Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 04:31:21 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (540) 2700 Value Destroyed (27762) 27762 Prototype IDs (112) 2240 Alien Tech Used (9) 1800 Bonus (25330) 25330 TOTAL SCORE: 70332 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11945 Follower Combat Kills 4618 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -1333 Cogmind --------- Core Integrity 138/1600 Matter 152/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Enhanced Biometal Leg > --- UTILITY (12) ----- Experimental Reaction Control System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Advanced Shield Generator Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer SHELL Armor Advanced EM Disruption Field Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Improved Potential Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Heat Sink Experimental Sensor Array Advanced Weapon Cycler Advanced Transmission Jammer ECM Suite Experimental Reaction Control System Experimental Thermal Defense Suite Advanced Shield Generator Improved Remote Force Field Point Defense Array Advanced Hacking Suite Advanced Hacking Suite Hacking Drone Bay Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Tiamat Missile Launcher [Rating: 214] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Bore Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Utility 10 | . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 663 | 2 6 11 26 46 25 15 27 10 16 3 36 7 12 18 19 5 17 10 28 19 2 8 8 38 24 38 65 44 18 60 Power 46 | . . 1 1 3 . . 1 1 . 1 2 . . . 2 . 1 1 2 4 . . 1 1 3 1 7 7 3 3 Engine 14 | . . 1 1 3 . . 1 1 . 1 2 . . . 1 . 1 . 1 . . . . . . 1 . . . . Core 6 | . . . . . . . . . . . . . . . 1 . . . 1 3 . . . . . . 1 . . . Reactor 26 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 3 . 6 7 3 3 Propulsion 103 | 2 2 3 8 8 . 1 10 . 5 . 5 2 3 . 1 . 1 2 6 4 . 1 2 2 3 7 10 8 3 4 Treads 85 | 2 . . 6 8 . 1 8 . 5 . 5 1 3 . 1 . 1 1 2 4 . 1 1 2 3 6 10 8 3 3 Leg 9 | . 2 3 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 6 | . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Utility 255 | . 1 2 5 10 7 3 6 4 2 2 11 2 6 10 13 3 9 3 5 8 2 5 4 20 14 22 25 13 5 33 Device 156 | . . . . 5 2 . 4 2 1 . 4 . 5 5 8 3 8 1 3 7 2 5 2 9 8 16 13 12 4 27 Storage 8 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . 2 . 1 1 . . . Processor 23 | . . . . 1 . . . . . . 2 . 1 2 1 . 1 . . . . . 1 1 1 . 6 . 1 5 Hackware 10 | . . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . . 3 1 . . . Protection 58 | . 1 2 4 2 3 2 2 2 1 1 4 2 . 3 2 . . 2 2 1 . . 1 8 5 2 4 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 259 | . 3 5 12 25 18 11 10 5 9 . 18 3 3 8 3 2 6 4 15 3 . 2 1 15 4 8 23 16 7 20 Energy Gun 31 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 14 9 2 2 Energy Cannon 49 | . . 1 . 1 2 3 1 . . . . . . 2 . . 1 1 3 1 . . 1 6 3 5 2 2 4 10 Ballistic Gun 34 | . . . 5 13 6 1 2 . . . . 1 1 . . . 1 . 2 . . . . . . . 1 . 1 . Ballistic Cannon 43 | . . 4 2 . 1 2 3 . 3 . 9 1 2 4 1 2 1 1 4 1 . . . . . . 1 . . 1 Launcher 40 | . 1 . 1 4 4 3 3 . . . . . . . . . . . 3 . . . . 2 1 2 5 5 . 6 Special Weapon 18 | . . . 1 . 2 . . 2 3 . . 1 . . 1 . . 1 3 . . . . 3 . . . . . 1 Impact Weapon 21 | . 2 . . 4 1 1 . . 1 . 5 . . . 1 . 2 . . . . 1 . 2 . 1 . . . . Slashing Weapon 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 20 | . . . 1 3 2 . . 2 . . 4 . . 2 . . 1 1 . 1 . 1 . 2 . . . . . . Unidentified Prototypes 46 | . . . 1 3 1 . . 2 . . 1 2 1 2 . . 1 5 3 . . . 4 . 1 4 6 3 2 4 Corrupted Parts 5 | . . . . 1 . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . System Corruption 22 | . . . . 8 . . . . 2 . . . 12 . . . . . . . . . . . . . . . . . Parts Lost 127 | . . 5 . 1 3 1 13 . 2 . 6 . . 1 2 . 2 . 11 . . . 1 8 5 20 8 5 12 21 Power 25 | . . 1 . . . . 1 . . . 1 . . . 2 . . . 3 . . . . 1 2 3 4 1 3 3 Propulsion 27 | . . 2 . . . . 5 . . . 3 . . . . . . . 2 . . . . 1 . 6 . . 2 6 Utility 47 | . . 1 . . . 1 3 . 1 . 2 . . 1 . . 1 . 4 . . . 1 5 3 9 2 2 3 8 Weapon 28 | . . 1 . 1 3 . 4 . 1 . . . . . . . 1 . 2 . . . . 1 . 2 2 2 4 4 Highest Loss Streak 15 | . . 3 . 1 2 1 11 . 2 . 3 . . 1 2 . 1 . 3 . . . 1 2 3 15 2 2 4 15 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Average Slot Usage (%) 88 | . 94 86 89 99 99 99 97 100 98 99 98 94 86 83 80 88 87 84 70 83 80 80 78 73 79 71 75 85 76 66 Engine 6 | . 14 13 7 7 6 7 6 7 7 13 13 13 13 13 5 5 9 8 3 3 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 2 5 5 5 4 9 15 15 12 5 4 2 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 3 . . . 1 4 7 6 7 11 10 10 Treads 20 | . 3 . 9 30 28 29 28 30 29 26 26 16 13 13 13 17 16 16 10 14 20 20 20 20 15 15 14 18 14 13 Leg 1 | . 24 28 19 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . . . . 3 6 7 18 9 6 6 4 13 19 15 12 11 11 7 9 14 15 15 13 12 13 14 12 15 15 16 Storage 5 | . 14 4 6 7 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 6 4 4 3 4 4 2 Processor 6 | . . . . . . . . . . . 7 6 11 13 15 17 19 22 16 12 10 10 11 7 8 8 6 7 6 5 Hackware 3 | . . . . . 10 7 7 7 7 13 10 6 . . . . . . . . . . . . . 1 8 8 8 4 Protection 11 | . 8 11 15 17 17 22 10 20 22 19 14 13 6 7 10 11 7 5 4 5 5 5 5 8 10 5 5 4 4 2 Energy Gun 2 | . 14 1 14 15 5 . . . 3 . . . . . . . . . . . . . . . . . 8 11 7 2 Energy Cannon 2 | . . . . . 1 5 . . . . . . . . . . 2 . 4 4 5 5 1 7 12 10 . . 2 2 Ballistic Gun 2 | . 9 . 11 13 8 1 2 7 2 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 22 3 . 2 6 10 . 7 13 10 11 11 12 10 10 7 . 3 5 5 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 13 15 32 51 52 60 119 120 118 118 125 127 136 132 138 139 128 142 145 148 174 180 180 187 197 206 197 149 150 156 192 Greatest Support 305 | 40 40 20 80 86 80 80 91 83 91 80 98 98 160 160 190 190 160 160 160 209 209 209 209 214 235 230 230 225 235 305 Greatest Overweight (x) 43 | . . 1 1 . . 1 3 1 1 1 1 4 43 . . . . . 9 6 . . . . 1 1 1 1 . . Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 3 13 . . . . . . 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 Average Capacity 21 | 8 8 5 9 11 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 17 20 20 19 Most Carried 25 | 6 8 8 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 19 20 Average Carried 20 | 6 6 5 9 11 14 19 22 24 24 24 22 24 22 24 24 24 23 23 22 24 25 24 24 23 24 21 15 19 16 16 Final Capacity 25 | 8 8 5 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 20 20 5 Final Carried 25 | 6 8 5 10 15 15 25 25 25 24 25 23 25 22 23 25 25 23 25 25 25 25 25 25 25 25 5 20 15 17 5 Class Distribution -------------------- 52% | Scavenger-Mutant 17% | Mutant 6% | Tank 4% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Hacker-Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 13287 | 220 11 288 399 904 501 510 607 75 248 44 1017 301 413 418 818 60 662 70 673 177 24 65 110 856 314 370 1342 714 405 671 Remotely 388 | . . . . . . . 