Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 05:25:57 Player: r@sin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (1532) 1532 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 4723 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 98 Friendly Fire -200 Cogmind --------- Core Integrity 700/700 Matter 25/450 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Compact Matter Pod Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Light Treads Heat Sink Large Storage Unit Huge Storage Unit Experimental Sensor Array Reactive Plating Reactive Plating Improved Assault Rifle Bore Cannon Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Bore Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Treads Heat Sink Huge Storage Unit Experimental Sensor Array Reactive Plating Reactive Plating Rocket Launcher Heavy Flail [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon 2 | . . . . . . 2 Parts Attached 59 | 5 10 7 21 2 14 . Power 12 | . 3 2 6 . 1 . Engine 12 | . 3 2 6 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 2 2 3 . 4 . Treads 11 | 2 . 2 3 . 4 . Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 1 7 . 3 . Device 2 | . . 1 1 . . . Storage 6 | 1 1 . 2 . 2 . Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 20 | 2 3 2 5 2 6 . Energy Gun 2 | . 1 . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 . 1 . 1 . Ballistic Cannon 4 | . . 1 2 . 1 . Launcher 9 | . 1 1 1 2 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 3 . Parts Lost 7 | . 4 . . . 3 . Power 2 | . 2 . . . . . Propulsion 2 | . 1 . . . 1 . Utility 1 | . . . . . 1 . Weapon 2 | . 1 . . . 1 . Highest Loss Streak 3 | . 3 . . . 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 89 98 99 83 . Engine 11 | . 13 13 11 11 9 . Treads 22 | . 25 14 22 22 25 . Leg 3 | . 2 13 . . . . Device 5 | . . 12 16 . . . Storage 19 | . 26 14 11 22 18 . Processor 5 | . . 1 10 11 9 . Protection 4 | . . . 4 11 8 . Energy Gun 2 | . 8 . 3 . . . Ballistic Gun 7 | . 19 8 . . . . Ballistic Cannon 6 | . . 1 16 16 . . Launcher 5 | . . 8 1 5 14 . Peak Build Rating 26 | 5 7 19 23 20 26 . Average Rating 14 | 4 6 14 18 19 20 . On Entrance 10 | . 5 6 15 20 17 13 Naked Turns . | . . . . . . . Heaviest Build 95 | 8 95 20 43 43 52 . Greatest Support 60 | 40 40 40 40 40 60 . Greatest Overweight (x) 31 | 1 31 . 1 1 1 . Average Overweight (x) 1 | . 7 . . . . . Largest Inventory Capacity 25 | 8 25 8 10 10 15 . Average Capacity 13 | 7 23 8 9 10 11 . Most Carried 13 | 3 8 8 10 10 13 . Average Carried 8 | 1 5 7 8 9 10 . Final Capacity 15 | 8 8 8 10 10 15 15 Final Carried 13 | 3 8 8 10 10 13 13 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1660 | 188 201 217 493 325 236 . Remotely . | . . . . . . . Salvage Created 1722 | . 356 146 759 306 155 . Parts 171 | . 28 20 56 53 14 . Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 3 | . . . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 39 | . 7 3 12 10 7 . Melee 1 | . . . . . 1 . Guns 5 | . 3 . 2 . . . Cannons 14 | . . . 7 6 1 . AOE 19 | . 4 3 3 4 5 . Classes Destroyed 12 | . 5 2 4 . 1 . Worker 7 | . 1 1 3 1 1 . Builder 14 | . 3 1 3 7 . . Tunneler 7 | . . 3 . 4 . . Hauler 4 | . 1 . 3 . . . Recycler 4 | . . . 3 1 . . Watcher 3 | . 2 . 1 . . . Swarmer 18 | . . 3 3 9 3 . Grunt 15 | . 7 . 4 1 3 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 4 . 1 . Zionite 1 | . . . 1 . . . Best Kill Streak 8 | . 6 4 8 4 3 . Combat Bots Only 3 | . 3 3 3 3 3 . Max Kills in Single Turn 4 | . 2 4 4 2 3 . Gunslinging . | . . . . . . . Exploded 3 | . 2 3 2 2 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 203 | . 64 2 19 58 60 . Missed 48 | . 16 . 5 11 16 . Damage Taken 2170 | . 724 88 201 351 806 . Core 297 | . 78 18 29 49 123 . Absorbed by Shields . | . . . . . . . Ignored by Resistances 94 | . . . . 94 . . Core Remaining (%) 79 | 100 . 61 . 80 77 . Volleys Fired 156 | . 54 19 42 32 9 . Largest 2 | . 