Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 08:53:01 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2808) 2808 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 6332 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 129/700 Matter 106/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Location -7/Storage Parts ------- Power (1) Propulsion (4) Improved Titanium Leg Utility (5) Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Weapon (3) Inventory (4) Reinforced Fission Core Light Treads Tesla Rifle Railgun Peak State ------------ Power Deuterium Engine Propulsion Medium Treads Medium Treads Medium Treads Medium Treads Utility Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Cloaking Device Weapon Heavy Missile Launcher Heavy Missile Launcher Inventory Deuterium Engine Advanced Weight Redist. System Advanced Sensor Array Advanced Terrain Scanner Improved Propulsion Shielding Improved Weapon Shielding Reactive Plating Insulated Plating Hacking Suite System Restoration Module Gauss Rifle Gauss Rifle [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Reinforced Fission Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Hover Unit Airjet Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 87 | 4 9 13 24 9 5 21 2 Power 9 | . 1 2 2 . . 4 . Engine 8 | . 1 2 2 . . 3 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 28 | 2 3 2 14 2 2 2 1 Treads 19 | . 3 2 10 1 2 . 1 Leg 4 | 2 . . . . . 2 . Wheel . | . . . . . . . . Hover 5 | . . . 4 1 . . . Flight . | . . . . . . . . Utility 21 | . 2 4 3 2 2 8 . Device 9 | . . 1 2 2 1 3 . Storage 1 | . 1 . . . . . . Processor 3 | . . 1 . . . 2 . Hackware 1 | . . . . . 1 . . Protection 7 | . 1 2 1 . . 3 . Artifact . | . . . . . . . . Weapon 29 | 2 3 5 5 5 1 7 1 Energy Gun 9 | 1 1 2 4 . . 1 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 16 | 1 2 3 1 1 1 6 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 3 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 26 | . 2 2 4 5 5 5 3 Power 2 | . . . . . 1 1 . Propulsion 7 | . 1 1 2 . 3 . . Utility 6 | . . . 2 1 . 2 1 Weapon 11 | . 1 1 . 4 1 2 2 Highest Loss Streak 4 | . 1 1 2 3 4 3 3 Average Slot Usage (%) 85 | . 94 86 97 90 54 54 53 Engine 8 | . 13 11 8 7 1 3 . Treads 21 | . 26 21 28 29 11 . 2 Hover 2 | . . . 6 . . . . Device 9 | . . 6 8 14 22 16 7 Storage 7 | . 13 11 9 7 1 . . Processor 7 | . . 3 9 7 7 13 15 Protection 8 | . 12 11 8 4 . 5 6 Energy Gun 10 | . 13 11 15 8 . . . Ballistic Gun 5 | . 12 9 1 2 . 8 12 Naked Turns . | . . . . . . . . Heaviest Build 66 | 3 42 52 58 66 58 48 16 Greatest Support 121 | 20 40 40 121 112 112 49 29 Greatest Overweight (x) 19 | . 1 2 1 19 2 5 . Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 12 | 4 12 12 12 12 12 4 4 Average Capacity 10 | 4 11 12 12 12 6 4 4 Most Carried 12 | 4 4 12 12 12 12 4 4 Average Carried 7 | 2 1 7 10 10 5 3 3 Final Capacity 12 | 4 12 12 12 12 4 4 4 Final Carried 12 | 4 4 12 12 11 4 4 4 Class Distribution -------------------- 84% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Matter Collected 1512 | 205 178 150 378 216 . 290 95 Remotely . | . . . . . . . . Salvage Created 3143 | . 465 510 1266 569 . 238 95 Parts 173 | . 40 23 70 26 . 9 5 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 5 | . 3 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 64 | . 11 10 27 12 . 3 1 Guns 55 | . 11 10 26 4 . 3 1 AOE 9 | . . . 1 8 . . . Classes Destroyed 12 | . 6 2 2 1 . . 1 Builder 4 | . 1 . 1 2 . . . Tunneler 2 | . . . 1 1 . . . Hauler 3 | . 1 . 2 . . . . Recycler 5 | . 1 1 . 3 . . . Operator 1 | . . . . . . . 1 Watcher 10 | . 3 1 4 . . 2 . Swarmer 18 | . 6 3 7 2 . . . Grunt 25 | . 5 3 10 7 . . . Brawler 3 | . . 1 1 1 . . . Sentry 14 | . . 3 8 . . 2 1 Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . 2 . 1 . Best Kill Streak 9 | . 6 4 4 9 . 2 1 Combat Bots Only 6 | . 3 3 4 6 . 1 1 Max Kills in Single Turn 7 | . 2 2 1 7 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . 1 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Damage Taken 4755 | . 630 405 963 1128 213 1221 195 Core 837 | . 105 43 118 135 156 242 38 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 58 89 78 . . . . Volleys Fired 251 | . 62 44 79 19 . 38 9 Largest 3 | . 2 2 2 3 . 1 2 Hottest 177 | . 80 112 160 177 . 35 56 Shots Fired 442 | . 110 80 154 43 . 39 16 Gun 423 | . 110 80 154 24 . 39 16 Cannon 11 | . . . . 11 . . . Launcher 8 | . . . . 