Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.25 @ 18:03:38 Player: Zyalin Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (459) 2295 Value Destroyed (27038) 27038 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (10407) 10407 TOTAL SCORE: 48900 Bonus ------- High Alert Combat Kills 1068 Follower Combat Kills 140 Entered Garrisons 2000 Used RIF Installer 5000 Win 3000 Friendly Fire -801 Cogmind --------- Core Integrity 1137/1600 Matter 234/300 Energy 918/930 System Corruption 15% Temperature Cool (8) Movement Walking (150) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (14) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit Energy Well Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Core Analyzer Heavy Armor Plating Advanced Thermal Shield Advanced Force Field Relay Coupler [Grunt] (43) Relay Coupler [Hunter] (21) > --- WEAPON (5) ------- Gamma Rifle KE Penetrator KE Penetrator Railgun Ionic Axe > --- INVENTORY (16) --- Quantum Reactor Medium Treads High-capacity Matter Pod (200) Matter Compressor (250) Improved System Backup Module Quantum Rifle Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Core Analyzer Layered Heavy Armor Plating Advanced Force Field Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved System Backup Module > --- WEAPON ----------- Railgun Railgun Railgun Hypervelocity Railgun Ionic Axe > --- INVENTORY -------- Particle Reactor Biometal Medium Treads Advanced Cooling System Energy Well Energy Well High-capacity Matter Pod Advanced Targeting Computer Armor Integrity Analyzer Heavy Armor Plating Advanced Force Field Advanced Force Field Improved Hacking Suite Relay Coupler [Behemoth] KE Penetrator KE Penetrator KE Penetrator Railgun Gamma Bomb Array Gamma Bomb Array Smartbomb Launcher [Rating: 157] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Force Field Storage Large Storage Unit Processor Advanced Core Analyzer Hackware Relay Coupler [Grunt] Protection Layered Heavy Armor Plating Weapon Railgun Energy Gun Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Slots Evolved 18 | . . 2 2 . 2 . 2 . 2 . . . 2 . 2 . . . 2 . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . 1 1 . 1 . 1 . 1 . . . 2 . 1 . . . 2 . . . 2 Weapon 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . Parts Attached 501 | 6 6 26 19 7 3 16 . 44 19 18 . 17 16 46 4 10 42 34 1 26 15 38 88 Power 45 | 1 . 2 1 . 1 1 . 6 3 1 . 2 1 7 . . 3 4 . 3 1 4 4 Engine 13 | 1 . 2 1 . 1 1 . 4 . . . 2 . . . . . 1 . . . . . Core 11 | . . . . . . . . 2 3 1 . . . 5 . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . 1 2 . . 3 3 . 3 1 4 4 Propulsion 108 | 2 1 8 6 . . 2 . 14 3 5 . 2 4 13 1 2 9 9 . 2 5 5 15 Treads 56 | 2 1 3 3 . . 2 . . . . . . . 4 1 2 9 9 . 2 5 5 8 Leg 52 | . . 5 3 . . . . 14 3 5 . 2 4 9 . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | 1 2 7 6 1 2 . . 6 12 5 . 5 6 13 2 2 12 11 1 8 4 11 29 Device 68 | . 1 5 2 . 2 . . 1 4 3 . 2 3 9 . 1 9 4 . 4 3 4 11 Storage 25 | 1 1 . 1 . . . . 1 2 1 . 1 1 1 . . 2 2 . 1 1 4 5 Processor 16 | . . 1 . . . . . . 5 . . 1 . 1 1 1 1 1 . 1 . . 3 Hackware 12 | . . . . . . . . . . . . . 1 . . . . 2 1 1 . 1 6 Protection 25 | . . 1 3 1 . . . 4 1 1 . 1 1 2 1 . . 2 . 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 202 | 2 3 9 6 6 . 13 . 18 1 7 . 8 5 13 1 6 18 10 . 13 5 18 40 Energy Gun 28 | 1 . 7 1 . . 3 . 5 . . . . . 2 . 3 3 . . . . 2 1 Energy Cannon 12 | . 2 . 3 4 . 2 . 1 . . . . . . . . . . . . . . . Ballistic Gun 130 | 1 1 2 1 1 . 4 . 7 1 6 . 6 5 8 1 2 13 7 . 12 5 15 32 Ballistic Cannon 4 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . Launcher 20 | . . . 1 1 . 3 . 3 . 1 . 2 . . . 1 1 3 . 1 . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . 2 . . 1 . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 Parts Lost 109 | . 1 3 2 2 . . . 11 1 2 . . 5 17 . 3 3 14 . 8 1 13 23 Power 8 | . . . . . . . . 3 . . . . . 2 . . . 1 . . . . 2 Propulsion 24 | . . 1 1 . . . . 3 . . . . 1 5 . 1 . 3 . 2 . 2 5 Utility 35 | . . . 1 1 . . . 2 1 1 . . 1 3 . 1 1 5 . 4 1 4 9 Weapon 42 | . 1 2 . 1 . . . 3 . 1 . . 3 7 . 1 2 5 . 2 . 7 7 Highest Loss Streak 13 | . 1 2 2 2 . . . 9 1 1 . . 3 8 . 2 1 13 . 2 1 4 13 Average Slot Usage (%) 94 | . 86 98 98 98 100 99 86 88 100 95 94 92 94 95 92 93 91 93 95 93 92 91 93 Engine 3 | . 14 11 9 9 15 15 13 9 7 . . 4 5 1 . . . 1 . . . . . Core 2 | . . . . . . . . . 3 11 11 5 1 6 9 9 5 . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 1 . . 