Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.09 @ 12:38:03 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (810) 810 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 4053 Bonus ------- Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 338/550 Matter 217/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Small Matter Pod (50) Modified TNC Cloak of Protection PSU Rigger Datajack Datajack Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Salvage Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Matter Pod Modified TNC Cloak of Protection Light Armor Plating Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Datajack Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 37 | . 8 3 15 3 . 1 7 Power 3 | . 1 . 2 . . . . Engine 2 | . 1 . 1 . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 5 | . 2 . 2 . . 1 . Treads 5 | . 2 . 2 . . 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | . 3 . 6 3 . . 2 Device 6 | . 1 . 3 2 . . . Storage 1 | . 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 6 | . 1 . 3 . . . 2 Artifact . | . . . . . . . . Weapon 15 | . 2 3 5 . . . 5 Energy Gun 5 | . 1 3 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 1 . 3 . . . 5 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . 1 2 5 . . . 11 Power 3 | . 1 . 1 . . . 1 Propulsion 4 | . . 1 1 . . . 2 Utility 6 | . . 1 2 . . . 3 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 11 | . 1 1 5 . . . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 96 79 100 100 100 68 Engine 10 | . 13 14 . 11 11 11 6 Core 1 | . . . 6 . . . . Treads 20 | . 19 25 11 22 22 22 14 Leg 1 | . 8 . . . . . . Device 8 | . 1 . 17 14 11 11 2 Storage 11 | . 14 14 11 11 11 11 9 Processor 5 | . . . . 7 11 11 9 Protection 11 | . 9 14 11 11 11 11 11 Energy Gun 7 | . 17 15 16 . . . . Ballistic Gun 15 | . 10 11 4 22 22 22 15 Naked Turns . | . . . . . . . . Heaviest Build 37 | 10 30 34 36 36 35 35 37 Greatest Support 40 | 20 40 40 40 40 40 40 40 Greatest Overweight (x) 11 | . . 1 11 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 15 Most Carried 15 | . 8 12 15 15 15 15 15 Average Carried 11 | . 7 9 10 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 12 12 15 15 15 9 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 815 | 200 83 79 209 106 . 122 16 Remotely . | . . . . . . . . Salvage Created 1124 | . 319 156 288 104 . 197 60 Parts 54 | . 12 11 16 4 . 7 4 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 6 4 3 2 . 3 1 Guns 19 | . 6 4 3 2 . 3 1 Classes Destroyed 6 | . 2 . 2 . . 2 . Worker 1 | . . . . . . 1 . Hauler 1 | . . . 1 . . . . Recycler 2 | . 1 . 1 . . . . Grunt 15 | . 6 4 . 2 . 2 1 Brawler 1 | . . . . . . 1 . Sentry 3 | . . . 3 . . . . Best Kill Streak 3 | . 3 2 3 2 . 1 1 Combat Bots Only 3 | . 2 2 3 2 . 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2959 | . 361 307 565 138 . 216 1372 Core 451 | . 36 65 84 39 . 15 212 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 59 . . . 65 . Volleys Fired 103 | . 21 19 21 11 . 16 15 Largest 2 | . 2 2 2 2 . 2 2 Hottest 85 | . 80 85 85 46 . 46 46 Shots Fired 194 | . 42 38 32 22 . 32 28 Gun 194 | . 42 38 32 22 . 32 28 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 126 | . 14 19 11 22 . 32 28 Thermal 68 | . 28 19 21 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 13 13 15 3 . 4 8 Robot Miss Streak 5 | . 3 4 1 2 . 5 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 1 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 134 | . 30 27 28 11 . 17 21 Core Hits 59 | . 14 12 12 6 . 9 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . 1 . . . . . Burn 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1786 | . 302 305 384 202 . 271 322 Guns 1734 | . 287 295 384 197 . 249 322 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 52 | . 15 10 . 5 . 22 . Kinetic 1089 | . 99 120 102 197 . 249 322 Thermal 645 | . 188 175 282 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 9 | . 2 2 . 1 . 4 . Targets Rammed 11 | . 4 2 . 1 . 4 . Kicked 1 | . 1 . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 573 | . 198 573 39 . . . 17 Average Temperature 136 | . 85 231 18 . . . 9 Received Heat Transfer 1101 | . 