Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 19:53:12 Player: CONM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (21) 105 Value Destroyed (498) 498 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4023 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Heat Sink Small Storage Unit Seismic Detector Melee Analysis Suite Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Pulse Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Armored Treads Armored Treads Aluminum Leg Titanium Leg Improved Heat Sink Improved Heat Sink Small Storage Unit Signal Interpreter Seismic Detector Melee Analysis Suite Kinecellerator ECM Suite ECM Suite Advanced ECM Suite Hardened Medium Armor Plating Ion Cannon Assault Rifle Enhanced Autogun [Rating: 42] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . Utility 2 | . . 2 . . . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 44 | 7 3 2 5 1 . 11 15 . Power 4 | 1 . . . . . 2 1 . Engine 2 | 1 . . . . . 1 . . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 . 1 . . 4 6 . Treads 10 | . . . . . . 4 6 . Leg 2 | 2 . . . . . . . . Wheel 3 | . 2 . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 1 2 1 1 . 3 3 . Device 6 | 1 . 1 1 1 . 1 1 . Storage 2 | 1 1 . . . . . . . Processor 3 | . . 1 . . . 1 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . . 1 1 . Artifact . | . . . . . . . . . Weapon 12 | 2 . . 3 . . 2 5 . Energy Gun 4 | . . . 1 . . 2 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 . . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 12 | . . 1 3 . . . 8 . Power 1 | . . . . . . . 1 . Propulsion 6 | . . . 2 . . . 4 . Utility . | . . . . . . . . . Weapon 5 | . . 1 1 . . . 3 . Highest Loss Streak 7 | . . 1 2 . . . 7 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 87 81 75 85 92 . Engine 6 | . 14 11 11 11 11 3 . . Core 5 | . . . . . . 5 13 . Treads 12 | . . . . . . 19 28 . Wheel 7 | . 20 22 12 11 11 4 . . Device 12 | . 14 22 21 15 15 8 6 . Storage 9 | . 14 11 11 11 11 9 6 . Processor 9 | . . 11 11 11 11 8 12 . Protection 2 | . . . . . . 8 1 . Energy Gun 8 | . . . 7 . . 16 12 . Ballistic Gun 9 | . 28 22 9 11 11 . 5 . Launcher 2 | . . . 3 11 4 . 1 . Naked Turns 183 | . . . . . . . 65 118 Heaviest Build 73 | 15 50 51 53 53 53 64 73 . Greatest Support 80 | 20 20 20 26 16 16 80 80 3 Greatest Overweight (x) 5 | 4 2 2 5 3 3 3 2 . Average Overweight (x) 1 | . 1 2 4 3 2 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 16 20 20 20 20 20 19 5 Most Carried 20 | 5 10 9 10 9 10 18 20 5 Average Carried 12 | 2 8 8 8 8 9 15 18 5 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 18 | 5 10 9 9 9 10 18 5 5 Class Distribution -------------------- 76% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 690 | 296 40 66 32 . . . 256 . Remotely . | . . . . . . . . . Salvage Created 606 | 99 26 66 49 . . 45 321 . Parts 32 | 12 4 1 5 . . 1 9 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 16 | . . 2 6 . . 1 7 . Guns 7 | . . 2 . . . . 5 . AOE 9 | . . . 6 . . 1 2 . Classes Destroyed 6 | 2 1 2 . . . . 1 . Tunneler 2 | 2 . . . . . . . . Recycler 2 | 1 . . . . . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 10 | . . 1 6 . . . 3 . Grunt 5 | . . 1 . . . 1 3 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 4 | 2 1 1 4 . . 1 3 . Combat Bots Only 4 | . . 1 4 . . 1 3 . Max Kills in Single Turn 3 | 1 1 1 3 . . 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 300 | . 22 24 28 . 2 29 182 13 Missed 105 | . 7 9 9 . . 12 66 2 Damage Taken 2956 | . 160 151 237 . 18 262 1935 193 Core 818 | . 31 32 29 . 10 14 509 193 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 59 | . . . . . . . 59 . Core Remaining (%) 91 | 100 87 . . . 82 97 . . Volleys Fired 46 | 7 3 7 6 . 3 4 16 . Largest 3 | 2 2 2 2 . 1 2 3 . Hottest 141 | 40 40 40 65 . 20 108 141 . Shots Fired 99 | 14 6 14 10 . 3 8 44 . Gun 89 | 14 6 14 6 . 3 8 38 . Cannon . | . . . . . . . . . Launcher 10 | . . . 4 . . . 6 . Special . | . . . . . . . . . Kinetic 53 | 14 6 14 4 . 3 . 12 . Thermal 20 | . . . . . . 4 16 . Explosive 10 | . . . 4 . . . 6 . Electromagnetic 16 | . . . 2 . . 4 10 . Robot Hit Streak 11 | 4 1 10 11 . 