Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.26 @ 15:35:07 Player: toad3k Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (4351) 4351 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 10393 Bonus ------- Pacifist 200 Follower Combat Kills 20 Friendly Fire -193 Cogmind --------- Core Integrity 910/1150 Matter 300/300 Energy 600/600 System Corruption 0% Temperature Cool (0) Location -4/Warlord Parts ------- Power (2) Propulsion (5) Myomer Leg Utility (8) Improved Coolant Injector Medium Storage Unit Energy Well Improved Armor Integrity Analyzer Weapon (4) Inventory (8) Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Enhanced Flexi-carbon Leg High-powered Shotgun High-powered Shotgun Improved Remote Datajack Power Sword Peak State ------------ Power Light Antimatter Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Utility Advanced Heat Sink Improved Cooling System Improved Coolant Injector Medium Storage Unit Energy Well Energy Well Advanced Visual Processing Unit Improved Hacking Suite Weapon Plasma Rifle Beamcaster Enhanced Force Rifle Enhanced Force Rifle Inventory Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Enhanced Flexi-carbon Leg Pulse Rifle Tesla Bomb Launcher Improved Remote Datajack Power Sword [Rating: 107] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . 1 . . . Utility 6 | . . 1 1 1 1 1 . . 1 . . . Weapon 2 | . . 1 . . . 1 . . . . . . Parts Attached 110 | 6 1 7 7 27 5 23 4 . 11 12 6 1 Power 13 | 1 . . 2 5 1 2 . . 2 . . . Engine 5 | 1 . . . 2 1 1 . . . . . . Core 6 | . . . 2 3 . 1 . . . . . . Reactor 2 | . . . . . . . . . 2 . . . Propulsion 28 | 2 . 2 2 7 1 6 2 . 4 2 . . Treads 2 | . . . . 2 . . . . . . . . Leg 26 | 2 . 2 2 5 1 6 2 . 4 2 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 17 | 1 1 1 1 4 1 1 1 . 2 3 1 . Device 7 | . . 1 . 3 . 1 . . . 1 1 . Storage 5 | 1 . . . 1 1 . 1 . . 1 . . Processor 3 | . 1 . 1 . . . . . . 1 . . Hackware 2 | . . . . . . . . . 2 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 . 4 2 11 2 14 1 . 3 7 5 1 Energy Gun 31 | 2 . 2 1 8 . 8 . . 3 4 2 1 Energy Cannon 7 | . . . . 2 2 3 . . . . . . Ballistic Gun 5 | . . 2 1 . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 1 . . 3 1 . Special Weapon 2 | . . . . . . 2 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 2 1 . . . . . Parts Lost 34 | . . 3 . 5 . 5 1 . 1 2 2 15 Power 5 | . . . . 1 . 2 . . . . . 2 Propulsion 6 | . . . . 2 . . . . . . . 4 Utility 5 | . . . . . . . . . 1 . . 4 Weapon 18 | . . 3 . 2 . 3 1 . . 2 2 5 Highest Loss Streak 15 | . . 2 . 1 . 4 1 . 1 2 2 15 Average Slot Usage (%) 97 | . 98 98 90 98 100 98 99 100 93 99 99 95 Engine 4 | . 14 11 3 1 10 10 11 11 6 . . . Core 4 | . . . 2 13 2 . . . . . . . Reactor 2 | . . . . . . . . . 3 10 10 9 Treads 1 | . . . . 4 . . . . . . . . Leg 21 | . 28 22 27 16 26 23 22 23 23 26 26 24 Device 14 | . . 9 9 15 13 15 17 17 15 15 16 20 Storage 10 | . 14 11 9 7 13 11 11 11 10 14 15 15 Processor 11 | . 12 11 18 15 13 11 11 11 6 4 5 5 Hackware 1 | . . . . . . . . . 4 5 3 . Energy Gun 15 | . 28 27 11 15 1 7 20 17 18 19 19 9 Energy Cannon 4 | . . . . 5 18 14 . . . . . . Ballistic Gun 1 | . . 5 9 . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 13 13 17 21 45 49 60 57 57 60 67 71 71 Greatest Support 115 | 20 20 20 30 45 60 66 62 62 106 115 115 115 Greatest Overweight (x) 1 | . . . . 1 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 7 8 8 8 8 8 8 8 8 Most Carried 8 | 2 2 6 6 8 8 8 8 8 8 8 8 8 Average Carried 6 | 1 2 2 5 6 7 7 7 8 7 7 7 8 Final Capacity 8 | 6 6 6 6 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 2 6 6 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 66% | Scavenger-Gunner 13% | Gunner 7% | Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Matter Collected 1417 | 189 . 