Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 13:45:27 Player: cel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2080) 2080 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 7724 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 55/300 Energy 100/100 System Corruption 11% Temperature Cool (36) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Heat Sink IFF Parser Improved Light Armor Plating Shield Generator Hacking Suite System Shield Disruptor Cannon Heavy Particle Cannon Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Advanced ECM Suite Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- AWS/Thermal Long-range Missile Launcher > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Light Armor Plating Shield Generator Hacking Suite Hacking Suite System Shield Disruptor Cannon Heavy Particle Cannon Flak Cannon Gauss Cannon Remote Datajack [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . . 1 . . . 1 2 1 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 55 | 7 . 1 6 1 1 . 9 18 4 8 Power 9 | 1 . . 1 . . . 1 3 1 2 Engine 4 | 1 . . 1 . . . 1 1 . . Core 5 | . . . . . . . . 2 1 2 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . 3 . 1 . 4 4 . 2 Treads . | . . . . . . . . . . . Leg 12 | 2 . . 2 . 1 . 4 3 . . Wheel 1 | . . . 1 . . . . . . . Hover 2 | . . . . . . . . 1 . 1 Flight 1 | . . . . . . . . . . 1 Utility 21 | 2 . . 2 . . . 2 10 3 2 Device 9 | 1 . . . . . . . 6 1 1 Storage 3 | 1 . . 1 . . . 1 . . . Processor 2 | . . . . . . . . 1 1 . Hackware . | . . . . . . . . . . . Protection 7 | . . . 1 . . . 1 3 1 1 Artifact . | . . . . . . . . . . . Weapon 9 | 2 . 1 . 1 . . 2 1 . 2 Energy Gun 2 | . . . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 3 | . . 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 32 | . . . . . . . 2 16 . 14 Power 5 | . . . . . . . 1 2 . 2 Propulsion 10 | . . . . . . . . 6 . 4 Utility 12 | . . . . . . . . 6 . 6 Weapon 5 | . . . . . . . 1 2 . 2 Highest Loss Streak 10 | . . . . . . . 1 7 . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 4 8 8 9 14 14 14 11 12 14 13 Power 1 | . 1 1 1 2 1 1 . 1 3 3 Propulsion 1 | 2 4 2 . 3 3 3 2 1 . . Utility 5 | 1 1 2 4 6 6 6 5 3 5 5 Weapon 3 | . 1 2 2 3 3 4 3 4 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 1 4 . . . . 1 . . 14 Power 4 | . . . . . . . 1 . . 3 Propulsion 3 | . . 3 . . . . . . . . Utility 7 | . 1 . . . . . . . . 6 Weapon 5 | . . 1 . . . . . . . 4 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 99 100 100 100 99 93 85 86 Engine 6 | . 14 14 11 11 11 11 8 4 . . Core 4 | . . . . . . . . 2 13 10 Leg 22 | . 28 28 22 22 24 33 36 25 13 10 Wheel 2 | . . . 11 11 8 . . 1 . . Hover 1 | . . . . . . . . . 6 4 Device 16 | . 14 14 11 11 11 11 9 17 26 21 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 Processor 2 | . . . . . . . . 5 6 5 Protection 10 | . . . 10 11 11 11 17 11 5 10 Energy Gun 3 | . . . . . . . 5 6 6 4 Ballistic Gun 6 | . 28 14 11 11 11 11 6 5 . . Launcher 5 | . . 14 11 11 11 11 6 . . 2 Peak Build Rating 82 | 9 9 10 16 17 18 18 26 50 59 82 Average Rating 35 | 5 9 9 14 16 17 18 24 32 58 67 On Entrance 21 | . 9 9 10 16 17 18 18 25 50 59 Avg Prop Armor Cover (%) 3 | . . . 9 3 3 . . 7 3 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 13 13 15 42 43 43 43 52 56 51 71 Greatest Support 45 | 20 20 20 20 20 30 30 45 45 33 33 Greatest Overweight (x) 6 | . . . 4 2 2 1 1 5 1 6 Average Overweight (x) 1 | . . . 2 2 1 1 . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 8 13 15 15 15 15 15 15 15 Most Carried 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Carried 13 | 4 7 7 9 14 14 15 12 13 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 8 8 14 14 15 15 11 13 15 14 Class Distribution -------------------- 41% | Mutant 19% | Tank 15% | Skirmisher 14% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1417 | 284 . 21 44 41 . . 395 527 47 58 Remotely 285 | . . . . . . . . 285 . . Salvage Created 1605 | 102 . 30 . . . . 560 716 81 116 Parts 115 | 7 . 5 . . . . 