112 . . . . . . . . . 276 . . . . . . . . . . . . . Salvage Created 26777 | . 34 118 337 1689 815 455 455 . 251 60 629 62 368 379 926 . 722 279 1173 73 . . . 2405 1383 1215 3367 2463 1973 5146 Parts 1124 | . 12 5 28 90 40 16 18 . 16 5 11 3 29 17 48 . 36 9 55 3 . . . 68 74 54 135 86 73 193 Haulers Intercepted 12 | . . . 1 6 . . . . . . . . . 1 . . . . . . . . . . . . 3 . . 1 Recyclers Shooed 16 | . . . . 1 1 . . . . . 1 . . . 2 . . . . 1 . . . . 2 1 3 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . 5 . . . 16 28 . 11 . . . . . . 2 34 6 49 . 4 3 . 26 . . . . . . Prevented 44 | . . . . . . . . . 7 . . . . . . 1 2 . . . . . . 34 . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 434 | . 4 3 7 28 24 11 17 . 9 2 10 1 3 6 11 . 15 . 9 2 . . . 33 21 17 45 35 24 97 Melee 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Guns 94 | . . . 4 14 5 2 1 . 3 . . . 2 . . . . . 1 . . . . . . . 25 24 11 2 Cannons 145 | . . 1 . . 6 2 7 . . 2 6 1 1 6 11 . 15 . 8 2 . . . 8 18 12 1 . 10 28 AOE 161 | . 4 . 3 14 13 7 9 . 5 . . . . . . . . . . . . . . 13 . 4 15 11 . 63 Classes Destroyed 29 | . 3 3 4 8 1 1 1 . . . 1 . . . . . 2 . . . . . . 1 . . . . . 4 Worker 24 | . . . . 3 1 . . . . . . . . . 2 . . . . . . . . . 1 . 6 . . 11 Builder 21 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 3 . 2 . 1 12 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . 1 6 . . . . . . . . . 1 . . . . . . . . . . . . 3 . . 1 Recycler 13 | . . . 1 2 . . . . . . 1 . . . 2 . . . . . . . . 2 1 1 1 . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 11 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . 1 1 . 5 Operator 13 | . . . . 1 1 . . . . . . . 5 . . . . . . . . . . . 1 3 . 2 . . Watcher 16 | . 1 . . . 1 . . . . . 2 1 . . 1 . . . . . . . . 2 . . 3 2 1 2 Swarmer 68 | . 4 . 3 3 8 . 4 . 7 . 4 . . . . . 4 . 4 . . . . 2 8 . 10 . . 7 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 4 Grunt 170 | . . . . 18 9 9 6 . 1 1 2 1 . 1 5 . 5 . 2 . . . . 15 7 7 13 22 9 37 Brawler 23 | . . . . 2 . 2 4 . . . . . . . 1 . . . . . . . . 6 . 1 . 2 . 5 Duelist 20 | . . . . 1 . . 2 . . . . . . . 1 . . . . . . . . 2 . . 1 4 2 7 Protector 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Researcher 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Sentry 40 | . . . 3 3 3 . 1 . 1 . 4 . 3 3 . . . . 1 2 . . . 4 . . 4 . 3 5 Demolisher 4 | . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 33 | . . . 1 . 3 . . . . . . . . 2 1 . 4 . . . . . . 4 2 3 5 . 1 7 Programmer 53 | . . . . . 1 . . . . 1 . . . . 3 . 1 . . . . . . . 3 6 11 5 6 16 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 36 | . 5 1 4 14 8 4 7 . 4 1 5 1 3 2 7 . 4 . 4 1 . . . 11 7 7 7 6 7 36 Combat Bots Only 29 | . 4 1 3 11 8 4 7 . 4 1 4 1 2 1 3 . 4 . 4 1 . . . 11 6 6 6 6 6 29 Max Kills in Single Turn 7 | . 4 1 3 5 3 2 3 . 3 1 2 1 1 1 2 . 1 . 1 1 . . . 3 2 2 5 4 2 7 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . 3 . 2 3 3 2 3 . 3 . . . . . . . . . . . . . . 3 . 2 5 3 . 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 3702 | . 5 33 30 75 179 32 127 . 110 27 171 18 10 85 85 3 122 . 58 6 . . 14 142 264 329 372 257 293 855 Missed 1042 | . 3 10 9 19 66 10 28 . 29 9 50 6 2 22 26 . 18 . 7 3 . . 1 38 75 98 103 67 77 266 Damage Taken 52371 | . 16 798 294 1024 1164 338 2318 . 962 273 1202 199 196 735 898 24 1337 . 1888 272 . 21 712 2696 3015 4805 6281 4622 5524 10757 Core 4161 | . 16 100 32 23 33 . 459 . 34 16 87 . 49 12 55 . 61 . 203 . . . 65 151 256 941 482 132 65 889 Absorbed by Shields 5572 | . . . . . . . 12 . . . 10 111 . 113 294 . 540 . . . . . 217 . 887 447 18 . . 2923 Reduced by Siege Mode 1181 | . . . . . . . . . . . . . . . 52 . 94 . 35 . . . . 42 60 230 120 262 197 89 Redirected to Shielding 202 | . . 51 . . . . . . . . . . . . . . . . . . . . . 24 . . 127 . . . Ignored by Resistances 2064 | . . . . . 175 35 30 . . . . . . . . . . . 22 . . . . . . 219 . . . 1583 Regen/Repaired (Parts) 12495 | . . . . . 324 . . . . 264 . . . . . . . . . . . . 564 . . . 2922 1923 1011 5487 Core Remaining (%) 54 | 100 . 53 . 90 . . . . 24 . . . . 80 . . . . 68 . . . . 81 . 1 . . 44 8 Volleys Fired 1298 | . 4 22 17 51 51 38 41 . 27 15 29 11 47 29 46 . 55 13 94 12 . . 3 122 80 70 119 69 77 156 Largest 4 | . 1 2 4 4 3 2 2 . 2 2 2 2 2 2 2 . 2 1 2 2 . . 1 1 2 3 3 3 3 3 Hottest 281 | . 30 80 204 176 153 113 113 . 110 96 96 96 83 114 114 . 147 35 147 147 . . 105 90 180 274 262 243 281 265 Shots Fired 2276 | . 4 38 51 156 115 50 66 . 38 30 58 22 56 47 92 . 94 13 125 15 . . 3 121 142 106 298 170 182 184 Gun 926 | . . . 47 140 64 10 2 . 24 . . . 45 . . . 4 . 15 . . . . . . . 263 154 123 35 Cannon 1199 | . . 38 2 . 43 32 53 . 8 30 58 21 11 47 92 . 90 13 97 15 . . 3 99 142 102 19 2 59 123 Launcher 123 | . 4 . 2 16 8 8 11 . . . . . . . . . . . . . . . . 14 . 4 16 14 . 26 Special 28 | . . . . . . . . . 6 . . 1 . . . . . . 13 . . . . 8 . . . . . . Kinetic 734 | . . 33 22 70 65 31 48 . 17 30 58 21 56 36 92 . 67 . 31 3 . . . . . . 36 . 18 . Thermal 1337 | . . 5 27 70 42 11 7 . . . . . . 11 . . 27 13 93 12 . . 3 49 142 101 246 156 164 158 Explosive 124 | . 4 . 2 9 8 8 11 . 6 . . 1 . . . . . . 1 . . . . 14 . 4 16 14 . 26 Electromagnetic 81 | . . . . 7 . . . . 15 . . . . . . . . . . . . . . 58 . 1 . . . . Robot Hit Streak 37 | . 1 5 17 19 14 12 21 . 9 3 15 8 13 6 11 . 21 31 19 17 . . . 26 16 22 34 23 18 37 Robot Miss Streak 10 | . 1 2 3 3 4 3 3 . 10 4 3 2 2 3 7 . 4 . 1 . . . . 3 6 2 4 3 4 3 Penetration Max 2 | . . . . . . . . . . . . . 1 1 2 . . . 1 . . . . . . . 2 . 1 . Secondary Targets 14 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 4 2 . Max Gunslinging Chain 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Capacitor 106 | . . . . . . . . . . . . . . . . . . . . 5 . . 3 98 . . . . . . Shots Hit Robots 1617 | . 2 28 31 108 70 21 49 2 26 14 60 16 44 21 56 . 66 16 98 9 . . 16 130 81 75 194 130 128 126 Core Hits 1001 | . 6 4 15 74 53 29 49 . 20 3 18 9 19 7 30 . 31 7 39 4 . . . 61 35 41 105 97 60 185 Critical Kills 78 | . . . . . 1 . . . . . . . 5 6 16 . 9 . 2 . . . . 1 1 1 18 9 8 1 Critical Parts Destroyed 87 | . . 2 . . . . . . 1 . 3 1 8 3 20 . 17 . 1 . . . . . . . 14 10 7 . Critical Strikes 192 | . . 3 1 3 2 . 3 . 3 . 7 3 13 13 36 . 30 . 4 . . . . 2 1 1 32 19 15 1 Burn 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 2 1 Destroy 162 | . . . . . 1 . . . 1 . . 1 13 13 36 . 30 . 3 . . . . . . . 32 19 13 . Blast 10 | . . . 1 . . . 3 . . . 4 2 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Smash 7 | . . 