Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 13:40:11 Player: Brionna Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1597) 1597 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4377 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Trap Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (3) ------- Flak Gun Katana > --- INVENTORY (15) --- Nuclear Core Gravmag System Xenon Bombardment Thruster Small Storage Unit Improved Signal Interpreter Shock Rifle Small Laser Light Assault Rifle Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite System Restoration Module > --- WEAPON ----------- Gatling Laser Assault Cannon Katana > --- INVENTORY -------- Gravmag System Xenon Bombardment Thruster Small Storage Unit Shock Rifle Small Laser Light Assault Rifle Flak Gun Shock Bomb Launcher Grenade Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . 2 . . 2 Weapon 1 | . . . . 1 . Parts Attached 60 | 6 3 6 5 16 24 Power 11 | 1 1 1 1 4 3 Engine 8 | 1 . 1 1 3 2 Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 1 5 6 Treads 7 | 2 . . . 4 1 Leg 7 | . . 2 1 1 3 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 16 | 1 2 1 . 3 9 Device 8 | . . 1 . 2 5 Storage 3 | 1 1 . . . 1 Processor 5 | . 1 . . 1 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 . 2 3 4 6 Energy Gun 5 | 2 . 1 . . 2 Energy Cannon 2 | . . . . 2 . Ballistic Gun 5 | . . . 3 1 1 Ballistic Cannon 3 | . . 1 . 1 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 38 | . . 4 6 8 20 Power 7 | . . . 1 3 3 Propulsion 12 | . . 2 1 4 5 Utility 8 | . . . 1 1 6 Weapon 11 | . . 2 3 . 6 Highest Loss Streak 8 | . . 3 3 5 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 94 86 75 94 73 Engine 5 | . 7 . 10 10 2 Core 6 | . 6 11 . 7 4 Treads 9 | . 28 20 . 10 . Leg 6 | . . . 20 5 6 Device 10 | . . 11 1 15 11 Storage 9 | . 16 11 11 9 7 Processor 11 | . 6 11 11 9 15 Energy Gun 8 | . 28 21 . . 5 Energy Cannon 2 | . . . . 8 . Ballistic Gun 4 | . . . 19 10 . Ballistic Cannon 4 | . . . 2 7 6 Slashing Weapon 2 | . . . . . 5 Peak Build Rating 37 | 6 9 13 11 25 37 Average Rating 19 | 4 7 11 8 21 28 On Entrance 9 | . 6 9 11 9 22 Naked Turns . | . . . . . . Heaviest Build 54 | 12 34 33 30 49 54 Greatest Support 40 | 40 40 40 20 40 40 Greatest Overweight (x) 17 | . . 1 2 3 17 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 4 8 15 12 13 12 Average Carried 9 | 3 5 11 10 10 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 4 8 11 12 13 10 Class Distribution -------------------- 63% | Mutant 14% | Skirmisher 12% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1346 | 217 53 140 148 311 477 Remotely . | . . . . . . Salvage Created 1652 | . 148 503 147 299 555 Parts 92 | . 6 23 7 25 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 2 11 7 11 10 Melee 2 | . . 1 . . 1 Guns 19 | . 2 10 4 . 3 Cannons 17 | . . . 3 11 3 AOE 2 | . . . . . 2 Classes Destroyed 10 | . 2 2 . 2 4 Worker 4 | . . . . . 4 Builder 1 | . . . . . 1 Recycler 3 | . 1 1 . . 1 Watcher 3 | . . . . 1 2 Swarmer 13 | . . 3 4 6 . Grunt 14 | . 2 5 3 2 2 Duelist 1 | . . . . . 1 Sentry 7 | . . 3 . 2 2 Hunter 1 | . . . . 1 . Programmer 5 | . . . . . 5 Best Kill Streak 4 | . 1 3 4 4 4 Combat Bots Only 4 | . 1 3 4 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 550 | . 18 62 93 109 268 Missed 176 | . 6 13 30 34 93 Damage Taken 4894 | . 141 678 691 1176 2208 Core 1358 | . 23 206 99 324 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 90 . 23 41 . Volleys Fired 165 | . 14 42 23 41 45 Largest 3 | . 2 2 2 3 3 Hottest 128 | . 100 106 95 128 128 Shots Fired 340 | . 28 83 44 108 77 Gun 216 | . 28 79 25 49 35 Cannon 113 | . . 4 19 59 31 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 156 | . . 4 39 76 37 Thermal 173 | . 28 79 5 32 29 Explosive 11 | . . . . . 11 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 5 7 5 13 15 Robot Miss Streak 11 | . 3 3 4 7 11 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 203 | . 13 54 23 55 58 Core Hits 86 | . 7 21 8 19 31 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . . 4 . Critical Strikes 10 | . 1 3 . 4 2 Burn 4 | . 1 3 . . . Meltdown 1 | . . . . . 1 Destroy 4 | . . . . 4 . Blast 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4196 | . 176 771 402 922 1925 Guns 1801 | . 176 687 159 233 546 Cannons 1463 | . . 40 243 686 494 Explosions 383 | . . . . . 383 Melee 502 | . . . . . 502 Ramming 47 | . . 44 . 3 . Kinetic 1424 | . . 40 359 539 486 Thermal 1840 | . 176 687 43 380 554 Explosive 383 | . . . . . 383 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 502 | . . . . . 502 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 23 | . . . . . 23 Message Errors 6 | . . . . . 6 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 6 | . . . . . 6 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 198 | . . . . 3 195 Projectiles 38 | . . . . 3 35 Explosions 32 | . . . . . 32 Melee 128 | . . . . . 128 Knockbacks 12 | . . 