Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 14:10:58 // Halloween2020/ForbiddenLore Player: Plexion Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1702) 1702 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 4504 Bonus ------- High Alert Combat Kills 102 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 88/300 Energy 50/100 System Corruption 4% Temperature Cool (197) Movement Core (1650) Ox32 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Humpback Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle EMP Blaster > --- INVENTORY (24) --- Nuclear Core High-capacity Matter Pod (139) Improved Targeting Computer Cloak of Protection Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Guided Plasma Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Makeshift Shrapnel Gun Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon EMP Blaster EMP Blaster Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | 6 10 2 17 11 9 Power 6 | 1 . 1 2 2 . Engine 6 | 1 . 1 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 . 4 2 3 Treads 13 | 2 2 . 4 2 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 . 6 1 3 Device 1 | . . . 1 . . Storage 5 | 1 2 . 1 . 1 Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 23 | 2 6 1 5 6 3 Energy Gun . | . . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 9 | 2 . . 3 3 1 Ballistic Cannon 4 | . 3 1 . . . Launcher 9 | . 2 . 2 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 12 | . . 1 4 4 3 Power 3 | . . 1 . 1 1 Propulsion 7 | . . . 3 2 2 Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Highest Loss Streak 3 | . . 1 2 2 3 Average Slot Usage (%) 95 | . 99 99 97 99 89 Engine 11 | . 14 13 11 10 11 Treads 23 | . 27 28 21 22 21 Storage 25 | . 27 28 28 33 18 Processor 3 | . . . 11 5 . Protection 7 | . . . 2 5 16 Ballistic Gun 13 | . 5 . 16 19 17 Ballistic Cannon 6 | . 22 20 3 . . Launcher 3 | . . 7 1 2 4 Naked Turns . | . . . . . . Heaviest Build 155 | 9 75 77 110 112 155 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | . 3 1 3 2 5 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 40 | 6 20 20 28 28 40 Average Capacity 24 | 5 19 20 24 28 27 Most Carried 32 | 4 20 20 28 28 32 Average Carried 23 | 2 15 19 23 26 26 Final Capacity 28 | 6 20 20 28 28 24 Final Carried 28 | 4 20 20 27 28 19 Class Distribution -------------------- 95% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1853 | 225 148 469 571 379 61 Remotely . | . . . . . . Salvage Created 1919 | . 196 108 1087 511 17 Parts 147 | . 20 16 79 32 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 60 | . 7 6 30 15 2 Melee 1 | . . . 1 . . Guns 22 | . . . 17 5 . Cannons 12 | . 5 3 4 . . AOE 25 | . 2 3 8 10 2 Classes Destroyed 13 | . 5 3 3 1 1 Worker 5 | . 1 1 1 2 . Builder 2 | . . 1 1 . . Hauler 4 | . 2 . 2 . . Recycler 3 | . . . 1 2 . Mechanic 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . . . 2 . . Swarmer 24 | . 3 3 10 8 . Grunt 24 | . 4 . 14 6 . Brawler 1 | . . . . 1 . Sentry 8 | . . 2 6 . . Demolisher 1 | . . 1 . . . Assembled 2 | . . . . . 2 Best Kill Streak 10 | . 4 3 10 5 2 Combat Bots Only 10 | . 3 3 10 4 2 Max Kills in Single Turn 3 | . 1 3 2 2 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 2 2 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3002 | . 377 294 1327 621 383 Core 558 | . 48 99 214 123 74 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 41 . . . Volleys Fired 147 | . 25 10 73 24 15 Largest 2 | . 2 2 2 2 1 Hottest 78 | . 78 78 78 46 33 Shots Fired 252 | . 48 19 134 36 15 Gun 111 | . . . 85 25 1 Cannon 102 | . 46 18 38 . . Launcher 39 | . 2 1 11 11 14 Special . | . . . . . . Kinetic 213 | . 46 18 123 25 1 Thermal . | . . . . . . Explosive 22 | . . 1 11 7 3 Electromagnetic 17 | . 2 . . 4 11 Robot Hit Streak 40 | . 7 6 40 19 8 Robot Miss Streak 4 | . 3 1 4 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 167 | . 27 13 98 22 7 Core Hits 101 | . 12 8 53 25 3 Critical Hits 3 | . 1 . 2 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4628 | . 544 378 2303 1268 135 Guns 1393 | . . . 1086 307 . Cannons 1159 | . 444 232 483 . . Explosions 1967 | . 94 96 688 954 135 Melee . | . . . . . . Ramming 109 | . 6 50 46 7 . Kinetic 2552 | . 444 232 1569 307 . Thermal 83 | . . . . 83 . Explosive 1555 | . . 96 688 649 122 Electromagnetic 329 | . 94 . . 222 13 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 3 4 4 Average Corruption 3 | . 2 2 3 3 4 Corruption Purged . | . . . . . . Effects 101 | . 11 3 22 22 43 Message Errors 26 | . 4 1 6 5 10 Matter Fused 22 | . . . 3 7 12 Heat Flow Errors 10 | . . . 3 1 6 Energy Discharges 18 | . 2 2 4 3 7 Data Loss (minor) 17 | . 4 . 3 4 6 Targeting Errors 7 | . 1 . 2 2 2 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 114 | . . 5 13 96 . Projectiles 5 | . . 5 . . . Explosions 109 | . . . 13 96 . Melee . | . . . . . . Knockbacks 15 | . 3 5 7 . . Impact 2 | . . 1 1 . . Kinetic 13 | . 3 4 6 . . Secondary . | . . . . . . Self-Inflicted Damage 209 | . 28 . 52 121 8 Shots 12 | . 2 . 3 6 1 Rammed 7 | . . 2 3 2 . Targets Rammed 11 | . 1 4 4 2 . Kicked . | . . . . . . Crushed 4 | . 1 2 1 . . Highest Temperature 384 | . 189 81 273 167 384 Average Temperature 86 | . 64 31 69 36 150 Received Heat Transfer 711 | . 117 18 384 192 . Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 586 | . 199 187 586 444 . Initial 219 | . . 77 29 219 . Average 208 | . 