201 174 243 78 . 126 279 Effects 10 | . . 10 . . . . . Shutdowns 2 | . . 2 . . . . . Interference 1 | . . 1 . . . . . Matter Decay 3 | . . 3 . . . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . Damage (major) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . Heat Transferred 1549 | . 425 458 666 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 187 | . 187 97 115 124 . 90 40 Initial 44 | . . . 33 44 . . 35 Average 76 | . 117 32 64 117 . 72 25 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 33 | . 10 6 5 3 . 3 6 Peak Tracking Total 5 | . 5 2 4 2 . 3 5 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . 2 1 2 . 1 . . Terminals 5 | . 2 1 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 5 4 8 . 1 . . Successful 8 | . 2 1 4 . 1 . . Failed 10 | . 3 3 4 . . . . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 5 4 4 . 1 . . Terminals 17 | . 5 4 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 1 4 . 1 . . Robot Schematic 1 | . . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 1 2 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2467 | . 400 397 379 355 525 277 134 Spaces Moved 1233 | 1 205 194 131 196 326 134 46 Core 4 | . . . 4 . . . . Treads 1157 | . 134 194 127 196 326 134 46 Legs 72 | 1 71 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 Average Speed 166 | 120 146 170 226 160 160 160 160 Slowest Speed 600 | 120 160 240 600 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 1 42 54 18 57 69 23 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1457 | . 266 224 182 214 331 163 77 Wait 37 | . 16 4 . . . 8 9 Move 1226 | . 204 193 130 195 325 133 46 Hop . | . . . . . . . . Pick Up 22 | . 6 2 9 2 3 . . Fast Attach 10 | . 3 1 4 2 . . . Attach 14 | . 2 . 6 . . . 6 Detach . | . . . . . . . . Swap 13 | . 3 2 5 1 . 1 1 Drop 21 | . 7 1 7 2 3 1 . Fire 103 | . 21 19 21 11 . 16 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 10 | . 3 2 . 1 . 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 12) 401 | -10/Materials | Entered Mines 550 | -10/Mines | Learned Materials emergency access door positions 688 | -10/Mines | Discovered new exit (range 5) 798 | -10/Mines | Entered Materials 798 | -9/Materials | Evolved 2 slots: Utility x2 848 | -9/Materials | Identified exit to Mines 1081 | -9/Materials | Lost 5 parts (1p1n2u1w) 1177 | -9/Materials | Entered Mines 1270 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1343 | -9/Mines | Learned 8 Materials zone layouts 1354 | -9/Mines | Build established: Scavenger-Mutant 1364 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1525 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -9/Mines | Discovered new exit (range 5) 1532 | -9/Mines | Entered Exiles 1572 | -9/Exiles | Met 8R-AWN 1600 | -9/Exiles | Met EX-HEX 1643 | -9/Exiles | Met EX-BIN 1667 | -9/Exiles | Aligned with FarCom system 1668 | -9/Exiles | Given EX-Vault access code 1713 | -9/Exiles | Opened EX-Vault 1729 | -9/Exiles | Found Cloak of Protection 1732 | -9/Exiles | Found Modified TNC 1739 | -9/Exiles | Found PSU Rigger 1777 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1868 | -9/Exiles | Met EX-DEC 2044 | -9/Exiles | Discovered new exit (range 10) 2057 | -9/Exiles | Stole three prototypes: Modified TNC, Cloak of Protection, PSU Rigger 2057 | -9/Exiles | Entered Mines 2323 | -8/Mines | Discovered new exit (range 9) 2334 | -8/Mines | Entered Materials 2334 | -8/Materials | Evolved 2 slots: Propulsion x2 2468 | -8/Materials | Self-destructed Last Messages --------------- 02444_ Penetrated by Slug. 02446_ Knocked back. 02447_ Acquired 8 matter. 02447_ Penetrated by Slug. 02450_ Slug penetrates Wall. 02453_ Penetrated by Slug. 02454_ U-05 Engineer builds a Wall. 02455_ Penetrated by Slug. 02455_ Hvy. Assault Rifle destroyed. 02455_ Knocked back. 02456_ Acquired 5 matter. 02460_ Knocked back. 02460_ Penetrated by Slug. 02460_ Hvy. Assault Rifle destroyed. 02460_ U-05 Engineer builds a Wall. 02461_ Critical hit (Burn: +37). 02461_ K-01 Serf collects debris. 02463_ Slug penetrates Wall. 02466_ K-01 Serf collects debris. 02467_ Penetrated by Slug. 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