Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 23:54:02 Player: UniqueName Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (517) 517 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1469 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Battle Rifle Makeshift Shrapnel Gun > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Propulsion Shielding EM Pulse Cannon Minigun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Battle Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Propulsion Shielding EM Pulse Cannon Minigun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 5 8 6 2 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 5 . . Treads 2 | 2 . . . . Leg 7 | . 2 5 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 4 . . . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 1 2 . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Backups 8 | 2 6 9 9 9 Power 2 | . 2 2 3 3 Propulsion 3 | 1 3 3 2 2 Utility 1 | . . 1 2 2 Weapon 1 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 14 | . . 5 . 9 Power 5 | . . 2 . 3 Propulsion 3 | . . 2 . 1 Utility 3 | . . . . 3 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 90 100 97 85 Engine 10 | . 7 14 11 . Treads 4 | . 18 . . . Leg 23 | . 9 28 28 28 Storage 14 | . 14 14 14 14 Processor 12 | . 9 14 14 14 Energy Gun 9 | . 14 14 4 . Ballistic Gun 18 | . 14 14 23 28 Peak Build Rating 15 | 5 8 11 14 15 Average Rating 9 | 4 6 9 12 14 On Entrance 7 | . 5 7 10 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 19 | 8 18 18 19 14 Greatest Support 40 | 40 40 25 25 25 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 2 6 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 9 10 9 10 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 512 | 250 123 99 40 . Remotely . | . . . . . Salvage Created 656 | . 381 174 101 . Parts 41 | . 26 6 9 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 16 | . 8 4 4 . Guns 16 | . 8 4 4 . Classes Destroyed 6 | . 4 . 2 . Hauler 2 | . 2 . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 9 | . 5 4 . . Sentry 1 | . . . 1 . Best Kill Streak 6 | . 6 2 3 . Combat Bots Only 5 | . 5 2 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 153 | . 39 30 81 3 Missed 59 | . 11 6 41 1 Hits 94 | . 28 24 40 2 Projectile 94 | . 28 24 40 2 Damage Taken 1023 | . 315 345 334 29 Core 254 | . 54 75 111 14 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 75 | . 36 23 14 2 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 70 70 49 Shots Fired 149 | . 72 45 28 4 Gun 149 | . 72 45 28 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 89 | . 36 23 26 4 Thermal 60 | . 36 22 2 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 7 11 5 3 Robot Miss Streak 4 | . 4 2 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 105 | . 45 36 20 4 Core Hits 42 | . 20 9 12 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1210 | . 460 381 296 73 Guns 1210 | . 460 381 296 73 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 697 | . 198 142 284 73 Thermal 513 | . 262 239 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 2 8 5 . Message Errors 4 | . . 2 2 . Matter Fused 3 | . 1 2 . . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 1 | . . 1 . . Parts Fused 1 | . 1 . . . Data Loss (minor) 4 | . . 2 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 407 | . 134 407 164 8 Average Temperature 98 | . 53 160 72 8 Received Heat Transfer 462 | . 90 162 192 18 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1739 | . 851 851 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 114 | . 114 42 . 57 Initial 57 | . . 21 . 57 Average 19 | . 37 6 . 39 Influence Increases 587 | . 217 104 266 . Destroy 0b10 Robot/C 380 | . 160 80 140 . Destroy 0b10 Robot/NC 15 | . 15 . . . Destroy Leader 46 | . 26 20 . . Allied During Kill 6 | . . . 6 . Successful Hack 20 | . 16 4 . . Lose Combat Pursuer 120 | . . . 120 . Influence Decreases 570 | . 162 159 145 104 Entered New Map 98 | . . 34 . 64 Time Decay 397 | . 162 125 70 40 Lost Part 20 | . . . 20 . Lost Ally 55 | . . . 55 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 12 4 12 1 Peak Tracking Total 6 | . 4 2 6 1 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 7 | . 3 2 1 1 Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 5 3 4 1 Successful 10 | . 3 2 4 1 Failed 3 | . 2 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 2 4 . Record 4 | . . . 4 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 49 | . . . 49 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2444 | 89 589 804 875 87 Spaces Moved 1704 | 50 320 585 687 62 Core 2 | 2 . . . . Treads 246 | 48 198 . . . Legs 1456 | . 122 585 687 62 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 125 | 155 144 120 120 120 Slowest Speed 190 | 160 160 120 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 53 95 45 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 1869 | 59 380 650 708 72 Wait 35 | . 6 19 3 7 Move 1700 | 49 319 584 686 62 Hop . | . . . . . Pick Up 19 | 5 5 8 . 1 Fast Attach 10 | 5 4 . 1 . Attach 3 | . 1 1 1 . Detach . | . . . . . Swap 9 | . 3 5 1 . Drop 17 | . 5 10 2 . Fire 75 | . 36 23 14 2 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 9) 679 | -10/Materials | Entered Mines 803 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 935 | -10/Mines | Discovered new exit (range 8) 1101 | -10/Mines | Discovered new exit (range 6) 1154 | -10/Mines | Core integrity fell below 50% 1164 | -10/Mines | Discovered new exit (range 11) 1204 | -10/Mines | Learned Materials trap positions 1243 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1483 | -10/Mines | Entered Subcaves 1483 | -10/Subcaves | Accompanied by 3 allies 1623 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2111 | -10/Subcaves | Visited Clippyterm 2115 | -10/Subcaves | Learned Research security intel 2115 | -10/Subcaves | Learned Factory emergency access door positions 2227 | -10/Subcaves | Discovered new exit (range 16) 2230 | -10/Subcaves | Core integrity fell below 20% 2260 | -10/Subcaves | Lost 3 allies 2358 | -10/Subcaves | Entered Recycling 2359 | -8/Recycling | Met a Zionite searching for Scraptown 2445 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 02359_ ZO-TGX(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 02360_ ZO-TGX(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 02361_ ZO-TGX(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 02361_ Connecting with Recycling Unit... 02361_ Current location identified: Recycling >>Recycling(Report) Matter reserves: 0 Inventory: Particle Charger (48%) 02367_ Connecting with Recycling Unit... 02390_ Acquired Propulsion Shielding. 02438_ Y-45 Defender springs to life. 02438_ ZO-TGX(z) suffers critical hit (Burn). 02438_ ZO-TGX(z) destroyed. 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[#??????????????????????? | | ?# ??????????????????????? | | ?# ??????????????????????? | | ?# ??????????????????????? | | ?# ??????????????????????? | | ?####?????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingAblativeInterface Manual? 0 Play Time 00:20:24 Cumulative 24.7 hours Start 2026.02.22 @ 23:34:12 End 2026.02.22 @ 23:54:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39dce24d-eb17-471c-846d-238c81ebe8d1