Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 18:28:27 Player: rice Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1232) 1232 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 4782 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 256/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Structural Scanner Advanced ECM Suite Medium Armor Plating Improved Assault Rifle AWS/Autocannon Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Structural Scanner Advanced ECM Suite Medium Armor Plating Improved Assault Rifle AWS/Autocannon Rocket Launcher Heavy Flail [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 44 | 6 7 . 29 . . . 2 Power 5 | 1 1 . 3 . . . . Engine 5 | 1 1 . 3 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 9 . . . 1 Treads 12 | 2 . . 9 . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 3 . 10 . . . . Device 2 | . 1 . 1 . . . . Storage 3 | 1 1 . 1 . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . 8 . . . . Artifact . | . . . . . . . . Weapon 13 | 2 3 . 7 . . . 1 Energy Gun 5 | 1 2 . 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 1 . 5 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 4 | . . . 4 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . 1 . . . . Weapon 2 | . . . 2 . . . . Highest Loss Streak 3 | . . . 3 . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 97 100 98 100 100 100 100 Engine 11 | . 14 14 11 11 11 11 9 Treads 31 | . 28 28 32 33 33 33 36 Device 9 | . 2 14 11 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . 8 . . . . . . Protection 6 | . . . 9 11 11 11 9 Energy Gun 5 | . 14 14 2 . . . 9 Ballistic Gun 18 | . 14 14 19 22 22 22 18 Peak Build Rating 24 | 6 11 11 19 18 21 21 24 Average Rating 15 | 4 9 10 16 18 19 21 23 On Entrance 13 | . 6 10 11 18 18 21 21 Naked Turns . | . . . . . . . . Heaviest Build 45 | 10 32 32 42 42 42 42 45 Greatest Support 80 | 40 40 40 60 60 60 60 80 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 14 Average Carried 13 | . 10 14 13 15 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 14 15 15 15 15 15 14 Class Distribution -------------------- 78% | Mutant 17% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1334 | 244 213 199 678 . . . . Remotely . | . . . . . . . . Salvage Created 1754 | . 304 97 1353 . . . . Parts 121 | . 21 4 96 . . . . Haulers Intercepted 5 | . 2 . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 3 2 32 . . . . Guns 32 | . 3 2 27 . . . . AOE 5 | . . . 5 . . . . Classes Destroyed 8 | . 4 . 4 . . . . Hauler 5 | . 2 . 3 . . . . Recycler 1 | . . . 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 3 | . 2 . 1 . . . . Swarmer 11 | . . . 11 . . . . Grunt 17 | . 3 2 12 . . . . Brawler 1 | . . . 1 . . . . Sentry 8 | . . . 8 . . . . Best Kill Streak 7 | . 2 2 7 . . . . Combat Bots Only 7 | . 1 2 7 . . . . Max Kills in Single Turn 4 | . 1 1 4 . . . . Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . 4 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 144 | . 18 7 119 . . . . Missed 36 | . 6 2 28 . . . . Damage Taken 1341 | . 135 76 1130 . . . . Core 159 | . 38 14 107 . . . . Absorbed by Shields . | . . . . . . . . Ignored by Resistances 45 | . . . 45 . . . . Regen/Repaired (Parts) 173 | . . . 173 . . . . Core Remaining (%) 84 | 100 . 79 . . . 73 . Volleys Fired 94 | . 19 4 71 . . . . Largest 2 | . 2 2 2 . . . . Hottest 68 | . 68 68 68 . . . . Shots Fired 187 | . 38 8 141 . . . . Gun 186 | . 38 8 140 . . . . Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special . | . . . . . . . . Kinetic 142 | . 19 4 119 . . . . Thermal 2 | . 2 . . . . . . Explosive 1 | . . . 1 . . . . Electromagnetic 42 | . 17 4 21 . . . . Robot Hit Streak 20 | . 10 7 20 . . . . Robot Miss Streak 3 | . 2 1 3 . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 137 | . 26 5 106 . . . . Core Hits 68 | . 12 3 53 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2330 | . 383 74 1873 . . . . Guns 2076 | . 383 74 1619 . . . . Cannons . | . . . . . . . . Explosions 246 | . . . 246 . . . . Melee . | . . . . . . . . Ramming 8 | . . . 8 . . . . Kinetic 1626 | . 151 26 1449 . . . . Thermal 103 | . 23 . 80 . . . . Explosive 166 | . . . 166 . . . . Electromagnetic 427 | . 209 48 170 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . 3 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . 8 . . . . Projectiles . | . . . . . . . . Explosions 8 | . . . 8 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 31 | . . . 31 . . . . Shots 1 | . . . 1 . . . . Rammed 2 | 1 . . 1 . . . . Targets Rammed 3 | 1 . . 2 . . . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 159 | . 138 45 159 . . . . Average Temperature 37 | . 40 22 37 . . . . Received Heat Transfer 558 | . 78 42 438 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . 50 . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 350 | . 96 88 350 67 . . . Initial 67 | . . 2 19 67 . . . Average 94 | . 31 60 162 67 . . . Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 86 | 100 100 100 70 100 . 100 100 Level 1 13 | . . . 29 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . 1 2 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 6 8 40 . . . . Peak Tracking Total 5 | . 1 4 5 . . . . Tactical Retreats 3 | . . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 3 . 