2 6 8 8 8 7 7 Treads 10 | . 28 15 10 27 23 23 20 3 . . . . . 6 14 13 10 16 17 13 11 12 9 Leg 6 | . . 16 16 . . . . 18 23 23 23 23 19 12 . . . . . . . . 3 Device 11 | . 1 19 9 9 15 15 13 6 10 11 5 5 11 14 9 9 18 14 13 11 12 8 9 Storage 16 | . 14 11 12 18 15 15 13 16 12 11 17 17 17 21 19 19 19 19 17 17 17 16 14 Processor 6 | . . 2 4 . . . . . 7 6 5 5 5 8 6 10 9 4 4 6 8 8 13 Hackware 4 | . . . . . . . . . . . . . . . . . . 3 13 13 13 10 12 Protection 3 | . . . 7 9 7 7 6 12 7 4 5 5 7 . 9 6 . 1 . 1 . 2 2 Energy Gun 2 | . 8 11 3 . . 4 20 5 . . . . . 3 4 7 7 . . . . 1 . Energy Cannon 1 | . 1 4 14 14 15 4 . 1 . . . . . . . . . . . . . . . Ballistic Gun 16 | . 17 5 6 8 7 11 . 5 23 23 23 21 20 15 14 13 15 21 21 20 21 19 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 10 26 34 62 61 66 77 75 80 89 99 99 103 126 135 140 140 141 149 140 154 143 168 183 Greatest Support 150 | 40 40 60 60 60 60 60 60 65 65 70 70 70 90 116 116 116 150 140 113 115 150 150 150 Greatest Overweight (x) 11 | . . 2 3 1 1 1 1 11 1 1 1 1 1 3 1 1 1 2 1 1 1 2 4 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Largest Inventory Capacity 22 | 6 12 10 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 19 | 5 9 10 12 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 21 Most Carried 22 | 2 9 10 16 16 16 16 16 16 16 22 22 22 22 22 19 22 22 22 21 22 22 22 22 Average Carried 18 | . 3 9 12 15 14 15 16 13 15 15 22 21 20 19 19 20 21 20 21 21 21 20 20 Final Capacity 22 | 6 10 10 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 16 Final Carried 22 | 2 9 10 16 16 16 16 16 16 16 22 22 19 19 20 19 22 21 22 21 21 22 22 16 Class Distribution -------------------- 57% | Scavenger-Gunner 22% | Scavenger-Tank 8% | Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Matter Collected 22410 | 160 55 692 245 117 . 464 . 340 1193 1060 . 643 778 1928 . 704 1810 2061 . 2036 876 2458 4790 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28888 | . 176 1105 646 307 75 1083 . 746 781 1104 . 675 823 1909 . 1044 3642 2446 . 2588 1432 2326 5980 Parts 1446 | . 14 53 32 11 4 49 . 53 65 55 . 37 49 76 . 44 176 104 . 90 74 91 369 Haulers Intercepted 8 | . 2 1 . . . . . . . . . . 1 . . . 2 . . . 1 . 1 Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 406 | . 5 18 12 9 1 25 . 27 9 20 . 16 8 28 . 15 35 35 . 30 19 30 64 Melee 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 Guns 298 | . 5 14 5 . . 10 . 3 9 18 . 11 8 26 . 8 33 24 . 14 19 30 61 Cannons 25 | . . 4 6 1 1 5 . 6 . . . . . 1 . 1 . . . . . . . AOE 66 | . . . 1 5 . 9 . 15 . 2 . 5 . . . 4 . 9 . 14 . . 2 Classes Destroyed 21 | . 2 6 2 1 . . . 1 3 . . 1 . 1 . . 1 3 . . . . . Worker 15 | . . 1 . . . . . . . . . . 2 . . . . . . . 3 . 9 Builder 9 | . . 1 1 . . . . . . . . . 1 . . . 2 . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 8 | . 2 1 . . . . . . . . . . 1 . . . 2 . . . 1 . 1 Recycler 10 | . . 1 1 . . . . . 1 . . . . . . . 4 . . . . . 3 Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 Swarmer 108 | . 5 . 3 4 . 9 . 18 . 7 . 9 . 4 . 3 . 14 . 10 3 10 9 Saboteur 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . Grunt 129 | . . 13 5 3 . 12 . 5 . 8 . 5 3 11 . 9 10 8 . 14 4 8 11 Brawler 8 | . . . 1 . . 2 . . . . . . . . . . 3 1 . . . 1 . Duelist 7 | . . . . . . . . . 1 . . . . . . . 1 . . 2 2 1 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 48 | . . 5 3 . 1 2 . 1 . 3 . . 1 7 . . 7 5 . 2 3 3 5 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 44 | . . . . 2 . . . 1 2 1 . 2 4 2 . 1 7 2 . 2 1 2 15 Programmer 47 | . . . . . . . . . 6 1 . . . 2 . 1 5 1 . . 6 2 23 Behemoth 11 | . . . . . . . . . . . . . . 2 . 1 2 1 . 1 . 2 2 Best Kill Streak 17 | . 5 3 3 4 1 7 . 9 3 4 . 8 3 6 . 9 8 14 . 17 8 6 8 Combat Bots Only 17 | . 5 3 3 4 1 7 . 9 2 4 . 7 2 6 . 9 6 14 . 17 6 6 6 Max Kills in Single Turn 5 | . 2 1 1 4 1 2 . 2 1 2 . 3 1 2 . 1 2 3 . 5 2 2 3 Gunslinging 1 | . 1 . . . . . . . . . . 1 . 1 . . 1 1 . . 1 1 1 Exploded 5 | . . . 1 4 . 2 . 2 . 1 . 2 . . . 1 . 3 . 5 . . 1 Melee 1 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Damage Taken 34121 | . 210 1246 513 492 40 876 . 1693 759 909 . 826 1456 2813 . 1338 2344 4351 386 2171 1064 3725 6909 Core 2641 | . 9 266 28 27 2 91 . 156 15 116 . 15 133 269 . 87 214 316 15 101 158 160 463 Absorbed by Shields 19933 | . . . 27 . 36 340 . 1080 238 501 . 184 636 2009 . 1413 2019 1144 342 1869 743 3481 3871 Reduced by Siege Mode 409 | . . . . . . . . . . . . . . . . 