Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 21:26:47 Player: HeartGrenade Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (155) 775 Value Destroyed (5471) 5471 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2124) 2124 TOTAL SCORE: 10670 Bonus ------- High Alert Combat Kills 1261 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 226/265 System Corruption 0% Temperature Warm (129) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun Heavy Ion Cannon > --- INVENTORY (25) --- Armored Treads Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Relay Coupler [NC] (27) Relay Coupler [Swarmer] (33) Relay Coupler [Grunt] (41) Relay Coupler [Brawler] (26) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (24) High-powered Tractor Beam Heavy Particle Gun Heavy Ion Cannon Heavy Rocket Launcher Improved Datajack Plasma Cutter Mace Scythe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Armored Treads Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] High-powered Tractor Beam Heavy Particle Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Improved Datajack Plasma Cutter Mace Scythe [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 108 | 4 15 7 33 23 18 8 Power 4 | . . . 2 1 1 . Engine 4 | . . . 2 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 35 | 2 3 4 14 6 4 2 Treads 32 | 2 1 3 14 6 4 2 Leg 3 | . 2 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 3 1 7 5 5 . Device 4 | . . . 1 2 1 . Storage 2 | . 1 . . . 1 . Processor 2 | . 1 . 1 . . . Hackware 1 | . . . . 1 . . Protection 12 | . 1 1 5 2 3 . Artifact . | . . . . . . . Weapon 48 | 2 9 2 10 11 8 6 Energy Gun 14 | . . . 3 5 6 . Energy Cannon 5 | . . 1 2 1 . 1 Ballistic Gun 18 | 2 8 1 4 . 1 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . 1 . 1 . 1 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 4 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 5 | . . 1 2 . 2 . Parts Lost 31 | . 2 . 13 9 1 6 Power 2 | . . . . 1 1 . Propulsion 15 | . 1 . 6 4 . 4 Utility 7 | . . . 4 2 . 1 Weapon 7 | . 1 . 3 2 . 1 Highest Loss Streak 9 | . 1 . 9 3 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 77 88 91 99 99 98 Engine 6 | . . . 7 9 8 9 Treads 30 | . 14 15 34 35 36 35 Leg 3 | . 13 17 . . . . Device 5 | . . . 7 6 9 9 Storage 7 | . . 11 9 9 9 9 Processor 9 | . 13 11 6 9 9 9 Protection 8 | . 5 11 9 9 9 8 Energy Gun 8 | . . . 4 13 12 9 Energy Cannon 1 | . . . 4 1 . . Ballistic Gun 9 | . 28 22 8 . 5 7 Peak Build Rating 41 | 4 10 14 32 35 40 41 Average Rating 26 | 3 6 12 22 32 38 39 On Entrance 19 | . 4 10 13 32 35 40 Naked Turns . | . . . . . . . Heaviest Build 100 | 3 26 29 44 49 100 100 Greatest Support 104 | 3 40 60 80 104 104 104 Greatest Overweight (x) 1 | . 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 Average Capacity 14 | 5 5 15 15 15 16 25 Most Carried 23 | 4 11 15 15 15 19 23 Average Carried 12 | 1 4 11 13 14 15 20 Final Capacity 25 | 5 15 15 15 15 25 25 Final Carried 20 | 4 10 15 15 15 19 20 Class Distribution -------------------- 74% | Mutant 13% | Bothacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2328 | 187 374 283 669 278 397 140 Remotely 588 | . . . 588 . . . Salvage Created 6227 | . 846 519 1021 1566 1897 378 Parts 361 | . 52 40 61 83 103 22 Haulers Intercepted 8 | . 2 1 1 . 4 . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 127 | . 20 13 17 32 33 12 Guns 100 | . 20 13 8 20 31 8 Cannons 10 | . . . 6 3 . 1 AOE 12 | . . . 3 6 . 3 Classes Destroyed 16 | . 5 2 4 4 1 . Worker 5 | . 2 . . . 3 . Builder 1 | . . . . . 1 . Tunneler 7 | . . 1 4 . 2 . Hauler 8 | . 2 1 1 . 4 . Recycler 3 | . . . 2 . 1 . Operator 3 | . 1 . . . 1 1 Watcher 1 | . . . 