1 4 4 3 Impact 1 | . . 1 . . . Kinetic 11 | . . . 4 4 3 Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 2 | . . . . . 2 Rammed 6 | . . 6 . . . Targets Rammed 10 | . . 8 . 2 . Kicked 3 | . . 1 . 2 . Crushed 1 | . . 1 . . . Highest Temperature 527 | . 399 518 316 194 527 Average Temperature 139 | . 166 138 184 94 168 Received Heat Transfer 1467 | . 78 249 297 324 519 Effects 20 | . 4 7 2 . 7 Shutdowns 2 | . 1 . . . 1 Energy Bleed 2 | . . . 2 . . Interference 6 | . 2 3 . . 1 Matter Decay 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . 1 . . . . Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 13 | . 1 6 . . 6 Heat Transferred 4600 | . 592 2183 111 629 1085 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 220 | . 100 190 220 153 100 Initial 73 | . . 42 73 7 42 Average 66 | . 62 89 184 62 30 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 30 100 100 Level 1 7 | . . . 69 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 1 . 3 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 2 . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 2 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 5 15 7 15 16 Peak Tracking Total 5 | . 2 5 4 4 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . 3 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 4 2 . 2 2 Terminals 9 | . 3 2 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 7 4 . 6 3 Successful 4 | . 2 . . 1 1 Failed 16 | . 5 4 . 5 2 Catastrophic 3 | . . 2 . 1 . Database Lockouts . | . . . . . . Manual 17 | . 5 4 . 5 3 Terminals 19 | . 6 4 . 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 1 1 Zone Layout 3 | . 1 . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 . 2 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 104 | . . . . 104 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4218 | 82 378 758 435 1022 1543 Spaces Moved 1599 | 45 206 336 187 330 495 Core 12 | 2 . . . . 10 Treads 776 | 43 206 324 . 170 33 Legs 773 | . . 12 187 160 414 Wheels . | . . . . . . Hover 38 | . . . . . 38 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 160 180 Average Speed 220 | 155 160 161 192 262 274 Slowest Speed 900 | 160 160 190 260 330 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 36 34 44 23 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . . 2 11 47 Melee . | . . . . . . Projectile 18 | . . . 2 11 5 AOE 42 | . . . . . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1963 | 54 226 467 218 404 594 Wait 80 | . 1 63 . 5 11 Move 1594 | 44 205 335 186 329 495 Hop . | . . . . . . Pick Up 36 | 4 2 10 4 9 7 Fast Attach 26 | 6 2 . 2 6 10 Attach 32 | . . 6 3 10 13 Detach 6 | . 1 1 . 2 2 Swap 2 | . 1 . . . 1 Drop 2 | . . 2 . . . Fire 165 | . 14 42 23 41 45 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick 3 | . . 1 . 2 . Crush 7 | . . 7 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 460 | -10/Materials | Identified exit to Materials 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Utility x2 1189 | -9/Materials | Core integrity fell below 50% 1201 | -9/Materials | Discovered new exit (range 9) 1210 | -9/Materials | Lost 3 parts (2n1w) 1218 | -9/Materials | Identified exit to Mines 1219 | -9/Materials | Entered Mines 1282 | -9/Mines | Lost 3 parts (1n1u1w) 1338 | -9/Mines | Lost 3 parts (1p2w) 1383 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1638 | -9/Mines | Discovered new exit (range 5) 1639 | -9/Mines | Met a Derelict testing a Signal Generator 1646 | -9/Mines | Identified exit to Materials 1654 | -9/Mines | Entered Materials 1654 | -8/Materials | Accompanied by 1 ally 1654 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1893 | -8/Materials | Lost 5 parts (2p3n) 2167 | -8/Materials | Core integrity fell below 50% 2222 | -8/Materials | Build established: Skirmisher 2627 | -8/Materials | Discovered new exit (range 15) 2673 | -8/Materials | Identified exit to Factory 2676 | -8/Materials | Entered Factory 2676 | -7/Factory | Evolved 2 slots: Utility x2 2872 | -7/Factory | Lost 8 parts (1p1n2u4w) 2887 | -7/Factory | Core integrity fell below 50% 2983 | -7/Factory | Lost 3 parts (1n2u) 3091 | -7/Factory | Build established: Mutant 3323 | -7/Factory | Core integrity fell below 20% 4039 | -7/Factory | Build established: Scavenger-Mutant 4189 | -7/Factory | Lost 3 parts (1p2w) 4219 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Assault Cannon destroyed. Gatling Laser destroyed. Lgt. Ion Engine destroyed. Y-54 Guardian destroyed. K-01 Serf collects debris. Acquired 42 matter. K-01 Serf cleans the Nuclear Reactor. Sneak attack on K-01 Serf. Destroyed Wheel. K-01 Serf destroyed. Acquired 26 matter. Extracted 9 matter. System corrupted: Component data lost. R-06 Scavenger collects Sml. Matter Pod. Penetrated by Slug. Slug penetrates Wall. Imp. Aluminum Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Terrain Scan Processor destroyed. 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