Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 01:23:04 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (138) 690 Value Destroyed (3829) 3829 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 9604 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 223 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Coolant Injector Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Triangulator Transport Network Coupler Improved Transmission Jammer > --- WEAPON ----------- Tesla Rifle Cooled Plasma Cannon Heavy Phase Cannon Improved KE Penetrator > --- INVENTORY -------- Light Neutrino Core Armored Medium Treads Gravmag Array Gravmag Array Gravmag Array Gravmag Array Improved Coolant Injector Advanced ECM Suite Hacking Suite Plasma Cutter [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Transport Network Coupler Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . 4 2 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 4 | . . 1 . . 1 . 2 . Utility 4 | . . 1 . . 1 1 . 1 Weapon 2 | . . . . . 1 1 . . Parts Attached 142 | 6 3 32 21 4 16 21 26 13 Power 21 | 1 . 2 1 . 4 2 8 3 Engine 14 | 1 . 2 1 . 4 1 5 . Core 7 | . . . . . . 1 3 3 Reactor . | . . . . . . . . . Propulsion 40 | 2 . 14 6 2 3 4 5 4 Treads 22 | . . 6 5 2 3 2 4 . Leg 6 | 2 . 4 . . . . . . Wheel 4 | . . 4 . . . . . . Hover 8 | . . . 1 . . 2 1 4 Flight . | . . . . . . . . . Utility 41 | 1 2 6 9 1 3 8 6 5 Device 24 | . 1 4 4 . 2 4 6 3 Storage 4 | 1 . 1 1 . . 1 . . Processor 4 | . 1 1 2 . . . . . Hackware 2 | . . . . 1 . . . 1 Protection 7 | . . . 2 . 1 3 . 1 Artifact . | . . . . . . . . . Weapon 40 | 2 1 10 5 1 6 7 7 1 Energy Gun 17 | 2 . 6 1 . 3 1 4 . Energy Cannon 6 | . . . 2 1 . 2 1 . Ballistic Gun 10 | . . 2 1 . 2 3 2 . Ballistic Cannon 2 | . . 1 . . 1 . . . Launcher 3 | . 1 1 . . . 1 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 9 | . . 1 4 . 1 1 2 . Corrupted Parts 4 | . . 1 . . . 3 . . System Corruption 17 | . . 6 . . . 11 . . Parts Lost 56 | . 1 3 1 . . 15 16 20 Power 11 | . . . . . . 3 4 4 Propulsion 12 | . . . . . . 6 2 4 Utility 14 | . . 1 . . . 3 4 6 Weapon 19 | . 1 2 1 . . 3 6 6 Highest Loss Streak 17 | . 1 1 1 . . 13 8 17 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 8 | 1 3 5 9 9 9 9 9 7 Power . | . 1 1 1 1 . . . . Propulsion 1 | . 1 . 1 . . . 4 2 Utility 3 | . . 2 2 4 3 3 2 2 Weapon 2 | . . 1 4 3 3 3 . 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | . 2 2 1 1 . 2 1 3 Power . | . . . . . . . . . Propulsion 3 | . 2 1 . . . . . . Utility 7 | . . . 1 1 . 2 1 2 Weapon 2 | . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 85 95 99 100 97 90 75 53 Engine 10 | . 14 11 11 11 14 10 8 . Treads 22 | . . 19 32 33 28 20 14 5 Leg 2 | . 28 8 . . . . . . Device 8 | . 7 14 8 . 3 11 15 10 Storage 6 | . 3 3 11 11 7 6 5 2 Processor 8 | . 7 11 11 11 7 6 5 4 Hackware 1 | . . . . 8 3 . . . Protection 2 | . . . 2 2 6 6 . 2 Energy Gun 7 | . 22 14 3 6 5 7 4 3 Energy Cannon 4 | . . . 6 10 1 3 9 3 Ballistic Gun 6 | . . 3 9 4 13 6 4 6 Ballistic Cannon 1 | . . 3 . . . 4 . . Peak Build Rating 94 | 6 7 16 21 18 36 62 94 93 Average Rating 33 | 4 5 12 15 17 31 45 81 58 On Entrance 25 | . 6 7 13 15 18 36 62 75 Naked Turns 34 | . . . . . . . . 34 Heaviest Build 77 | 13 13 27 33 28 49 74 73 77 Greatest Support 210 | 20 20 66 60 60 80 88 210 97 Greatest Overweight (x) 8 | 1 . 