1 . . . Swarmer 27 | . 5 3 3 3 7 6 Cutter 3 | . . . . 3 . . Grunt 62 | . 15 7 9 13 13 5 Brawler 4 | . . . 1 . 3 . Duelist 5 | . . . 1 2 1 1 Sentry 18 | . . 3 3 4 8 . Specialist 3 | . . . . 3 . . Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . 3 . . Best Kill Streak 7 | . 7 5 4 4 5 6 Combat Bots Only 6 | . 6 4 3 4 3 6 Max Kills in Single Turn 4 | . 1 2 4 1 2 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 3 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 673 | . 88 60 147 154 138 86 Missed 196 | . 23 14 34 49 54 22 Damage Taken 7071 | . 687 458 1963 1723 1161 1079 Core 819 | . 137 108 182 92 112 188 Absorbed by Shields . | . . . . . . . Redirected to Shielding 8 | . . . 8 . . . Regen/Repaired (Parts) 153 | . . . . . 153 . Core Remaining (%) 72 | 100 45 73 . . . . Volleys Fired 395 | . 76 33 79 67 102 38 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 40 91 136 113 110 120 Shots Fired 770 | . 148 66 156 124 203 73 Gun 730 | . 147 65 134 114 202 68 Cannon 36 | . . 1 21 10 . 4 Launcher 4 | . 1 . 1 . 1 1 Special . | . . . . . . . Kinetic 432 | . 147 65 132 5 52 31 Thermal 192 | . . 1 21 5 124 41 Explosive 4 | . 1 . 1 . 1 1 Electromagnetic 142 | . . . 2 114 26 . Robot Hit Streak 23 | . 10 20 19 23 14 11 Robot Miss Streak 7 | . 7 4 4 4 6 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 . 1 2 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 545 | . 98 47 110 99 148 43 Core Hits 269 | . 46 21 45 63 73 21 Critical Kills 3 | . 1 1 1 . . . Critical Parts Destroyed 3 | . 1 1 1 . . . Critical Strikes 9 | . 2 2 2 . 2 1 Burn 3 | . . . . . 2 1 Destroy 6 | . 2 2 2 . . . Melee Attacks 37 | . . . . 37 . . Impact . | . . . . . . . Slashing 37 | . . . . 37 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10274 | . 915 733 1964 2713 2855 1094 Guns 8380 | . 915 713 1406 1790 2808 748 Cannons 765 | . . 20 351 311 . 83 Explosions 1129 | . . . 207 612 47 263 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4194 | . 915 713 1381 175 674 336 Thermal 3314 | . . 20 351 748 1700 495 Explosive 517 | . . . 207 . 47 263 Electromagnetic 2249 | . . . 25 1790 434 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . 3 . 7 44 Projectiles . | . . . . . . . Explosions 54 | . . . 3 . 7 44 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 184 | . 15 . 99 38 . 32 Shots 6 | . 1 . 2 2 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | . 6 17 233 324 51 129 Average Temperature 44 | . 1 10 40 93 16 29 Received Heat Transfer 2505 | . 261 129 801 567 387 360 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 3 . . Combat Hostiles 3 | . . . . 3 . . Parts Fried 5 | . . . . 5 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 13 | . . . 2 . 11 . Heat Transferred 5971 | . . 37 629 848 3478 979 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . . 9 . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 1357 | . 398 483 416 1357 1089 937 Initial 661 | . . 133 160 142 661 601 Average 567 | . 213 313 269 730 903 749 Maximum Alert Level 4 | . 1 2 2 4 3 3 Low Security (%) 13 | 100 39 23 20 3 . . Level 1 29 | . 60 53 69 10 . . Level 2 18 | . . 23 10 40 5 38 Level 3 33 | . . . . 27 94 61 Level 4 5 | . . . . 18 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 5 2 4 . 6 . Investigation 7 | . 4 1 . . 2 . Extermination . | . . . . . . . Reinforcement 5 | . 1 1 1 . 2 . Assault . | . . . . . . . Garrison 5 | . . . 3 . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 11 | . . 4 1 . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 189 | . 35 18 26 38 54 18 Peak Tracking Total 8 | . 6 5 6 6 5 8 Tactical Retreats 13 | . 