40 167 75 . . . 127 . Core Remaining (%) 75 | 100 96 33 . 90 . 86 . 81 . . . 85 . 65 . . . 52 . . . 70 71 Volleys Fired 1012 | . 17 80 28 15 3 40 . 38 38 40 . 29 33 89 . 31 94 81 . 76 36 93 151 Largest 5 | . 2 2 3 3 3 3 . 3 4 4 . 4 4 4 . 5 5 5 . 5 5 5 5 Hottest 307 | . 70 120 186 135 135 240 . 240 140 140 . 131 138 212 . 265 307 165 . 166 161 228 228 Shots Fired 3928 | . 33 155 66 25 9 100 . 78 152 154 . 99 126 349 . 114 443 334 . 342 180 443 726 Gun 3701 | . 33 121 27 6 3 61 . 41 152 152 . 95 126 346 . 95 440 327 . 333 180 443 720 Cannon 152 | . . 34 37 10 6 29 . 24 . . . . . 3 . 9 . . . . . . . Launcher 72 | . . . 2 9 . 10 . 13 . 2 . 4 . . . 10 3 7 . 9 . . 3 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 3324 | . 22 46 15 6 3 38 . 22 152 152 . 95 126 305 . 78 290 327 . 333 180 417 717 Thermal 369 | . 11 34 36 . . 38 . 43 . . . . . 44 . 26 108 . . . . 26 3 Explosive 14 | . . . . 1 . 1 . 5 . 2 . 4 . . . . . . . . . . 1 Electromagnetic 218 | . . 75 15 18 6 23 . 8 . . . . . . . 10 45 7 . 9 . . 2 Robot Hit Streak 40 | . 4 12 15 12 7 19 . 20 15 10 . 8 12 38 . 13 32 39 . 40 31 24 39 Robot Miss Streak 6 | . 3 3 2 1 1 3 . 6 5 5 . 3 3 4 . 3 2 4 . 3 2 5 4 Penetration Max 3 | . . . . . . . . . 1 3 . 2 1 2 . 1 2 2 . 1 2 1 1 Secondary Targets 61 | . 1 2 . . . . . . 1 2 . 3 3 7 . 2 8 6 . 4 3 8 11 Max Gunslinging Chain 2 | . 1 1 . . . . . . 1 1 . 1 1 1 . 1 1 1 . 1 2 2 1 Shots Hit Robots 2733 | . 19 108 47 21 7 64 . 51 95 82 . 53 81 262 . 72 341 251 . 255 131 295 498 Core Hits 1314 | . 12 36 21 12 3 52 . 54 34 46 . 34 35 79 . 43 134 151 . 154 59 114 241 Critical Hits 282 | . . 1 . . . 1 . 2 41 40 . 18 17 33 . 9 18 5 . 7 7 22 61 Critical Kills 99 | . . 1 . . . . . 2 11 18 . 7 6 9 . 3 6 1 . 3 2 7 23 Critical Parts Destroyed 148 | . . . . . . . . . 29 19 . 11 11 18 . 3 10 2 . 2 4 9 30 Melee Attacks 51 | . . . . . . . . . . . . . . 2 . . 1 . . . . . 48 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . 2 . . 1 . . . . . 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 64087 | . 176 1787 1092 1111 92 2086 . 2111 779 1052 . 1427 1512 5443 . 2158 8136 6504 . 7056 3208 6569 11788 Guns 52376 | . 176 1232 276 49 15 816 . 478 779 873 . 780 1490 5227 . 1105 7927 5653 . 4711 3208 6535 11046 Cannons 2555 | . . 438 720 232 77 452 . 303 . . . . . 124 . 209 . . . . . . . Explosions 8717 | . . 74 96 830 . 818 . 1314 . 179 . 647 . . . 844 209 851 . 2345 . . 510 Melee 296 | . . . . . . . . . . . . . . 92 . . . . . . . . 204 Ramming 143 | . . 43 . . . . . 16 . . . . 22 . . . . . . . . 34 28 Kinetic 47354 | . 125 384 102 49 15 416 . 259 779 873 . 780 1490 4873 . 1099 5249 5653 . 4711 3208 6294 10995 Thermal 6996 | . 51 512 745 135 . 967 . 565 . . . . . 478 . 286 1769 . . 1033 . 241 214 Explosive 2363 | . . . . 279 . 79 . 864 . 179 . 647 . . . . . . . . . . 315 Electromagnetic 6935 | . . 848 245 648 77 624 . 407 . . . . . . . 773 1118 851 . 1312 . . 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 296 | . . . . . . . . . . . . . . 92 . . . . . . . . 204 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 6 6 2 2 . . 4 4 5 5 . 2 . 1 6 7 . . 6 15 15 Average Corruption 5 | . . . 4 6 2 2 . . 3 4 4 5 . 2 . 1 3 6 . . 4 13 6 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Effects 511 | . . . 17 10 1 10 . . 4 20 2 19 . 15 . 2 69 67 . . 10 142 123 Message Errors 80 | . . . 7 2 1 5 . . . 3 . 4 . 5 . 1 8 11 . . 4 18 11 Matter Fused 78 | . . . 5 2 . . . . . 3 . 3 . . . . 12 15 . . 3 14 21 Heat Flow Errors 36 | . . . 2 1 . 2 . . 1 5 . 1 . 3 . . 6 2 . . 1 6 6 Energy Discharges 30 | . . . . 1 . . . . 1 3 2 1 . 1 . . 5 1 . . 2 9 4 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . Data Loss (minor) 46 | . . . . 2 . . . . . 1 . 2 . 3 . . 9 7 . . . 9 13 Data Loss (major) 11 | . . . . . . . . . . . . 1 . . . . . 3 . . . 3 4 Misfires 12 | . . . 1 . . . . . . . . . . . . . 3 1 . . . 5 2 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . 7 5 Targeting Errors 167 | . . . 1 2 . 3 . . 2 5 . 5 . 3 . 1 22 17 . . . 59 47 Weapon Failures 31 | . . . 1 . . . . . . . . 1 . . . . 4 7 . . . 9 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 477 | . . 25 3 17 . 46 . 73 . 1 . 41 . . . 2 . 10 . 35 . . 224 Projectiles 19 | . . 12 3 . . . . 4 . . . . . . . . . . . . . . . Explosions 330 | . . 13 . 17 . 46 . 69 . 1 . 41 . . . 2 . 10 . 35 . . 96 Melee 128 | . . . . . . . . . . . . . . . . . . . . . . . 