169 128 289 50 225 42 . 80 175 70 . Remotely . | . . . . . . . . . . . . . Salvage Created 6144 | . . 581 565 1589 386 868 648 30 281 706 348 142 Parts 271 | . . 44 28 70 11 42 22 1 17 19 14 3 Haulers Intercepted 7 | . . . 1 4 1 1 . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 18 . . 9 11 . Prevented 13 | . . . . . . . 5 . . 7 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 78 | . . 11 7 17 1 11 12 . 3 9 5 2 Guns 50 | . . 10 6 8 . 5 7 . 3 6 3 2 Cannons 7 | . . . . 3 1 3 . . . . . . AOE 17 | . . 1 1 5 . 3 5 . . 1 1 . Classes Destroyed 15 | . . 6 2 4 . . . . 1 1 . 1 Worker 3 | . . . . 3 . . . . . . . . Builder 4 | . . . 1 2 . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 7 | . . . 1 4 1 1 . . . . . . Recycler 7 | . . 2 1 2 2 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 5 | . . 1 . 2 . 2 . . . . . . Swarmer 13 | . . 4 . . . 2 6 . . 1 . . Grunt 29 | . . 5 4 5 . 5 3 . 1 3 3 . Brawler 5 | . . . . 3 . . 2 . . . . . Duelist 2 | . . . . . . . . . . 2 . . Sentry 16 | . . 2 3 7 . 2 1 . . 1 . . Hunter 9 | . . . . 1 . 2 . . 2 2 2 . Programmer 2 | . . . . 1 1 . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | . . 10 6 9 1 4 7 . 2 6 3 2 Combat Bots Only 7 | . . 4 3 6 1 3 7 . 2 6 3 2 Max Kills in Single Turn 3 | . . 2 2 3 1 3 3 1 1 2 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 3 | . . 1 1 2 . 3 3 . . 1 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Damage Taken 5212 | . . 434 218 961 165 1016 148 . 183 772 320 995 Core 525 | . . 91 22 77 20 64 11 . 18 124 27 71 Absorbed by Shields 204 | . . . . . . . . . . . 86 118 Core Remaining (%) 93 | 100 100 77 96 89 97 . . 92 . . . . Volleys Fired 201 | . 5 25 20 51 10 28 15 1 10 20 10 6 Largest 4 | . 2 3 3 3 3 4 4 3 4 4 4 4 Hottest 333 | . 80 130 124 197 215 333 323 243 306 312 221 202 Shots Fired 602 | . 10 71 42 145 30 106 47 3 31 66 31 20 Gun 471 | . 10 71 42 116 . 45 45 3 31 61 29 18 Cannon 119 | . . . . 29 30 60 . . . . . . Launcher 12 | . . . . . . 1 2 . . 5 2 2 Special . | . . . . . . . . . . . . . Kinetic 50 | . . 11 21 8 . . . . . . 4 6 Thermal 398 | . . 14 2 71 30 105 45 3 31 61 24 12 Explosive 1 | . . . . . . 1 . . . . . . Electromagnetic 153 | . 10 46 19 66 . . 2 . . 5 3 2 Robot Hit Streak 49 | . 4 13 49 37 37 21 21 6 23 36 18 8 Robot Miss Streak 2 | . 1 2 1 1 1 1 1 . 1 1 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . 1 . 2 . 1 2 . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . 1 . . Shots Hit Robots 466 | . 8 56 35 115 23 73 38 1 21 52 28 16 Core Hits 231 | . 1 24 23 71 8 30 21 1 8 22 14 8 Critical Hits 18 | . . 1 2 . . 4 2 1 5 2 1 . Critical Kills 7 | . . . 1 . . 1 1 1 2 . 1 . Critical Parts Destroyed 9 | . . 1 1 . . 2 1 . 3 1 . . Melee Attacks 12 | . . . . 12 . . . . . . . . Impact 12 | . . . . 12 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11012 | . 90 743 708 2715 615 2033 1155 24 431 1485 637 376 Guns 6791 | . 90 719 572 1681 . 747 697 24 431 1045 462 323 Cannons 2242 | . . . . 564 615 1063 . . . . . . Explosions 1964 | . . 24 136 470 . 223 458 . . 440 175 38 Melee . | . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . 15 Kinetic 550 | . . 119 166 78 . . . . . . 57 130 Thermal 7200 | . . 148 165 1595 615 1810 776 24 431 1045 398 193 Explosive 223 | . . . . . . 223 . . . . . . Electromagnetic 3024 | . 90 476 377 1042 . . 379 . . 440 182 38 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 4 4 4 . . . . Average Corruption 2 | . . . . 1 1 4 4 4 . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 27 | . . . . 