Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 14:42:43 Player: User Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1066) 1066 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2921 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Utility Shielding > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- (None) [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 3 7 10 11 Power 3 | . 1 1 1 Engine 2 | . 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 1 3 4 Treads . | . . . . Leg 10 | 2 1 3 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | . 3 5 5 Energy Gun 3 | . 1 . 2 Energy Cannon 2 | . . 2 . Ballistic Gun 3 | . 1 2 . Ballistic Cannon 3 | . 1 1 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . 1 8 16 Power 3 | . . 2 1 Propulsion 8 | . . 2 6 Utility 2 | . . . 2 Weapon 12 | . 1 4 7 Highest Loss Streak 9 | . 1 4 9 Average Slot Usage (%) 77 | . 94 74 63 Engine 8 | . 14 11 . Leg 22 | . 28 17 21 Device 2 | . . 1 6 Storage 11 | . 14 11 9 Protection 9 | . 9 11 8 Energy Gun 2 | . 7 . . Energy Cannon 3 | . . 3 6 Ballistic Gun 10 | . 14 11 6 Ballistic Cannon 5 | . 6 6 1 Naked Turns . | . . . . Heaviest Build 32 | 4 27 32 25 Greatest Support 37 | 20 20 20 37 Greatest Overweight (x) 7 | . 1 7 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 5 | 4 5 5 4 Average Carried 2 | 2 2 3 2 Final Capacity 10 | 6 10 10 10 Final Carried 4 | 4 3 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 757 | 221 149 310 77 Remotely . | . . . . Salvage Created 1093 | . 336 521 236 Parts 75 | . 16 31 28 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 6 12 12 Guns 12 | . 4 5 3 Cannons 11 | . 1 7 3 AOE 7 | . 1 . 6 Classes Destroyed 9 | . 3 2 4 Builder 3 | . . . 3 Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Watcher 4 | . 2 2 . Swarmer 8 | . . . 8 Grunt 18 | . 6 10 2 Duelist 2 | . . 1 1 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 8 | . 4 6 8 Combat Bots Only 7 | . 2 5 7 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2832 | . 260 957 1615 Core 662 | . 20 89 553 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 92 77 . Volleys Fired 96 | . 25 48 23 Largest 2 | . 2 2 2 Hottest 100 | . 60 88 100 Shots Fired 175 | . 50 92 33 Gun 105 | . 45 50 10 Cannon 61 | . 5 42 14 Launcher 9 | . . . 9 Special . | . . . . Kinetic 116 | . 30 70 16 Thermal 30 | . . 22 8 Explosive 9 | . . . 9 Electromagnetic 20 | . 20 . . Robot Hit Streak 14 | . 6 14 5 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | . 32 60 17 Core Hits 63 | . 15 23 25 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2666 | . 621 939 1106 Guns 862 | . 331 445 86 Cannons 743 | . 90 494 159 Explosions 1061 | . 200 . 861 Melee . | . . . . Ramming . | . . . . Kinetic 1088 | . 236 678 174 Thermal 461 | . 129 261 71 Explosive 861 | . . . 861 Electromagnetic 256 | . 256 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks 3 | . 1 2 . Impact . | . . . . Kinetic 3 | . 1 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 348 | . 24 348 57 Average Temperature 90 | . 13 135 22 Received Heat Transfer 999 | . 105 489 405 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 816 | . 150 518 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 231 | . 231 175 211 Initial 55 | . . . 55 Average 64 | . 106 58 35 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | 100 79 100 99 Level 1 6 | . 20 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 11 21 22 Peak Tracking Total 9 | . 3 6 9 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 3 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 13 8 5 Successful 13 | . 5 5 3 Failed 13 | . 8 3 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 11 8 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 5 3 Record 1 | . . 1 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . 1 . 1 Unreport Threat 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Transport Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1332 | 55 404 521 352 Spaces Moved 542 | 49 205 148 140 Core 24 | 18 . 2 4 Treads . | . . . . Legs 518 | 31 205 146 136 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 123 Average Speed 135 | 94 126 163 133 Slowest Speed 400 | 120 150 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 56 18 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . 5 . 28 Melee . | . . . . Projectile . | . . . . AOE 33 | . 5 . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 964 | 58 301 333 272 Wait 263 | . 56 121 86 Move 539 | 48 204 147 140 Hop . | . . . . Pick Up 31 | 7 7 7 10 Fast Attach . | . . . . Attach 28 | 3 6 8 11 Detach . | . . . . Swap 3 | . 1 2 . Drop 3 | . 2 . 1 Fire 96 | . 25 48 23 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 827 | -9/Materials | Lost 4 parts (1p1n2w) 964 | -9/Materials | Discovered new exit (range 10) 981 | -9/Materials | Entered another Materials area 981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -8/Materials | Lost 7 parts (3n1u3w) 1284 | -8/Materials | Destroyed 7 combat bots 1308 | -8/Materials | Core integrity fell below 50% 1319 | -8/Materials | Core integrity fell below 20% 1333 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. K-01 Serf collects debris. Acquired Rocket Launcher. Aluminum Leg destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. U-05 Engineer destroyed. S-10 Pest destroyed. Slug penetrates Wall. U-05 Engineer destroyed. H-55 Commando destroyed. T-07 Excavator destroyed. K-01 Serf collects debris. Rocket Launcher destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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""" """ #????? | | ########### ##??? ?????? | | ?????????# ######+####+#######? | | ?????????# # #? | | ?????????# # #? | | ?????????# + #? | | ?????????# ##### # #? | | ?????????########### # #? | | ????????????# # + #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMyomerRigger Manual? 0 Play Time 00:17:55 Cumulative 8.2 hours Start 2021.07.14 @ 14:26:04 End 2021.07.14 @ 14:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d20280e-6f18-468b-a181-4ee6978e0683