128 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . 40 47 115 . 10 . 66 . 24 . . . . . . . 40 . 27 . . 33 Shots 27 | . . 1 1 7 . 1 . 4 . 1 . . . . . . . 6 . 5 . . 1 Rammed 8 | . . 2 . . . . . 1 . . . . . . . . . . . . . 3 2 Targets Rammed 13 | . . 4 . . . . . 2 . . . . 1 . . . . . . . . 3 3 Kicked 3 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 532 | . 100 42 198 204 . 288 . 338 210 243 . 366 24 166 . 314 532 194 . 88 127 252 290 Average Temperature 64 | . 42 17 69 95 . 121 . 96 53 37 . 138 10 31 . 113 75 71 . 9 34 57 54 Received Heat Transfer 3491 | . . 585 207 90 . 265 . 94 42 86 . 195 88 389 . 184 186 135 16 340 59 389 141 Effects 11 | . . . . . . 1 . 1 . . . 6 . . . . 3 . . . . . . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . 1 1 2 . . . 1 . Total Turns 135 | . . . . . . . . . . . . . . . . 37 33 39 . . . 26 . Longest Duration 37 | . . . . . . . . . . . . . . . . 37 33 21 . . . 26 . Robots Corrupted 13 | . . . . 3 . 1 . 1 . . . . . . . 2 2 2 . 2 . . . Combat Hostiles 13 | . . . . 3 . 1 . 1 . . . . . . . 2 2 2 . 2 . . . Parts Fried 28 | . . 1 1 3 1 . . 1 . . . . . . . 6 5 6 . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . 1 1 3 . . . . . . . . . . 4 . 1 5 1 . 1 . . 3 Heat Transferred 10127 | . 148 1025 1086 150 . 1557 . 1003 . . . . . 905 . 433 2368 . . 921 . 407 124 Parts Sabotaged 14 | . . . . . . . . 12 . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 2 1 2 . 4 . 1 . . . . . . . 1 . . . 6 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Peak Influence 897 | . 139 364 328 414 291 865 453 897 498 655 354 580 304 476 254 457 376 515 305 499 348 433 356 Average Influence 313 | . 58 220 223 295 239 575 453 710 289 400 352 495 204 330 254 366 219 357 295 374 197 273 224 Maximum Alert Level 3 | . . 1 1 2 1 3 2 3 2 2 1 2 1 2 1 2 1 2 1 2 1 2 1 Low Security (%) 26 | 100 100 38 51 . . . . . 38 12 . . 38 12 . 10 48 11 . . 55 16 46 Level 1 48 | . . 61 48 88 100 18 . 10 26 33 100 29 61 47 100 31 51 52 100 64 44 71 53 Level 2 19 | . . . . 11 . 51 100 33 34 54 . 70 . 40 . 58 . 36 . 34 . 12 . Level 3 4 | . . . . . . 30 . 55 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . 2 1 . . . . . 4 . 1 . 4 . . . 10 . . . 1 . 10 Investigation 5 | . . 2 . . . . . . . . 1 . 1 . . . . . . . . . 1 Extermination 12 | . . . . . . . . . 3 . . . 1 . . . 2 . . . 1 . 5 Reinforcement 9 | . . . 1 . . . . . 1 . . . 1 . . . 2 . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . . 1 . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Distress Signals 17 | . 2 2 1 . . . . . 1 . . . 2 . . . 2 1 2 . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 548 | . 8 32 16 11 2 26 . 34 19 34 . 16 17 31 . 17 45 44 6 40 32 34 84 Peak Tracking Total 16 | . 5 5 4 4 1 5 . 9 4 7 . 7 6 6 . 9 4 11 6 16 7 6 8 Tactical Retreats 38 | . . 4 . . . . . 2 2 12 . 2 3 3 . . 2 3 . 1 . 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Traps Triggered 69 | . . . 1 2 1 6 . 8 4 4 . 1 . 5 1 1 2 8 . 16 1 6 2 Indirectly 9 | . . . . . . . . . . . . . . . . . . 4 . 4 . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Machines Disabled 33 | . . 2 1 . . 2 . 1 3 2 . . 1 . . 1 1 5 . 3 . 4 7 Max in Single Turn 2 | . . 1 1 . . 1 . 1 1 2 . . 1 . . 1 1 1 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 Garrison Relay 13 | . . . . . . 2 . 1 . . . . . . . . . 3 . 3 . 4 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Machines Accessed 36 | . 2 4 2 . 3 . 1 . 5 . 2 . 3 . 1 . 3 . 1 . 2 . 7 Terminals 18 | . 2 3 1 . . . . . 4 . 1 . 2 . . . . . . . . . 5 Fabricators 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 2 . 2 Total Hacks 67 | . 3 10 3 . 4 . 1 . 11 . 3 . 6 . 1 . 3 . 1 . 3 . 18 Successful 41 | . . 5 1 . 2 . 1 . 6 . 2 . 3 . 1 . 3 . 1 . 3 . 13 Failed 26 | . 3 5 2 . 2 . . . 5 . 1 . 3 . . . . . . . . . 5 Catastrophic 4 | . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 2 3 2 . . . . . 4 . . . . . . . . . . . . . 8 Terminals 45 | . 3 8 2 . . . . . 10 . 2 . 5 . . . . . . . . . 15 Fabricators 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 3 . 3 Terminal Hacks 13 | . . 2 . . . . . . 3 . 1 . 2 . . . . . . . . . 5 Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 3 . 3 Unlock Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 9 | . . 2 . . . . . . 2 . . . . . . . . . . . . . 5 Terminals 9 | . . 2 . . . . . . 2 . . . . . . . . . . . . . 5 Track 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Botnet 7 | . . 2 . . . . . . 