4 3 7 . Robot Miss Streak 4 | 3 2 3 3 . 1 3 4 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 49 | 7 2 10 2 . 2 7 19 . Core Hits 32 | 4 1 3 5 . . 2 17 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1417 | 89 38 127 365 . 26 157 615 . Guns 761 | 89 38 127 48 . 26 87 346 . Cannons . | . . . . . . . . . Explosions 637 | . . . 317 . . 57 263 . Melee . | . . . . . . . . . Ramming 19 | . . . . . . 13 6 . Kinetic 440 | 89 38 127 24 . 26 . 136 . Thermal 303 | . . . 74 . . 110 119 . Explosive 506 | . . . 243 . . . 263 . Electromagnetic 149 | . . . 24 . . 34 91 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 51 | . . . 51 . . . . . Projectiles . | . . . . . . . . . Explosions 51 | . . . 51 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 94 | . . . 88 . . 6 . . Shots 4 | . . . 4 . . . . . Rammed 2 | . . . . . . 1 1 . Targets Rammed 2 | . . . . . . 1 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 300 | . . . 10 . . 45 300 . Average Temperature 100 | . . . 8 . . 20 113 . Received Heat Transfer 972 | . 90 54 . . . 153 657 18 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 470 | . . . 50 . . 161 259 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Peak Influence 240 | 15 61 55 121 . . 53 240 . Initial 17 | . 9 . 17 . . . . . Average 26 | 6 23 21 44 . . 8 38 . Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 . 100 100 98 . Level 1 . | . . . . . . . 1 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 1 . . . 1 4 . Investigation 2 | . 1 . . . . 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 1 . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 7 9 7 . 2 9 31 5 Peak Tracking Total 16 | . 4 5 4 . . 3 16 6 Tactical Retreats 7 | . . 1 . . . 1 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 1 . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 2 | . . . 1 . . 1 . . Max in Single Turn 1 | . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 9 | . 2 . . 1 . 4 1 1 Terminals 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 6 . . 6 . 5 2 1 Successful 14 | . 4 . . 6 . 1 2 1 Failed 6 | . 2 . . . . 4 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 1 . . 1 . 1 . . Terminals 4 | . 2 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 2 2 . Recycling Units 5 | . 4 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . . 6 . . . 1 Record 6 | . . . . 6 . . . . Open Door 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 5 | . 4 . . . . 1 . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 32 | . . . . . . . 32 . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 18 | . 18 . . . . . . . Retrieved Matter 18 | . 18 . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 5626 | 228 591 237 742 904 125 1130 1551 118 Spaces Moved 3438 | 147 371 176 273 623 87 644 882 235 Core 387 | 22 . . . . . . 130 235 Treads 1089 | . . . . . . 337 752 . Legs 250 | 125 125 . . . . . . . Wheels 1712 | . 246 176 273 623 87 307 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 110 110 110 145 130 130 50 50 Average Speed 137 | 128 113 110 145 145 136 158 153 50 Slowest Speed 330 | 250 120 110 155 145 145 250 330 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . . . 1 . . . Exploration Rate (%) 36 | 8 63 20 59 92 15 30 19 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 45 | . . . 42 . . . 3 . Terrain Destroyed 80 | . . . 53 . . 2 25 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 80 | . . . 53 . . 2 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 4253 | 169 535 205 607 624 91 747 1040 235 Wait 679 | 2 150 20 321 . . 71 115 . Move 3430 | 146 370 175 272 622 86 643 881 235 Hop . | . . . . . . . . . Pick Up 37 | 7 7 1 2 1 . 12 7 . Fast Attach 16 | 5 1 . . . . 4 6 . Attach 19 | 2 1 2 3 1 . 4 6 . Detach 4 | . . . 1 . 2 . 1 . Swap 9 | . 1 . 2 . . 3 3 . Drop 11 | . 2 . . . . 5 4 . Fire 46 | 7 3 7 6 . 3 4 16 . Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 803 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Utility x2 1050 | -9/Materials | Discovered new exit (range 7) 1056 | -9/Materials | Identified exit to Mines 1057 | -9/Materials | Entered Mines 1167 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1638 | -9/Mines | Learned Materials emergency access door positions 1732 | -9/Mines | Discovered new exit (range 10) 1767 | -9/Mines | Identified exit to Materials 1789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1791 | -9/Mines | Discovered new exit (range 5) 1796 | -9/Mines | Identified exit to Exiles 1799 | -9/Mines | Entered Exiles 1840 | -9/Exiles | Met 8R-AWN 1879 | -9/Exiles | Met EX-HEX 1936 | -9/Exiles | Met EX-DEC 2059 | -9/Exiles | Visited The Gauntlet 2284 | -9/Exiles | Learned location of Zion (-6) 2339 | -9/Exiles | Discovered new exit (range 10) 2478 | -9/Exiles | Met EX-BIN 2510 | -9/Exiles | Aligned with FarCom system 2511 | -9/Exiles | Given EX-Vault access code 2554 | -9/Exiles | Opened EX-Vault 2559 | -9/Exiles | Found Prototype Device 2587 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2614 | -9/Exiles | Exiles lab attacked by MAIN.C 2702 | -9/Exiles | Identified exit to Mines 2703 | -9/Exiles | Left Exiles lab with Chronowheel 2703 | -9/Exiles | Entered Mines 2755 | -8/Mines | Identified Chronowheel 2755 | -8/Mines | Activated Chronowheel 2755 | -8/Mines | Spacetime reconverged on an earlier point 2818 | -8/Mines | Discovered exit to Materials (range 8) 2828 | -8/Mines | Entered Materials 2828 | -8/Materials | Evolved 2 slots: Propulsion x2 3496 | -8/Materials | Discovered new exit (range 5) 3958 | -8/Materials | Entered Factory 3958 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4524 | -7/Factory | Build established: Skirmisher 5134 | -7/Factory | Repaired Rocket Launcher 5444 | -7/Factory | Released all parts (5) 5454 | -7/Factory | Discovered new exit (range 11) 5467 | -7/Factory | Core integrity fell below 50% 5472 | -7/Factory | Lost 7 parts (1p4n2w) 5506 | -7/Factory | Discovered new exit (range 6) 5509 | -7/Factory | Entered Lower Caves 5614 | -7/Lower Caves | Core integrity fell below 20% 5627 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05454_ Terminal disabled. 05455_ Knocked back. 05455_ K-01 Serf collects debris. 05456_ K-01 Serf destroyed. 05457_ C-17 Slicer destroyed. 05457_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05460_ K-01 Serf collects debris. 05506_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05612_ Connecting with WAR.Sys... 05612_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 05613_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 05613_ Penetrated by Slug. 05614_ Connecting with WAR.Sys... 05615_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ?????????????????## ####???????????????????? | | ???????????????### ##??????????????????? | | ??????????????## #??????????????????? | | #???####?????## ##?????????????????? | | #### ####### ## #?????????????????? | | ## ## #?????????????????? | | ## ## ##?????????????????? | | #### ## #??????????????????? | | ###### #### ################???? | | ## ##?## #??# # ssp #???? | | ## #??# #?# ####### #???? | | ##?# #?# ##"""""### #???? | | #? #?# @ ## #"" = ??## #???? | | #? ##?# #### ##" ???## #???? | | ## ##?# #??# ##??# #"" ###??# #???? | | ## #??# #??####?### #" #X#### #???? | | # ##?? #???????# #" #???? | | ## ### #???????# # #" ###"## #???? | | ## ?????# # #"" ## #???? | | ### # ##"" ## #???? | | ###?????? ##"""""""## #???? | | ## #????????????# ######### #???? | | ?## ######????????# #???? | | ??# ???????# ##???? | | ### ???????# ##############????? | | # #######????????# #?????????????????? | | # ####???????????# #?????????????????? | | # #### ##?????????## ##????????????????? | | # ### ##?????#### ##???????????????? | | ##?# ## ##??### ##??????????????? | | ######## ### #?## #??????????????? | | #?## ### #??????????????? | | #??# ### #??????????????? | | ## #########??# ##?# #??????????????? | | ### #??????????## ##??# #??????????????? | | ??## #???????????##### ##???#####??????????????? | | ???###???????????????#####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed GreatCannonDeconstructor Manual? 0 Play Time 00:50:59 Cumulative 12.3 hours Start 2024.05.07 @ 19:00:37 End 2024.05.07 @ 19:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e34d4389-8520-4e6d-934d-66102b0932dd