Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:00:24 Player: Reiko Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (912) 912 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 2568 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 87/300 Energy 100/100 System Corruption 3% Temperature Cool (2) Movement Flying (40) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Medium Battery Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Advanced Beam Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 44 | 8 2 14 9 11 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 3 . . 1 5 Treads . | . . . . . Leg 4 | 3 . . 1 . Wheel 3 | . . . . 3 Hover . | . . . . . Flight 2 | . . . . 2 Utility 19 | 2 . 11 6 . Device 8 | 1 . 3 4 . Storage 9 | 1 . 7 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 2 2 4 Energy Gun 3 | 1 . . 1 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 3 | . 1 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 100 88 87 Engine 15 | . 14 14 11 18 Leg 18 | . 28 28 22 6 Wheel 3 | . . . . 9 Device 8 | . 14 15 11 . Storage 9 | . 14 11 1 10 Processor 12 | . . 1 21 21 Energy Gun 3 | . 14 3 3 1 Energy Cannon 1 | . . . . 3 Ballistic Gun 3 | . 7 2 . 4 Launcher 9 | . . 12 11 9 Special Weapon 5 | . . 10 7 1 Naked Turns . | . . . . . Heaviest Build 30 | 8 9 12 18 30 Greatest Support 23 | 20 20 20 23 23 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 9 Most Carried 9 | 5 5 5 7 9 Average Carried 5 | 2 4 4 5 6 Final Capacity 10 | 5 5 5 10 5 Final Carried 7 | 5 4 5 7 . Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 855 | 362 54 51 34 354 Remotely . | . . . . . Salvage Created 889 | 88 91 108 71 531 Parts 72 | 11 10 7 5 39 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 24 | 1 3 5 2 13 Guns 9 | 1 3 3 . 2 AOE 15 | . . 2 2 11 Classes Destroyed 11 | 3 2 . 1 5 Worker 5 | 1 . . . 4 Builder 3 | . . . . 3 Tunneler 2 | 2 . . . . Hauler 2 | . . . . 2 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 6 | . 2 3 1 . Grunt 14 | 1 1 2 . 10 Brawler 1 | . . . . 1 Sentry 3 | . . . 1 2 Best Kill Streak 8 | 3 3 3 2 8 Combat Bots Only 3 | 1 3 3 1 3 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 185 | 5 24 15 8 133 Missed 77 | 2 9 7 2 57 Damage Taken 1534 | 35 126 75 62 1236 Core 448 | . 8 10 28 402 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 92 . . Volleys Fired 88 | 9 10 8 5 56 Largest 2 | 2 2 2 1 1 Hottest 140 | 60 140 100 100 68 Shots Fired 107 | 13 20 13 5 56 Gun 59 | 13 18 10 . 18 Cannon 12 | . . . . 12 Launcher 30 | . . 2 2 26 Special 6 | . 2 1 3 . Kinetic 32 | 4 8 5 . 15 Thermal 45 | 9 12 6 3 15 Explosive 30 | . . 2 2 26 Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 10 4 3 5 Robot Miss Streak 8 | 1 2 2 . 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 58 | 9 10 7 2 30 Core Hits 61 | 5 7 8 4 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2464 | 101 108 201 146 1908 Guns 510 | 101 108 80 . 221 Cannons 82 | . . . . 82 Explosions 1857 | . . 113 139 1605 Melee . | . . . . . Ramming 15 | . . 8 7 . Kinetic 324 | 25 55 37 . 207 Thermal 268 | 76 53 43 . 96 Explosive 1857 | . . 113 139 1605 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 50 | . . . 11 39 Projectiles . | . . . . . Explosions 50 | . . . 11 39 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . . . . 170 Shots 6 | . . . . 6 Rammed . | . . . . . Targets Rammed 3 | . . 2 1 . Kicked 3 | . . 2 1 . Crushed . | . . . . . Highest Temperature 108 | 12 62 20 8 108 Average Temperature 28 | 10 24 10 4 36 Received Heat Transfer 567 | 18 18 9 9 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 659 | 175 125 100 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 533 | 35 191 161 131 533 Initial 74 | . 22 74 26 55 Average 172 | 11 106 127 51 304 Maximum Alert Level 2 | . . . . 2 Low Security (%) 79 | 100 100 100 100 43 Level 1 4 | . . . . 11 Level 2 16 | . . . . 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | 1 11 4 4 28 Peak Tracking Total 9 | 1 9 2 4 8 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . . . . 8 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . . 1 2 2 Terminals 4 | . . 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . 3 3 4 Successful 8 | . . 3 3 2 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . 3 3 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 3 3 1 Record 5 | . . 3 2 . Open Door 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 1 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 17 | . . . . 17 Total Damage 291 | . . . . 291 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1673 | 116 160 559 223 615 Spaces Moved 1161 | 82 94 422 151 412 Core 36 | 36 . . . . Treads . | . . . . . Legs 851 | 46 94 422 151 138 Wheels 241 | . . . . 241 Hover . | . . . . . Flight 33 | . . . . 33 Fastest Speed 40 | 50 120 120 120 40 Average Speed 115 | 89 120 120 120 114 Slowest Speed 260 | 120 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . . 4 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 29 | 7 18 60 19 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . 2 1 3 . Terrain Destroyed 224 | . 2 20 32 170 Melee . | . . . . . Projectile 6 | . 2 1 3 . AOE 218 | . . 19 29 170 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1364 | 112 117 454 180 501 Wait 12 | 2 8 2 . . Move 1150 | 81 93 421 150 405 Hop 2 | . . . . 2 Pick Up 35 | 11 2 3 9 10 Fast Attach 1 | . . 1 . . Attach 16 | 7 1 . 1 7 Detach 2 | 1 . . . 1 Swap 27 | 1 1 13 8 4 Drop 28 | . 2 4 6 16 Fire 88 | 9 10 8 5 56 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 277 | -10/Materials | Entered Mines 319 | -10/Mines | Discovered new exit (range 16) 320 | -10/Mines | Build established: Mutant 353 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 394 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 397 | -10/Mines | Found Prototype Device 774 | -10/Mines | Identified exit to Materials 836 | -10/Mines | Entered Materials 836 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1019 | -9/Materials | Discovered new exit (range 9) 1054 | -9/Materials | Identified exit to Storage 1059 | -9/Materials | Entered Storage 1345 | -9/Storage | Met a pair of Derelict thieves 1585 | -9/Storage | Core integrity fell below 50% 1665 | -9/Storage | Core integrity fell below 20% 1674 | -9/Storage | Crushed by falling debris 1674 | -9/Storage | Smashed by cave-in Last Messages --------------- Wheel destroyed. U-05 Engineer builds a Wall. Dropped Hrd. Light Armor Plating. Dropped Med. Storage Unit. Dropped Hvy. Ion Engine. Beam Rifle destroyed. Dropped Med. Battery. Dropped Imp. Terrain Scanner. Dropped Terrain Scan Processor. Dropped Prototype Device. Discarded Visual Processing Unit. Discarded Signal Interpreter. U-05 Engineer builds a Wall. Dropped Adv. Beam Cannon. System corrupted: Component data lost. Ion Engine destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????## #! [[#??????????? | | ????????????????## ! 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""" """ #??????????? | | ??????????????????#########?????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 403 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Remodeling Risk Taker Storm Trooper Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed IonNeutrinoCharge Manual? 0 Play Time 01:04:19 Cumulative 1.0 hours Start 2024.04.03 @ 00:05:32 End 2024.04.04 @ 21:00:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 10% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 585832a3-c3a8-4f86-b923-1412f2234ed9