1 . . . . . . . . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 4 2 . 1 . 1 . 4 . 2 . 2 . 1 . 2 . 1 . 1 . 5 Full Trace Events 4 | . . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . 153 . . . . . . . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Used RIF Installer 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Threat Obfuscator 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Robots Hacked 25 | . . . . . . . . . . . . . . . . . . 2 . 10 6 . 7 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 25 | . . . . . . . . . . . . . . . . . . 2 . 10 6 . 7 Autooverrided 24 | . . . . . . . . . . . . . . . . . . 2 . 10 6 . 6 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 54 | . . . . . . 6 . 3 . . . . . . . . . 15 . 12 4 14 . Machine Destruction 50 | . . . . . . 6 . 3 . . . . . . . . . 15 . 12 . 14 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Attached 7 | . . . . . . . . . . . . . . . . . . 2 1 1 . 1 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Total Allies 26 | . . . . . 1 . . . . . . . . . . . . 2 . 10 6 . 7 Largest Group 2 | . . . . . 1 1 . . . . . . . . . . . 1 . 2 2 . 1 Highest-Rated Group 222 | . . . . . 8 8 . . . . . . . . . . . 47 . 88 116 . 222 Highest-Rated Ally 222 | . . . . . 8 8 . . . . . . . . . . . 47 . 58 64 . 222 Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . COLLECT 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . . . . . . . . . 5 . 9 17 . 15 Total Damage 2082 | . . . . . . . . . . . . . . . . . . 124 . 259 407 . 1292 Kills 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Turns Passed 21388 | 70 252 905 799 416 367 1016 32 1148 852 965 57 449 508 1489 112 496 2271 1398 82 1362 1380 1744 3218 Spaces Moved 9660 | 38 120 415 394 207 185 447 17 585 428 517 38 212 222 640 52 201 1016 609 45 556 676 733 1307 Core 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . Treads 6466 | 37 120 191 153 207 185 447 17 76 . . . . . 140 52 201 1016 609 45 556 676 733 1005 Legs 3192 | . . 224 241 . . . . 508 428 517 38 212 222 500 . . . . . . . . 302 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 170 190 186 186 120 150 150 150 150 150 120 180 180 160 160 178 178 162 162 146 Average Speed 169 | 157 160 138 163 174 190 187 186 155 150 150 150 150 150 164 180 180 179 179 178 185 179 173 174 Slowest Speed 600 | 160 160 180 230 190 190 190 186 600 150 150 150 150 150 210 180 180 200 197 178 186 186 192 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 36 50 33 52 5 60 1 92 16 85 2 51 10 97 3 52 37 86 3 97 21 98 25 Regions Visited 23 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 30 | . . . . . . . . . . . . . . . . . 1 . . . . 5 24 Terrain Destroyed 463 | . . 4 11 14 . 18 . 20 41 113 . 29 12 15 . 6 19 24 . 46 1 25 65 Melee 25 | . . . . . . . . . . . . . . . . . 1 . . . . . 24 Projectile 171 | . . . 8 . . 1 . . . 6 . 5 12 15 . 5 18 24 . 25 1 25 26 AOE 267 | . . 4 3 14 . 17 . 20 41 107 . 24 . . . 1 . . . 21 . . 15 Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Total 12406 | 45 151 596 501 238 195 549 17 747 549 614 38 281 320 871 68 274 1262 794 46 720 762 975 1793 Wait 465 | . . 31 26 1 2 15 . 18 27 4 . 3 30 39 12 19 31 20 . 21 6 53 107 Move 9645 | 37 119 414 394 206 184 446 17 584 428 516 38 211 222 639 52 200 1016 608 45 555 676 732 1306 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 2 5 13 14 2 2 8 . 8 7 11 . 3 7 13 . 4 23 20 . 7 8 21 31 Fast Attach 168 | 6 4 14 11 3 . 4 . 21 8 2 . 5 2 19 3 5 11 13 . 3 5 9 20 Attach 128 | . 1 3 3 2 2 4 . 11 4 2 . 3 8 14 1 2 5 13 1 8 . 15 26 Detach 46 | . 3 1 4 . . . . 3 3 . . . 2 9 . 3 3 4 . 2 . 2 7 Swap 205 | . 1 9 5 2 1 8 . 12 7 14 . 9 6 13 . 3 26 8 . 15 10 14 42 Drop 339 | . 1 27 16 3 1 15 . 13 17 15 . 13 10 25 . 5 52 15 . 13 21 25 52 Fire 1012 | . 17 80 28 15 3 40 . 38 38 40 . 29 33 89 . 31 94 81 . 76 36 93 151 Melee 50 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . Crush 9 | . . 2 . . . . . 1 . . . . . . . . . . . . . 3 3 Escape Stasis 127 | . . . . 4 . 9 . 37 10 10 . 5 . 10 . 2 . 12 . 20 . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -3/Research (discovered 3 exits: *Res x2 / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: [*Qua] / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Discovered new exit (range 13) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 654 | -9/Materials | Discovered new exit (range 11) 957 | -9/Materials | Core integrity fell below 50% 1130 | -9/Materials | Discovered new exit (range 15) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1518 | -8/Materials | Build established: Gunner 2027 | -8/Materials | Identified exit to Garrison 2027 | -8/Materials | Entered Garrison 2042 | -8/Garrison | Triggered checkpoint 2124 | -8/Garrison | Build established: Mutant 2140 | -8/Garrison | Triggered checkpoint 2148 | -8/Garrison | Triggered checkpoint 2232 | -8/Garrison | Discovered new exit (range 14) 2403 | -8/Garrison | Discovered new exit (range 8) 2428 | -8/Garrison | Installed Relay Interface Framework 2443 | -8/Garrison | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2465 | -7/Factory | Build established: Tank 2544 | -7/Factory | Identified exit to Garrison 2645 | -7/Factory | Fabricated R-06 Scavenger? 2704 | -7/Factory | Discovered new exit (range 16) 2810 | -7/Factory | Entered Garrison 2810 | -7/Garrison | Accompanied by 1 ally 2829 | -7/Garrison | Triggered checkpoint 2870 | -7/Garrison | Triggered checkpoint 2878 | -7/Garrison | Triggered checkpoint 2998 | -7/Garrison | Garrison Relay disabled 3112 | -7/Garrison | Triggered checkpoint 3166 | -7/Garrison | Destroyed 7 combat bots 3178 | -7/Garrison | Triggered checkpoint 3246 | -7/Garrison | Discovered new exit (range 12) 3399 | -7/Garrison | Discovered new exit (range 12) 3429 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3486 | -7/Garrison | Triggered checkpoint 3557 | -7/Garrison | Garrison Relay disabled 3826 | -7/Garrison | Entered Factory 3826 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3858 | -6/Factory | Identified exit to Garrison 3858 | -6/Factory | Entered Garrison 4007 | -6/Garrison | Destroyed 9 combat bots 4064 | -6/Garrison | Lost 9 parts (2p2n2u3w) 4100 | -6/Garrison | Triggered checkpoint 4211 | -6/Garrison | Discovered new exit (range 10) 4364 | -6/Garrison | Garrison Relay disabled 4373 | -6/Garrison | Build established: Scavenger-Tank 4418 | -6/Garrison | Triggered checkpoint 4496 | -6/Garrison | Triggered checkpoint 4497 | -6/Garrison | Triggered checkpoint 4584 | -6/Garrison | Triggered checkpoint 4659 | -6/Garrison | Discovered new exit (range 12) 4772 | -6/Garrison | Triggered checkpoint 4842 | -6/Garrison | Discovered new exit (range 13) 4890 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 5006 | -6/Garrison | Entered Factory 5006 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5179 | -5/Factory | Identified exit to Upper Caves 5553 | -5/Factory | Discovered new exit (range 17) 5858 | -5/Factory | Identified exit to Garrison 5858 | -5/Factory | Entered Garrison 5895 | -5/Garrison | Triggered checkpoint 6000 | -5/Garrison | Triggered checkpoint 6016 | -5/Garrison | Triggered checkpoint 6089 | -5/Garrison | Discovered new exit (range 8) 6210 | -5/Garrison | Triggered checkpoint 6224 | -5/Garrison | Discovered new exit (range 10) 6346 | -5/Garrison | Triggered checkpoint 6468 | -5/Garrison | Discovered new exit (range 14) 6495 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 6545 | -5/Garrison | Triggered checkpoint 6633 | -5/Garrison | Phase Generator disabled 6823 | -5/Garrison | Entered Factory 6880 | -5/Factory | Identified exit to Garrison 6880 | -5/Factory | Entered Garrison 6978 | -5/Garrison | Destroyed 7 combat bots 7008 | -5/Garrison | Triggered checkpoint 7052 | -5/Garrison | Destroyed 7 combat bots 7054 | -5/Garrison | Triggered checkpoint 7068 | -5/Garrison | Triggered checkpoint 7176 | -5/Garrison | Discovered new exit (range 12) 7206 | -5/Garrison | Expanded RIF knowledge: Autooverride 7329 | -5/Garrison | Entered Factory 7329 | -4/Factory | Evolved 2 slots: Utility x2 7746 | -4/Factory | Lost 3 parts (1n1u1w) 7768 | -4/Factory | Garrison activated, responded to threat 7795 | -4/Factory | Identified exit to Garrison 7837 | -4/Factory | Entered Garrison 7845 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 7896 | -4/Garrison | Triggered checkpoint 8047 | -4/Garrison | Build established: Scavenger-Gunner 8091 | -4/Garrison | Spotted B-86 Titan 8098 | -4/Garrison | Triggered checkpoint 8215 | -4/Garrison | Triggered checkpoint 8224 | -4/Garrison | Triggered checkpoint 8230 | -4/Garrison | Destroyed B-86 Titan 8256 | -4/Garrison | Lost 4 parts (1p1n2w) 8522 | -4/Garrison | Discovered new exit (range 7) 8620 | -4/Garrison | Triggered checkpoint 8719 | -4/Garrison | Triggered checkpoint 8832 | -4/Garrison | Triggered