Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:58:07 Player: Lunace Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (480) 480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-65) -65 TOTAL SCORE: 1120 Bonus ------- Friendly Fire -65 Cogmind --------- Core Integrity 0/250 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle Barrage Gun > --- INVENTORY (5) ---- Medium Storage Unit Experimental Sensor Array Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Matter Pod Field Recycling Unit Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Grenade Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Protection Scrap Shield Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 6 9 6 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 2 3 Device 6 | 1 1 2 2 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 6 3 8 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 14 | . 6 2 6 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 100 87 Engine 13 | . 14 14 13 Treads 25 | . 28 28 21 Device 11 | . 14 14 8 Storage 11 | . 12 14 8 Protection 2 | . . . 5 Ballistic Gun 24 | . 25 27 22 Launcher 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 57 | 7 57 29 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . 1 . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 20 10 10 Average Capacity 10 | 5 16 10 8 Most Carried 11 | 4 11 10 10 Average Carried 8 | 2 8 9 7 Final Capacity 10 | 5 10 10 5 Final Carried 10 | 3 10 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 924 | 260 10 209 445 Remotely . | . . . . Salvage Created 446 | 14 101 46 285 Parts 44 | 3 16 . 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled 45 | . 18 5 22 Retrieved Matter 194 | . 125 8 61 Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 2 4 12 Guns 14 | . 2 4 8 AOE 4 | . . . 4 Classes Destroyed 6 | 1 2 1 2 Tunneler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 4 | . . . 4 Grunt 2 | . 2 . . Subdweller 8 | . . . 8 Assembled 4 | . . 4 . Best Kill Streak 4 | 1 3 2 4 Combat Bots Only 4 | . 1 2 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 137 | . 8 9 120 Missed 50 | . 2 1 47 Damage Taken 1242 | . 79 214 949 Core 254 | . . 33 221 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | 2 6 15 50 Largest 2 | 2 2 2 2 Hottest 90 | 90 46 46 53 Shots Fired 122 | 4 12 27 79 Gun 88 | 4 12 24 48 Cannon . | . . . . Launcher 34 | . . 3 31 Special . | . . . . Kinetic 84 | . 12 24 48 Thermal 4 | 4 . . . Explosive 34 | . . 3 31 Electromagnetic . | . . . . Robot Hit Streak 7 | 3 4 3 7 Robot Miss Streak 6 | . 4 6 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 60 | 3 9 14 34 Core Hits 46 | 1 6 12 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . . 1 Burn 1 | 1 . . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1457 | 36 138 204 1079 Guns 747 | 36 138 204 369 Cannons . | . . . . Explosions 710 | . . . 710 Melee . | . . . . Ramming . | . . . . Kinetic 711 | . 138 204 369 Thermal 36 | 36 . . . Explosive 710 | . . . 710 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 199 | . . 8 191 Shots 11 | . . 1 10 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | 60 24 24 . Average Temperature 15 | 30 10 14 . Received Heat Transfer 395 | . 42 80 273 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 173 | 173 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 57 | 5 57 17 . Initial 17 | . 3 17 . Average 15 | . 21 12 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 6 8 46 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 5 | . 5 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2158 | 114 535 565 944 Spaces Moved 1034 | 64 225 318 427 Core 8 | 5 . . 3 Treads 1026 | 59 225 318 424 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 181 | 151 210 160 185 Slowest Speed 450 | 160 240 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 46 55 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 32 | . . . 32 Terrain Destroyed 155 | . . 15 140 Melee . | . . . . Projectile . | . . . . AOE 155 | . . 15 140 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1195 | 75 274 346 500 Wait 19 | . 15 4 . Move 1031 | 63 224 317 427 Hop . | . . . . Pick Up 21 | 4 13 1 3 Fast Attach 7 | 5 2 . . Attach 6 | 1 2 . 