39 55 5 4 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 39 | . . 2 . . . . 20 12 1 4 Guns 21 | . . 2 . . . . 5 11 1 2 AOE 18 | . . . . . . . 15 1 . 2 Classes Destroyed 12 | 2 . 1 . . . . 8 1 . . Worker 10 | . . . . . . . 1 9 . . Builder 10 | . . . . . . . 2 8 . . Tunneler 2 | 1 . . . . . . . 1 . . Hauler 1 | . . . . . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 . . Watcher 4 | . . . . . . . 3 . 1 . Swarmer 7 | . . 2 . . . . 4 1 . . Grunt 15 | . . . . . . . 11 4 . . Brawler 3 | . . . . . . . 1 2 . . Sentry 3 | . . . . . . . 3 . . . Hunter 2 | . . . . . . . 1 1 . . Programmer 9 | . . . . . . . . 4 1 4 Best Kill Streak 21 | 2 . 2 . . . . 11 21 1 2 Combat Bots Only 8 | . . 2 . . . . 8 4 1 2 Max Kills in Single Turn 10 | 1 . 1 . . . . 3 10 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . 3 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 437 | . 4 16 . . . . 112 126 2 177 Missed 124 | . 1 6 . . . . 34 28 1 54 Hits 313 | . 3 10 . . . . 78 98 1 123 Melee 6 | . . . . . . . . 6 . . Projectile 307 | . 3 10 . . . . 78 92 1 123 AOE 2 | . . . . . . . . . . 2 Critical Strikes 15 | . . . . . . . 2 6 . 7 Damage Taken 5510 | . 35 84 . . . . 1146 1657 11 2577 Core 1412 | . 11 . . . . . 120 258 11 1012 Absorbed by Shields 215 | . . . . . . . . 16 4 195 Redirected to Shielding 25 | . . . . . . . . 25 . . Ignored by Resistances 87 | . . . . . . . 66 21 . . Core Remaining (%) 89 | 100 . 95 . . . 100 78 63 98 . Volleys Fired 135 | 7 . 11 5 . . . 45 48 . 19 Largest 2 | 2 . 1 2 . . . 2 2 . 1 Hottest 89 | 40 . 20 50 . . . 89 81 . 43 Shots Fired 281 | 14 . 11 6 . . . 77 116 8 49 Gun 228 | 14 . 11 5 . . . 44 116 8 30 Cannon 2 | . . . . . . . . . . 2 Launcher 51 | . . . 1 . . . 33 . . 17 Special . | . . . . . . . . . . . Kinetic 107 | 14 . 11 5 . . . 27 48 . 2 Thermal 123 | . . . . . . . 17 68 8 30 Explosive 51 | . . . 1 . . . 33 . . 17 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 3 . 2 3 . . . 4 11 2 9 Robot Miss Streak 6 | 2 . 2 4 . . . 6 4 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Autonomous 68 | . . . . . . . . 29 8 31 Shots Hit Robots 167 | 8 . 6 1 . . . 43 72 4 33 Core Hits 123 | 4 . 3 . . . . 54 46 2 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 1 . . Burn 2 | . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7539 | 73 . 42 10 . . . 2418 3409 136 1451 Guns 3194 | 73 . 42 10 . . . 337 1668 136 928 Cannons 28 | . . . . . . . . . . 28 Explosions 4317 | . . . . . . . 2081 1741 . 495 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1101 | 73 . 42 10 . . . 235 713 . 28 Thermal 2121 | . . . . . . . 102 955 136 928 Explosive 4317 | . . . . . . . 2081 1741 . 495 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 17 1 11 Average Corruption 7 | . . . . . . . . 10 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . . . . . . 25 1 6 Message Errors 7 | . . . . . . . . 4 1 2 Matter Fused 7 | . . . . . . . . 6 . 1 Heat Flow Errors 4 | . . . . . . . . 4 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . 5 . 1 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . 1 . 2 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . . . . . . 44 134 . 3 Projectiles . | . . . . . . . . . . . Explosions 181 | . . . . . . . 44 134 . 3 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 356 | . . . . . . . 99 97 . 160 Shots 9 | . . . . . . . 3 1 . 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 331 | . . . 14 . . . 331 220 . 12 Average Temperature 86 | . . . 5 . . . 108 64 . 7 Received Heat Transfer 1595 | . 18 . . . . . 531 360 . 686 Effects 5 | . . . . . . . 5 . . . Interference 5 | . . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . 1 Heat Transferred 2886 | . . . . . . . 333 1443 148 962 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 2 | . . . . . . . 2 1 . . Low Security (%) 76 | 100 100 100 100 100 . 100 10 62 100 100 Level 1 23 | . . . . . . . 88 37 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 402 | 10 . 40 43 . . . 402 296 121 141 Initial 141 | . . . . . . . . 141 121 3 Average 85 | . . 