8 . . . Special . | . . . . . . . . Kinetic 220 | . 65 26 63 11 . 39 16 Thermal 122 | . . 54 55 13 . . . Explosive 8 | . . . . 8 . . . Electromagnetic 92 | . 45 . 36 11 . . . Robot Hit Streak 31 | . 9 11 31 15 . 15 6 Robot Miss Streak 10 | . 6 5 10 3 . 3 9 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . 2 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 317 | . 67 55 119 32 . 31 13 Core Hits 186 | . 33 20 75 31 . 10 17 Critical Hits 1 | . . . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6881 | . 894 641 2095 2113 . 853 285 Guns 5018 | . 759 641 1926 554 . 853 285 Cannons 64 | . . . . 64 . . . Explosions 1799 | . 135 . 169 1495 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2416 | . 376 99 563 240 . 853 285 Thermal 2487 | . 135 542 1052 758 . . . Explosive 1051 | . . . . 1051 . . . Electromagnetic 927 | . 383 . 480 64 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 5 5 11 11 Average Corruption 6 | . . . . 4 5 6 11 Corruption Purged . | . . . . . . . . Effects 37 | . . . . 5 4 18 10 Message Errors 5 | . . . . 1 . 3 1 Matter Fused 9 | . . . . . 2 4 3 Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 4 | . . . . 1 . 3 . Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 4 | . . . . 1 2 1 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Misdirections 2 | . . . . . . 1 1 Targeting Errors 6 | . . . . 2 . 1 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 189 | . 14 . . 175 . . . Projectiles . | . . . . . . . . Explosions 189 | . 14 . . 175 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 288 | . . . 118 170 . . . Shots 5 | . . . 3 2 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 737 | . 278 63 439 737 . 105 . Average Temperature 102 | . 117 24 83 393 . 24 . Received Heat Transfer 1215 | . 168 81 324 261 . 327 54 Effects 17 | . 2 . 3 12 . . . Shutdowns 2 | . . . . 2 . . . Energy Bleed 3 | . 1 . 1 1 . . . Interference 8 | . 1 . 1 6 . . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 2 | . . . 1 1 . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 1 . 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 16 | . 1 4 7 4 . . . Heat Transferred 4892 | . 150 1369 2323 1050 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 2 . 3 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Peak Influence 778 | . 353 298 413 778 207 218 92 Average Influence 215 | . 147 192 262 367 191 115 51 Maximum Alert Level 3 | . 1 1 2 3 1 1 . Low Security (%) 54 | . . . . . . . . Level 1 40 | . . . . . . . . Level 2 5 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 1 2 7 . 2 1 Investigation 2 | . . . 1 1 . . . Extermination 3 | . . . . 1 . 2 . Reinforcement 5 | . 1 1 1 1 . . 1 Assault 1 | . . . . 1 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Distress Signals 9 | . 3 1 4 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 23 22 39 10 6 10 8 Peak Tracking Total 6 | . 6 5 6 4 6 4 4 Tactical Retreats 6 | . 3 1 . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Traps Triggered 4 | . 1 . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Disabled 19 | . 1 1 1 16 . . . Max in Single Turn 5 | . 1 1 1 5 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Accessed 5 | . . 1 2 1 . 1 . Terminals 3 | . . 1 2 . . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 10 | . . 2 4 2 . 2 . Successful 2 | . . . 1 . . 1 . Failed 8 | . . 2 3 2 . 1 . Catastrophic 5 | . . 1 2 2 . . . Database Lockouts . | . . . . . . . . Manual 5 | . . 2 3 . . . . Terminals 6 | . . 2 4 . . . . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 4 | . . 1 1 1 . 1 . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . 1 . Matter 212 | . . . . . . 212 . Time 53 | . . . . . . 53 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Turns Passed 4369 | 60 508 684 1735 446 216 574 146 Spaces Moved 2201 | 51 196 282 854 204 269 259 86 Core 386 | 15 . . . 1 232 138 . Treads 1495 | . 187 282 786 203 37 . . Legs 252 | 36 9 . . . . 121 86 Wheels . | . . . . . . . . Hover 68 | . . . 68 . . . . Flight . | . . . . . . . . Fastest Speed 48 | 50 120 160 48 160 50 50 130 Average Speed 147 | 99 168 179 157 164 65 151 130 Slowest Speed 1000 | 120 180 200 180 1000 180 300 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 42 36 68 7 100 9 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 112 | . 7 . 6 94 . 5 . Melee . | . . . . . . . . Projectile 5 | . . . . . . 5 . AOE 107 | . 7 . 