4 2 4 15 2 . . . . Message Errors 5 | . . . . . . 1 3 1 . . . . Matter Fused 2 | . . . . . . 1 1 . . . . . Heat Flow Errors 2 | . . . . . . . 1 1 . . . . Energy Discharges 5 | . . . . 1 1 1 2 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 2 1 . 3 . . . . . Targeting Errors 3 | . . . . 1 . . 2 . . . . . Weapon Failures 3 | . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 94 | . . . . 19 50 14 . . . . . 11 Projectiles 65 | . . . . 1 50 14 . . . . . . Explosions 29 | . . . . 18 . . . . . . . 11 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . 28 38 107 . 16 . . . 81 47 18 Shots 13 | . . 1 1 3 . 1 . . . 4 2 1 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked 2 | . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 199 | . 36 199 78 199 156 197 199 183 175 192 48 . Average Temperature 83 | . 15 101 22 66 59 113 100 80 81 84 20 . Received Heat Transfer 1284 | . . 159 117 387 48 306 54 . 9 120 30 54 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . 2 1 . Parts Fried 15 | . . 2 1 4 . . 1 . . 5 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 26 | . . . . 5 . 4 2 . 2 9 4 . Heat Transferred 11021 | . . 370 174 2300 851 2479 1173 37 666 1880 740 351 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 1 7 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Peak Influence 362 | . 15 362 278 245 113 323 . . 126 . . . Average Influence 101 | . 1 140 151 97 82 96 . . 100 . . . Maximum Alert Level 1 | . . 1 1 1 . 1 . . . . . . Low Security (%) 82 | . . . . . . . . . . . . . Level 1 17 | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . 1 . 1 . 6 . . 2 . . . Investigation 1 | . . . . . . . . . 1 . . . Extermination 1 | . . . . 1 . . . . . . . . Reinforcement 7 | . . 1 . . . 5 . . 1 . . . Assault 1 | . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Distress Signals 5 | . . 2 . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 116 | . 1 19 8 25 2 21 14 . 5 9 5 7 Peak Tracking Total 9 | . 1 6 4 6 1 8 9 . 3 7 3 7 Tactical Retreats 8 | . . 1 . 3 . 3 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Traps Triggered 2 | . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Machines Disabled 6 | . . . . 2 . 3 . . . 1 . . Max in Single Turn 1 | . . . . 1 . 1 . . . 1 . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Machines Accessed 20 | . 1 4 3 5 1 2 1 . 3 . . . Terminals 14 | . 1 4 3 3 1 1 . . 1 . . . Fabricators 2 | . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 48 | . 2 9 14 9 2 6 1 . 5 . . . Successful 29 | . 1 6 11 3 2 4 1 . 1 . . . Failed 19 | . 1 3 3 6 . 2 . . 4 . . . Catastrophic 3 | . 1 . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 1 7 8 2 . 2 . . 2 . . . Terminals 39 | . 2 9 14 6 2 4 . . 2 . . . Fabricators 3 | . . . . . . 2 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 24 | . 1 6 11 1 2 2 1 . . . . . Record 4 | . . . 2 1 1 . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . Alert Level 5 | . . 2 3 . . . . . . . . . Unreport Threat 3 | . . 1 1 . . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . Registered Components 2 | . . . 2 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . 1 . . . Load Schematic 2 | . . . . . . 1 . . 1 . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 2 3 3 1 2 . . 2 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Matter 190 | . . . . . . 190 . . . . . . Time 31 | . . . . . . 31 . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . Robots Rewired 4 | . . . . . . . 2 . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Total Allies 4 | . . . . . . . 2 . . 2 . . Largest Group 2 | . . . . . . . 2 2 2 2 2 . Highest-Rated Group 78 | . . . . . . . 