1 8 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 15 15 Average Capacity 10 | 7 5 6 10 10 10 12 15 10 Most Carried 15 | 2 5 10 10 10 10 15 15 15 Average Carried 9 | 1 3 5 9 9 9 10 13 9 Final Capacity 15 | 8 5 10 10 10 10 15 15 5 Final Carried 15 | 2 5 10 10 10 10 15 15 4 Class Distribution -------------------- 37% | Scavenger-Mutant 36% | Scavenger-Tank 16% | Mutant 3% | Commander-Mutant 3% | Commander-Tank 3% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Matter Collected 3408 | 237 81 680 521 154 260 808 603 64 Remotely . | . . . . . . . . . Salvage Created 5402 | . 99 1166 674 572 189 1066 1560 76 Parts 293 | . 11 70 42 16 16 47 86 5 Haulers Intercepted 5 | . . 1 2 . . 1 1 . Recyclers Shooed 5 | . . 4 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Combat Hostiles Destroyed 89 | . 5 24 10 4 4 17 22 3 Guns 46 | . 1 18 5 . 4 11 5 2 Cannons 35 | . . 4 5 4 . 5 16 1 AOE 6 | . 4 2 . . . . . . Classes Destroyed 15 | . 2 6 2 1 1 2 1 . Worker 11 | . . 4 . . . 1 6 . Builder 9 | . . . 1 1 . 3 4 . Tunneler 2 | . . . . . . . 2 . Hauler 5 | . . 1 2 . . 1 1 . Recycler 13 | . . 3 2 5 . 2 1 . Operator 4 | . . . 1 . . 2 1 . Watcher 5 | . . 2 1 . 1 . 1 . Swarmer 40 | . 3 10 4 1 . 10 9 3 Grunt 19 | . 2 7 2 1 1 2 4 . Brawler 1 | . . 1 . . . . . . Protector 1 | . . . . 1 . . . . Sentry 16 | . . 6 4 1 2 1 2 . Hunter 5 | . . . . . . 3 2 . Programmer 5 | . . . . . 1 . 4 . Heavy 2 | . . . . . . 1 1 . Best Kill Streak 9 | . 5 8 5 5 1 5 9 3 Combat Bots Only 7 | . 5 5 5 2 1 4 7 3 Max Kills in Single Turn 3 | . 1 3 1 2 1 2 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 1 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Hostile Shots Fired 1000 | . 19 108 74 13 73 247 228 238 Missed 345 | . 5 28 20 2 27 95 78 90 Hits 655 | . 14 80 54 11 46 152 150 148 Melee 2 | . . 2 . . . . . . Projectile 653 | . 14 78 54 11 46 152 150 148 AOE 1 | . . . . . . 1 . . Critical Strikes 25 | . . 2 3 . 2 5 7 6 Damage Taken 11713 | . 191 938 711 208 525 2431 3808 2901 Core 2188 | . 54 129 53 42 31 179 549 1151 Absorbed by Shields 145 | . . . . . 26 . . 119 Core Remaining (%) 73 | 100 78 . . 44 95 78 45 . Volleys Fired 346 | . 11 83 65 17 19 65 75 11 Largest 4 | . 2 2 2 2 3 4 4 4 Hottest 248 | . 70 101 136 113 136 168 248 216 Shots Fired 790 | . 16 163 117 32 53 169 211 29 Gun 467 | . 11 120 70 15 50 99 85 17 Cannon 291 | . . 40 33 14 1 68 126 9 Launcher 13 | . 5 3 3 . . 2 . . Special 19 | . . . 11 3 2 . . 3 Kinetic 318 | . . 72 46 3 35 104 46 12 Thermal 314 | . . 62 51 17 18 28 126 12 Explosive 11 | . 5 3 3 . . . . . Electromagnetic 147 | . 11 26 17 12 . 37 39 5 Robot Hit Streak 16 | . 6 16 9 12 6 11 15 2 Robot Miss Streak 9 | . 3 4 5 2 9 6 4 5 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 2 | . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 462 | . 8 112 53 21 32 106 121 9 Core Hits 255 | . 10 47 20 14 20 68 71 5 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 12 | . . 3 . 1 . 6 1 1 Burn 1 | . . 1 . . . . . . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . . . . . 1 . 1 Blast 7 | . . 2 . . . 5 . . Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11107 | . 329 1906 969 417 695 2356 4033 402 Guns 5451 | . 83 1289 579 131 625 1227 1300 217 Cannons 4418 | . . 358 390 194 . 985 2425 66 Explosions 1130 | . 246 257 . 61 70 144 284 68 Melee . | . . . . . . . . . Ramming 66 | . . 2 . . . . 24 40 Kinetic 3770 | . . 705 395 . 371 1329 779 191 Thermal 4946 | . . 671 494 286 324 437 2589 145 Explosive 577 | . 246 236 . . . . 95 . Electromagnetic 1748 | . 83 292 80 131 . 590 546 26 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . 10 10 10 1 11 1 5 Average Corruption 8 | . . 9 10 10 1 10 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 137 | . . 