2 1 2 2 2 . Hottest 104 | . 50 57 104 96 66 . Shots Fired 241 | . 63 19 80 65 14 . Gun 65 | . 52 6 7 . . . Cannon 135 | . . 7 69 58 1 . Launcher 41 | . 11 6 4 7 13 . Special . | . . . . . . . Kinetic 187 | . 46 13 69 58 1 . Thermal 7 | . . . 7 . . . Explosive 41 | . 11 6 4 7 13 . Electromagnetic 6 | . 6 . . . . . Robot Hit Streak 8 | . 7 2 8 7 5 . Robot Miss Streak 7 | . 2 4 3 7 . . Penetration Max 1 | . . . 1 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 110 | . 33 7 40 28 2 . Core Hits 109 | . 29 14 29 25 12 . Critical Kills 6 | . . 1 1 3 1 . Critical Parts Destroyed 6 | . . . 4 2 . . Critical Strikes 17 | . 1 1 8 6 1 . Destroy 13 | . . 1 6 5 1 . Blast 3 | . . . 2 1 . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4542 | . 904 369 1487 1032 750 . Guns 401 | . 300 35 66 . . . Cannons 1545 | . . 31 910 582 22 . Explosions 2504 | . 604 296 505 415 684 . Melee . | . . . . . . . Ramming 92 | . . 7 6 35 44 . Kinetic 1821 | . 241 66 910 582 22 . Thermal 194 | . . 38 66 . 90 . Explosive 2221 | . 449 258 505 415 594 . Electromagnetic 214 | . 214 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 . . Average Corruption 2 | . . . 2 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . 5 15 . . Message Errors 3 | . . . 1 2 . . Matter Fused 3 | . . . 1 2 . . Heat Flow Errors 4 | . . . 1 3 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 3 | . . . 2 1 . . Data Loss (major) 1 | . . . . 1 . . Misfires 3 | . . . . 3 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 158 | . 14 1 25 50 68 . Projectiles 47 | . . 1 17 29 . . Explosions 110 | . 14 . 8 20 68 . Melee 1 | . . . . 1 . . Knockbacks 10 | . . . 3 7 . . Impact . | . . . . . . . Kinetic 9 | . . . 3 6 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 557 | . 175 75 . 62 245 . Shots 16 | . 6 3 . 2 5 . Rammed 25 | . . 2 . 12 11 . Targets Rammed 27 | . . 2 2 12 11 . Kicked . | . . . . . . . Crushed 2 | . . . 2 . . . Highest Temperature 313 | . 13 96 313 216 63 . Average Temperature 66 | . 4 41 80 70 27 . Received Heat Transfer 543 | . 309 . 81 . 153 . Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 3 . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 248 | . . 50 148 . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 549 | . 289 397 516 358 549 . Initial 215 | . . 18 103 142 92 215 Average 196 | . 54 158 321 232 345 . Maximum Alert Level 2 | . 1 1 2 1 2 . Low Security (%) 53 | 100 97 59 32 19 22 . Level 1 33 | . 2 40 21 80 41 . Level 2 13 | . . . 46 . 36 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 4 . 2 . 1 . Investigation 3 | . 2 . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . 2 . 4 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 19 3 22 12 13 . Peak Tracking Total 4 | . 4 3 4 4 4 . Tactical Retreats 4 | . . . 1 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 31 | . 7 17 4 . 3 . Max in Single Turn 15 | . 3 15 1 . 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 9 | . 2 . 4 . 3 . Terminals 5 | . 2 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 20 | . 4 . 11 . 5 . Successful 9 | . 1 . 5 . 3 . Failed 11 | . 3 . 6 . 2 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 12 | . 3 . 6 . 3 . Terminals 12 | . 4 . 6 . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . 2 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . 1 . 2 . 1 . Robot Analysis 2 | . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 3 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 4 | . . 2 . 2 . . Largest Group 2 | . . 2 2 2 2 . Highest-Rated Group 43 | . . 43 43 32 32 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 26 | . . . 16 . 10 . Total Damage 313 | . . . 188 . 125 . Kills 6 | . . . 3 . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4472 | 80 1261 837 812 854 628 . Spaces Moved 1864 | 47 216 544 385 335 337 . Core 54 | 5 49 . . . . . Treads 1524 | 42 112 313 385 335 337 . Legs 286 | . 