78 78 78 78 78 . Highest-Rated Ally 49 | . . . . . . . 49 49 49 49 48 . Total Orders 3 | . . . . . . 3 . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . Ally Attacks 9 | . . . . . . . 3 . 2 4 . . Total Damage 235 | . . . . . . . 38 . 40 157 . . Kills 1 | . . . . . . . 1 . . . . . Allies Corrupted 4 | . . . . . . 4 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . 1 . Drone Launches 12 | . . . . . . 12 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Turns Passed 5785 | 56 123 375 422 1856 275 643 541 62 288 602 382 160 Spaces Moved 3572 | 34 81 211 265 1049 182 365 344 48 188 417 279 109 Core 2 | 2 . . . . . . . . . . . . Treads 108 | . . . . 108 . . . . . . . . Legs 3462 | 32 81 211 265 941 182 365 344 48 188 417 279 109 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 127 | 115 120 120 120 145 120 120 120 120 120 120 120 120 Slowest Speed 180 | 120 120 120 120 180 150 120 150 120 120 120 120 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 20 26 29 30 6 27 51 13 6 67 48 26 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . 3 . . 2 2 . Spaces Dug 8 | . . . . 8 . . . . . . . . Terrain Destroyed 71 | . . 5 2 45 1 16 2 . . . . . Melee 8 | . . . . 8 . . . . . . . . Projectile 8 | . . . . 1 1 6 . . . . . . AOE 55 | . . 5 2 36 . 10 2 . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Total 4329 | 47 96 276 329 1250 218 500 437 50 228 474 302 122 Wait 272 | 6 10 28 31 78 8 65 19 2 10 8 4 3 Move 3560 | 33 80 210 264 1048 181 364 343 47 187 416 278 109 Hop . | . . . . . . . . . . . . . Pick Up 35 | 2 . 5 2 12 6 2 . . 2 2 2 . Fast Attach 54 | 6 1 1 3 16 2 11 1 . 6 4 2 1 Attach 26 | . . 4 3 6 2 5 1 . 1 2 2 . Detach 14 | . . 1 2 3 2 2 . . . 3 1 . Swap 30 | . . 2 1 5 1 7 2 . 4 6 2 . Drop 52 | . . . 3 19 6 10 1 . 8 4 1 . Fire 201 | . 5 25 20 51 10 28 15 1 10 20 10 6 Melee 12 | . . . . 12 . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 64 | . . . . . . . 55 . . 9 . . Trap . | . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . 6 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 10) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 270 | -9/Materials | Identified exit to Materials 312 | -9/Materials | Discovered new exit (range 6) 555 | -9/Materials | Entered another Materials area 555 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 941 | -8/Materials | Discovered new exit (range 4) 977 | -8/Materials | Entered Factory 977 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1107 | -7/Factory | Build established: Scavenger-Gunner 2784 | -7/Factory | Discovered new exit (range 5) 2833 | -7/Factory | Entered another Factory area 2833 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2949 | -6/Factory | Discovered new exit (range 17) 3108 | -6/Factory | Entered another Factory area 3108 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3251 | -5/Factory | Discovered new exit (range 112) 3268 | -5/Factory | Discovered new exit (range 123) 3387 | -5/Factory | Lost 4 parts (2p2w) 3504 | -5/Factory | Fabricated Arm. Leg (x2) 3667 | -5/Factory | Found Prototype Launcher 3751 | -5/Factory | Entered Upper Caves 3898 | -5/Upper Caves | Learned Factory terminal intel 4027 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4041 | -5/Upper Caves | Identified Tesla Bomb Launcher 4100 | -5/Upper Caves | Destroyed 7 combat bots 4261 | -5/Upper Caves | Discovered new exit (range 12) 4292 | -5/Upper Caves | Entered another Upper Caves area 4292 | -5/Upper Caves | Accompanied by 2 allies 4318 | -5/Upper Caves | Discovered new exit (range 9) 4354 | -5/Upper Caves | Entered Factory 4354 | -4/Factory | Accompanied by 2 allies 