Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 12:50:01 Player: TapeIsSticky Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (846) 846 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1906 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Machine Gun Barrage Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Rifle Battle Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Subdweller Monowheel Large Matter Pod Gun Armor Subdweller Laser Subdweller Beam Cannon Assault Rifle Subdweller Machine Gun Barrage Gun Barrage Gun [Rating: 19] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Scrap Shield Weapon Battle Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 8 6 12 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 7 | 2 . 4 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 2 1 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 12 | 3 3 5 1 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 3 2 . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 8 | 2 8 7 14 Power 1 | . . . 4 Propulsion 2 | . 2 2 2 Utility 1 | . 2 1 2 Weapon 3 | . 2 2 6 Tool/Special . | . . . . Unused Backups 19 | . 2 6 11 Power 6 | . 1 1 4 Propulsion 3 | . . 1 2 Utility 4 | . 1 1 2 Weapon 6 | . . 3 3 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 100 85 88 Engine 12 | . 14 14 2 Treads 28 | . 28 28 28 Device 3 | . 14 . . Storage 8 | . 14 4 14 Protection 8 | . . 9 14 Energy Gun 6 | . 14 6 . Energy Cannon 1 | . . . 9 Ballistic Gun 11 | . 14 9 14 Ballistic Cannon 8 | . . 12 4 Peak Build Rating 19 | 7 8 15 19 Average Rating 12 | 5 7 14 15 On Entrance 7 | . 7 8 15 Naked Turns 2 | . . . 2 Heaviest Build 34 | 15 30 30 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 9 | 7 11 8 14 Most Carried 15 | 4 11 15 15 Average Carried 8 | 2 8 7 14 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 4 11 15 5 Class Distribution -------------------- 65% | Derelict-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Derelict-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1595 | 325 359 780 131 Remotely . | . . . . Salvage Created 1319 | 201 378 429 311 Parts 104 | 20 29 38 17 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 12 14 2 Guns 23 | . 12 11 . Cannons 5 | . . 3 2 Classes Destroyed 11 | 2 5 3 1 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 7 | 7 . . . Hauler 2 | . 2 . . Recycler 4 | 1 . . 3 Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 16 | . 9 7 . Grunt 3 | . 3 . . Sentry 3 | . . 1 2 Subdweller 6 | . . 6 . Best Kill Streak 4 | 4 4 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 297 | . 83 127 87 Missed 105 | . 22 51 32 Hits 192 | . 61 76 55 Projectile 192 | . 61 76 55 Critical Strikes 2 | . . 2 . Damage Taken 1846 | . 522 866 458 Core 253 | . 106 64 83 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . . 3 . Core Remaining (%) 100 | 100 . . . Volleys Fired 183 | 15 58 85 25 Largest 2 | 2 2 2 2 Hottest 105 | 70 70 93 105 Shots Fired 353 | 30 114 166 43 Gun 260 | 30 114 96 20 Cannon 93 | . . 70 23 Launcher . | . . . . Special . | . . . . Kinetic 237 | 15 58 133 31 Thermal 116 | 15 56 33 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 4 9 18 12 Robot Miss Streak 7 | 4 7 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 183 | 16 62 76 29 Core Hits 71 | 9 24 28 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 12 | 1 4 5 2 Burn 5 | 1 3 1 . Destroy 3 | . 1 1 1 Blast 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3052 | 260 728 1384 680 Guns 2016 | 260 714 862 180 Cannons 953 | . . 522 431 Explosions . | . . . . Melee . | . . . . Ramming 83 | . 14 . 69 Kinetic 1956 | 135 303 1103 415 Thermal 1013 | 125 411 281 196 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 9 7 Projectiles 16 | . . 9 7 Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . 5 3 Impact . | . . . . Kinetic 8 | . . 5 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 11 | . 4 . 7 Targets Rammed 16 | . 5 . 11 Kicked . | . . . . Crushed 5 | . 1 . 4 Highest Temperature 424 | 63 140 48 424 Average Temperature 64 | 25 43 19 132 Received Heat Transfer 477 | . 84 225 168 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | 2 4 1 1 Heat Transferred 2704 | 444 1443 558 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 166 | 20 166 . 65 Initial 54 | . . . 54 Average 26 | 2 43 . 8 Influence Increases 963 | 40 388 345 190 Destroy 0b10 Robot/C 480 | . 240 200 40 Destroy 0b10 Robot/NC 95 | 40 30 . 25 Destroy Leader 60 | . 50 10 . Successful Hack 7 | . 7 . . Select Force Hacks 120 | . . . 120 Destroy Structure 6 | . 1 . 5 Lose Combat Pursuer 195 | . 60 135 . Influence Decreases 963 | 40 388 231 304 Entered New Map 60 | . . . 60 Time Decay 893 | 40 388 231 234 Lost Part 10 | . . . 10 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 22 24 3 Peak Tracking Total 6 | . 3 6 1 Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 18 | . 11 3 4 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 24 3 6 Successful 21 | . 14 3 4 Failed 12 | . 10 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 25 | . 19 . 6 Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 8 | . 2 . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Disarm Traps 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 8 . 4 Terminals 8 | . 8 . . Botnet 2 | . 2 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Tunnel 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 9 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2111 | 30 1793 288 . Seismic 2111 | 30 1793 288 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 9441 | 250 1793 5946 1452 Spaces Moved 5098 | 105 638 3499 856 Core 8 | 3 . . 