyed 10 combat bots 502 | -9/Mines | Met a Derelict bent on vengeance 514 | -9/Mines | Learned location of 1 exit from Materials 515 | -9/Mines | Learned Materials stockpile data 556 | -9/Mines | Build established: Scavenger-Mutant 640 | -9/Mines | Discovered new exit (range 10) 699 | -9/Mines | Discovered new exit (range 6) 702 | -9/Mines | Received a Mining Laser from a helpful Derelict 712 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 779 | -9/Mines | Entered Materials 779 | -8/Materials | Accompanied by 6 allies 779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -8/Materials | Identified exit to Factory 786 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 887 | -8/Materials | Destroyed 7 combat bots 962 | -8/Materials | Discovered exit to Factory (range 3) 1045 | -8/Materials | Entered Factory 1045 | -7/Factory | Accompanied by 3 allies 1045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -7/Factory | Discovered new exit (range 16) 1053 | -7/Factory | Discovered new exit (range 12) 1093 | -7/Factory | Identified exit to DSF 1175 | -7/Factory | Sucked down chute 1175 | -7/Factory | Entered Waste 1178 | -7/Waste | Spotted C-40 Crusher 1178 | -7/Waste | Spotted C-40 Crusher 1178 | -7/Waste | Spotted C-40 Crusher 1180 | -7/Waste | Spotted C-40 Crusher 1183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1185 | -7/Waste | 1 allies followed down the chute 1189 | -7/Waste | Spotted C-40 Crusher 1190 | -7/Waste | Spotted C-40 Crusher 1200 | -7/Waste | Discovered new exit (range 12) 1214 | -7/Waste | Lost 4 parts (3n1u) 1218 | -7/Waste | Entered Factory 1290 | -7/Factory | Discovered new exit (range 16) 1323 | -7/Factory | Repaired Cooling System? 1408 | -7/Factory | Discovered new exit (range 8) 1497 | -7/Factory | Destroyed 8 combat bots 1605 | -7/Factory | Build established: Sprinter 1861 | -7/Factory | Discovered new exit (range 5) 1954 | -7/Factory | Entered another Factory area 1954 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2023 | -6/Factory | Repaired VTOL Module 2026 | -6/Factory | Spotted B-75 Beast 2068 | -6/Factory | Repaired Xenon Bombardment Thruster 2154 | -6/Factory | Garrison activated, responded to threat 2241 | -6/Factory | Identified exit to Lower Caves 2277 | -6/Factory | Discovered new exit (range 15) 2304 | -6/Factory | Search patrols dispatched 2326 | -6/Factory | Entered another Factory area 2326 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2480 | -5/Factory | Spotted B-75 Beast 2604 | -5/Factory | Destroyed 10 combat bots 2612 | -5/Factory | Lost 6 parts (1p4n1u) 2653 | -5/Factory | Destroyed 7 combat bots 2675 | -5/Factory | Discovered new exit (range 18) 2742 | -5/Factory | Entered Upper Caves 2877 | -5/Upper Caves | Discovered new exit (range 18) 2897 | -5/Upper Caves | Entered another Upper Caves area 2969 | -5/Upper Caves | Learned Factory terminal intel 2970 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2972 | -5/Upper Caves | Discovered new exit (range 8) 2974 | -5/Upper Caves | Entered Warlord 2980 | -5/Warlord | Discovered new exit (range 9) 3082 | -5/Warlord | Visited the Vortex Lab 3084 | -5/Warlord | Found Prototype Energy Cannon 3085 | -5/Warlord | Identified Vortex Driver 3086 | -5/Warlord | Warlord's base attacked by MAIN.C 3087 | -5/Warlord | Found Vortex Driver 3090 | -5/Warlord | Found Prototype Launcher 3106 | -5/Warlord | Met Warlord 3262 | -5/Warlord | Build established: Scavenger-Sprinter 3334 | -5/Warlord | Spotted B-86 Titan 3340 | -5/Warlord | Spotted B-75 Beast 3351 | -5/Warlord | Warlord forces counterattacked 3450 | -5/Warlord | Spotted Striker 3479 | -5/Warlord | Entered Proximity Caves 3521 | -4/Proximity Caves | Spotted B-86 Titan 3531 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3531 | -4/Proximity Caves | Identified exit to Factory 3637 | -4/Proximity Caves | Lost 3 parts (2n1w) 3655 | -4/Proximity Caves | Learned Research terminal intel 3695 | -4/Proximity Caves | Entered Factory 3695 | -4/Factory | Evolved 2 slots: Utility x2 3696 | -4/Factory | Loaded intel: 26 terminal locations 4009 | -4/Factory | Build established: Mutant 4097 | -4/Factory | Destroyed 7 combat bots 4106 | -4/Factory | Lost 4 parts (2p2n) 4163 | -4/Factory | Discovered new exit (range 22) 4244 | -4/Factory | Entered Upper Caves 4294 | -4/Upper Caves | Spotted B-86 Titan 4445 | -4/Upper Caves | Discovered new exit (range 10) 4448 | -4/Upper Caves | Entered another Upper Caves area 4484 | -4/Upper Caves | Learned location of Quarantine (-3) 4499 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4599 | -4/Upper Caves | Discovered new exit (range 5) 4601 | -4/Upper Caves | Entered Zhirov 4601 | -4/Zhirov | Discovered new exit (range 5) 4609 | -4/Zhirov | Met Zhirov 4614 | -4/Zhirov | Learned location of Testing (-2) 4614 | -4/Zhirov | Learned location of Command (-1) 4620 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4672 | -4/Zhirov | Found Alien Artifact 4673 | -4/Zhirov | Identified Integrated Reactor 4673 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4677 | -4/Zhirov | Found Alien Artifact 4677 | -4/Zhirov | Identified Transdimensional Reconstructor 4677 | -4/Zhirov | Warped through subspace 4694 | -4/Zhirov | Entered Proximity Caves 4743 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4759 | -3/Proximity Caves | Spotted B-86 Titan 4777 | -3/Proximity Caves | Spotter reported a threat 4817 | -3/Proximity Caves | Discovered new exit (range 21) 4821 | -3/Proximity Caves | Entered Research 4821 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4822 | -3/Research | Identified exit to Armory 4823 | -3/Research | Loaded intel: 23 terminal locations 5091 | -3/Research | Spotted B-86 Titan 5106 | -3/Research | Search patrols dispatched 5151 | -3/Research | Discovered new exit (range 8) 5152 | -3/Research | Identified exit to Research 5165 | -3/Research | Spotted B-86 Titan 5188 | -3/Research | Entered another Research area 5188 | -2/Research | Warlord forces began assault on 0b10 5188 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5220 | -2/Research | Spotted B-90 Cyclops 5298 | -2/Research | Research machine network offline 5328 | -2/Research | Discovered new exit (range 18) 5549 | -2/Research | Spotted Executioner 5549 | -2/Research | Spotted Executioner 5567 | -2/Research | Build established: Hacker-Ninja 5585 | -2/Research | Identified Vortex Catalyst Activator 5592 | -2/Research | Destroyed Executioner 5592 | -2/Research | Destroyed Executioner 5599 | -2/Research | Met up with Warlord 5606 | -2/Research | Spotted Striker 5608 | -2/Research | Spotted Striker 5613 | -2/Research | Destroyed 7 combat bots 5649 | -2/Research | Discovered new exit (range 8) 5650 | -2/Research | Identified exit to Access 5719 | -2/Research | Destroyed B-90 Cyclops 5745 | -2/Research | Spotted Striker 5808 | -2/Research | Discovered new exit (range 5) 5808 | -2/Research | Identified exit to Testing 5820 | -2/Research | Spotted B-90 Cyclops 5822 | -2/Research | Borebot progress halted 5830 | -2/Research | Borebot progress halted 5859 | -2/Research | Spotted Executioner 5864 | -2/Research | Borebot progress halted 5873 | -2/Research | Entered Testing 5887 | -2/Testing | Protovariant out of control (PD-PT4AYITCY1) 5887 | -2/Testing | Unleashed a protovariant (PD-PT4AYITCY1) 5977 | -2/Testing | Garrison activated, responded to threat 5982 | -2/Testing | Repaired Mic. Antimatter Reactor 6026 | -2/Testing | Found Prototype Energy Cannon 6105 | -2/Testing | Found Prototype Slashing Weapon 6105 | -2/Testing | Identified Molecular Scythe 6125 | -2/Testing | Spotted Striker 6129 | -2/Testing | Destroyed Striker 6150 | -2/Testing | Spotted Striker 6154 | -2/Testing | Found Prototype Device 6155 | -2/Testing | Identified AEGIS Remote Shield 6156 | -2/Testing | First assault squad dispatched 6162 | -2/Testing | Identified Hpw. Disruptor Cannon 6190 | -2/Testing | Destroyed Striker 6194 | -2/Testing | Found Launcher Loader 6205 | -2/Testing | System corruption reached 10% 6208 | -2/Testing | Spotted Alpha 7 6209 | -2/Testing | Stole the SGEMP Prototype 6223 | -2/Testing | Found Prototype Processor 6223 | -2/Testing | Identified Exp. Core Analyzer 6224 | -2/Testing | Lost 3 parts (3u) 6256 | -2/Testing | Found Prototype Device 6256 | -2/Testing | Identified Exp. Thermal Shield 6262 | -2/Testing | Entered Access 6262 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6263 | -1/Access | Loaded intel: 107 machine locations 6263 | -1/Access | Loaded intel: 102 trap records 6263 | -1/Access | Identified exit to Surface 6263 | -1/Access | Discovered exit to Surface (range 199) 6263 | -1/Access | Identified exit to Command 6263 | -1/Access | Discovered exit to Command (range 71) 6263 | -1/Access | Delivered the SGEMP Prototype to Zhirov 6263 | -1/Access | Zhirov transferred Access data 6375 | -1/Access | Zhirov warped through subspace 6406 | -1/Access | Build established: Hacker-Sprinter 6467 | -1/Access | Spotted B-99 Colossus 6512 | -1/Access | First assault squad dispatched 6548 | -1/Access | Spotted B-99 Colossus 6549 | -1/Access | Local machine network offline 6588 | -1/Access | Energy Cycler disabled 6595 | -1/Access | Spotted B-99 Colossus 6595 | -1/Access | Spotted B-99 Colossus 6629 | *** | Escaped! Last Messages --------------- 06583_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06583_ Sneak attack on K-01 Serf. 06583_ Destroyed Wheel. 06583_ K-01 Serf destroyed. 06588_ ALERT: Power surge detected, dispatching additional patrols. 06588_ Energy Cycler explodes. 06588_ U-05 Engineer destroyed. 06589_ U-05 Engineer builds a Wall. 06604_ Slug penetrates Wall. 06604_ Penetrated by Slug. 06612_ H-88 Terminator destroyed. 06612_ Slug penetrates Wall. 06619_ Penetrated by Slug. 06622_ Adv. Phase Shifter melted. 06622_ Adv. Targeting Computer melted. 06622_ H-88 Terminator destroyed. 06627_ Acquired 4 matter. 06627_ Acquired 70 matter. 06628_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ######^ ^ # ####"" """" # ########## | | ###### # #### " # ########## | | ########## " # #### # ########## | | ####### ^ """ # #### # ########## | | ####### """ #+#######+###+##### # # | | ####### ^ ^" # # # # | | ####### ^ # + # # | | ####### # ########### # # | | ###########+##### ########### + # | | ####### ################### # # | | ####### ################### # !!* # | | ####### """"" # ############## # !* # | | ####### ""Y"" + # # | | ##+####### # ########## | | # # # ############## ########## | | # # ################### ########## | | # " " ! ################### ########## | | # """ ############################# ########## | | # """ #############################[%########## | | # " #############################%=########## | | + * ##################### ####### ########## | | # # """" % %########## | | # # """" ########## | | ########## """" ########## | | """" ########## | | """" "@ ########## | | """" "" ;######### | | """" ########## | | ######+### """" ########## | | # # """" """ """ ########## | | # # """" """T""" ########## | | # " ##################### ####### ########## | | # """ ############################# ########## | | # """ ############################# ########## | | # " ############################# ########## | | # ############################# ########## | | # ############################# ########## | | # ############################# ########## | | ###################################### ########## | | ###################################### # # | | ###################################### # # | | ###################################### # # | | ###################################### # # | | ############################# + + # | | ############################# #^ # # | | ############################# # # # | | ############################# " # # # | | ############################# """ # # # | | ############################# """ # ########## | | ############################# " # ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 55 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 20 Armor Coverage 150 Resistance: TH 30 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 84 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Prc. Grenade Launcher | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Proton Cannon | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Variable Charge Gun | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Heat Sink | -2/Testing | Scanalyzed Exp. Thermal Shield | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- All-out Warlord Special Delivery Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed MachineWardroneLeg Manual? 0 Play Time 05:57:44 Cumulative 308.5 hours Start 2024.01.26 @ 21:50:50 End 2024.01.28 @ 23:30:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f79d4f37-24c5-4c5b-8f88-b619dd9a575e