6 94 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total 2900 | 59 278 386 1092 275 308 400 102 Wait 246 | . 1 27 93 29 29 63 4 Move 2195 | 50 195 281 853 204 268 258 86 Hop . | . . . . . . . . Pick Up 63 | 5 8 14 19 8 5 3 1 Fast Attach 28 | 3 . 3 7 2 2 10 1 Attach 38 | 1 8 4 10 5 3 6 1 Detach 4 | . . . . . . 4 . Swap 21 | . 1 6 7 2 . 5 . Drop 49 | . 3 7 24 6 1 8 . Fire 251 | . 62 44 79 19 . 38 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Build established: Scavenger-Mutant 1199 | -9/Materials | Discovered new exit (range 15) 1222 | -9/Materials | Identified exit to Materials 1253 | -9/Materials | Entered another Materials area 1253 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -8/Materials | Build established: Mutant 1844 | -8/Materials | Discovered new exit (range 16) 1867 | -8/Materials | Identified exit to Factory 2158 | -8/Materials | Discovered exit to Factory (range 8) 2905 | -8/Materials | Discovered exit to Factory (range 16) 2988 | -8/Materials | Entered Factory 2988 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3187 | -7/Factory | Garrison activated, responded to threat 3342 | -7/Factory | Lost 3 parts (1u2w) 3388 | -7/Factory | First assault squad dispatched 3434 | -7/Factory | Sucked down chute 3434 | -7/Factory | Entered Waste 3471 | -7/Waste | Spotted C-40 Crusher 3482 | -7/Waste | Spotted C-40 Crusher 3483 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3491 | -7/Waste | Spotted C-40 Crusher 3491 | -7/Waste | Spotted C-40 Crusher 3492 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3495 | -7/Waste | Spotted C-40 Crusher 3495 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3501 | -7/Waste | Spotted C-40 Crusher 3517 | -7/Waste | Discovered new exit (range 13) 3526 | -7/Waste | Lost 4 parts (1p2n1w) 3602 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3648 | -7/Waste | Identified exit to Factory 3650 | -7/Waste | Entered Factory 3744 | -7/Factory | Fabricated Tesla Rifle (x1) 3932 | -7/Factory | Core integrity fell below 50% 4200 | -7/Factory | Discovered new exit (range 16) 4201 | -7/Factory | System corruption reached 10% 4223 | -7/Factory | Identified exit to Storage 4224 | -7/Factory | Entered Storage 4249 | -7/Storage | Lost 3 parts (1p1u1w) 4368 | -7/Storage | Core integrity fell below 20% 4370 | -7/Storage | Self-destructed Last Messages --------------- 04290_ Acquired 73 matter. 04293_ Acquired Lgt. Treads. 04300_ R-06 Scavenger collects Imp. Heat Sink. 04305_ #SS6IDONJZ#AD6 CPCCOHWHFEN7Z6:PG 04313_ Connecting with Terminal... 04327_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04328_ O-24 Administrator destroyed. 04333_ Acquired data core, extracted dynamic key. 04334_ R-06 Scavenger collects Hacking Suite. 04334_ Door malfunctions. 04337_ Acquired 22 matter. 04359_ System corrupted: Lgt. Treads rejected. 04359_ Acquired Lgt. Treads. 04362_ System corrupted: Flak Gun targeting data glitched. 04365_ System corrupted: Flak Gun jammed. 04367_ Hrd. Medium Armor Plating destroyed. 04367_ Flak Gun destroyed. 04368_ System corrupted: Flak Gun targeting data glitched. 04369_ Flak Gun destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????#######?????????????????? | | ??????????????????????# ################### | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ################### | | ??????????????????????## ##?????????????????? | | ??????????????????????#T #??????????????????? | | ??????????????????????## #??????????????????? | | ??????????????????????## #??????????????????? | | ???????????????"####### #??????????????????? | | ???????????????" " #??????????????????? | | ???????????????" "T #??????????????????? | | ???????????????"#T##### #??????????????????? | | ????????????????##????## ##??????????????????? | | ?????????????########### #???????????? ?????? | | ?????????????# g g / ######### T ??? | | ?????????????# """ """ # ?? | | ????????????????"" """g# /= #?????? | | ???????????????""" """@############# ##?????? | | ?????????????# """ """ #??????????????????????? | | ????????????# """ """Y#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????###########??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Tesla Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed SmartbombTrackerProjector Manual? 0 Play Time 00:38:34 Cumulative 115.2 hours Start 2019.11.05 @ 08:15:35 End 2019.11.05 @ 08:53:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f850a08-9159-44be-b286-333be5c8ef8a