5 Treads 5090 | 102 638 3499 851 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 159 | 156 160 160 159 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 4 99 96 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 8 | . 2 2 4 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 11 | . . 11 . Spaces Dug 5 | . . 3 2 Terrain Destroyed 14 | . . 9 5 Melee . | . . . . Projectile 14 | . . 9 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 6044 | 156 1299 3694 895 Wait 641 | 25 575 41 . Move 5095 | 104 637 3498 856 Hop . | . . . . Pick Up 34 | 4 9 21 . Fast Attach 8 | 7 . 1 . Attach 2 | . . 1 1 Detach 1 | . . 1 . Swap 22 | 1 7 12 2 Drop 30 | . 8 22 . Fire 183 | 15 58 85 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 16 | . 5 . 11 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 12 | . . 12 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 10) 846 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Discovered new exit (range 16) 1239 | -10/Materials | Learned location of Mines (-10) 1278 | -10/Materials | Identified exit to Materials 1284 | -10/Materials | Learned 2 Storage zone layouts 1285 | -10/Materials | Identified exit to Subcaves 1285 | -10/Materials | Learned location of 2 exits from Materials 1287 | -10/Materials | Learned 4 Subcaves zone layouts 2044 | -10/Materials | Entered Subcaves 2045 | -10/Subcaves | Identified exit to Materials 2110 | -10/Subcaves | Discovered new exit (range 10) 2303 | -10/Subcaves | Learned location of Zion (-6) 2303 | -10/Subcaves | Met a Zionite searching for "candidates" 2332 | -10/Subcaves | Disturbed a concealed Subdweller 2568 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2662 | -10/Subcaves | Build established: Derelict-Mutant 3410 | -10/Subcaves | Discovered exit to Materials (range 5) 3464 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3800 | -10/Subcaves | Core integrity fell below 50% 3895 | -10/Subcaves | Learned Materials stockpile data 3922 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3928 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4023 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4245 | -10/Subcaves | Build established: Mutant 4449 | -10/Subcaves | Disturbed a concealed Subdweller 5064 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5065 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5167 | -10/Subcaves | Build established: Derelict-Mutant 5959 | -10/Subcaves | Visited 4L-MR0's lab 6119 | -10/Subcaves | Ambushed by Subdweller buried in earth 6328 | -10/Subcaves | Found Gun Armor 7990 | -10/Subcaves | Entered Recycling 8169 | -7/Recycling | Discovered new exit (range 9) 8302 | -7/Recycling | Core integrity fell below 20% 9440 | -7/Recycling | Released all parts (6) 9442 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08740_ Sub. Beam Cannon broken. 08740_ Overheating: Short circuit. 08743_ Acquired 31 matter. 08744_ R-06 Scavenger collects Imp. Light Armor Plating. 08804_ U-05 Engineer builds a Wall. 08804_ Crushed U-05 Engineer. 08804_ U-05 Engineer destroyed. 08813_ R-06 Scavenger collects Lgt. Ion Engine. 08816_ R-06 Scavenger collects Terrain Scanner. 08942_ Slammed into R-06 Scavenger. 09437_ Y-54 Guardian springs to life. 09440_ Released Mak. Light Armor Plating. 09440_ Released Spk. Treads. 09440_ Released Battle Rifle. 09440_ Released Lrg. Storage Unit. 09440_ Released Broken Sub. Beam Cannon. 09440_ Released Lgt. Treads. 09441_ R-06 Scavenger collects Broken Sub. Laser. Map ----- +----------------------------------------------------+ | ##????????????# #????????????????????????????????? | | #########????# #????????????????????????????????? | | #???## ##???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | ##??# #???????????????????????????????? | | #??## #####????????????????????????????? | | ##??## #%%%##########???????????????????? | | #???## # %%#%## #???????????????????? | | #???# #???????????????????? | | #???# #???????????????????? | | #???# #???????????????????? | | #??######+##### #???????????????????? | | #??# #### ##???????????????????? | | ##########??#""""" ""## #????????????????????? | | ????????????#""""" T"## #????????????????????? | | ????????????#""""" ""## #????????????????????? | | ????????????#""""" #### #????????????????????? | | ????????????#""""" #### #????????????????????? | | ????????????#""""" ## ! #????????????????????? | | ????????????#""""" ##!! #????????????????????? | | ????????????# ##!! ##???????????????????? | | ?#####??????############# #???????????????????? | | ?# #?##???????##??????# Y##???????????????????? | | ?# ### ####### ##?????# #????????????????????? | | ?# # #######@ #????????????????????? | | ## # !# #????????????????????? | | "" # ! [ # r ####?????????????????? | | "Y # # ] """#?????##??????????? | | "" # # *!*= Y"###### #######????? | | ## # # [!![] """# #????? | | ?# + / # !=* #### #????? | | ?# # # =[ #??# #????? | | ?# # # #??# #????? | | ?# # # #??# #????? | | ## # ! # #??# #????? | | # # """"" #??# #????? | | ####+######+## """"" ##?# #????? | | #?## ##???# """"" T#?# #????? | | ### #???# """"" ##?# #????? | | #???# """"" #??# #????? | | ### #???# """"" #??# ####?? | | #?#####???# """"" ########+######### #?? | | ###+############ # #?? | | %+ + #?? | | ######+######## # #?? | | #??? ?????###/#+##### # #?? | | #?# #???? ???# + #?? | | #?# #??# !?%% # #?? | | #?# #??# ! !! # % # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryNullGenerator Manual? 0 Play Time 00:30:41 Cumulative 195.3 hours Start 2025.09.11 @ 12:18:41 End 2025.09.11 @ 12:50:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/1/7/1/0/1/1/1/0/0 Lore% 73 Gallery% 65 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 61e1cd25-e4dc-4cd7-bf5e-a0c520eb237b