7 . 1 . . Terminals 8 | . 3 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 8 . 26 . 1 . . Successful 21 | . 3 . 17 . 1 . . Failed 14 | . 5 . 9 . . . . Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual 21 | . 6 . 14 . 1 . . Terminals 26 | . 8 . 18 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 6 . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 4 . 1 . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 . 6 . . . . Terminals 9 | . 3 . 6 . . . . Track 1 | . . . 1 . . . . Assimilate 1 | . . . 1 . . . . Botnet 5 | . 2 . 3 . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . 6 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 109 | . . . 109 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 3 1 . . . . Largest Group 2 | . . 2 1 1 1 1 1 Highest-Rated Group 47 | . . 47 10 10 10 10 10 Highest-Rated Ally 31 | . . 31 10 10 10 10 10 Total Orders 1 | . . . . . . . 1 STAY 1 | . . . . . . . 1 Ally Attacks 21 | . . 21 . . . . . Total Damage 253 | . . 253 . . . . . Kills 6 | . . 6 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4560 | 111 996 442 1941 335 361 191 183 Spaces Moved 2313 | 65 419 253 909 210 225 120 112 Core 4 | 4 . . . . . . . Treads 2309 | 61 419 253 909 210 225 120 112 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 159 | 153 160 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 48 68 73 40 60 39 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 15 | . . . 15 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 15 | . . . 15 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3000 | 73 712 284 1260 209 228 119 115 Wait 484 | . 243 25 216 . . . . Move 2307 | 65 418 252 908 209 224 119 112 Hop . | . . . . . . . . Pick Up 36 | 2 17 2 13 . 1 . 1 Fast Attach 11 | 6 1 . 4 . . . . Attach 8 | . 1 . 5 . . . 2 Detach . | . . . . . . . . Swap 26 | . 5 . 21 . . . . Drop 32 | . 8 1 20 . 3 . . Fire 94 | . 19 4 71 . . . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 859 | -10/Materials | Discovered new exit (range 13) 1052 | -10/Materials | Discovered new exit (range 4) 1108 | -10/Materials | Entered Mines 1109 | -10/Mines | Met a Derelict testing a Signal Generator 1227 | -10/Mines | Found a hidden stash of uninstalled traps 1252 | -10/Mines | Assembled infested the area 1257 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1370 | -10/Mines | Learned location of Storage (-8) 1501 | -10/Mines | Discovered new exit (range 8) 1550 | -10/Mines | Entered Materials 1550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -9/Materials | Destroyed 7 combat bots 1719 | -9/Materials | Lost 3 parts (1n1u1w) 1727 | -9/Materials | Identified exit to Mines 2619 | -9/Materials | Build established: Scavenger-Mutant 2919 | -9/Materials | Discovered new exit (range 10) 3095 | -9/Materials | Discovered new exit (range 16) 3251 | -9/Materials | Build established: Mutant 3296 | -9/Materials | Repaired Lgt. Treads 3330 | -9/Materials | Repaired Med. Armor Plating 3382 | -9/Materials | Repaired Imp. Assault Rifle 3491 | -9/Materials | Entered Mines 3491 | -9/Mines | Accompanied by 1 ally 3629 | -9/Mines | Discovered new exit (range 5) 3738 | -9/Mines | Discovered new exit (range 11) 3819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3819 | -9/Mines | Discovered new exit (range 5) 3826 | -9/Mines | Entered Exiles 3826 | -9/Exiles | Accompanied by 1 ally 3863 | -9/Exiles | Met 8R-AWN 3897 | -9/Exiles | Met EX-HEX 3942 | -9/Exiles | Met EX-BIN 3964 | -9/Exiles | Aligned with FarCom system 3966 | -9/Exiles | Given EX-Vault access code 4006 | -9/Exiles | Opened EX-Vault 4030 | -9/Exiles | Found AWS/Autocannon 4066 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4073 | -9/Exiles | Exiles lab attacked by MAIN.C 4168 | -9/Exiles | Discovered new exit (range 14) 4187 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4187 | -9/Exiles | Entered Mines 4187 | -8/Mines | Accompanied by 1 ally 4351 | -8/Mines | Discovered new exit (range 16) 4378 | -8/Mines | Entered Materials 4378 | -8/Materials | Accompanied by 1 ally 4378 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4561 | -8/Materials | Self-destructed Last Messages --------------- 04189_ DK-RAY: "That was close. Too bad in all the rush we got split up from the others." 04204_ DK-RAY: "Oh no, it's like what happened to the Exiles when they were wandering homeless, only there's no Warlord to save us!" 04351_ EXIT=FOUND PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 04378_ Receiving FarCom transmissions... 04412_ Acquired Adv. ECM Suite. 04449_ K-01 Serf collects debris. 04481_ Technician 2a reveals location of hidden door. 04497_ Technician 2a reveals location of Alarm Trap. 04498_ Technician 2a reveals location of hidden door. 04506_ Technician 2a reveals location of Blade Trap. 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""" # ????????????????? | | ?? ! # ????????????????? | | ??? ######## ##????????????????? | | ??? ## # ###+#### ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserBehemothFilter Manual? 0 Play Time 00:27:36 Cumulative 34.5 hours Start 2024.09.12 @ 20:50:17 End 2024.09.13 @ 18:28:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27302678-a7e5-4a81-8979-534f74803a9f