3 2 1 3 1 3 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 10 | . 6 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed 2 | . . . . 2 . . Triggered 2 | . . . . 2 . . Most Traps Carried 2 | . . . . 2 . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 14 | . . 3 2 7 1 1 Max in Single Turn 2 | . . 1 2 1 1 1 Garrison Relay 3 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 24 | . 5 3 2 2 11 1 Terminals 18 | . 5 3 1 2 6 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 68 | . 13 8 3 4 37 3 Successful 30 | . 6 3 1 2 18 . Failed 38 | . 7 5 2 2 19 3 Catastrophic 6 | . . 1 1 1 1 2 Database Lockouts . | . . . . . . . Manual 37 | . 11 4 1 1 20 . Terminals 54 | . 13 8 1 4 25 3 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units 1 | . . . . . 1 . Scanalyzers 5 | . . . . . 5 . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 7 | . . 1 . 2 4 . Part Schematic 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Terminal Index 2 | . . 1 . . 1 . Unreport Threat 2 | . . . . . 2 . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 14 | . 6 2 . . 6 . Terminals 13 | . 6 2 . . 5 . Assimilate 3 | . 1 1 . . 1 . Botnet 2 | . . . . . 2 . Skim 8 | . 5 1 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 20 | . 5 3 2 2 7 1 Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 61 | . . . . . 61 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . 6 . 4 Machine Destruction 10 | . . . . 6 . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 2 | . . 1 . . 1 . Largest Group 1 | . . 1 . . 1 1 Highest-Rated Group 10 | . . 10 . . 10 9 Highest-Rated Ally 10 | . . 10 . . 10 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 6928 | 27 1177 561 1213 2008 1646 296 Spaces Moved 3668 | 34 961 299 546 983 756 89 Core 502 | 34 468 . . . . . Treads 2613 | . 109 130 546 983 756 89 Legs 553 | . 384 169 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 120 160 160 160 162 Average Speed 140 | 50 92 137 161 161 161 165 Slowest Speed 243 | 50 190 240 240 163 162 243 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 95 33 41 90 80 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . 6 . . . . . Terrain Destroyed 117 | . 6 . 39 37 16 19 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 116 | . 6 . 39 37 16 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 4672 | 41 1123 384 726 1224 1006 168 Wait 305 | . 52 27 16 92 92 26 Move 3662 | 33 960 298 545 982 755 89 Hop . | . . . . . . . Pick Up 84 | 4 11 10 26 13 16 4 Fast Attach 39 | 4 6 3 15 5 6 . Attach 27 | . 3 2 10 7 2 3 Detach 7 | . 2 3 1 1 . . Swap 42 | . 6 2 8 11 10 5 Drop 69 | . 7 6 26 7 23 . Fire 395 | . 76 33 79 67 102 38 Melee 37 | . . . . 37 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . 2 . . Miscellaneous 3 | . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 7) 242 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Core integrity fell below 50% 1205 | -10/Materials | Entered another Materials area 1205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1535 | -9/Materials | Discovered new exit (range 15) 1766 | -9/Materials | Entered another Materials area 1766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -8/Materials | Discovered new exit (range 10) 2202 | -8/Materials | Garrison activated, responded to threat 2326 | -8/Materials | Lost 9 parts (5n2u2w) 2497 | -8/Materials | Identified exit to Garrison 2604 | -8/Materials | Build established: Scavenger-Mutant 2979 | -8/Materials | Entered Garrison 3015 | -8/Garrison | Triggered checkpoint 3058 | -8/Garrison | Build established: Mutant 3123 | -8/Garrison | Triggered checkpoint 3637 | -8/Garrison | Triggered checkpoint 3720 | -8/Garrison | Discovered new exit (range 13) 3960 | -8/Garrison | Triggered checkpoint 4242 | -8/Garrison | Discovered new exit (range 10) 4261 | -8/Garrison | Installed Relay Interface Framework 4302 | -8/Garrison | Triggered checkpoint 4346 | -8/Garrison | Lost 3 parts (2n1u) 4375 | -8/Garrison | Discovered new exit (range 3) 4420 | -8/Garrison | Triggered checkpoint 4468 | -8/Garrison | Garrison Relay disabled 4607 | -8/Garrison | Triggered checkpoint 4642 | -8/Garrison | Build established: Scavenger-Mutant 4843 | -8/Garrison | Garrison Relay disabled 4987 | -8/Garrison | Entered Materials 5038 | -8/Materials | Build established: Mutant 5081 | -8/Materials | Core integrity fell below 50% 5925 | -8/Materials | Discovered new exit (range 16) 6276 | -8/Materials | Repaired Broken Med. Treads? 6281 | -8/Materials | Build established: Bothacker-Mutant 6302 | -8/Materials | Discovered new exit (range 11) 6492 | -8/Materials | Garrison activated, responded to threat 6614 | -8/Materials | Identified exit to Garrison 6633 | -8/Materials | Entered Garrison 6633 | -8/Garrison | Accompanied by 1 ally 6750 | -8/Garrison | Triggered checkpoint 6808 | -8/Garrison | Garrison Relay disabled 6902 | -8/Garrison | Core integrity fell below 20% 6929 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06881_ ALERT: Dispatching investigation squad to Factory. 06885_ Critical hit (Burn: +37). 06887_ G-47 Trooper destroyed. 06887_ Switching to secondary target: G-47 Trooper. 06889_ G-47 Trooper destroyed. 06892_ Acquired 28 matter. 06895_ Med. Treads destroyed. 06904_ Destroyed Lgt. Assault Rifle. 06904_ S-10 Pest destroyed. 06904_ Destroyed Flight Unit. 06904_ S-10 Pest destroyed. 06905_ Imp. Light Armor Plating destroyed. 06913_ Enh. Autogun destroyed. 06913_ Med. Treads destroyed. 06916_ Arm. Treads destroyed. 06917_ Critical hit (Burn: +37). 06920_ L-31 Rogue destroyed. 06921_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????? ???????????###??????????????????????? | | ???????????? ??????##### ##?????????????????????? | | ???????#?????# ????# # #?????????????????????? | | ???????# ## #### ##????????????????????? | | ?????? % = #????????????????????? | | ?????? [l #####????????????????? | | ?????? =!@%[ #????????????????? | | ?????????????####### # %%% ## #????????????????? | | ?????????????????????# #!* ##???????????????????? | | ?????????????????????#### #???????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# ######??#######??????? | | ????????????????????????# ## #??# ""#??????? | | ?????????????????### #### ## ##### ! ###?????? | | ?????????????# + g=% ! #?????? | | ?????????????# +%=[* ^^ #?????? | | ?????????????############* %######T#########?????? | | ??????????????###########g =#????###?????????????? | | ?????????????""""""""""## = #????????????????????? | | ?????????????"""!!!!!!"## #????????????????????? | | ????????????#"" ## #????????????????????? | | ????????????#"! ## #????????????????????? | | ????????????#"! ##* #????????????????????? | | ????????????#"! + #????????????????????? | | ????????????#"! + #????????????????????? | | ????????????#"" ## #????????????????????? | | ????????????#"""!!!!!!"## #????????????????????? | | ?????????????""""""""""## #????????????????????? | | ?????????????############ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricAlloyTendrils Manual? 0 Play Time 01:06:26 Cumulative 377.9 hours Start 2025.04.22 @ 21:09:05 End 2025.04.28 @ 21:26:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 19 Types 6/2/6/1/2/0/1/1/0 Lore% 66 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d495141-215a-4bd2-be59-1bca8aa49d61