3 . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 184 | . . 18 . 10 7 4 5 3 1 . 52 . . 3 2 . 1 3 . 1 . . 25 47 . 2 . . . . Impact 111 | . . 18 . 9 4 3 . . 1 . 46 . . . 2 . 1 . . . . . 9 16 . 2 . . . . Slashing 7 | . . . . . . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 72 | . . . . 1 3 1 1 2 . . 6 . . 3 1 . . 3 . 1 . . 16 33 . 1 . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90656 | . 325 673 688 3474 2397 1154 2582 . 1421 487 1899 600 705 501 1779 . 1582 340 2763 335 . . . 6707 3215 4391 9129 6840 4617 32052 Guns 15662 | . . . 505 1759 646 108 36 . 312 . . . 496 . . . 25 . 157 . . . . . . . 5328 2904 2752 634 Cannons 30956 | . . 284 41 . 776 295 949 . 101 487 1237 600 209 474 1609 . 1557 340 2507 293 . . . 2530 3140 2961 101 . 1664 8801 Explosions 40789 | . 325 . 142 1677 953 691 1443 . 759 . . . . . . . . . . . . . . 3549 . 1306 3464 3882 174 22424 Melee 2110 | . . 389 . . . 60 154 . 110 . 623 . . . 92 . . . . . . . . 584 . 98 . . . . Ramming 879 | . . . . 38 22 . . . . . 39 . . 27 78 . . . 14 42 . . . 8 75 26 236 54 27 193 Kinetic 10906 | . . 173 243 974 872 345 818 . 218 487 1237 600 705 474 1609 . 967 . 320 83 . . . . . . 405 . 376 . Thermal 50361 | . . 111 303 962 770 58 167 . . . . . . . . . 615 340 2429 210 . . . 1427 3140 2907 5024 2904 4214 24780 Explosive 23868 | . 325 . 142 812 733 691 1443 . 759 . . . . . . . . . . . . . . 3232 . 1306 3464 3882 . 7079 Electromagnetic 2393 | . . . . 688 . . . . 195 . . . . . . . . . . . . . . 1456 . 54 . . . . Impact 1896 | . . 389 . . . . . . 110 . 623 . . . 92 . . . . . . . . 584 . 98 . . . . Slashing 353 | . . . . . . 60 154 . 139 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 10 . . . . 2 . 5 2 11 2 3 3 3 3 3 . . 1 1 6 7 8 16 22 9 . Average Corruption 5 | . . . . 3 . . . . 2 . 2 2 4 2 1 2 2 3 3 . . 1 1 5 3 6 7 18 8 . Corruption Purged 33 | . . . . . . . . . . . 5 . 14 . 1 3 . . . . . . . . 7 3 . . . . Corruption Blocked 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 38 Effects 300 | . . . . 4 . . . . . . 6 5 7 1 2 3 20 8 46 . . 1 . 37 5 14 58 66 17 . Message Errors 64 | . . . . 2 . . . . . . 3 2 1 . . 1 4 1 7 . . . . 8 1 2 12 18 2 . Matter Fused 65 | . . . . 1 . . . . . . 1 . 2 . 1 . 4 2 12 . . . . 11 1 4 11 9 6 . Heat Flow Errors 39 | . . . . . . . . . . . . . . . 1 2 2 3 8 . . . . 5 1 2 6 8 1 . Energy Discharges 34 | . . . . . . . . . . . . . . 1 . . 1 . 7 . . . . 2 1 . 11 9 2 . Parts Rejected 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 4 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 40 | . . . . . . . . . . . 1 . . . . . 4 . 8 . . 1 . 7 . 4 8 6 1 . Data Loss (major) 9 | . . . . . . . . . . . . 1 2 . . . 1 1 2 . . . . . . . 1 . 1 . Misfires 11 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . 3 3 1 . Alerts 5 | . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 24 | . . . . . . . . . . . . . 2 . . . 2 . 1 . . . . 2 1 2 3 8 3 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Overflow Damage 4844 | . . 38 . 12 12 4 48 . 64 40 340 . . . 98 . 8 58 71 . . . . 147 78 156 240 111 . 3319 Projectiles 1581 | . . . . . 1 4 16 . . 40 3 . . . 36 . 8 58 71 . . . . 26 78 51 . . . 1189 Explosions 2615 | . . . . 12 11 . . . . . . . . . . . . . . . . . . 111 . 37 220 111 . 2113 Melee 648 | . . 38 . . . . 32 . 64 . 337 . . . 62 . . . . . . . . 10 . 68 20 . . 17 Knockbacks 60 | . . 3 . . 1 4 1 . 1 10 3 1 . 2 16 . 7 . 2 . . . . . . . 3 . . 6 Impact 14 | . . 3 . . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . 6 Kinetic 46 | . . . . . 1 4 1 . . 10 3 1 . 2 14 . 7 . 2 . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1876 | . . . . 81 50 . 186 . . . . . . . . . . . . 4 . . . 411 . 221 125 206 37 555 Shots 41 | . . . . 6 1 . 6 . . . . . . . . . . . . . . . . 6 . 4 2 5 1 10 Rammed 63 | . . . . 7 3 . . . . . 3 . . 2 6 . . . 1 4 . . . 1 4 1 12 4 3 12 Targets Rammed 75 | . . . . 9 4 . . . . . 4 . . 2 6 . . . 1 4 . . . 1 5 1 17 5 3 13 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 12 | . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . 1 . 5 1 . 1 Highest Temperature 647 | . . . 384 376 30 6 26 . 9 3 326 16 . 6 187 212 231 226 264 174 . . 154 366 445 168 256 502 647 134 Average Temperature 88 | . . . 137 115 5 6 15 . 6 3 101 12 . 6 39 112 45 116 91 60 . . 95 72 135 47 63 105 183 28 Received Heat Transfer 6567 | . . . 45 558 318 189 426 . 147 9 253 71 27 123 257 . 122 . 21 . . . . 358 104 271 390 801 1301 776 Effects 25 | . . . 3 2 . . . . . . . . . . . . . . . . . . . 6 7 . . 4 3 . Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 2 . Energy Bleed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . Interference 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Short Circuit 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . 2 3 . 4 . 5 1 . . . 2 4 4 5 6 2 2 Total Turns 1086 | . . . . . . . . . . . . . . 23 146 . 107 . 39 4 . . . 34 55 107 293 127 55 96 Longest Duration 235 | . . . . . . . . . . . . . . 19 97 . 72 . 14 4 . . . 19 23 50 235 33 44 82 Robots Corrupted 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . 9 . . . . . . Combat Hostiles 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . 9 . . . . . . Parts Fried 26 | . . . . . . . . . 1 . 4 1 . . 1 . . . . . . . . 16 . 3 . . . . Impact Corruptions 28 | . . 4 . . . . 1 . 3 . 10 . . . 2 . . . . . . . . 2 . 1 3 . . 2 Robots Melted 17 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 1 4 . 3 3 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 4 . 3 3 Parts Melted 103 | . . . 1 . 1 . . . . . . . . . . . 1 1 1 . . . . 4 8 4 18 19 23 22 Heat Transferred 49361 | . . 148 666 2210 1112 74 222 . . . . . . . . . 666 650 2536 222 . . . 1741 3256 2664 6031 4292 4650 18221 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 4269 | . 176 . 106 621 780 . . . . 85 181 470 354 364 413 . . . . 469 . . . . 1043 595 1526 1610 1651 4269 Initial 1100 | . . . . 44 245 . . . . . . 72 188 . 157 . . . . 18 . . . . 141 586 257 858 1100 981 Average 522 | . 46 . 47 379 492 . . . . 49 81 308 102 128 267 . . . . 183 . . . . 400 338 868 1272 1285 1863 Maximum Alert Level 5 | . . . . 2 3 . . . . . . 2 1 1 2 . . . . 2 . . . . 3 2 4 5 5 5 Low Security (%) 36 | 100 100 . 100 7 . . . . . 100 100 37 79 63 16 . . . . 60 . . . . 29 . . . . . Level 1 21 | . . . . 42 27 . . . . . . 27 20 36 80 . . . . 28 . . . . 33 85 5 . . . Level 2 15 | . . . . 49 58 . . . . . . 35 . . 3 . . . . 11 . . . . 17 14 24 . . . Level 3 10 | . . . . . 13 . . . . . . . . . . . . . . . . . . . 19 . 53 29 . 11 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 61 93 44 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 42 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 1 . . 