4354 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4355 | -4/Factory | Loaded intel: 22 terminal locations 4535 | -4/Factory | Discovered new exit (range 13) 4642 | -4/Factory | Entered Upper Caves 4642 | -4/Upper Caves | Accompanied by 1 ally 4643 | -4/Upper Caves | Encountered a Warlord checkpoint 4739 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4817 | -4/Upper Caves | Build established: Scavenger-Skirmisher 5222 | -4/Upper Caves | Discovered new exit (range 8) 5244 | -4/Upper Caves | Entered another Upper Caves area 5244 | -4/Upper Caves | Accompanied by 2 allies 5308 | -4/Upper Caves | Identified exit to Warlord 5308 | -4/Upper Caves | Discovered new exit (range 5) 5449 | -4/Upper Caves | Build established: Scavenger-Gunner 5626 | -4/Upper Caves | Entered Warlord 5746 | -4/Warlord | Attacked by Warlord forces 5754 | -4/Warlord | Spotted MN-9OT(H) 5786 | -4/Warlord | Self-destructed Last Messages --------------- 05768_ Myomer Leg destroyed. 05768_ Electrolaser destroyed. 05768_ Pulse Rifle destroyed. 05769_ Slammed into WE-EB4(M). 05771_ Kicked WE-EB4(M) out of the way. 05771_ Flexi-carbon Leg destroyed. 05772_ Kicked WE-EB4(M) out of the way. 05774_ Lgt. Antimatter Reactor destroyed. 05775_ Acquired Beamcaster. 05777_ Knocked back. 05780_ Beamcaster destroyed. 05780_ Coil Gun destroyed. 05780_ Knocked back. 05780_ Tesla Bomb Launcher destroyed. 05783_ Flexi-carbon Leg destroyed. 05783_ Imp. Cooling System destroyed. 05783_ Knocked back. 05784_ Energy Well destroyed. 05785_ Adv. Heat Sink destroyed. 05785_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????###########????????????????????????????? | | ??????????# ????????????????????????????? | | ??????????# =#########??????????????????? | | ??????????# ! # ##Y############???????? | | ??????????# + #???????? | | ??????????# = #g #???????? | | ??????????# # ##+########???????????? | | ??????????# ?## @## #?????????????? | | ??????????#+#########??# ## #?????????????? | | ???????????????????????# ## #?????????????? | | ???????????????????????# ## #?????????????? | | ???????????????#########M ## #?????????????? | | ???????? # #?????????????? | | ???????????????######## M # #?????????????? | | ??????????????????????# ###+#+###?????????????? | | ??????????????????????# =% #?# #???????????????? | | ???????????????????###;;###### ####????????????? | | ???????????????????# *%#???# +????????????? | | ???????????????????# #???## #????????????? | | ???????????????????# H #???## #????????????? | | ???????????????????# H #???# ##???????????? | | ???????????????????######???# #???????????? | | ????????????????????????????# ##???????????? | | ????????????????????????????# ##???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????## ##???????????? | | ?????????????????????????????# #???""???????? | | ?????????????????????????????# #??#""#??????? | | ?????????????????????????????# #??#""#??????? | | ??????????????????????????#### #######""#####??? | | ??????????????????????????# # "" "#### | | ??????????????????????????# # "" """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 145 Energy Generation 37 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Armor Integrity Analysis 50 Recoil Reduction 1 Offensive Hacking 22 Item Schematics ----------------- Arm. Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed SwarmChargeMembrane Manual? 0 Play Time 01:09:57 Cumulative 34.7 hours Start 2019.11.26 @ 13:08:28 End 2019.11.26 @ 15:35:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue -17 Adventurer 17 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 035dea88-b533-4d0b-8bbd-792aa8cd025a