5 11 . . . 282 114 23 29 Influence Increases 1858 | 10 . 50 43 . . . 764 565 68 358 Destroy 0b10 Robot/C 800 | . . 40 20 . . . 400 240 20 80 Destroy 0b10 Robot/NC 145 | 10 . . . . . . 35 95 5 . Destroy Leader 200 | . . 10 10 . . . 88 60 12 20 Allied During Kill 2 | . . . 2 . . . . . . . Disable Machine 210 | . . . . . . . 45 135 30 . Destroy Structure 486 | . . . 11 . . . 181 35 1 258 Lose Combat Pursuer 15 | . . . . . . . 15 . . . Influence Decreases 1858 | 10 . 50 43 . . . 452 629 308 366 Entered New Map 303 | . . . . . . . . 171 127 5 Time Decay 1273 | 10 . 50 43 . . . 432 318 181 239 Lost Part 282 | . . . . . . . 20 140 . 122 Squads Dispatched 14 | . 1 1 . . . . 3 3 1 5 Investigation 2 | . . 1 . . . . 1 . . . Extermination 7 | . . . . . . . . 3 1 3 Reinforcement 4 | . 1 . . . . . 2 . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 8 | . . . 2 . . . 5 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 4 3 3 . . . 35 17 4 24 Peak Tracking Total 8 | . 3 2 2 . . . 8 4 1 7 Tactical Retreats 10 | . . . . . . . 1 . . 9 ECM-based Alert Blocks 16 | . . . . . . . . . . 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 2 | . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . . . . . . . 3 9 2 . Max in Single Turn 4 | . . . . . . . 1 4 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 2 | . . 1 . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 2 | . . 1 . . 1 . . . . . Successful 2 | . . 1 . . 1 . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . 7 . . . . . . . Total Damage 105 | . . . 105 . . . . . . . Kills 1 | . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 6640 | 29 97 364 189 345 1351 312 1103 934 301 1615 Terrain 4692 | 29 97 364 189 345 1351 312 1103 902 . . ECM 1948 | . . . . . . . . 32 301 1615 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7809 | 115 97 364 189 345 1351 312 1134 1349 774 1779 Spaces Moved 3542 | 68 79 231 107 132 563 165 498 692 371 636 Core 11 | 5 . . . . . . . . . 6 Treads . | . . . . . . . . . . . Legs 3360 | 63 79 231 15 132 563 165 498 613 371 630 Wheels 163 | . . . 92 . . . . 71 . . Hover 8 | . . . . . . . . 8 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 260 190 190 120 120 190 190 Average Speed 188 | 114 120 120 143 260 239 190 187 157 190 208 Slowest Speed 400 | 120 120 120 400 260 260 190 190 310 190 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 6 19 59 15 34 91 33 52 19 9 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 480 | . . . 10 . . . 236 34 1 199 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . . 3 1 3 AOE 473 | . . . 10 . . . 236 31 . 196 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 4483 | 90 81 310 139 135 566 164 627 862 440 1069 Wait 674 | . 1 60 10 1 . . 66 79 60 397 Move 3532 | 67 78 230 106 131 562 164 497 691 370 636 Hop . | . . . . . . . . . . . Pick Up 52 | 9 1 4 9 1 1 . 2 18 4 3 Fast Attach 13 | 6 . . . . . . . 4 2 1 Attach 25 | 1 . . 2 . . . 4 14 1 3 Detach . | . . . . . . . . . . . Swap 26 | . . 1 4 1 1 . 8 5 1 5 Drop 25 | . 1 4 3 1 1 . 5 3 2 5 Fire 135 | 7 . 11 5 . . . 45 48 . 19 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 7) 213 | -10/Materials | Entered Mines 226 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 395 | -10/Mines | Met a Derelict shopkeep closing up shop 494 | -10/Mines | Learned Materials stockpile data 571 | -10/Mines | Discovered new exit (range 5) 573 | -10/Mines | Received a Mining Laser from a helpful Derelict 577 | -10/Mines | Entered Materials 577 | -9/Materials | Accompanied by 1 ally 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 698 | -9/Materials | Discovered new exit (range 4) 766 | -9/Materials | Entered Mines 766 | -9/Mines | Accompanied by 1 ally 1101 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -9/Mines | Discovered new exit (range 5) 1111 | -9/Mines | Entered Exiles 1179 | -9/Exiles | Met 8R-AWN 1223 | -9/Exiles | Met EX-HEX 1322 | -9/Exiles | Met EX-DEC 1453 | -9/Exiles | Visited The Gauntlet 1832 | -9/Exiles | Discovered new exit (range 