55 231 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 . Average Speed 208 | 150 520 143 166 215 164 . Slowest Speed 1600 | 160 1600 160 240 240 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 48 97 42 68 34 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 28 | . 8 . . . 20 . Terrain Destroyed 378 | . 49 81 57 93 98 . Melee . | . . . . . . . Projectile 50 | . . 5 21 22 2 . AOE 328 | . 49 76 36 71 96 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2186 | 54 293 585 476 390 388 . Wait 29 | . 8 5 5 8 3 . Move 1858 | 46 215 543 384 334 336 . Hop . | . . . . . . . Pick Up 19 | 3 4 2 6 1 3 . Fast Attach 26 | 5 5 3 9 . 4 . Attach 9 | . 2 1 3 1 2 . Detach 10 | . 2 2 2 . 4 . Swap 24 | . 3 3 9 1 8 . Drop 28 | . . 5 14 1 8 . Fire 156 | . 54 19 42 32 9 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 27 | . . 2 2 12 11 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 1260 | -10/Materials | Lost 3 parts (1p1n1w) 1313 | -10/Materials | Discovered new exit (range 11) 1342 | -10/Materials | Entered Mines 1444 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1447 | -10/Mines | Found Prototype Device 1447 | -10/Mines | Identified Exp. Sensor Array 1486 | -10/Mines | Learned 2 Materials zone layouts 1547 | -10/Mines | Discovered new exit (range 9) 1595 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1690 | -10/Mines | Discovered new exit (range 15) 1798 | -10/Mines | Found DCF Scrap (12 items) 2179 | -10/Mines | Entered Materials 2179 | -9/Materials | Accompanied by 2 allies 2179 | -9/Materials | Evolved 2 slots: Utility x2 2180 | -9/Materials | Identified exit to Mines 2185 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2906 | -9/Materials | Build established: Scavenger-Mutant 2991 | -9/Materials | Entered Mines 3109 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3109 | -9/Mines | Discovered new exit (range 5) 3214 | -9/Mines | Build established: Mutant 3808 | -9/Mines | Discovered new exit (range 11) 3808 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3845 | -9/Mines | Entered Materials 3845 | -8/Materials | Accompanied by 2 allies 3845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3985 | -8/Materials | Identified exit to Garrison 4454 | -8/Materials | Discovered new exit (range 11) 4473 | -8/Materials | Entered Factory 4473 | -7/Factory | Evolved 2 slots: Weapon x2 4473 | -7/Factory | Self-destructed Last Messages --------------- 04369_ Recycling unit begins recycling process. 04385_ Fusion Modulator explodes. 04385_ Destroyed Lgt. Armor Plating. 04385_ Rocket Launcher destroyed. 04385_ Destroyed Rocket Launcher. 04385_ Recycling Unit disabled. 04385_ Heat Sink tumbles out of recycling unit. 04386_ R-06 Scavenger collects Lgt. Assault Rifle. 04388_ R-06 Scavenger collects Lgt. Ion Engine. 04389_ Slammed into Y-45 Defender. 04400_ Hvy. Armor Plating destroyed. 04401_ The unstable cave ceiling collapses. 04414_ K-01 Serf cleans the Matter Pump. 04430_ K-01 Serf cleans the Purification Channel. 04454_ EXIT=FOUND PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#######+#########????????????????????? | | ??????????? #????????????????????? | | ??????????? #????????????????????? | | ?????????? #????????????????????? | | ?????????? +????????????????????? | | ?????????? @ #????????????????????? | | ?????????????????###### #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????## T###????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Fist Fight It Was An Accident, I Swear Challenges ------------ None Game ------ Seed WaveContainmentCoupler Manual? 0 Play Time 00:31:06 Cumulative 20.2 hours Start 2025.04.25 @ 04:54:55 End 2025.04.25 @ 05:25:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 17 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 8 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35d2a8e6-e8ed-4949-ac20-906f7e91613e