35 42 37 2 16 1 4 Message Errors 33 | . . 6 11 10 . 4 1 1 Matter Fused 29 | . . 13 6 7 1 2 . . Heat Flow Errors 18 | . . 4 7 4 . 2 . 1 Energy Discharges 16 | . . 2 5 6 1 . . 2 Parts Fused 2 | . . . 1 . . 1 . . Data Loss (minor) 18 | . . 6 4 4 . 4 . . Data Loss (major) 6 | . . 1 3 2 . . . . Misfires 6 | . . 1 3 2 . . . . Alerts 2 | . . . . 1 . 1 . . Misdirections 1 | . . . 1 . . . . . Weapon Failures 6 | . . 2 1 1 . 2 . . Overload Shots 1 | . . . . . . . 1 . Overflow Damage 231 | . . 17 . . 38 46 59 71 Projectiles 90 | . . 9 . . . 22 59 . Explosions 141 | . . 8 . . 38 24 . 71 Melee . | . . . . . . . . . Knockbacks 7 | . . 2 . . . 5 . . Impact . | . . . . . . . . . Kinetic 7 | . . 2 . . . 5 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 586 | . 25 . 14 78 . . 253 216 Shots 10 | . 2 . 1 2 . . 3 2 Rammed 12 | . . 1 . . . . 4 7 Targets Rammed 13 | . . 1 . . . . 5 7 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 608 | . 117 244 384 255 382 198 608 199 Average Temperature 109 | . 63 45 129 93 120 44 154 99 Received Heat Transfer 1680 | . 72 174 240 36 175 168 351 464 Effects 12 | . . . 3 . 1 . 8 . Shutdowns 7 | . . . 2 . 1 . 4 . Energy Bleed 2 | . . . 1 . . . 1 . Interference 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 8 | . 1 1 . . . 6 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 20 | . . . 3 . 3 2 12 . Heat Transferred 7965 | . . 1715 925 556 593 700 3315 161 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . 1 . 3 . 1 3 . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Maximum Alert Level 2 | . . 1 . . . 1 2 1 Low Security (%) 80 | 100 100 62 100 100 100 84 40 66 Level 1 14 | . . 37 . . . 15 28 33 Level 2 4 | . . . . . . . 30 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 469 | . 146 388 149 65 93 231 469 283 Initial 198 | . . 25 148 47 . 15 86 198 Average 117 | . 87 169 80 18 34 105 264 181 Influence Increases 3803 | . 180 723 432 194 374 577 883 440 Destroy 0b10 Robot/C 1880 | . 100 480 200 100 160 340 440 60 Destroy 0b10 Robot/NC 265 | . . 55 35 35 15 45 80 . Destroy Leader 460 | . 20 116 76 . 62 82 94 10 Allied During Kill 53 | . . . . 10 42 1 . . Successful Hack 46 | . 14 . . 5 12 6 4 5 Disable Machine 390 | . 15 . 90 15 45 45 105 75 Destroy Structure 394 | . 31 27 16 14 38 28 160 80 Lose Combat Pursuer 315 | . . 45 15 15 . 30 . 210 Influence Decreases 3579 | . 120 430 662 315 344 432 655 621 Entered New Map 633 | . . 35 205 76 2 17 91 207 Time Decay 2322 | . 110 365 447 239 279 252 416 214 Lost Part 548 | . 10 30 10 . . 150 148 200 Lost Ally 76 | . . . . . 63 13 . . Squads Dispatched 16 | . 2 1 2 . 2 4 4 1 Investigation 1 | . . 1 . . . . . . Extermination 4 | . . . . . 2 1 1 . Reinforcement 9 | . 2 . 1 . . 3 2 1 Assault 1 | . . . . . . . 1 . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Distress Signals 8 | . 1 1 3 . 1 2 . . Communications Jammed 7 | . . . . . . . 7 . Distress Signals 6 | . . . . . . . 6 . Times Spotted 153 | . 8 31 17 7 11 19 30 30 Peak Tracking Total 12 | . 4 4 5 3 3 4 5 12 Tactical Retreats 11 | . . 2 1 1 . 2 . 5 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Traps Triggered 6 | . . 1 1 . 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Machines Disabled 26 | . 1 . 6 1 3 3 7 5 Max in Single Turn 4 | . 1 . 1 1 2 1 2 4 Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Machines Accessed 26 | . 2 1 5 8 4 2 2 2 Terminals 12 | . 1 . 4 1 1 2 1 2 Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 11 | . 1 . . 7 2 . 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 9 4 13 14 6 3 7 2 Successful 33 | . 