61 87 312 292 . Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 56 | 100 100 100 31 21 . Level 1 26 | . . . 31 61 . Level 2 16 | . . . 37 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 5 1 . Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 15 6 46 13 7 Peak Tracking Total 10 | . 4 3 5 4 10 Tactical Retreats 9 | . 1 1 6 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 5 | . 2 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed 5 | . . . . . 5 Triggered . | . . . . . . Exploded 2 | . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 6 | . 2 . 2 . 2 Max in Single Turn 2 | . 1 . 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 5 | . . . 3 . 2 Terminals 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . . 8 . 2 Successful 5 | . . . 3 . 2 Failed 5 | . . . 5 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 6 | . . . 5 . 1 Terminals 8 | . . . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 3 . 2 Record 1 | . . . . . 1 Robot Analysis 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . . . 4 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 31 | . . . . 31 16 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 30 | . . . . . 30 Total Damage 125 | . . . . . 125 Kills 2 | . . . . . 2 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5943 | 85 740 754 1274 1014 2076 Spaces Moved 2678 | 49 351 396 476 460 946 Core 5 | 5 . . . . . Treads 2673 | 44 351 396 476 460 946 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 200 180 Average Speed 195 | 148 179 180 192 200 208 Slowest Speed 260 | 160 220 180 220 200 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 74 75 59 79 69 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 2 . 1 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 13 | . . . . 2 11 Terrain Destroyed 186 | . 1 9 89 71 16 Melee . | . . . . . . Projectile 2 | . 1 . 1 . . AOE 184 | . . 9 88 71 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3133 | 58 410 418 694 515 1038 Wait 131 | . 1 . 99 8 23 Move 2671 | 48 350 395 475 459 944 Hop 1 | . . . . . 1 Pick Up 66 | 4 17 4 15 7 19 Fast Attach 20 | 6 5 . 6 1 2 Attach 12 | . . 1 5 4 2 Detach 7 | . 2 . 3 1 1 Swap 23 | . 5 1 6 6 5 Drop 39 | . 4 3 8 3 21 Fire 147 | . 25 10 73 24 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . 1 4 4 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 3) 411 | -10/Materials | Discovered new exit (range 9) 418 | -10/Materials | Build established: Hauler-Mutant 785 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Entered Mines 827 | -10/Mines | Assembled infested the area 833 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 919 | -10/Mines | Discovered new exit (range 6) 1036 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1040 | -10/Mines | Found Prototype Device 1390 | -10/Mines | Learned location of Zion (-6) 1492 | -10/Mines | Discovered new exit (range 9) 1524 | -10/Mines | Core integrity fell below 50% 1580 | -10/Mines | Entered Materials 1580 | -9/Materials | Evolved 2 slots: Utility x2 1580 | -9/Materials | Identified Exp. Sensor Array 1967 | -9/Materials | Discovered new exit (range 13) 2424 | -9/Materials | Destroyed 10 combat bots 2466 | -9/Materials | Discovered new exit (range 15) 2653 | -9/Materials | Discovered new exit (range 13) 2691 | -9/Materials | Core integrity fell below 50% 2755 | -9/Materials | Identified exit to Mines 2755 | -9/Materials | Identified exit to Storage 2854 | -9/Materials | Entered Mines 2948 | -9/Mines | Met a Derelict bent on vengeance 2969 | -9/Mines | Discovered new exit (range 12) 3178 | -9/Mines | Learned Materials trap positions 3202 | -9/Mines | Found a hidden stash of uninstalled traps 3307 | -9/Mines | Met a Derelict testing a Signal Generator 3387 | -9/Mines | Core integrity fell below 20% 3448 | -9/Mines | Learned location of Storage (-9) 3613 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3707 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3858 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3858 | -9/Mines | Discovered new exit (range 5) 3868 | -9/Mines | Entered Exiles 3868 | -9/Exiles | Accompanied by 3 allies 3916 | -9/Exiles | Met 8R-AWN 3950 | -9/Exiles | Met EX-HEX 4064 | -9/Exiles | Met EX-DEC 4292 | -9/Exiles | Met EX-BIN 4323 | -9/Exiles | Aligned with FarCom system 4325 | -9/Exiles | Given EX-Vault access code 4387 | -9/Exiles | Opened EX-Vault 4400 | -9/Exiles | Found Superbattery 4405 | -9/Exiles | Found Gui. Plasma Cannon 4411 | -9/Exiles | Found Cloak of Protection 4456 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4952 | -9/Exiles | Discovered new exit (range 14) 5834 | -9/Exiles | Attacked by the Exiles 5944 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05937_ HV Slug penetrates Wall. 05937_ Penetrated by HV Slug. 05937_ Critical hit. 05937_ Lgt. Treads destroyed. 05937_ HV Slug penetrates Wall. 05938_ Extracted 40 energy. 05939_ Penetrated by HV Slug. 05939_ HV Slug penetrates Wall. 05939_ Penetrated by HV Slug. 05939_ Lgt. Treads destroyed. 05939_ HV Slug penetrates Wall. 05940_ Extracted 10 energy. 05941_ Extracted 40 energy. 05942_ Penetrated by HV Slug. 05942_ Ion Engine destroyed. 05942_ HV Slug penetrates Earth. 05942_ Penetrated by HV Slug. 05942_ HV Slug penetrates Earth. 05943_ Extracted 45 energy. 05944_ Penetrated by HV Slug. 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