9 7 . 1 . . 4 1 . . 5 5 . . . . 5 . . . 2 4 4 8 15 4 33 Investigation 10 | . 1 . . 1 2 . . . . . 1 . . 1 2 . . . . . . . . 1 . 1 . . . . Extermination 20 | . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 2 5 2 2 2 Reinforcement 24 | . . . . 2 3 . . . . . . . . 3 1 . . . . 4 . . . . 1 1 1 2 1 5 Assault 45 | . . . . 3 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 11 1 25 Garrison 9 | . . . . 3 . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 59 | . 1 . . 3 1 . . . . . . 2 . . 2 . . . 36 1 . . 1 . 5 2 3 . . 2 Communications Jammed 153 | . . . . . . . . . . . . . . . . . . . . . . . . 26 21 28 38 30 10 . Distress Signals 151 | . . . . . . . . . . . . . . . . . . . . . . . . 26 20 28 37 30 10 . Times Spotted 790 | . 4 4 13 63 32 11 24 . 14 4 21 13 16 11 22 1 15 . 21 12 5 1 12 43 54 31 70 63 40 170 Peak Tracking Total 18 | . 5 2 4 10 9 4 9 . 5 2 5 5 2 5 6 1 4 . 4 3 4 1 8 9 11 9 7 12 6 18 Tactical Retreats 18 | . . . . 1 . . . . 1 . 2 . . . 2 . 2 . . . . . . 1 4 1 1 1 . 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 15 | . . 3 . 1 . . . . . . 4 . . . 1 . . . . . . . . . 1 2 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 128 | . . . 55 42 . . . . . . 31 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . 6 6 . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . 4 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Traps Extracted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 1 . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Triggered 19 | . . . . 4 . . . . . . 1 . . . . 2 . . 5 . . . 7 . . . . . . . Most Traps Carried 3 | . . . . 1 1 . 3 3 1 1 1 . . . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 77 | . . 1 . 6 6 . 1 . 2 . . 5 3 4 4 . . . 4 4 4 . . 2 3 6 4 6 4 8 Max in Single Turn 3 | . . 1 . 3 3 . 1 . 2 . . . . 1 1 . . . 1 . . . . 1 1 2 1 2 1 1 Garrison Access 7 | . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 61 | . 5 1 4 12 5 1 . . 1 1 4 . . 2 2 2 . 4 . 3 . . 1 3 2 2 4 1 . 1 Terminals 27 | . 3 . 3 9 3 . . . 1 . 4 . . . . 1 . . . . . . . 1 . 2 . . . . Fabricators 7 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 1 . 1 . . . Repair Stations 6 | . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Recycling Units 5 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . 1 Total Hacks 153 | . 13 1 14 27 13 1 . . 1 5 8 . . 3 6 2 . 17 . 10 . . 1 7 5 5 11 2 . 1 Successful 87 | . 3 1 7 10 6 1 . . 1 4 4 . . 1 6 2 . 17 . 7 . . 1 3 1 3 7 1 . 1 Failed 66 | . 10 . 7 17 7 . . . . 1 4 . . 2 . . . . . 3 . . . 4 4 2 4 1 . . Catastrophic 16 | . 3 . 1 4 3 . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 9 . 10 12 6 . . . . . . . . 26 3 . . . . 18 . . . 1 6 2 3 17 5 7 Terminals 59 | . 8 . 10 19 6 . . . 1 . 8 . . . . 1 . . . . . . . 1 . 5 . . . . Fabricators 21 | . . . . . . . . . . . . . . . 6 . . . . 8 . . . 3 2 . 2 . . . Repair Stations 24 | . 3 . . 4 5 . . . . 5 . . . . . . . . . . . . . . . . 7 . . . Recycling Units 11 | . 2 . . 2 . . . . . . . . . . . . . . . 2 . . . 3 . . 2 . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 2 2 . . . . . . . . 3 . . . . . . . . . . 3 . . 2 . 1 Terminal Hacks 41 | . 2 1 2 4 2 1 . . 1 . 4 . . . . 2 . 17 . . . . 1 1 . 3 . . . . Record 7 | . . . . . . . . . 1 . . . . . . 1 . 5 . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 11 | . . . . 2 . 1 . . . . 4 . . . . 1 . . . . . . 1 1 . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 1 . 1 . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Repair Station Hacks 13 | . . . . 2 3 . . . . 4 . . . . . . . . . . . . . . . . 4 . . . Scan Component 7 | . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . Repair 6 | . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Seal Access 5 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 12 | . 1 . 1 3 . . . . . . . . . . 1 . . . . 4 . . . 1 . . 1 . . . Terminals 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Reject 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 2 9 2 . . . 1 1 3 . . 1 . . . . . 1 . . . 2 2 . 2 1 . . Full Trace Events 8 | . 2 . . 2 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . 2 . . . . 15 . . . . . 11 . . . 4 . . . . . . . 3 . 12 . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 216 | . . . . . . . . . . . . . . . 31 . . . . 139 . . . . 46 . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . . 10 . . . . 9 . . . . 9 . . . . . Parts Repaired 6 | . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . Time 175 | . . . . 53 26 . . . . 41 . . . . . . . . . . . . . . . . 55 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . . . . . . . . . 3 . . . 10 . . 2 . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . 1 . . . 2 . . 1 . . 3 . . . 3 . 1 . . 4 . . . . . . . Non-combat 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . 2 . . 1 . . 2 . . . 3 . 1 . . 4 . . . . . . . Robot Hacks Applied 15 | . . . . 1 . . . 2 . . 1 . . 3 . . . 3 . 1 . . 4 . . . . . . . parse_system 13 | . . . . . . . . 2 . . 1 . . 2 . . . 3 . 1 . . 4 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_station 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . 2 . 2 . . . 3 . . . . . . . 2 . . . 5 13 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 96 | . . . . 12 2 . 2 4 . . 16 . . 4 6 . . . 2 9 . . 5 13 5 . 3 . . 13 Largest Group 12 | . . . . 10 2 . 2 4 4 . 12 12 3 2 6 . . . 2 7 6 4 9 8 8 . 3 . . 7 Highest-Rated Group 608 | . . . . 173 53 . 62 156 156 . 482 482 199 192 297 . . . 98 576 476 336 608 391 391 . 243 . . 243 Highest-Rated Ally 269 | . . . . 31 32 . 32 40 40 . 159 159 129 96 96 . . . 49 103 103 103 103 64 269 . 81 . . 81 Zionite Dispatches 13 | . . . . . . . . . . . . . . 1 1 . . . . 4 . . . . 3 . 1 . . 3 Heavy 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hacker 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 18 | . . . . . . . . . . . . . . 1 1 . . . 2 . . . . 6 2 1 . 1 1 3 STAY 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 RETURN 7 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . 1 1 1 Ally Attacks 694 | . . . . 86 14 . 9 . 19 . 95 93 11 20 22 . . . 33 46 14 3 29 29 95 . 28 . . 48 Total Damage 23985 | . . . . 1130 380 . 294 . 676 . 2038 2621 232 1175 921 . . . 1400 2702 1252 79 2271 918 3601 . 975 . . 1320 Kills 132 | . . . . 9 2 . 5 . 3 . 9 17 3 9 6 . . . 7 9 9 1 5 3 21 . 5 . . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . 1 3 2 1 . . . . . . 1 1 . 2 . 1 1 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . 1 1 2 Drone Recoveries 8 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . 1 1 2 Zionite Intel Received 11 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 5 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guard Positions 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 45176 | 8 297 1981 1195 2757 1246 3020 3090 2613 2792 419 2491 322 1908 892 868 1724 2077 306 2049 875 899 595 1048 1758 1023 983 2299 1357 664 1620 Spaces Moved 19386 | 4 188 1064 513 1177 566 1148 1174 1058 1108 141 850 154 211 433 281 1067 1159 159 791 488 538 351 570 837 369 489 970 594 233 701 Core 238 | . . . . . . . . . . . . . 67 . . . . . . . . . . . . 91 . . . 80 Treads 16989 | 4 21 . 154 1177 566 1148 1160 1058 1108 141 850 27 128 433 281 1067 1159 159 747 192 538 351 570 837 369 333 963 594 233 621 Legs 1590 | . 167 1064 359 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 497 | . . . . . . . 14 . . . . 127 16 . . . . . 44 296 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . 65 7 . . . Fastest Speed 45 | 160 120 120 120 160 170 250 130 242 240 242 236 160 160 160 160 160 160 160 120 120 165 165 163 165 148 45 125 148 152 50 Average Speed 191 | 160 124 164 172 163 170 250 241 242 241 242 239 173 807 160 160 160 160 160 209 154 165 165 164 165 155 123 146 159 154 146 Slowest Speed 2200 | 160 160 190 240 170 170 250 325 242 243 242 242 236 2200 160 160 160 160 160 240 180 165 165 165 165 233 232 152 250 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 Exploration Rate (%) 55 | 2 39 47 34 94 15 99 96 89 96 6 84 60 72 51 11 93 96 60 73 12 70 50 86 60 13 56 35 85 21 26 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 10 | . 1 1 . . . 1 . 3 . . . . . . . . . 3 . . 1 . . . . . . . . . Known Exits Taken 20 | . . . 1 . 1 . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . 1 1 . Scrap Searched 37 | . . 8 . . . 7 3 4 2 . . . . . . 3 2 . 3 . 1 3 . 1 . . . . . . Spaces Dug 181 | . . . 5 2 8 9 7 . . . 7 . . 11 1 . 6 . 7 6 . . 6 29 19 13 17 . 3 25 Terrain Destroyed 1445 | . 22 2 8 85 64 33 61 . 75 10 15 3 11 29 7 . 30 . 32 7 . . 6 135 50 70 131 148 40 371 Melee 21 | . . . . 2 3 3 1 . . . 7 . . . 1 . 1 . . . . . 3 . . . . . . . Projectile 297 | . . 2 . . 8 7 9 . 4 10 8 1 11 28 6 . 29 . 13 7 . . 3 8 50 27 15 . 23 28 AOE 1126 | . 22 . 8 83 53 23 51 . 71 . . 2 . . . . . . 19 . . . . 127 . 43 116 148 17 343 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 25212 | 5 247 1226 790 1887 741 1242 1359 1116 1183 189 1190 191 357 580 595 1084 1280 200 1051 596 548 366 677 1177 670 752 1593 852 378 1090 Wait 2853 | . 38 95 144 520 70 9 89 15 17 27 154 4 74 88 234 3 45 1 90 47 9 2 60 100 176 124 368 111 32 107 Move 19356 | 3 187 1063 512 1176 565 1147 1173 1057 1107 140 849 153 210 432 280 1066 1158 158 790 487 537 350 569 836 368 488 969 593 233 700 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | . 5 5 15 9 9 21 14 13 6 4 12 5 5 4 5 5 1 2 6 6 . 2 1 6 6 8 24 10 4 6 Fast Attach 212 | . 3 4 13 9 1 . 6 3 6 1 5 2 2 1 5 . 3 6 13 14 . 2 7 7 9 11 35 10 9 25 Attach 142 | . . 3 3 1 3 2 13 . 4 2 7 1 4 2 3 . 3 1 7 1 . 1 . 9 4 14 12 8 8 26 Detach 102 | . 2 1 1 5 . . 2 1 3 . 4 3 3 1 1 . . 6 7 2 . . 2 4 1 6 13 . 7 27 Swap 321 | 2 3 4 10 36 21 13 8 7 6 . 24 4 6 15 11 5 12 4 8 4 2 5 1 22 11 14 18 29 4 12 Drop 249 | . 5 9 19 18 7 8 2 17 6 . 12 8 6 3 1 5 2 6 7 18 . 4 9 2 10 14 18 17 2 14 Fire 1298 | . 4 22 17 51 51 38 41 . 27 15 29 11 47 29 46 . 55 13 94 12 . . 3 122 80 70 119 69 77 156 Melee 184 | . . 18 . 10 7 4 5 3 1 . 52 . . 3 2 . 1 3 . 1 . . 25 47 . 2 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 73 | . . . . 9 4 . . . . . 4 . . 2 6 . . . 1 3 . . . 1 5 1 17 5 2 13 Escape Stasis 10 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 4 Rewire 54 | . . . . 1 . . 6 . . . . . . . 1 . . . 25 . . . . 21 . . . . . . Trap 133 | . . . 55 42 1 . . . . . 32 . . . . . . . 3 . . . . . . . . . . . Miscellaneous 5 | . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Entered Subcaves 335 | -10/Subcaves | Build established: Mutant 409 | -10/Subcaves | Discovered new exit (range 12) 563 | -10/Subcaves | Disturbed a concealed Subdweller 567 | -10/Subcaves | Ambushed by Subdweller buried in earth 611 | -10/Subcaves | Lost 3 parts (1p1u1w) 853 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 872 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 901 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 914 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1263 | -10/Subcaves | Visited 4L-MR0's lab 1287 | -10/Subcaves | Found Gun Armor 1665 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1770 | -10/Subcaves | Learned location of Zion (-7) 1770 | -10/Subcaves | Met a Zionite searching for "candidates" 2287 | -10/Subcaves | Entered Materials 2287 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2288 | -8/Materials | Identified exit to Storage 2359 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 2655 | -8/Materials | Build established: Tank 3105 | -8/Materials | Discovered new exit (range 16) 3477 | -8/Materials | Build established: Scavenger-Tank 3482 | -8/Materials | Entered Storage 3528 | -8/Storage | Garrison activated, responded to threat 4145 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4441 | -8/Storage | Build established: Commander-Tank 4577 | -8/Storage | Repaired Broken Lrn. Tractor Beam 4818 | -8/Storage | Met a pair of Derelict thieves 4897 | -8/Storage | Lost 8 allies 4927 | -8/Storage | Destroyed 11 combat bots 5043 | -8/Storage | Discovered new exit (range 16) 5301 | -8/Storage | Build established: Tank 5482 | -8/Storage | First assault squad dispatched 6194 | -8/Storage | System corruption reached 10% 6239 | -8/Storage | Entered Factory 6239 | -7/Factory | Evolved 2 slots: Utility x2 6501 | -7/Factory | Destroyed 8 combat bots 6541 | -7/Factory | Build established: Hacker-Tank 6807 | -7/Factory | Identified exit to Lower Caves 6974 | -7/Factory | Repaired Huge Storage Unit 7346 | -7/Factory | Build established: Mutant 7439 | -7/Factory | First assault squad dispatched 7485 | -7/Factory | Entered Lower Caves 7931 | -7/Lower Caves | Encountered a Warlord checkpoint 8973 | -7/Lower Caves | Discovered new exit (range 12) 10505 | -7/Lower Caves | Entered another Lower Caves area 10639 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10679 | -7/Lower Caves | Destroyed 7 combat bots 10698 | -7/Lower Caves | Core integrity fell below 50% 10737 | -7/Lower Caves | Lost 11 parts (1p4n3u3w) 10960 | -7/Lower Caves | Discovered new exit (range 11) 11243 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11272 | -7/Lower Caves | Identified exit to Zion 11284 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11889 | -7/Lower Caves | Spotted B-75 Beast 11998 | -7/Lower Caves | Encountered a Warlord checkpoint 12231 | -7/Lower Caves | Build established: Scavenger-Mutant 