4 3 4 12 5 2 2 1 Failed 25 | . 5 1 9 2 1 1 5 1 Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 5 . 2 4 1 2 1 . Terminals 30 | . 8 . 11 2 2 3 2 2 Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 21 | . 1 . . 12 3 . 5 . Scanalyzers 4 | . . 4 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 2 . 3 1 1 2 1 1 Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . 1 Locate Traps 3 | . 1 . 1 . . . 1 . Patrol Status 1 | . 1 . . . . . . . Zone Layout 4 | . . . 1 1 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . Scan Component 1 | . . . 1 . . . . . Recycling Unit Hacks 14 | . 1 . . 9 3 . 1 . Report Inventory 7 | . . . . 6 1 . . . Retrieve Components 7 | . 1 . . 3 2 . 1 . Scanalyzer 3 | . . 3 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 2 1 . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . Report 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Reject 1 | . . . . 1 . . . . Mask 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 1 . Used . | . . . . . . . . . Hacking Detections 18 | . 2 1 4 4 3 1 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 31 | . 3 . . 6 13 . 9 . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 12 | . . . . 12 . . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Total Allies 12 | . . . . 12 . . . . Largest Group 12 | . . . . 12 11 1 . . Highest-Rated Group 185 | . . . . 185 177 13 . . Highest-Rated Ally 27 | . . . . 27 27 13 . . Total Orders . | . . . . . . . . . Ally Attacks 41 | . . . . 9 32 . . . Total Damage 649 | . . . . 92 557 . . . Kills 9 | . . . . 2 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Active Infowar (turns) 5136 | . 129 321 893 861 1045 574 1001 312 Sensors 417 | . 129 254 . . . . . 34 T.N.C. 4686 | . . . 893 861 1045 574 1001 312 Triangulation 1118 | . . . . . . 43 763 312 Jamming 1131 | . . . . . . . 820 311 ECM 281 | . . 281 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Turns Passed 6576 | 49 242 1126 1162 861 1045 642 1001 448 Spaces Moved 3409 | 35 160 539 523 398 564 283 484 423 Core 254 | 7 . . 1 . . . . 246 Treads 2489 | . . 285 522 398 564 208 375 137 Legs 314 | 28 160 126 . . . . . . Wheels 128 | . . 128 . . . . . . Hover 224 | . . . . . . 75 109 40 Flight . | . . . . . . . . . Fastest Speed 40 | 50 120 80 160 160 160 56 52 40 Average Speed 140 | 110 120 134 160 160 160 146 136 87 Slowest Speed 450 | 190 120 160 450 160 160 250 165 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 35 38 56 53 19 8 15 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 300 | . 34 22 17 15 39 30 102 41 Melee . | . . . . . . . . . Projectile 66 | . . . . . 1 26 30 9 AOE 234 | . 34 22 17 15 38 4 72 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Total 4488 | 42 194 772 686 587 668 411 658 470 Wait 236 | . 11 87 10 42 39 11 30 6 Move 3401 | 34 159 538 522 397 563 282 483 423 Hop . | . . . . . . . . . Pick Up 58 | 2 6 8 7 1 6 16 9 3 Fast Attach 89 | 6 2 20 14 . 8 13 21 5 Attach 36 | . 1 2 3 . 5 10 9 6 Detach 11 | . . . 4 . 1 1 5 . Swap 62 | . 1 10 18 6 13 5 5 4 Drop 96 | . 3 23 26 2 14 8 16 4 Fire 346 | . 11 83 65 17 19 65 75 11 Melee . | . . . . . . . . . Ram 7 | . . . . . . . . 7 Kick . | . . . . . . . . . Crush 6 | . . 1 . . . . 5 . Escape Stasis . | . . . . . . . . . Rewire 122 | . . . . 122 . . . . Trap . | . . . . . . . . . Miscellaneous 18 | . . . 17 . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Identified exit to Materials 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -9/Materials | Build established: Mutant 716 | -9/Materials | System corruption reached 10% 1117 | -9/Materials | Build established: Scavenger-Mutant 1163 | -9/Materials | Discovered new exit (range 10) 1226 | -9/Materials | Discovered new exit (range 16) 1275 | -9/Materials | Identified exit to Materials 1417 | -9/Materials | Identified exit to Storage 1418 | -9/Materials | Entered Storage 2502 | -9/Storage | Garrison activated, responded to threat 2569 | -9/Storage | Discovered new exit (range 4) 2580 | -9/Storage | Entered Recycling 2822 | -9/Recycling | Core integrity fell below 50% 3321 | -9/Recycling | Discovered new exit (range 5) 3441 | -9/Recycling | Entered Factory 3441 | -7/Factory | Accompanied by 11 allies 3441 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3690 | -7/Factory | Lost 4 allies 3954 | -7/Factory | Build established: Scavenger-Tank 4164 | -7/Factory | Lost 6 allies 4478 | -7/Factory | Discovered new exit (range 4) 4486 | -7/Factory | Entered another Factory area 4486 | -6/Factory | Accompanied by 1 ally 4486 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4498 | -6/Factory | Identified exit to DSF 4781 | -6/Factory | System corruption reached 10% 5043 | -6/Factory | Lost 13 parts (3p4n3u3w) 5115 | -6/Factory | Discovered new exit (range 6) 5128 | -6/Factory | Entered another Factory area 5128 | -5/Factory | Evolved 2 slots: Propulsion x2 5255 | -5/Factory | Lost 8 parts (3p3u2w) 5581 | -5/Factory | Destroyed 7 combat bots 5913 | -5/Factory | Core integrity fell below 50% 5973 | -5/Factory | Lost 3 parts (1p1n1w) 6028 | -5/Factory | First assault squad dispatched 6096 | -5/Factory | Discovered new exit (range 5) 6129 | -5/Factory | Entered another Factory area 6129 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6411 | -4/Factory | Spotted B-86 Titan 6474 | -4/Factory | Lost 17 parts (4p3n5u5w) 6518 | -4/Factory | Core integrity fell below 50% 6561 | -4/Factory | Core integrity fell below 20% 6574 | -4/Factory | Lost 3 parts (1n1u1w) 6577 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06517_ Penetrated by Slug. 06517_ Slug penetrates Terminal. 06518_ Penetrated by Slug. 06520_ Imp. Linear Gravjet destroyed. 06529_ System corrupted: Heat flow error (+225). 06532_ K-01 Serf cleans the Construction Platform. 06540_ Slug penetrates Wall. 06540_ Construction Platform disabled. 06540_ Slug penetrates Wall. 06543_ Adv. Datajack destroyed. 06543_ Slug penetrates Wall. 06543_ Penetrated by Slug. 06546_ System corrupted: Energy discharge (-29). 06546_ Penetrated by Slug. 06553_ Slug penetrates Wall. 06553_ Penetrated by Slug. 06553_ Slug penetrates Wall. 06563_ Matter Pump disabled. 06566_ K-01 Serf collects debris. 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"""" | | ????????????????? """" ! | | ?????????????????? """ """ """" ! | | ???????????????? """ """ """" | | ???????????????? """ """ | | ??????????????###+??# """" ### | | ??????????????# ?# """ """" #?? | | ??????????????# # """ """ = """" #?? | | ??????????????# # ""% Y" """" #?? | | ??????????????# + """ ^"""" #?? | | ??????????????+ # """" #?? | | ????????????????????# """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 41 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Armor Coverage 450 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 57 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterSystemClaymores Manual? 0 Play Time 02:01:57 Cumulative 54.8 hours Start 2025.06.14 @ 01:52:41 End 2025.06.15 @ 01:23:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3f5f8bd-9535-48eb-88bb-6a5ea050c560