Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.22 @ 21:05:21 Player: animal_waves Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1070) 1070 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3210 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Sensor Array Utility Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Hacking Suite > --- WEAPON ----------- Beam Rifle Pulse Rifle Battle Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Heat Sink Disposable Heat Sink Large Storage Unit Visual Processing Unit Visual Processing Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter Utility Shielding Beam Rifle [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Maneuvering Thrusters Storage High-capacity Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 54 | 7 11 10 15 11 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 4 4 1 Treads 3 | . . 2 . 1 Leg 4 | . . . 4 . Wheel 5 | 2 1 2 . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 1 2 4 Device 3 | . . . 1 2 Storage 4 | 1 3 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 27 | 3 7 3 9 5 Energy Gun 15 | 2 5 2 3 3 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . 2 1 Ballistic Cannon 1 | . . . . 1 Launcher 6 | . 1 1 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 4 5 6 7 Power 3 | . 1 . . 2 Propulsion 6 | . . 2 2 2 Utility 1 | . . . . 1 Weapon 12 | . 3 3 4 2 Highest Loss Streak 5 | . 4 3 3 5 Average Slot Usage (%) 84 | . 96 81 83 59 Engine 10 | . 12 11 11 5 Treads 5 | . . 3 12 . Leg 7 | . . . 13 16 Wheel 13 | . 28 21 1 . Storage 15 | . 27 11 11 5 Protection 7 | . . 10 10 8 Energy Gun 13 | . 24 12 6 5 Ballistic Gun 4 | . . 10 5 3 Launcher 4 | . 1 . 10 5 Naked Turns 79 | . . . . 79 Heaviest Build 52 | 9 41 47 48 52 Greatest Support 40 | 26 26 40 40 30 Greatest Overweight (x) 4 | . 1 2 4 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 10 | 5 9 12 12 8 Most Carried 12 | 6 11 12 12 12 Average Carried 9 | 3 8 11 10 7 Final Capacity 12 | 6 12 12 12 4 Final Carried 11 | 6 11 11 11 3 Class Distribution -------------------- 58% | Mutant 17% | Tank 16% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 766 | 210 223 135 198 . Remotely . | . . . . . Salvage Created 1004 | . 373 213 418 . Parts 65 | . 23 14 28 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 13 5 15 . Guns 16 | . 7 5 4 . AOE 17 | . 6 . 11 . Classes Destroyed 5 | . 3 1 1 . Worker 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 10 | . 3 . 7 . Grunt 21 | . 10 3 8 . Sentry 2 | . . 2 . . Best Kill Streak 7 | . 7 1 5 . Combat Bots Only 7 | . 7 1 4 . Max Kills in Single Turn 3 | . 2 1 3 . Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2689 | . 408 722 481 1078 Core 874 | . 146 86 92 550 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 41 . 55 . Volleys Fired 89 | . 31 26 27 5 Largest 4 | . 2 3 3 4 Hottest 188 | . 112 141 121 188 Shots Fired 179 | . 58 58 47 16 Gun 155 | . 53 54 39 9 Cannon 4 | . . . . 4 Launcher 20 | . 5 4 8 3 Special . | . . . . . Kinetic 46 | . . 21 20 5 Thermal 100 | . 53 33 6 8 Explosive 20 | . 5 4 8 3 Electromagnetic 13 | . . . 13 . Robot Hit Streak 15 | . 13 8 15 5 Robot Miss Streak 3 | . 3 3 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 116 | . 39 35 31 11 Core Hits 81 | . 24 22 25 10 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2546 | . 749 367 1071 359 Guns 1153 | . 388 352 343 70 Cannons . | . . . . . Explosions 1393 | . 361 15 728 289 Melee . | . . . . . Ramming . | . . . . . Kinetic 146 | . . 46 92 8 Thermal 903 | . 388 306 147 62 Explosive 1319 | . 361 15 654 289 Electromagnetic 178 | . . . 178 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . 2 . 15 . Projectiles . | . . . . . Explosions 17 | . 2 . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . 36 33 . Shots 3 | . . 2 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 515 | . 335 324 317 515 Average Temperature 134 | . 117 104 132 285 Received Heat Transfer 1287 | . 210 303 171 603 Effects 6 | . 1 . . 5 Energy Bleed 2 | . 1 . . 1 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 1 . Heat Transferred 1952 | . 