14) 2029 | -9/Exiles | Met EX-BIN 2066 | -9/Exiles | Aligned with FarCom system 2068 | -9/Exiles | Given EX-Vault access code 2128 | -9/Exiles | Opened EX-Vault 2148 | -9/Exiles | Found AWS/Thermal 2185 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2437 | -9/Exiles | Discovered new exit (range 14) 2462 | -9/Exiles | Left Exiles lab with AWS/Thermal 2462 | -9/Exiles | Entered Mines 2546 | -8/Mines | Discovered new exit (range 10) 2573 | -8/Mines | Discovered new exit (range 14) 2758 | -8/Mines | Build established: Skirmisher 2774 | -8/Mines | Entered Materials 2774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2881 | -8/Materials | Destroyed 8 combat bots 3822 | -8/Materials | Discovered new exit (range 16) 3908 | -8/Materials | Entered Factory 3908 | -7/Factory | Evolved 2 slots: Utility x2 3931 | -7/Factory | Build established: Scavenger-Skirmisher 4732 | -7/Factory | System corruption reached 10% 4762 | -7/Factory | Lost 5 parts (1p1n3u) 5090 | -7/Factory | Lost 7 parts (1p3n1u2w) 5121 | -7/Factory | Build established: Mutant 5229 | -7/Factory | Discovered new exit (range 15) 5257 | -7/Factory | Entered another Factory area 5257 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5557 | -6/Factory | Build established: Scavenger-Mutant 5992 | -6/Factory | Discovered new exit (range 11) 6031 | -6/Factory | Entered another Factory area 6031 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6338 | -5/Factory | Build established: Tank 6853 | -5/Factory | Cargo convoy interrupted 7570 | -5/Factory | Garrison activated, responded to threat 7584 | -5/Factory | AWS/Thermal suddenly broke down 7699 | -5/Factory | Lost 3 parts (2u1w) 7783 | -5/Factory | System corruption reached 10% 7794 | -5/Factory | Core integrity fell below 50% 7805 | -5/Factory | Core integrity fell below 20% 7810 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Carbon-fiber Leg destroyed. Imp. Carbon-fiber Leg destroyed. Flak Cannon destroyed. Adv. ECM Suite destroyed. Mic. Fission Core destroyed. Field Propulsion Drive destroyed. K-01 Serf collects debris. Antigrav System destroyed. P-70 Sage resets G-50 Soldier, system corruption cleaned. Neutrino Core destroyed. P-70 Sage destroyed. Slug penetrates Fabricator. K-01 Serf collects debris. Y-64 Sentinel destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. IO7YEAPPG|E|IFIDJA Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????# ]] # #????????# """ # | | ???????# # #????????? !# | | ???????#"" """ " #????????######"##+#### | | ???????#"T """ # #?????????????## | | ???????#"" """ # #??????????????# | | ???????# + #??????????????# """ """ | | ???????########### #?????########## """ """ | | ????????# # #?????# # """ """ | | ????????# # #?????# """" #?? | | ????????# # #?????# """" #? """ """ | | ????????# # ####### """" #? 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"""????? #???? | | # ###?# g%g #???"""?????? ???? | | # #?# @kg"" #???????????? ???? | | # #?#pg%*"F"" # ???????? ??? | | # " #?# ["" "" + ?????????? | | # # #?# A # ??????????? | | # #! #?# # #??????????? | | # #######?# # #??????????? | | # ! #??????## # #??????????? | | # #?????############# #??????????? | | # #?????# # #### #??????????? | | # #?????# # ## #??????????? | | # #?????# # #??????????? | | # #?????# # # ###########? | | ##########?????## # #? | | ????????????????## # #? | | ????????????????# # # #? | | ????????????????# # # # #? | | ????????????????# + # | | ????????????????# # # | | ????????????????# # # | | ????????????????## # # | | ?????????????????## ############# | | ??????????????????##########????????????? # | | ??????????????????????????????????????????### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Omniscient Cartographer Challenges ------------ None Game ------ Seed LaserSmartbombPrototype Manual? 0 Play Time 01:00:01 Cumulative 36.0 hours Start 2026.09.17 @ 12:39:35 End 2026.09.17 @ 13:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: a5696dd4-8c7c-44f6-abb2-06c41541bb8f