12301 | -7/Lower Caves | Learned Factory security intel 13595 | -7/Lower Caves | Entered Zion 13614 | -7/Zion | Given A8's code to call for help 13792 | -7/Zion | Discovered new exit (range 13) 14445 | -7/Zion | Learned location of Warlord (-4) 14603 | -7/Zion | Given the Hacking Drone Bay 14603 | -7/Zion | Found Prototype Device 14604 | -7/Zion | Identified Hacking Drone Bay 14895 | -7/Zion | Learned location of Extension (-6) 15064 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15294 | -7/Zion | Found Prototype Special Weapon 15294 | -7/Zion | Identified RU-N14's Throwing Claymores 15300 | -7/Zion | Found RU-N14's Throwing Claymores 15306 | -7/Zion | Found RU-N14's Throwing Claymores 15310 | -7/Zion | Found RU-N14's Throwing Claymores 15621 | -7/Zion | Imprinted 15624 | -7/Zion | Declared Zion's savior 16208 | -7/Zion | Entered Proximity Caves 16208 | -6/Proximity Caves | Accompanied by 4 allies 16209 | -6/Proximity Caves | Identified exit to Factory 16718 | -6/Proximity Caves | Spotted B-75 Beast 16733 | -6/Proximity Caves | Allies destroyed B-75 Beast 17570 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19000 | -6/Proximity Caves | Entered Factory 19000 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19001 | -6/Factory | Identified exit to Extension 19062 | -6/Factory | Repaired Imp. Light Armor Plating 19086 | -6/Factory | Repaired Arm. Huge Wheel 19090 | -6/Factory | Garrison activated, responded to threat 19419 | -6/Factory | Entered Extension 19976 | -6/Extension | Lost 3 parts (3n) 20225 | -6/Extension | Build established: Derelict-Mutant 20356 | -6/Extension | Rescued a captive Derelict 20357 | -6/Extension | Rescued a captive Derelict 20529 | -6/Extension | Rescued a captive Derelict 20642 | -6/Extension | Rescued A7 20689 | -6/Extension | Rescued a captive Derelict 20699 | -6/Extension | Terminal network hard line cut 20885 | -6/Extension | Build established: Scavenger-Mutant 20895 | -6/Extension | Rescued a captive Derelict 21170 | -6/Extension | Spotted B-75 Beast 21184 | -6/Extension | Spotted B-75 Beast 21208 | -6/Extension | Allies destroyed B-75 Beast 21251 | -6/Extension | Lost 4 allies 21415 | -6/Extension | Rescued a captive Derelict 21452 | -6/Extension | Rescued a captive Derelict 21586 | -6/Extension | Rescued a captive Derelict 21613 | -6/Extension | Rescued a captive Derelict 21614 | -6/Extension | Rescued a captive Derelict 21650 | -6/Extension | Rescued a captive Derelict 21825 | -6/Extension | Rescued a captive Derelict 21868 | -6/Extension | Discovered new exit (range 10) 21870 | -6/Extension | Discovered new exit (range 6) 21910 | -6/Extension | Entered Cetus 21910 | -6/Cetus | Accompanied by 12 allies (A7) 21915 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 21940 | -6/Cetus | Spotted Cetus Guard 21940 | -6/Cetus | Spotted Cetus Guard 21942 | -6/Cetus | Spotted Cetus Guard 21944 | -6/Cetus | Spotted Cetus Guard 21955 | -6/Cetus | Allies destroyed Cetus Guard 21957 | -6/Cetus | Allies destroyed Cetus Guard 21959 | -6/Cetus | Allies destroyed Cetus Guard 21965 | -6/Cetus | Allies destroyed Cetus Guard 22002 | -6/Cetus | Lost 7 allies 22031 | -6/Cetus | Cetus Manufacturing Module disabled 22075 | -6/Cetus | Discovered new exit (range 16) 22108 | -6/Cetus | Spotted Cetus Guard 22109 | -6/Cetus | Spotted Cetus Guard 22113 | -6/Cetus | Spotted Cetus Guard 22115 | -6/Cetus | Spotted Cetus Guard 22116 | -6/Cetus | Allies destroyed Cetus Guard 22119 | -6/Cetus | Allies destroyed Cetus Guard 22126 | -6/Cetus | Allies destroyed Cetus Guard 22127 | -6/Cetus | Allies destroyed Cetus Guard 22139 | -6/Cetus | Discovered new exit (range 15) 22149 | -6/Cetus | Scared off Revision 17 22232 | -6/Cetus | Entered Archives 22232 | -6/Archives | Accompanied by 3 allies (A7) 22284 | -6/Archives | Build established: Mutant 22303 | -6/Archives | System corruption reached 10% 22388 | -6/Archives | Discovered new exit (range 16) 22552 | -6/Archives | Discovered new exit (range 15) 22587 | -6/Archives | Build established: Scavenger-Mutant 24138 | -6/Archives | Identified exit to Hub_04(d) 24140 | -6/Archives | Entered Hub_04(d) 24164 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 24346 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 24347 | -6/Hub_04(d) | Zion Heavy squad teleported in 24419 | -6/Hub_04(d) | Found Prototype Protection 24419 | -6/Hub_04(d) | Identified Zio. Heavy Carapace 24488 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 24694 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 24720 | -6/Hub_04(d) | Found Exp. Targeting Computer 24814 | -6/Hub_04(d) | Discovered new exit (range 10) 24874 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 24882 | -6/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 24883 | -6/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 24994 | -6/Hub_04(d) | Discovered new exit (range 11) 25009 | -6/Hub_04(d) | Network Hub disabled 25024 | -6/Hub_04(d) | Identified exit to Factory 25032 | -6/Hub_04(d) | Entered Factory 25032 | -5/Factory | Accompanied by 1 ally 25032 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25472 | -5/Factory | Identified exit to Upper Caves 25542 | -5/Factory | Fabricated Imp. Medium Treads (x2) 25608 | -5/Factory | Fabricated L-61 Swordsman? 25699 | -5/Factory | Zion Hacker squad teleported in 25799 | -5/Factory | Lost 3 allies 25821 | -5/Factory | P-70 Sage assimilated allied Swordsman 6c 25822 | -5/Factory | P-70 Sage assimilated allied Swordsman 6b 25900 | -5/Factory | Entered Upper Caves 26086 | -5/Upper Caves | Learned 12 Factory zone layouts 27326 | -5/Upper Caves | Discovered new exit (range 10) 27371 | -5/Upper Caves | Identified exit to Upper Caves 27621 | -5/Upper Caves | Spotted B-75 Beast 27624 | -5/Upper Caves | Entered another Upper Caves area 27690 | -5/Upper Caves | Spotted B-75 Beast 27731 | -5/Upper Caves | Destroyed B-75 Beast 27894 | -5/Upper Caves | Discovered new exit (range 9) 27905 | -5/Upper Caves | Identified exit to Factory 28172 | -5/Upper Caves | Found Alien Artifact 28172 | -5/Upper Caves | Identified Core Expander 28172 | -5/Upper Caves | Installed Core Expander, added new Power slot 28236 | -5/Upper Caves | Encountered a Warlord checkpoint 28526 | -5/Upper Caves | Learned Factory non-interactive machine intel 28558 | -5/Upper Caves | Ambushed by research squad 28735 | -5/Upper Caves | Discovered new exit (range 9) 28767 | -5/Upper Caves | Identified exit to Zhirov 29701 | -5/Upper Caves | Entered Zhirov 29701 | -5/Zhirov | Discovered new exit (range 3) 29730 | -5/Zhirov | Met Zhirov 29781 | -5/Zhirov | Learned location of Quarantine (-2) 