920 599 285 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 279 | . 279 259 173 31 Average Influence 108 | . 152 150 89 7 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 84 | 100 60 78 100 100 Level 1 15 | . 39 21 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 1 1 Investigation 5 | . 3 1 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 23 11 12 19 Peak Tracking Total 8 | . 8 5 4 8 Tactical Retreats 6 | . 4 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged 1 | . 1 . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 14 | . 6 2 1 5 Terminals 11 | . 5 1 1 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 59 | . 23 11 3 22 Successful 38 | . 13 7 1 17 Failed 21 | . 10 4 2 5 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 19 | . 13 . 2 4 Terminals 50 | . 22 4 3 21 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 7 1 1 12 Record 4 | . . . . 4 Prototype ID Bank 4 | . 3 . . 1 Branch Access Points 1 | . . . . 1 Alert Level 3 | . 1 . 1 1 Unreport Threat 1 | . . . . 1 Reprogram Traps 1 | . 1 . . . Dispatch Records 3 | . 2 . . 1 Patrol Status 1 | . . . . 1 Assault Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . . 4 Terminals 9 | . 5 . . 4 Botnet 8 | . 4 . . 4 Sabotage 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 1 1 4 Full Trace Events 8 | . 4 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 84 | . . 84 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2256 | 62 665 454 806 269 Spaces Moved 1584 | 57 594 239 413 281 Core 211 | 19 . . . 192 Treads 241 | . . 31 210 . Legs 292 | . . . 203 89 Wheels 840 | 38 594 208 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 96 150 50 Average Speed 111 | 76 91 108 165 81 Slowest Speed 240 | 90 100 180 240 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 90 21 72 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 147 | . 41 37 63 6 Melee . | . . . . . Projectile . | . . . . . AOE 147 | . 41 37 63 6 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1916 | 74 657 386 490 309 Wait 149 | . 8 103 33 5 Move 1580 | 56 593 238 412 281 Hop . | . . . . . Pick Up 34 | 11 9 7 3 4 Fast Attach 12 | 1 2 2 4 3 Attach 24 | 5 2 6 4 7 Detach . | . . . . . Swap 18 | 1 7 2 7 1 Drop 10 | . 5 2 . 3 Fire 89 | . 31 26 27 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 8) 205 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 10) 393 | -10/Materials | Discovered new exit (range 12) 536 | -10/Materials | Destroyed 7 combat bots 644 | -10/Materials | Core integrity fell below 50% 686 | -10/Materials | Lost 4 parts (1p3w) 706 | -10/Materials | Discovered new exit (range 7) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 855 | -9/Materials | Repaired Grenade Launcher 888 | -9/Materials | Repaired Beam Rifle 916 | -9/Materials | Repaired Com. Wheel 1085 | -9/Materials | Discovered new exit (range 19) 1182 | -9/Materials | Entered Mines 1208 | -9/Mines | Lost 3 parts (3w) 1254 | -9/Mines | Discovered new exit (range 15) 1472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1656 | -9/Mines | Lost 3 parts (1n2w) 1922 | -9/Mines | Build established: Scavenger-Mutant 1958 | -9/Mines | Discovered new exit (range 8) 1975 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1988 | -9/Mines | Entered Materials 1988 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2150 | -8/Materials | Released all parts (9) 2178 | -8/Materials | Lost 5 parts (2p2n1w) 2233 | -8/Materials | Core integrity fell below 50% 2254 | -8/Materials | Core integrity fell below 20% 2257 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- A-02 Transporter 5x Enh. Autogun 1x Adv. Beam Cannon (1 escort) A-02 Transporter 1x Carbon-fiber Leg 2x Adv. Targeting Computer A-02 Transporter 3x Enh. Autogun Dropped Disposable Heat Sink. K-01 Serf collects debris. Acquired Maneuvering Thrusters. K-01 Serf cleans the Neutrino Reactor. Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty Maneuvering Thrusters destroyed. Acquired Lgt. Assault Rifle. Lgt. Assault Rifle destroyed. 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