checkpoint 8888 | -4/Garrison | Discovered new exit (range 5) 9010 | -4/Garrison | Spotted B-86 Titan 9048 | -4/Garrison | Destroyed B-86 Titan 9079 | -4/Garrison | Lost 8 parts (2n2u4w) 9206 | -4/Garrison | Triggered checkpoint 9310 | -4/Garrison | Discovered new exit (range 8) 9326 | -4/Garrison | Entered Research 9326 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9426 | -3/Research | Identified exit to Garrison 9438 | -3/Research | Entered Garrison 9491 | -3/Garrison | Triggered checkpoint 9535 | -3/Garrison | Build established: Scavenger-Tank 9573 | -3/Garrison | Spotted B-86 Titan 9598 | -3/Garrison | Triggered checkpoint 9614 | -3/Garrison | Destroyed B-86 Titan 9614 | -3/Garrison | Triggered checkpoint 9627 | -3/Garrison | Triggered checkpoint 9666 | -3/Garrison | Destroyed 9 combat bots 9889 | -3/Garrison | Discovered new exit (range 15) 9927 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 9934 | -3/Garrison | Entered Research 9947 | -3/Research | Build established: Scavenger-Gunner 9987 | -3/Research | Garrison activated, responded to threat 10795 | -3/Research | Found Gamma Bomb Array 10925 | -3/Research | Garrison activated, responded to threat 10962 | -3/Research | Discovered new exit (range 15) 11037 | -3/Research | Found Gamma Bomb Array 11118 | -3/Research | Found Launcher Loader 11620 | -3/Research | Discovered new exit (range 14) 11887 | -3/Research | Spotted B-86 Titan 11902 | -3/Research | Destroyed B-86 Titan 11994 | -3/Research | Spotted B-86 Titan 12035 | -3/Research | Destroyed B-86 Titan 12205 | -3/Research | Identified exit to Garrison 12205 | -3/Research | Entered Garrison 12351 | -3/Garrison | Triggered checkpoint 12351 | -3/Garrison | Spotted B-86 Titan 12358 | -3/Garrison | Triggered checkpoint 12375 | -3/Garrison | Destroyed B-86 Titan 12437 | -3/Garrison | Triggered checkpoint 12530 | -3/Garrison | Lost 13 parts (1p3n4u5w) 12540 | -3/Garrison | Destroyed 14 combat bots 12746 | -3/Garrison | Discovered new exit (range 10) 12907 | -3/Garrison | Build established: Scavenger-Tank 12913 | -3/Garrison | Discovered new exit (range 14) 12945 | -3/Garrison | Expanded RIF knowledge: Autooverride 13002 | -3/Garrison | Triggered checkpoint 13050 | -3/Garrison | Garrison Relay disabled 13082 | -3/Garrison | Triggered checkpoint 13188 | -3/Garrison | Triggered checkpoint 13244 | -3/Garrison | Triggered checkpoint 13269 | -3/Garrison | Garrison Relay disabled 13311 | -3/Garrison | Build established: Scavenger-Gunner 13492 | -3/Garrison | Triggered checkpoint 13541 | -3/Garrison | Garrison Relay disabled 13603 | -3/Garrison | Entered Research 13603 | -2/Research | Evolved 2 slots: Utility x2 13685 | -2/Research | Identified exit to Garrison 13685 | -2/Research | Entered Garrison 13748 | -2/Garrison | Triggered checkpoint 13748 | -2/Garrison | Triggered checkpoint 13752 | -2/Garrison | Triggered checkpoint 13757 | -2/Garrison | Spotted B-90 Cyclops 13788 | -2/Garrison | Destroyed 17 combat bots 13883 | -2/Garrison | Destroyed B-90 Cyclops 13886 | -2/Garrison | Triggered checkpoint 14182 | -2/Garrison | Build established: Scavenger-Tank 14237 | -2/Garrison | Discovered new exit (range 12) 14314 | -2/Garrison | Triggered checkpoint 14417 | -2/Garrison | Garrison Relay disabled 14577 | -2/Garrison | Triggered checkpoint 14610 | -2/Garrison | Garrison Relay disabled 14621 | -2/Garrison | Build established: Scavenger-Gunner 14636 | -2/Garrison | Triggered checkpoint 14748 | -2/Garrison | Discovered new exit (range 14) 14898 | -2/Garrison | Discovered new exit (range 6) 14936 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 14970 | -2/Garrison | Triggered checkpoint 14988 | -2/Garrison | Garrison Relay disabled 15047 | -2/Garrison | Entered Research 15377 | -2/Research | Discovered new exit (range 10) 16427 | -2/Research | Identified exit to Garrison 16427 | -2/Research | Entered Garrison 16448 | -2/Garrison | Triggered checkpoint 16526 | -2/Garrison | Garrison Relay disabled 16672 | -2/Garrison | Spotted B-90 Cyclops 16690 | -2/Garrison | System corruption reached 10% 16704 | -2/Garrison | Destroyed B-90 Cyclops 16732 | -2/Garrison | Triggered checkpoint 16792 | -2/Garrison | Lost 4 parts (2u2w) 16890 | -2/Garrison | Triggered checkpoint 16974 | -2/Garrison | Spotted B-90 Cyclops 17034 | -2/Garrison | Destroyed B-90 Cyclops 17062 | -2/Garrison | Lost 4 parts (2n1u1w) 17162 | -2/Garrison | Triggered checkpoint 17184 | -2/Garrison | Garrison Relay disabled 17240 | -2/Garrison | Discovered new exit (range 5) 17586 | -2/Garrison | Triggered checkpoint 17651 | -2/Garrison | Garrison Relay disabled 17691 | -2/Garrison | Discovered new exit (range 10) 17718 | -2/Garrison | Expanded RIF knowledge: Hotswap 17796 | -2/Garrison | Triggered checkpoint 17852 | -2/Garrison | Garrison Relay disabled 17878 | -2/Garrison | Triggered checkpoint 18015 | -2/Garrison | Discovered new exit (range 3) 18171 | -2/Garrison | Entered Access 18171 | -1/Access | Evolved 2 slots: Utility x2 19255 | -1/Access | Identified exit to Surface 19530 | -1/Access | Discovered new exit (range 7) 19823 | -1/Access | Lost 3 parts (3u) 20464 | -1/Access | System corruption reached 10% 20494 | -1/Access | Lost 4 parts (1p2n1u) 20979 | -1/Access | Spotted B-99 Colossus 20979 | -1/Access | Spotted B-99 Colossus 21037 | -1/Access | Destroyed B-99 Colossus 21056 | -1/Access | Destroyed B-99 Colossus 21082 | -1/Access | Lost 13 parts (1p3n3u6w) 21389 | *** | Escaped! Last Messages --------------- 21250_ U-05 Engineer builds a Wall. 21256_ Sealed Heavy Doors breached. 21266_ System corrupted: Ionic Axe targeting data glitched. 21277_ U-05 Engineer builds a Wall. 21284_ U-05 Engineer lays Concrete. 21288_ 900M1> CJVY2OTL533G N8OBOVU:Q5 21288_ U-05 Engineer builds a Wall. 21294_ U-05 Engineer lays Concrete. 21297_ U-05 Engineer builds a Wall. 21303_ System corrupted: Component data lost. 21305_ U-05 Engineer lays Concrete. 21319_ TIFIEZNK RKTT#HIUTQVA|EOR0COO5|YJKTX 21319_ U-05 Engineer lays Concrete. 21331_ Main Access Shell breached. 21341_ System corrupted: Matter fused (-9). 21352_ U-05 Engineer lays Concrete. 21357_ System corrupted: Myomer Leg stumbles. 21358_ U-05 Engineer lays Concrete. 21368_ L|SDJPSXHPE=GL EH6U4:EYBOX 21386_ Identified Gamma Rifle. Map ----- +----------------------------------------------------+ | ??????????# #?????????# #????????????# #? | | ########### #?????????# # ???????????# #? | | # #?????????# "" # ???????????# ## | | # #?????????# "" # ???????????# " | | " # #?????????# "" #/############ # | | """" ! #% #?????????# S # # # | | """"" *# %#???????### "" # =[* # # | | """"" [/% ##########" "" # !% # # | | """" *# # ## "" # !!! # * # | | " #[%# ## # !# [ # | | # # ## # !*# % # | | #% # ## + [[!#[ %*# | | # # ## # !=!+ !*%# | | # # ######### =#[!%[# | | ########### + #???????# =#= *! | | ??????????# # ####????# [[ =#|=%[ # | | ??????????# # # #????# [ [ #=%= | | ??????????#% #############????#########""### =! | | ??????????# #????#"##????????????????## # | | ??????????# %#######"???????##???######### # | | ??????????# """T"" "??????? ???" # # ## | | ??????????# %""" "" "??????? "??" ## #? | | ??????????# "??"""""" "??" ### #? | | ??????????#% "??" " "??" #? | | ??????????# "??" "" " "??" #? | | ??????????# "??" @" " "??" #? | | ??????????# "??" " "??" #? | | ??????????# " """" " "??" # # ###? | | ??????????# === " """" # # #?? | | ??????????#[=!!% " ##### #?? | | ??????????#!%#######"#####################???? ?? | | ??????????# #???# #?????## #?????????????????###? | | ??????????# !############### #???????????????????? | | ??????????#[!#= ! ####???????????????????? | | ??????????# !#!!*! !#??????????????????????? | | ???####???# +*!!!= #??????????????????????? | | ???# ??#= #%!*! #??????????????????????? | | ???+ ??# #!!! #??????????????????????? | | ???# ?#% #==% #??????????????????????? | | ???# ?# #= #??????????????????????? | | ???# # # * #??????????????????????? | | ???# # # #??????????????????????? | | ???# + # #??????????????????????? | | ???# # # #??????????????????????? | | ???# # # ####???????????????????? | | ???# ?# ############## #???????????????????? | | ???# ?# #????????## #####???????????????????? | | ???# ??# #?????????## #??????????????????????? | | ???#] ??# #???????????##??????????????????????? | | ???####???# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 100 Energy Generation 43 Energy Capacity 1080 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthScatterAnalyzer Manual? 0 Play Time 02:42:24 Cumulative 378.7 hours Start 2020.06.24 @ 17:36:43 End 2020.06.25 @ 18:03:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 239 Adventurer 0 Explorer 1 Win Type 0 Total 38 Types 29/2/4/2/1/0/0 Lore% 90 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 923c7d4a-6619-4db0-999d-d7e41d4fd4e5