29781 | -5/Zhirov | Learned location of Testing (-3) 29781 | -5/Zhirov | Learned location of Command (-1) 29791 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29817 | -5/Zhirov | Found Alien Artifact 29817 | -5/Zhirov | Identified Integrated Reactor 29817 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29939 | -5/Zhirov | Found Alien Artifact 29999 | -5/Zhirov | Identified exit to Proximity Caves 30007 | -5/Zhirov | Entered Proximity Caves 30092 | -4/Proximity Caves | Lost 3 parts (2n1u) 30293 | -4/Proximity Caves | Learned 12 Research zone layouts 31423 | -4/Proximity Caves | Lost 3 parts (2p1w) 31630 | -4/Proximity Caves | Lost 4 allies 31641 | -4/Proximity Caves | Build established: Mutant 31798 | -4/Proximity Caves | Lost 3 allies 32056 | -4/Proximity Caves | Entered Factory 32056 | -4/Factory | Accompanied by 2 allies 32056 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32057 | -4/Factory | Identified exit to Upper Caves 32057 | -4/Factory | Identified exit to Research 32058 | -4/Factory | Loaded intel: 220 non-interactive machine locations 32225 | -4/Factory | Build established: Scavenger-Mutant 32295 | -4/Factory | Zion Heavy squad teleported in 32322 | -4/Factory | Zion Heavy squad teleported in 32338 | -4/Factory | Discovered exit to Upper Caves (range 16) 32429 | -4/Factory | Zion Light squad teleported in 32547 | -4/Factory | Fabricated Adv. Heavy Siege Treads? 32556 | -4/Factory | Found Quantum Capacitor 32567 | -4/Factory | Zion Demo squad teleported in 32931 | -4/Factory | Entered Upper Caves 32931 | -4/Upper Caves | Accompanied by 6 allies 33051 | -4/Upper Caves | Attracted the attention of an 0b10 base 33740 | -4/Upper Caves | Discovered new exit (range 8) 33768 | -4/Upper Caves | Identified exit to Upper Caves 33830 | -4/Upper Caves | Entered another Upper Caves area 33830 | -4/Upper Caves | Accompanied by 4 allies 33888 | -4/Upper Caves | Discovered exit to Research (range 15) 34332 | -4/Upper Caves | Learned 12 Research zone layouts 34371 | -4/Upper Caves | Discovered new exit (range 6) 34381 | -4/Upper Caves | Identified exit to Warlord 34425 | -4/Upper Caves | Entered Warlord 34425 | -4/Warlord | Accompanied by 4 allies 34480 | -4/Warlord | System corruption cleaned by Quarantine Array 35153 | -4/Warlord | Rebuked by Warlord 35178 | -4/Warlord | Warlord's base attacked by MAIN.C 35206 | -4/Warlord | Found Prototype Reactor 35206 | -4/Warlord | Identified Vortex Chain Reactor 35227 | -4/Warlord | Found Prototype Processor 35227 | -4/Warlord | Identified Exp. Core Analyzer 35415 | -4/Warlord | Opened side exit 35460 | -4/Warlord | Discovered new exit (range 11) 35471 | -4/Warlord | Identified exit to Proximity Caves 35473 | -4/Warlord | Entered Proximity Caves 35497 | -3/Proximity Caves | Lost 8 allies 35854 | -3/Proximity Caves | Destroyed 11 combat bots 35890 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 36153 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36295 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 36519 | -3/Proximity Caves | Discovered exit to Research (range 5) 36610 | -3/Proximity Caves | Lost 3 allies 37209 | -3/Proximity Caves | Build established: Commander-Mutant 37231 | -3/Proximity Caves | Entered Research 37231 | -3/Research | Accompanied by 8 allies 37231 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 37232 | -3/Research | Identified exit to Armory 37232 | -3/Research | Identified exit to Testing 37232 | -3/Research | Identified exit to Research 37298 | -3/Research | Lost 5 allies 37334 | -3/Research | Found Prototype Launcher 37334 | -3/Research | Identified Com. Tesla Bomb Launcher 37434 | -3/Research | Fabricated Biometal Heavy Treads? 37470 | -3/Research | Garrison activated, responded to threat 37619 | -3/Research | Build established: Scavenger-Tank 37675 | -3/Research | Spotted B-86 Titan 37733 | -3/Research | Destroyed B-86 Titan 37813 | -3/Research | Lost 3 parts (1p2u) 37843 | -3/Research | Zion Heavy Resupply teleported in 37873 | -3/Research | P-80 Master assimilated allied DF-D7S(A) 37991 | -3/Research | Zion Light squad teleported in 38101 | -3/Research | Lost 3 allies 38127 | -3/Research | Zion Experimental squad teleported in 38154 | -3/Research | Build established: Tank 38254 | -3/Research | Entered Testing 38548 | -3/Testing | Found Prototype Launcher 38563 | -3/Testing | Found Prototype Device 38572 | -3/Testing | Identified Exp. Thermal Defense Suite 38784 | -3/Testing | Build established: Scavenger-Tank 38879 | -3/Testing | Identified Transdimensional Reconstructor 38879 | -3/Testing | Warped through subspace 38890 | -3/Testing | Lost 5 parts (2p1n1u1w) 38971 | -3/Testing | Spotted Striker 38985 | -3/Testing | Spotted Striker 39060 | -3/Testing | Spotted PL-W9OTQ0V9WB 39113 | -3/Testing | Core integrity fell below 50% 39133 | -3/Testing | Core integrity fell below 20% 39175 | -3/Testing | Found Prototype Protection 39210 | -3/Testing | Discovered exit to Research (range 10) 39211 | -3/Testing | Lost 15 parts (1p5n8u1w) 39227 | -3/Testing | Found Prototype Energy Cannon 39227 | -3/Testing | Identified Imp. Potential Cannon 39237 | -3/Testing | Entered Research 39237 | -2/Research | Evolved 2 slots: Utility x2 39248 | -2/Research | Identified SHELL Armor 39363 | -2/Research | Build established: Hacker-Mutant 39399 | -2/Research | Zion Hacker squad teleported in 39602 | -2/Research | Found Prototype Device 39602 | -2/Research | Identified Exp. Sensor Array 39745 | -2/Research | Garrison activated, responded to threat 39893 | -2/Research | Found Quantum Capacitor 39945 | -2/Research | Repaired Adv. Heavy Siege Treads 39987 | -2/Research | First assault squad dispatched 40269 | -2/Research | Build established: Scavenger-Gunner 40543 | -2/Research | Terminal network hard line cut 40552 | -2/Research | Repaired Adv. Transmission Jammer 40835 | -2/Research | System corruption reached 10% 41081 | -2/Research | Found Prototype Processor 41081 | -2/Research | Identified Exp. Target Analyzer 41503 | -2/Research | Discovered new exit (range 15) 41534 | -2/Research | Identified exit to Quarantine 41536 | -2/Research | Entered Quarantine 41645 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 41732 | -2/Quarantine | Cryocooling Duct disabled 41747 | -2/Quarantine | Ambient heat levels rising (+20) 41747 | -2/Quarantine | Non-combat units ordered to evacuate 41786 | -2/Quarantine | First assault squad dispatched 41813 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 41887 | -2/Quarantine | Build established: Hacker-Skirmisher 42124 | -2/Quarantine | Retrieved Zion intel report: Branch Access 42192 | -2/Quarantine | Found Alien Artifact 42237 | -2/Quarantine | Discovered new exit (range 16) 42265 | -2/Quarantine | Build established: Hacker-Gunner 42559 | -2/Quarantine | Found Transdimensional Reconstructor 42567 | -2/Quarantine | Found Transdimensional Reconstructor 42569 | -2/Quarantine | Found Transdimensional Reconstructor 42572 | -2/Quarantine | Found Alien Artifact 42577 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 42577 | -2/Quarantine | Warped through subspace 42583 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 42621 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 42680 | -2/Quarantine | Build established: Scavenger-Gunner 42701 | -2/Quarantine | Spotted Alpha 7 42772 | -2/Quarantine | High security lockdown imminent 42820 | -2/Quarantine | Warped through subspace 42821 | -2/Quarantine | Core integrity fell below 50% 42852 | -2/Quarantine | High security lockdown engaged 42883 | -2/Quarantine | Discovered new exit (range 6) 42892 | -2/Quarantine | Identified Core Reset Matrix 42892 | -2/Quarantine | Used Core Reset Matrix 42893 | -2/Quarantine | Entered Section 7 42896 | -2/Section 7 | Sensed 21 artifacts in vicinity 42905 | -2/Section 7 | Found Integrity Redistributor 42974 | -2/Section 7 | Found Integrated Mediator 42974 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 43002 | -2/Section 7 | Found Integrated Dissipator 43002 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 43103 | -2/Section 7 | Spotted S7 Guard 43117 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 43277 | -2/Section 7 | Lost 4 parts (2p1n1w) 43344 | -2/Section 7 | Discovered new exit (range 13) 43345 | -2/Section 7 | Spotted B-90 Cyclops 43361 | -2/Section 7 | Destroyed B-90 Cyclops 43397 | -2/Section 7 | Lost 3 parts (2u1w) 43408 | -2/Section 7 | Spotted S7 Guard 43419 | -2/Section 7 | Found Core Membrane 43419 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 43425 | -2/Section 7 | First assault squad dispatched 43440 | -2/Section 7 | Destroyed S7 Guard 43557 | -2/Section 7 | Entered Access 43557 | -1/Access | Evolved 2 slots: Propulsion x2 43657 | -1/Access | Zion Infowar Resupply teleported in 43807 | -1/Access | First assault squad dispatched 43851 | -1/Access | Build established: Alien-Mutant 43886 | -1/Access | Zion Hacker squad teleported in 44002 | -1/Access | Lost 3 allies 44040 | -1/Access | Zion Defense Resupply teleported in 44049 | -1/Access | Found Prototype Device 44049 | -1/Access | Identified Adv. EM Disruption Field 44053 | -1/Access | Found Prototype Device 44053 | -1/Access | Identified Exp. Thermal Defense Suite 44484 | -1/Access | High security lockdown imminent 44527 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-415) 44546 | -1/Access | Destroyed 9 combat bots 44564 | -1/Access | High security lockdown engaged 44771 | -1/Access | Spotted Striker 44780 | -1/Access | Warped through subspace 44792 | -1/Access | Destroyed 17 combat bots 44838 | -1/Access | Warped through subspace 44926 | -1/Access | Garrison activated, responded to threat 44955 | -1/Access | Spotted Investigator 44955 | -1/Access | Scanned by Researcher 44978 | -1/Access | Destroyed Investigator 45063 | -1/Access | Destroyed 29 combat bots 45067 | -1/Access | Spotted Striker 45067 | -1/Access | Spotted Executioner 45067 | -1/Access | Destroyed Executioner 45070 | -1/Access | Spotted Executioner 45070 | -1/Access | Spotted Executioner 45070 | -1/Access | Destroyed Executioner 45072 | -1/Access | Destroyed Executioner 45078 | -1/Access | Spotted Striker 45094 | -1/Access | Destroyed Striker 45111 | -1/Access | Spotted Striker 45111 | -1/Access | Spotted Striker 45120 | -1/Access | Core integrity fell below 50% 45131 | -1/Access | Destroyed Striker 45136 | -1/Access | Emitted hypermatrix ping 45139 | -1/Access | Core integrity fell below 20% 45141 | -1/Access | Assembled emerged from beneath the floor 45152 | -1/Access | Destroyed 20 combat bots 45168 | -1/Access | Lost 15 parts (3p5n5u2w) 45173 | -1/Access | Door terminal overloaded 45175 | -1/Access | Discovered new exit (range 6) 45177 | *** | Heading to fleet! Last Messages --------------- cleaned. 45141_ P-80 Master knocked back. 45141_ as-91921 destroyed. 45141_ Acquired Prototype Leg. 45141_ Identified Enh. Biometal Leg. 45141_ U-05 Engineer builds a Wall. 45142_ P-80 Master destroyed. 45142_ K-01 Serf collects debris. 45142_ Penetrated by Slug. 45143_ The unstable cave ceiling collapses. 45143_ K-01 Serf collects debris. 45143_ P-80 Master resets Striker, system corruption cleaned. 45145_ The unstable cave ceiling collapses. 45173_ System overload, Sealed Barrier opened. 45173_ Terminal disabled. 45175_ The Access Shell folds into the floor. 45175_ EXIT=FOUND 45175_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ????? = !!%= *!* " #??? | | ????? * % !* # """#########+##??? | | ????? !!==# # ##### #?????????????? | | ????? * ## #####????##????????? ???? | | ????? ####### #?###???????????????????????? | | ?????? #######+##########??????????????????? | | ?????????? # #??????????????????? | | ?????????? # #????????? ???????? | | ?????????? # """""" "" #??????????????????? | | ??????????# # """""" """???????????????????? | | ??????????# # """""" T"???????????????????? | | ??????????# # """""" """????????????? ?????? | | ??????????# # """""" "" #??????????????????? | | ??????????# # #??????????????????? | | ??????????# + ???????????????????? | | ??????????# ################????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# h"" """ "??????????????????? | | ??????????# p "??????????????????? | | ??????????# p "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????" ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ??????????# H????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 79 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Resistance: EM 50 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 17 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 8 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -5/Factory | Authchip L-61 Swordsman | x3 | -5/Factory | Authchip Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded Biometal Heavy Treads | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Integrated Dissipator Core Membrane Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSpacefoldBay Manual? 0 Play Time 04:14:41 Cumulative 1507.8 hours Start 2024.04.03 @ 02:40:40 End 2024.04.04 @ 04:31:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1045 Rogue 1041 Adventurer 4 Explorer 0 Win Type 2 Total 187 Types 137/11/13/8/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78afe61a-b3ed-4a20-826d-2f71178ea3b1