3 Detach . | . . . . Swap 20 | . 5 6 9 Drop 17 | . 7 3 7 Fire 73 | 2 6 15 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 582 | -10/Materials | Identified exit to Mines 650 | -10/Materials | Entered Mines 657 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 697 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 701 | -10/Mines | Found Prototype Device 702 | -10/Mines | Identified Exp. Sensor Array 763 | -10/Mines | Discovered new exit (range 12) 820 | -10/Mines | Assembled infested the area 825 | -10/Mines | Assisted by a Guerilla fighting off Assembled 936 | -10/Mines | Discovered new exit (range 8) 1129 | -10/Mines | Identified exit to Subcaves 1215 | -10/Mines | Entered Subcaves 1299 | -10/Subcaves | Learned location of Zion (-7) 1299 | -10/Subcaves | Met a Zionite searching for "candidates" 1305 | -10/Subcaves | Ambushed by swarm of Subdwellers 1356 | -10/Subcaves | Lost 4 allies 1451 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1456 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1488 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1570 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1621 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1717 | -10/Subcaves | Ambushed by Subdweller buried in earth 1723 | -10/Subcaves | Core integrity fell below 50% 1774 | -10/Subcaves | Ambushed by Subdweller buried in earth 1788 | -10/Subcaves | Core integrity fell below 20% 2106 | -10/Subcaves | Discovered new exit (range 13) 2159 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Scrap Shield Fragment affixed to Scrap Shield (+23). Acquired 36 matter. Subatomizers dissect the Sub. Machine Gun. EXIT=FOUND Lgt. Treads destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Flight Unit fries itself beyond repair. S-10 Pest destroyed. Flight Unit fries itself beyond repair. S-10 Pest destroyed. Lgt. Assault Rifle fries itself beyond repair. Acquired 12 matter. Lgt. Ion Engine fries itself beyond repair. Flight Unit fries itself beyond repair. Lgt. Assault Rifle fries itself beyond repair. Lgt. Ion Engine destroyed. Scrap Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? ##????????????????????????????????????????? | | ?????##"####?????????????????????????????????????? | | ###### ###???????????????????????????????????? | | # ###??##?????????????????????????????? | | [ #??# ?????????????????????????????? | | !% # # #??# ???????????? ????????????????? | | [ &! #?#? #### #?????????? ???????????????? | | " #??## #? # #?????????? ???????????????? | | #= #??# ? #?????????? #???????????????? | | # # ##??# ?? #?????????? ????????????????? | | # # ###?# ### ##### #??? #????????????????? | | # & "#### # #??? ##???????????????? | | #### #???????? #???????????????? | | ???# ####????# #????????????????? | | ???## # # ##### #????????????????? | | #??# # #### ##???????????????? | | #### # ##### #???????????????? | | ## ########?# ### # ####???????????????? | | #????????## #?## #??????? 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"#????????? | | # ##??????# ##?? #?????"?????????? | | ## ####???????# ##??# #???????????????? | | ?####???????#### #???# #??????????????? | | ??????####### [ #???#### #?????????????? | | ?????## ##?????### #????????????? | | ????## #???????? ????????????? | | ???## #???????? ???????????? | | ??## ### ##??????? ####??????????? | | ### #??# *####???? #?????????????? | | #### [ !##??? ## ??????????????? | | """" #??? #??????????????????? | | ## " [ """"" ????????????????????? | | ## """ """"# """"" #???????????????????? | | ### """" ### """##" #???????????????????? | | #### | "####?###"""## #??????????????????? | | #?## """#??????## "" ?????????????????? | | #?######"#??????# "" ????????????????? | | # #####"#??"" ??????## ## ???????????????? | | # # # # ###""#????????? ##? ## ??????????????? | | #"#""""#????????? #????#? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticHelicalRedistributor Manual? 0 Play Time 00:18:59 Cumulative 44.1 hours Start 2024.04.09 @ 16:41:02 End 2024.04.09 @ 16:58:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 44 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d84b764-533e-47b2-8342-ee0097916839